Zynga presentation-Corporate Strategy
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Transcript of Zynga presentation-Corporate Strategy
Team membersMateo Fadul Gonzalez
Rafael NavarroDomenic Millen
Aman MehraSiriorn Vichaiwatanapanich
Nabeeha Qazi
• Company Overview• Zynga’s Industry Position• Revenue Composition • Company Value Chain Evolution• Financial Analysis• Strategy Analysis• Zynga’s Future Prospects
Agenda
• Created in January 2007 and based in San Francisco, California
• The world’s leading provider of social game services
• Social Networks dependent (i.e. Facebook), also Mobile and Zynga.com
• Social games & internet gaming pioneer
• Leadership position: investment in their people, content, brand, technology and infrastructure
• Connect the world through games
Overview
Profit PoolProfit pool largely dominated by Retailers and Software developers
Zynga’s Industry Position• Develops its own
content and software
• Offer games through online & mobile platforms
• Use of existing infrastructure (PC & social websites)
• Huge savings (+ Profit)
Revenue Stream
Online Gaming (89%) Advertising(11%)
• Consumable Virtual Goods (energy)• Durable Virtual Goods (tractors)
30%70%
Geographical Distribution
Revenue Stream
• Zynga top three games accounts for 55% of Revenues, of the remaining 45%, no single accounts for more than 10%
55%
Timeline
Company started
First sale of virtual goods
Aquisition of YoVille
First 3rd party in-game advertising
IPO Launched Draw Something
Real-money gambling
Expand API to increase game penetration
Texas Holdem
Expanded virtual goods concept to other games
Facebook notific-ations
Large rollout of mobile games
Large scale in-game advertising
Slashed workforce
Application program-ming interface (API)
Expand real-money gambling business
Launched Farmville
Agreement with Facebook signed
Facebook credits
Agreement with Facebook revised
Zynga with Friends
2007 2008 2009 2010 2011 2012 2013 2014 2015
Financial Performance
2009 2010 2011 2012 -
200,000.00
400,000.00
600,000.00
800,000.00
1,000,000.00
1,200,000.00
1,400,000.00
Online gameAdvertisingTotal Revenue
570%
85%
7%
-36% 226%84%
Revenue Growth (in thousands $)
Financial Ratios
2009 2010 2011 2012
-50%
-40%
-30%
-20%
-10%
0%
10%
-43%
5%
-35%
-16%
Profit margin
Financial Ratios
2009 2010 2011 2012 -
0.20
0.40
0.60
0.80
1.00
1.20 1.08
0.57
0.30 0.29
Debt Ratio
Financial Ratios
2009 2010 2011 2012
ROA -0.20406570651502 0.0250725346314665
-0.16065668353832
8
-0.08129735436591
73
ROE 2.45935375733309 0.0578476405752621
-0.23109859225773
2
-0.11473440470927
7
-25.00%
25.00%
75.00%
125.00%
175.00%
225.00%
275.00%
ROA & ROE
Financial Evaluation
ZNGA DNACF EAMarket Cap: 2.76B 3.43B 5.61BEmployees: 3,058 1,810 9,200Revenue (ttm): 1.28B 2.45B 3.96BGross Margin (ttm): 73% 74% 64%EBITDA (ttm): 54.00M 1.05B 393.00MOperating Margin (ttm): -7% 40% 4%Net Income (ttm): -209.45M 561.80M 175.00MNet Profit Margin : -16% 23% 4%EPS (ttm): -0.28 4.02 0.55P/ E (ttm): N/A 6.33 34.17PEG (5 yr expected): -3.35 N/A 1.43P/ S (ttm): 2.16 1.39 1.41
Compare to 2 main competitors:
ZNGA = Zynga, Inc.DNACF = DeNA Co., Ltd.EA = Electronic Arts Inc.
Industry Future Prospects
Mobile games becoming popular
Growing competitionfrom US & Intl. firms
Facebook opening up to more game developers
Demand for sophisticated games driving up costs
Zynga’s Future Prospects
Established customers (players) base
Reduced dependence on Facebook
Constant adaptations/Innovations
Core mgt. team is not the same
Reduced R&D expenses
Business integration issues
Zynga’s Future Prospects
Industry Attractiveness
High Medium Low
Med
ium
Low
Hig
h
Busi
ness
Pos
ition
Zynga
Thank You...Q&A