Www Vsca CA Diaspora Diaspora Srd HTML

Click here to load reader

  • date post

    28-Nov-2014
  • Category

    Documents

  • view

    45
  • download

    2

Embed Size (px)

description

DIASPORA Role play game.No longer published and open source.

Transcript of Www Vsca CA Diaspora Diaspora Srd HTML

DIASPORASRDAuthors:

DiasporaisVSCAPublishingTableofContentsPlayingwithFATE PlayersgetthePower Abstraction TheFatePointEconomy Aspects WhatdoAspectsDo? Maneuvers Resolution FixedDifficultyRoll OpposedRoll ShiftsandSpin Declarations Skillinteractions

BradMurray C.W.Marshall TimDyke ByronKerr NickMoffitt,HaraldWagener

PLAYINGWITHFATE

Typesetting: HaraldWagener Layout:

Diasporaisaroleplayinggamewithafocuson hard(ish)sciencefictionadventure.Youbuilda universe,youbuildcharacters,andthenyouplaywith theminit. Underpinningthegameisthetaskresolutionsystem describedinthischapter. AllconflictsinDiasporaareresolvedusingtheFATE mechanicsaselaboratedinSpiritoftheCenturyand availablefromtheSystemReferenceDocumentforthat game,availableontheInternet. Yourollyoursetoffourfudgedice,whichyieldsa resultbetween4and+4,youaddanappropriateskill, andthenyoucompareagainstsomedifficultylevel, whichmightbesomeoneelse'srollormightbealevel imposedbythereferee. Diasporaisa setofmini games.Each oftheseuseFudgedice AlmosteveryrollinDiasporais4dF:asinglerolloffourFudgedice, yieldingarangefrom4to+4.AFudgedieisad6,withtwofaces marked,twofacesmarked+,andtwofacesblank.Youaddupthe +s,subtractthes,andyouhaveatotal.Withoutspecialdice,you

open in browser customize

free license

pdfcrowd.com

DealingwithTime Clusters Systems Generation LinkingSystems ConstructionSequence SystemAttributes Characters Skills SomespecialSkills StressTracks Consequences TakenOut Concessions Stunts Equipment AutomaticSkillGear open in browser customize free license

fatedice, Aspects,and otherelements fromtheFATE systembutthe mayhave other distinctions. Thesemini gamesare: Cluster Creation Character Creation Personal Combat SpaceCombat PlatoonCombat

+s,subtractthes,andyouhaveatotal.Withoutspecialdice,you couldtreat12as,34asblank,and56as+thisisfunctionallythe sameasrolling4d38.Thisyieldsaparticularcurve,aroundwhich thegameisbuilt. 4dFinstatistics roll odds % 4 1/81 1.24 3 4/81 4.95 2 10/81 12.35 1 16/81 19.75 0 19/81 23.46 1 2 3 4 16/81 10/81 4/81 1/81 19.75 12.35 4.95 1.24

Thesystemwillworkwithadifferentprobabilitycurvebyrollingtwo differentcolouredsixsideddiceandsubtractingthedarkerfromthe lighter.Treatingthe5and5resultsaszerokeepstheexpected rangethoughwithbetterchancesforextremeresults.

PlayersgetthePowerDiasporaisnotagameinwhichtheplayersdrivethepdfcrowd.com

AutomaticSkillGear Play TheRefresh FatePoints Experience StressTrackRecovery RemovingConsequences Opposition NonPlayerCharacters Animals Mooks SpaceTravel WhatisaSpaceship? SlippingbetweenSystems MovingwithinSystems Economics PurchasinganItem

actionwithouttheinputfromthereferee,whoonly establishesthesettingandmediatestherules.But manyofthewaysplayerscanusetheircharacters'skills givetheplayersomepowerovernarration. Theguidingprincipleissayyesorrollthedice.When aplayerhasanideaaboutwhathewantstohappen,it canoftenbethecasethatwhathewantsdoesn'tmesh withwhattherefereewanted.Lookattheidea,ignore yourplans,andeithersayyesorsetadifficultyand makethemrolltoseewhathappens. Rule Sayyesorrollthedice. Alternativestoyesexistthatarenotno.Onepopular oneis,yes,but:Inthiscasetherefereeagreesbut addsacomplication.Ifeveryoneisgrinningand nodding,therefereehassucceeded.Anotherisyes, and:Heretherefereeagreesandescalatesthe player'sideaevenfurther. Playerssometimesgettosaysomethingthatstrue withoutmuchmediationfromthereferee. Wealsotalkfrequentlyaboutthetable.Thetableis thesumoftheplayers,therefereeincluded,withall opinionsweighedequally.Thetableistheconsensus, anditismoreimportantthananysingleplayer's authority,includingthereferee's.

open in browser customize

free license

pdfcrowd.com

DebtandSolvency

RuleSellingThings Maintenance MiniGames Scale Structure

Thetableistheconsensus. Wegrantequalweight(thoughyourtablemaychoose otherwise)toallplayersthroughoutthefirstsession. Cluster,world,andcharactercreationareallegalitarian pursuits.

