Xpand Rally Manual
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Transcript of Xpand Rally Manual
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TABLE OF CONTENT
1.INSTALLATION OF THE GAME 4
2.USER PROFILE 6
3.MAIN MENU 7
4.RALLY CHAMPIONSHIP - CAREER MODE 8
Car dealer 9
Parts 9
Car setup 10
Race 10
Co-Driver 12
In-game menu 14
Repair 15
Rollback career 15
5.SINGLE RACE 16
6.MULTIPLAYER MODE 17
7.OPTONS 22
Controls 22
Video 23
Audio 24Game options 25
8.TECHNICAL SUPPORT 26
9.CREATING A NEW TRACK USING THE WIZARD 27
10.CREDITS 32
11.COPYRIGHTS 33
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1.INSTALLATION OF THE GAME
The game installer will run automatically upon inserting the CD-
ROM into the drive. In case the installer does not run automatically(this might happen if the “autorun” option is disabled in thesystem), please run the setup.exe file from the XPAND RALLY CD1.
To do this, click on the START button, then RUN and typeX:\setup.exe (X standing for the letter corresponding with the CD-ROM drive – usually it is D).
After running the setup program the InstallShield Wizard will guidethe user through the installation process.
Attention! The program requires DirectX 9.0b or newer to workproperly. If you have an older version, choose an option to installDirectX 9.0c.
After successful installation you may run the game: double-click the left mouse button on the Xpand Rally icon
placed on your computer desktop (provided that the “addXpand Rally icon” was ticked during installation);
After inserting the Xpand Rally CD into the CD-ROM drive, thestart-up program should run automatically (if the “autorun”option is enabled in the system); choose the Play option.
Click on the Start button, then choose Programs, Techland,
Xpand Rally and then click on Play Xpand Rally.
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Minimum system requirements:Windows 98/ME/2000/XPPIII/AMD Athlon processor with 1.3 GHz
256 MB RAMGraphics card with 64 MB, compatible with DX 8.0 (GeForce 3 or ATI Radeon 9200)Sound card compatible DX 8.01GB of free space on hard driveDirectX 9.0bCD-ROM/DVD-ROMModem 56,6k (for internet multiplayer mode)
Recommended system configuration:Windows 98/ME/2000/XPP IV/AMD Athlon processor with 2.0 GHz512 MB RAMGraphics card with 128 MB, compatible DX 9.0 (GeForce 5700 or ATI Radeon 9600)Sound card compatible DX 9.0
1GB of free space on hard driveDirectX 9.0bCD-ROM/DVD-ROMISDN internet connection (for internet multiplayer mode)
In case of problems with executing the game please check in BIOSif the AGP Apreature Size isn’t set to less than 64 MB.
Other problems may also be caused by other than default settingsof system components (over-clocked processor, graphics card,memory).
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2.USER PROFILE
After running the game you should create a player profile. It willcontain all information about your career, game settings andrealism level. Creating two or more profiles makes it easier forseveral players to play on one computer.
When you are creating the profile you should enter its name whichwill also be your name in the game (in single and multiplayermode) and choose the game mode – Arcade or Simulation. Thissettings changes: car handling physics, respawn time, level ofdamage taken by the driver, level of damage taken by the car,damage and usage of car parts and availability of the restartoption.
Please remember that you may also delete an existing profile, butbe aware that this will also delete all saved data in this profile!
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3.MAIN MENU
Creating/choosing a profile takes you to the main menu, whichincludes the following:
Rally championship – more information on page 8; Single race – more information on page 16;
Multiplayer – more information on page 17; Replays – loads a previously saved replay or replay
downloaded from the internet; Options – more information on page 22; Change profile – takes you back to the profile menu, where
you can change an existing profile or create a new one; Exit – leaving the game (Your game progress will be
automatically saved).
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4.RALLY CHAMPIONSHIP - CAREER MODE
Entering the career mode in the main menu makes you a part of
the group of drives racing in extreme races on several continents.
You begin the game with a relative small amount of money thatyou have to use to pay for your first car. Therefore you should gofirst to the garage, with these options:
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Car dealer
Allows you to buy a chosen car and see its parameters.
Parts
This is a part shop, where you can purchase new parts, which willimprove your car’s parameters. Remember, that an appropriatechoice of tyres can be a key to winning in a given race.
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Car setup
This option enables you to change the car’s parameters – heightand stiffness of suspension, strength and distribution of brakingpower, sensitivity of steering and transmission and type of the
gearbox. Using correct modifications you can make the car betterwithout spending money on any new parts. On races with asphaltsurface it is recommended to use hard and low suspension,whereas for a bumpy Kenya a softer suspension would be muchbetter.
