Workshop conducted by
(Wednesday 19th March 2014)
App42 Student Lab – Android Game Dev Series V 0.3
V 0.1 Walkthrough
Key Takeaways -
Basic Steps of Developing any App/Game
Configuring Java for your System
Android SDK Setup
Developing a sample Tic-Tac-Toe Game
Creating a basic Leaderboard
V 0.2 Walkthrough
Key Takeaways -
Engaging users to your Game
Integrating Facebook to your Game
Creating a Social Leaderboard
Publishing on the Play Store
Simple and Effective techniques of Marketing
V 0.3 Agenda
Why Multiplayer Games
Challenges in developing a Multiplayer Game
AppWarp –Realtime Multiplayer Engine
Converting your single-player Tic-Tac-Toe Game to Multiplayer
Using AppWarp
AppWarp Offer for Students and Indies
Monetization Techniques
Why Multiplayer Games
Plethora of multiplayer games coming up each day on the Play Store
Millions of server messages being exchanged in massive multiplayer games• Thus, more monetization value
A high user-engagement and stickiness factor
Allow users to play with their friends and people from all over the world.
It’s not just the strategy or role-playing games alone, but casual games too
It is anticipated that future growth in mobile games will involve most multiplayer
gaming options
According to the latest statistics, multiplayer gaming is going to capture the global
gaming market in 2014
Challenges in developing a
Multiplayer Game
Handling Internet Connectivity for Realtime Gameplay
Latency issues
• Multiplayer games normally require a huge server space for deployment
• The user-base for the game needs to be predicted beforehand to buy the server space
• The prediction needs to be good to avoid latency issues in the game
Data handling
• Huge amount of data needs to be handled with correct encoding and decoding
Time consuming and resource-incentive task
AppWarp cloud solution is so designed that developers do not need to do any server
side coding
• This directly saves around 60% of the coding time, effort and cost
It is a Realtime Multiplayer Gaming Engine, which allows you to make multiplayer
games like MMORPGs, Casino Games, Racing Multiplayers, MMO Arcade games and all
other genres
Out of the box features to take care of the challenges you face in multiplayer game
development
• Custom Binary Protocol to have seamless communication across devices
• Connection Resiliency Support to tackle connection-drops in between
• Match-making for quick-play mode
• Inbuilt Room/Lobby Logic
• and more..
AppWarp – Realtime Multiplayer Engine
Contd..
Match - Making In-App Chat
Challenge BasedTurn Based
Massive Multiplayer Gaming Engine
Room/Lobby Logic Connection Resiliency
Converting your single-player Tic-Tac-Toe
game to Multiplayer using AppWarp
Follow the link for a complete Video Tutorial
AppWarp Package for Studentsand Indies
ShepHertz has recently made it’s Starter Package FREE for Students and Indie Developers
Why?
We being the largest Backend-as-a-Service provider in India, understand it to be our duty to
support the burgeoning Indie culture in India
Key Benefits –
Use App42 Backend APIs, App42 Social Features and AppWarp Multiplayer Engine FREE till your
game does well in the market (i.e. upto a cap of 1mn API Hits/App/month for App42 and
2mn/messages/game/month for AppWarp)
Develop as many Apps/Games as you want and use as many APIs as you like
WE JUST WANT YOU TO BE SUCCESSFUL ON THE CLOUD!
Monetization Techniques
Ways to make money with your Apps
Paid Apps
Advertising/Ad Monetization
In-App Purchases/Freemium Model
Subscriptions
Sponsorships/Promotions
Lead Generation using Analytics
Affiliate Sales
Utilizing User Data
(5th March – 2nd April)
Category of games:
• Casual single-player
• 2 – player turn-based
• Multiplayer
Rules:
Use atleast two App42 Backend APIs or AppWarp Multiplayer Engine
Submission of Entries (.apk) by 26th March 2014
(Send us your entries at [email protected])
Results – 2nd April ’14
Register now
National Hackathon for Students
Links for Reference :http://www.shephertz.com
http://api.shephertz.com
http://appwarp.shephertz.com
http://app42paas.shephertz.com
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Contact: [email protected]
Skype: ShepHertz