Yr 12 Imedia - Initial Planning 1.Choose brief 2.Explain why you have chosen this brief 3.Initial...

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Yr 12 Imedia - Initial Planning 1. Choose brief 2. Explain why you have chosen this brief 3.Initial ideas – Graphics; Sounds; Characters; Gameplay 4. Initial Research – Moodboard 5.Think of 3 similar games – tell me Strengths and Weaknesses 6. Tell me what you can learn from each of these games

Transcript of Yr 12 Imedia - Initial Planning 1.Choose brief 2.Explain why you have chosen this brief 3.Initial...

Page 1: Yr 12 Imedia - Initial Planning 1.Choose brief 2.Explain why you have chosen this brief 3.Initial ideas – Graphics; Sounds; Characters; Gameplay 4.Initial.

Yr 12 Imedia - Initial Planning1. Choose brief

2. Explain why you have chosen this brief3. Initial ideas – Graphics; Sounds; Characters;

Gameplay4. Initial Research – Moodboard

5. Think of 3 similar games – tell me Strengths and Weaknesses

6. Tell me what you can learn from each of these games

Page 2: Yr 12 Imedia - Initial Planning 1.Choose brief 2.Explain why you have chosen this brief 3.Initial ideas – Graphics; Sounds; Characters; Gameplay 4.Initial.

Yr 12 Imedia - Initial Planning1. Tell me who your Target Audience are, and

how you know this2. Identify 3 games produced for the same

Target Audience. Explain how they make their game suitable for this audience

(Graphics/Sounds/Gameplay etc.)3. What will you do to make your game suitable

for the target audience you have identified?

Page 3: Yr 12 Imedia - Initial Planning 1.Choose brief 2.Explain why you have chosen this brief 3.Initial ideas – Graphics; Sounds; Characters; Gameplay 4.Initial.

Yr 12 Imedia - Initial PlanningLook closely at the sections on your chosen brief called

“Vision Statement” and “The set of values which guide the client’s work”.

Make a list of the key words in these sections – and next to each word write an explanation of what this means for

your project, and ideas on how you will achieve this.What current game do you think would most closely match

these requirements? In what ways would it already match them, and in what ways would it need to be

changed to more closely meet the needs of the brief. How will your game meet the needs of the brief better than

the existing game you have discussed?

Page 4: Yr 12 Imedia - Initial Planning 1.Choose brief 2.Explain why you have chosen this brief 3.Initial ideas – Graphics; Sounds; Characters; Gameplay 4.Initial.

Yr 12 Imedia – Initial Planning

CHARACTERProduce a moodboard specific to your characters

(collection of images that may help guide your work on characters).

Sketch 3 ideas for each character you must design.Evaluate these sketches – which is best – why? –

what features of your sketch will you take into further development – what features will you change/improve as you develop ideas further?

Page 5: Yr 12 Imedia - Initial Planning 1.Choose brief 2.Explain why you have chosen this brief 3.Initial ideas – Graphics; Sounds; Characters; Gameplay 4.Initial.

Sketch

Page 6: Yr 12 Imedia - Initial Planning 1.Choose brief 2.Explain why you have chosen this brief 3.Initial ideas – Graphics; Sounds; Characters; Gameplay 4.Initial.

What makes a good Sketch?

DetailProportionLight/Shade

3DTime

Keeping main characteristics

Page 7: Yr 12 Imedia - Initial Planning 1.Choose brief 2.Explain why you have chosen this brief 3.Initial ideas – Graphics; Sounds; Characters; Gameplay 4.Initial.

Refining your ideas

BrainstormingMoodboards

Thumbnail Sketching(http://www.explore-drawing-and-painting.com/thumbnail-sketch.html)

Concept Drawings (character; weapon; vehicle; environment etc.)

Page 8: Yr 12 Imedia - Initial Planning 1.Choose brief 2.Explain why you have chosen this brief 3.Initial ideas – Graphics; Sounds; Characters; Gameplay 4.Initial.

Legal and Ethical considerations

Legal (Copyright; Libel)Ethical (Confidentiality; Decency)Representation (Race; Gender;

Religion; Sexuality)