Race
After purchasing a car and the right tyres for the race (surface,weather and time of race can be seen on the race screen) you willmove to the race by clicking Start. Before it starts you will have thefinal chance to change the car’s parameters and tyres (just as inthe car setup).
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Description of the screenshot:1. Race time2.
Split times between the player ad AI opponents (red colour indicatedworse time, green better)
3. Distance indicator4. Driver’s health indicator5. Damage level indicator6.
Tachometer
7.
Speedometer8. Turbo indicator9.
Gear indicator10. Cooling liquid temperature indicator (if the engine overheats it can be
damaged)11. Icon indicating the upcoming curves12. GPS system with a map showing the nearest section of track (available
only when the GPS system has been purchased)
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Co-Driver
While driving you will hear your co-driver voice. Some of his pace
notes are also visible on the screen:
Six Hairpin
Five Long straight
Four Over/Onto bridge
Three Track narrows
Two Warning sign
One Bump/Jump
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After finishing the race you can watch a replay of the race:
You can choose between different cameras, special effects,rewinding and save the replay on a disk.
Thanks to that option you can record your best races, show themto your friends or even publish them online! Later on you can loadthe replay from the main menu.
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After finishing the race a query will appear whether you wish torepair your car (of course this is not the only moment when the
repair menu is available).
In-game menu
This menu can be accessed by pressing the ESC button during thegame.
Resume game – This option enables you to continue therace.
Try again – Allows you to start the race from the beginning(no car damage nor drivers injuries will be saved). This optionis available only in some game modes.
Options – Allows you to change game options. Details onpage xxx. Please remember that most of the video options willbe disabled while entering them via in-game menu.
Retire – This option ends the race and exits to the gamemenu.
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Repair
This part of the menu enables you to repair your car or just partsof it. Attention! Tyres cannot be fixed – they are always exchanged
for new ones. To repair all parts click the “All” button – if the tyresare damaged all other parts will be fixed and then a questionregarding tyres will appear.
Rollback career
If your car is damaged and you don’t have funds to repair it this
option allows you to go back to the previously saved stages of thegame. Thanks to this option you won’t have to begin your careerfrom the scratch after a spectacular accident.
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5.SINGLE RACE
This mode allows you to race on tracks and with cars that arealready unlocked in the career mode. In this mode you can practisethe tracks how many times you want before taking the finalchallenge in the career mode or challenge the best time. Anotherfeature differentiating this mode from the championship is the
option of changing weather and time.
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6.MULTIPLAYER MODE
Choosing the multiplayer option allows you to:
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Join an existing LAN game (Join LAN game) Join an existing internet game (Join Internet game)
Choosing one of the above options opens a new window withserver explorer – you can sort them by name, address, ping andthe number of players. To choose a game click on one of a serversand then Join.
Create a LAN game (Create LAN game) Create an internet game (Create Internet game)
When you want to create your own game you have to choosemaps that will be on the server, set the time, weather and numberof laps for each of them.
The next step is to choose which cars will be available for theplayers:
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Then choose the server parameters:
Server name – name of the server that the players will see; Game port – port, on which the server will be working; Loop maps – this option will look the series of chosen maps; Cars interactions – this option determines, if the cars should
collide with each other or not; there’s also an option of using
ghost cars; Tournament mode – in this mode each player receives
points according to position he finishes the race on – after the
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whole series of races the player with the biggest number ofpoint wins the tournament;
Server time to start – time limit, after which the race will
begin when the server sets “ready” – in seconds; Time to start – time limit, after which the race will begin
when most of the players set “ready” – in seconds; Min. players to start – the minimum number of players
required for the race to start; Max. players to race – the maximum number of players that
can join the game; Max. time to race end – time limit, after which the game
will end when the first of the drivers crosses the finish line – inseconds; Max players – the maximum number of players that can join
the server; Game mode – level of realism for the game (independent of
the single player settings); Tapes physics – enabling/disabling track tapes physics.
After choosing the maps and cars you should click „Start” to createthe server:
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Screenshot description:1.
window with a list of players, their cars and current state;2. announcements window3. chat window
4.
race info window
Available options: Server settings – changing the server settings; Select car – choosing a car from those available on the
server; Car setup – changing the parameters of a chosen car; Ready – setting yourself ready to start;
Exit – leaving the game; Options – game options; Start race – starting the race.
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7.OPTONS
Options in this menu enable you to change game options:
Controls
Defaults controls are: Accelerate – up arrow Brake – down arrow Turn left – left arrow Turn right – right arrow Gear up – A
Gear down – Z Hand brake – space
Camera – F1 Road lights – L Say – S Horn - H
If you wish to configure a steering wheel, choose “wheel default”
option. Now you can change the axis and additional buttons. Inadvanced settings you may configure the dead zone, saturation,enable the force feedback and set its strength.
