Zynga presentation-Corporate Strategy

17
Team members Mateo Fadul Gonzalez Rafael Navarro Domenic Millen Aman Mehra Siriorn Vichaiwatanapanich Nabeeha Qazi

Transcript of Zynga presentation-Corporate Strategy

Page 2: Zynga presentation-Corporate Strategy

• Company Overview• Zynga’s Industry Position• Revenue Composition • Company Value Chain Evolution• Financial Analysis• Strategy Analysis• Zynga’s Future Prospects

Agenda

Page 3: Zynga presentation-Corporate Strategy

• Created in January 2007 and based in San Francisco, California

• The world’s leading provider of social game services

• Social Networks dependent (i.e. Facebook), also Mobile and Zynga.com

• Social games & internet gaming pioneer

• Leadership position: investment in their people, content, brand, technology and infrastructure

• Connect the world through games

Overview

Page 4: Zynga presentation-Corporate Strategy

Profit PoolProfit pool largely dominated by Retailers and Software developers

Page 5: Zynga presentation-Corporate Strategy

Zynga’s Industry Position• Develops its own

content and software

• Offer games through online & mobile platforms

• Use of existing infrastructure (PC & social websites)

• Huge savings (+ Profit)

Page 6: Zynga presentation-Corporate Strategy

Revenue Stream

Online Gaming (89%) Advertising(11%)

• Consumable Virtual Goods (energy)• Durable Virtual Goods (tractors)

30%70%

Geographical Distribution

Page 7: Zynga presentation-Corporate Strategy

Revenue Stream

• Zynga top three games accounts for 55% of Revenues, of the remaining 45%, no single accounts for more than 10%

55%

Page 8: Zynga presentation-Corporate Strategy

Timeline

Company started

First sale of virtual goods

Aquisition of YoVille

First 3rd party in-game advertising

IPO Launched Draw Something

Real-money gambling

Expand API to increase game penetration

Texas Holdem

Expanded virtual goods concept to other games

Facebook notific-ations

Large rollout of mobile games

Large scale in-game advertising

Slashed workforce

Application program-ming interface (API)

Expand real-money gambling business

Launched Farmville

Agreement with Facebook signed

Facebook credits

Agreement with Facebook revised

Zynga with Friends

2007 2008 2009 2010 2011 2012 2013 2014 2015

Page 9: Zynga presentation-Corporate Strategy

Financial Performance

2009 2010 2011 2012 -

200,000.00

400,000.00

600,000.00

800,000.00

1,000,000.00

1,200,000.00

1,400,000.00

Online gameAdvertisingTotal Revenue

570%

85%

7%

-36% 226%84%

Revenue Growth (in thousands $)

Page 10: Zynga presentation-Corporate Strategy

Financial Ratios

2009 2010 2011 2012

-50%

-40%

-30%

-20%

-10%

0%

10%

-43%

5%

-35%

-16%

Profit margin

Page 11: Zynga presentation-Corporate Strategy

Financial Ratios

2009 2010 2011 2012 -

0.20

0.40

0.60

0.80

1.00

1.20 1.08

0.57

0.30 0.29

Debt Ratio

Page 12: Zynga presentation-Corporate Strategy

Financial Ratios

2009 2010 2011 2012

ROA -0.20406570651502 0.0250725346314665

-0.16065668353832

8

-0.08129735436591

73

ROE 2.45935375733309 0.0578476405752621

-0.23109859225773

2

-0.11473440470927

7

-25.00%

25.00%

75.00%

125.00%

175.00%

225.00%

275.00%

ROA & ROE

Page 13: Zynga presentation-Corporate Strategy

Financial Evaluation

ZNGA DNACF EAMarket Cap: 2.76B 3.43B 5.61BEmployees: 3,058 1,810 9,200Revenue (ttm): 1.28B 2.45B 3.96BGross Margin (ttm): 73% 74% 64%EBITDA (ttm): 54.00M 1.05B 393.00MOperating Margin (ttm): -7% 40% 4%Net Income (ttm): -209.45M 561.80M 175.00MNet Profit Margin : -16% 23% 4%EPS (ttm): -0.28 4.02 0.55P/ E (ttm): N/A 6.33 34.17PEG (5 yr expected): -3.35 N/A 1.43P/ S (ttm): 2.16 1.39 1.41

Compare to 2 main competitors:

ZNGA = Zynga, Inc.DNACF = DeNA Co., Ltd.EA = Electronic Arts Inc.

Page 14: Zynga presentation-Corporate Strategy

Industry Future Prospects

Mobile games becoming popular

Growing competitionfrom US & Intl. firms

Facebook opening up to more game developers

Demand for sophisticated games driving up costs

Page 15: Zynga presentation-Corporate Strategy

Zynga’s Future Prospects

Established customers (players) base

Reduced dependence on Facebook

Constant adaptations/Innovations

Core mgt. team is not the same

Reduced R&D expenses

Business integration issues

Page 16: Zynga presentation-Corporate Strategy

Zynga’s Future Prospects

Industry Attractiveness

High Medium Low

Med

ium

Low

Hig

h

Busi

ness

Pos

ition

Page 17: Zynga presentation-Corporate Strategy

Zynga

Thank You...Q&A