AbstractionMiniGames PersonalCombat TheMap OverheadMap CrossSectionalMap TheSequence Attack Move Maneuver DoSomethingElse Damage

Inplaceofhardrules,whatDiasporarewardsis narration:narrationfromtheplayers,andfromthe referee.Givingdetailsofwhatyouwanttohappen withinthegameisasimportantasworkingoutwhatroll onthediceisneededforsuccess.Both,ofcourse,will happen.Thetalkaroundthetablewillalwaysbeamix ofingamecharacterbasednarrationandoutof characterrulesdiscussion.Therearenonecessary mechanicalconsequencesofnarrationinthegame,but itmaystillprovetobethemostmemorableofthe session. Playerauthorityandcharacterintegrityareboth important.Becauseofthefatepointeconomy,itwill oftenbethecasethattheplayerwantssomethingto happenthatthecharacterwouldnot.Twothingsfollow fromthis.free license

open in browser customize

pdfcrowd.com

Takenout Healing SpecialRules FirstBlood OutofAmmo MilitaryGradeandCivilian HostileEnvironments ZeroGravity Wargaming TheMap TheStory CharactersinWargaming CombatEquipment Brawling CloseCombat SlugThrowers EnergyWeapons open in browser customize

First,therefereekeepsverylittlemechanical informationsecret.Mechanicaldetails,suchasaspects andskills,arenothiddenfromtheplayers(unlessthere isagamebasedreasonwhythatmightbe).Playersare alwaysmaintainingadoubleawarenessatalltimes,and thetensionbetweenplayerandcharacterissomething thattheFATEsystemexploitspowerfully. Second,thereisacontinualbackandforthbetween thesetwolevels,andnarration,fromtheplayersand fromthereferee,becomesessential.Aplayernarrates whathewantstohappen,whichmayleadtoanoutof charactertabulationofwhetherarollisneededand whatthetargetnumbermightbe.Dicearerolled,and theresultleadstomorenarration(fromthesuccessful player,fromthereferee,orfromthetablegenerally) givinganinterpretationoftherollwithinthegame. Abstractionfacilitatesnarration,becauseitallowsthe playerstodefineconstraintsoraccomplishmentsfor themselves.Narrationfeedsintotherules,whichthenin turnprovideopportunitiesfortheinterpretationofa givenroll,intheformofmorenarration.It'sallaboutthe stories.

TheLadderInFATE,successesanddifficultiesareratedby numbersorbythetermsontheLadder.OurLadderfree license

TheLadder

pdfcrowd.com

EnergyWeapons Armour SpaceCombat TheCrew Spacecraft TheMap SocialInitiative TheSequence Detection Position ElectronicWarfare BeamWeapons Torpedoes DamageControl Damage RecoveringStressBoxHits RecoveringConsequences

hereisslightlydifferentfromtheSpiritoftheCentury Ladder,inthatthetermFairisreplacedbyDecent. Thewordsonlyapplicabledirectlywhenasingle characteracts.SinceanapexSkillisatlevel5(aswe willseeincharactergeneration)andsincethebest resultfromarollofthediceis+4,aresultof+9 representsanexceptionallysuccessfulattemptat somethingbyadedicatedprofessional. Whilehighernumbersarepossible(throughthe invocationofAspects,describedbelow),mostnumbers inthegame,whenallthingsareconsidered,aresingle digits.Ifoneislookingforappropriateadjectivesto describeanaction,itisoftenthedifferencebetween tworollsthatmightdeterminethequalityofsuccess.So, inanopposedroll(describedbelow,inwhichaplayer rolliscomparedagainstarefereeroll)resultsof7 against5representadecentsuccess.