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Video
Resolution – setting the resolution of the screen; Fullscreen – defining if the game should run in a window or a
full-screen mode; Brightness – setting the brightness of the screen; Antialiasing – Antialiasing settings;
Textures filtering – filtering mode;
Materials quality – setting the quality of the materials in thegame;
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View distance – setting the distance visible for the player inthe game;
Water quality – setting the quality of the water in the game;
Car details – setting the car model details; Car envmap quality – setting the quality of the environment
reflection on the cars; Car body deformations – setting the level of car
deformations in the game; Car shadows – setting the quality of the shadow cast by the
car; Race glow effects – enabling/disabling additional glow effect
in the game; Tapes physics – enabling/disabling track tapes physics.
ATTENTION! Availability of some of these settings may bedetermined by the graphics card in the system. Setting most ofthem at the HIGH or VERY HIGH level may cause a system slow-down and unstable framerate.If the game is working slow the graphics settings should be
lowered and make sure the latest official drivers are installed.
Additionally, there are three levels of preset settings: Best quality – sets most of the setting to their maximum; Balanced – medium graphics settings; Best performance – sets all options to provide the best
performance on your machine;
Audio
Sound quality – settings of the sound quality in the game; Music volume – settings of the music volume in the game; SFX volume – settings of the special effects volume; Co-driver volume – settings of the co-driver volume. Hardware mixing – turns on/off hardware mixing; Channels FXs - turns on/off channels fxs.
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Game options
3D cars in menu – enables/disables 3D models of the cars inthe menu;
Ghost car – enables/disables a ghost car representing thebest recorded time on the given track.
Automatic traction control – prevents the driving wheelsfrom spinning when starting off from standstill or duringacceleration or when driving on slippery surfaces.
Co-driver callout distance – sets the co-driver voiceactivity;
Co-driver – sets language of the co-driver; Co-driver icons – turns on/off co-driver icons.
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8.TECHNICAL SUPPORT
Before contacting the technical support read the readme.txt file on
the Xpand Rally CD.
To open the readme.txt file: double-click the left mouse button on “My Computer” icon on
your computer desktop click the right mouse button on the CD-ROM drive, in which
the Xpand Rally CD inserted and choose “Explore” double-click the left mouse button on the readme.txt file.
If the information in that file does not solve your problems, pleasecontact:
PLEASE INSERT YOUR TECH SUPPORT ADRESS HERE
Before contacting the technical support make sure you have thefollowing information:
name and version of the product version of the operating system type and frequency of your processor amount of RAM memory type of the graphics card version of the graphics card drivers
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9.CREATING A NEW TRACK USING THE WIZARD
1. Run ChromEd.exe (you can do it using the Start menu)
2.
On the ChromEd Startup window choose Create NewLevel
Description of the screenshot:1. Attributes Window Icon
2.
Mesh Browser Icon3. 3D View4. Put Object Button5. Trackpoint6. Checkpoint7.
Startpoint8. Object Type Selection9. Place Object Window
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3. Enter a unique name of the track in New Map Wizard. PressNext and then Finish on the next window. The map justcreated will be then saved as a Custom Track in the game – if
you should want to delete it later you will have to delete acorresponding subdirectory in Data/MapsCustom dir in thegame.
4. Choose the type of the race: Normal (closed track) Normal (open track) Free style
5. After ChromEd starts you will see a standard terrain map with
an example track already created – it is right now available onthe Custom tab. The track contains the following objects: StartPoint – a red flag with posts aside; it denotes the
start of the track (there can be only one such object onthe track)
CheckPoint – a green flag with posts aside; it denotesthe check points
TrackPoint – a blue flag that is one of many points that
are setting the shape of the track StartMachine – the starting machine (Please keep in
mind that StartMachine has to be placed on the ground).The sequence of the flags is visualized by red lines. Each flagshould point to the direction of the race.6. Modify the map of the race if you wish (optional):
Change the shape of the terrain Place static object
Plant vegetation Change the color map of the terrain
7. To change the shape of the track you have to move the flags8.
Usually the track you are creating is longer or morecomplicated than the sample track so it needs adding newflags:8.1. To add flags at the end of the track:
8.1.1. Select the last flag
8.1.2.
Add new TrackPoints according to the followingsteps
Choose MeshBrowser (icon) to see the list ofall objects
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Select the type TrackPoint Turn on the Put object mode (button)
Description of the screenshot:1. Select Last Planned Flag (S)2.
Click on: cNext Field3. Right Click on next Flag4. Click to accept5. Click Apply Button
6.
Attributes Window7.
Java tab
8.2. Point the position of successive points of the track(remember that the track ends with the last CheckPointso after placing new TrackPoints change some of them toCheckPoint class. Leave a few TrackPoints after the lastCheckPoint so the car is not respawned after passing the
finish.)8.2.1.
To add a flag in the middle of the track8.2.2. Select the flag prior to the new one8.2.3. Follow the steps of 8.1.2
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8.2.4. After adding the last planned flag show itsattributes window, go to the Java tab and selectthe cNext field (Screen 2)
8.2.5.
On the 3D view right click the next flag8.2.6. Click the Set as option on the popupmenu that will show up
8.2.7. Click Apply on the attributes window
Warning! After deleting a flag you need to show the next flag toit’s predecessor – analogically as in 8.2.3 – 4
Description of the screenshot:1. Select Trackpoint2. Open Attributes Window3. Change it’s Class4. Select Checkpoint Class5.
Click OK
6.
Scale and Rotate Checkpoint to fit Track width
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8.3. To change a TrackPoint to a CheckPoint8.3.1. Select it8.3.2. In the Attributes Window change its class to
CheckPoint8.3.3. Select Apply8.3.4.
Rotate it towards the direction of the race8.3.5. Scale it so its extents cover the width of the track
8.4. To change a CheckPoint to a TrackPoint8.4.1. Select it8.4.2. In the attributes window change its class to
TrackPoint
8.4.3.
Select Apply8.4.4. Reset its scale
Remember: each flag on the track must point (red arrow) to thenext track in the direction of the race. It’s worth to check it beforetrying our the track.
9. Save the map
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10.CREDITS
EXECUTIVE PRODUCER
Pawel Marchewka
PROJECT MANAGERPawel Zawodny
DESIGNPawel SelingerPawel Zawodny
Pawel BlaszczakMaciej Jamrozik
LEAD GRAPHICS ARTISTPawel Selinger
LEAD PROGRAMMERGrzegorz Swistowski
ENGINE PROGRAMMINGJakub KlarowiczKonrad Zagorowicz Andrzej ZacharewiczMarek Pszczolkowski
PROGRAMMINGPrzemyslaw KaweckiMarcin ZygadłoMaciej KlokowskiPrzemyslaw HernikWojciech Pszczolkowski Andrzej Zacharewicz
GRAPHICSMaciej Jamrozik
Jan Borkowski
Rafal Zerych
TOOLS PROGRAMMINGMarek Pszczolkowski
ADDITIONAL GRAPHICSDawid SosnowskiBartlomiej Holowczyc
Bartlomiej BiesiekirskiŁukasz Muszynski Aztec SA
ADDITIONALPROGRAMMING Adrian StefaniakTomasz Kustrzynski
MUSICPawel Blaszczak
CAR ENGINE SOUND FXGreg Hill - SoundwaveConcepts
SOUND FXPaweł Blaszczak
QA TEAMMarcin SobanskiTomasz SterenczakPaweł Kopinski
Kacper Michalski
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Special thanks to:Klaus Schwanteswww.bhmotorsports.com Staff
Kamil Krawczykracing-forum.pulse.pdi.net MembersPiotr 'Richie' Oblicki Arkadiusz 'Aro' Polokrallycodriver.comTomasz Kuchar Rally Team All Beta Testerswww.xpandrally.com forum Members
11.COPYRIGHTS
This manual and product are under the copyright law.No parts of the manual or the software described in it cannot becopied, translated or modified without a previous writtenagreement issued by Techland.Techland reserves the right to change any part of this manual.
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Epilepsy warning!
Read this notice carefully before playing the game or allowingyour children to play it.Some persons may be affected by flashing light or specificcombination of colours. This may cause an epileptic attack orloss of consciousness. This can happen while watchingtelevision or playing computer games.
This may happen also to people that have never experiencesanything of this kind before.
If you or anyone in your family has ever had symptoms ofepilepsy (epileptic attacks, sudden loss of consciousness)and/or is sensitive to flashing light you should consult a doctorbefore playing the game.
It is also strongly advised for parents to watch their childrenwhile they play computer games. Should they notice thefollowing symptoms the computer should be IMMEDIATELYturned of and a doctor called: shortness of breath, visiondisorders, cramps of eyebrows or eye muscles, loss ofconsciousness and convulsions.
Suggestions for using video games:
Do not sit too close to the screen, preferably as far as possible. Avoid playing when you are tired.Make sure, that the room where you play is well lit. After every hour of play you should take a 10-15 minutesbreak.
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