+8: Legendary +7: Epic +6: Fantastic +5: +4: +3: +2: +1: +0: 1: 2: Superb Great Good Decent Average Mediocre Poor Terrible

TheFatePointEconomyFuelingalmostallinteractionsinDiasporaisthefate pointeconomy.Charactershavefatepoints,asdo ships,andtherefereehasanunendingsupply.Evenif agiveninteractiondoesn'tactuallyleadtoanexchange offatepoints,thepossibilitythatitmightdoso inevitablyaffectsplayerchoices.Fatepointsarelimited, andasascarceresource,playerswillbelookingtopdfcrowd.com

open in browser customize

free license

SpecialManeuvers FormationFlying Tethering Boarding Coupling Wargaming AspectsandFatePoints Crew SocialCombat TheMap Time TheActors Victory SampleMaps TheSequence Move Composureattack

spendthemcarefully,andcollectthemzealously.Ifa playerwantssomethingtohappenandthedicehave saidno,thenfatepointsprovideamechanismforthe playertocreatesuccess. Fatepointsuseotherqualitiesofacharacterto createingameeffectsthatiswhytheprecisewording ofanaspectcanbesoimportant.Thenaturalinstinct forplayersistohoardfatepoints,andsavethemfora bigflourishattheend.Buttherearerewardstobehad inkeepingtheflowoffatepointsrelativelyconstant. Maybenotforeveryroll,butregularly,fatepoints shouldbespentbyplayers,orshouldbeofferedbythe referee,tocreateasenseofthemasunitsoftrade,as agenuineeconomy,thatcreatesanebbandflow throughoutthesession.

AspectsAllcharactersandsomethingswillhaveAspects.These shortphrasesindicatewhatisimportantaboutthe character.ScenesmighthaveAspects,mapsmight haveAspects,systems,worlds,andcitiesmightallhave Aspects.GiveathinganAspectwhenyouwantitto haveafeaturebutdon'tneedaspecificrulemechanism togovernhowthatfeatureoperates.Insteadyouare declaringthatsomethingisimportantandleaveitto playerstodeterminehowtomakeitimportant.free license

open in browser customize

pdfcrowd.com

Obstruct Maneuver MoveAnother Damage RecoveringConsequences PlatoonCombat TheMap LineofSight ZoneAspects PassValues AircraftRearmTrack ArtilleryBatteryZones Command Units Infantry Armour Artillery open in browser customize

WhatdoAspectsDo?Thereareanumberofwaysthataspectscomeinto being,andanumberofwaystheycanbeusedduring conflict(whetherthat'sjustaskillcheckduringregular roleplayoraspecificrollinacombatsequence). Rule Anytimeyourollthedice,youcouldbringAspectsinto play. youcaninvokeoneofyourownAspectsafteryouroll thedice.YounarratehowtheAspectaffectstheroll and,assumingeveryoneatthetablenodsassentand saysthat'scool,youcanadd+2toyourrollorreroll. Youpayafatepointimmediately. youcantaganAspectonsomethingelsethat'srelevant totherollafteryourollthedice.Thatcouldbean Aspectonyouropponent,anally,onamaporany otherAspectthat'srelevantandnotonyourcharacter. Take+2onyourrollorreroll.Youpayafatepoint immediately. YoumayonlytagoneAspectoneachrelatedscope perroll:free license

pdfcrowd.com

Aircraft Leadership Skills TypicalUnits Stunts StressTracks Aspects TheSequence Move Attack Interdict Rally Jam Unjam Maneuver Spot

oneOpponentAspect oneSystemAspect oneSceneAspect(ifoneexists) oneZoneAspect(ifoneexists) oneShipAspect(ifashipisrelevant) oneCampaignAspect(ifoneexists) oneAlly'sAspect Inaddition,anynumberoffreetaggableAspectsfrom anyscopemaybetaggedanddontcountagainstyour tagginglimit(thatis,youcantagtwofreetaggablesat zonescopeandstilltagathirdifthereisoneforthe usualfatepointcost). YoucancompelanAspectonyouropponentbefore yourollthedice.Inthiscaseyouofferyouropponenta dealrelatedtohisAspect:hecantakethedealandone ofyourfatepointsordenythedealandgiveyouafate point.Outsideofacombatsequencethedealcanbe quitefreeformanditisanegotiationbetweenplayersfree license

open in browser customize

pdfcrowd.com

Cover Limitations Damage CharactersinPlatoonCombat Wargaming CreatingScenarios Purpose Tactics SimulationthroughAspects BalanceDecisions MakingitWork GettingTactical SofteningtheEdges NonHumanRaces Psionics LandingaSpaceship DesigningEquipment

andnotbetweencharacters.Youmightofferthe RefereeadealrelatingtoanNPC,adealrelatingtoan allyormostcommonlyadealofferedbytheRefereeto acharacter'splayer.Duringacombatsequencethe effectsofacompelarefarmoreconstrained(anddealt withindetailintheappropriatesection). YoucancompelanAspectonasceneorzone(or anythingforthatmatter).Youoffertherefereeadeal relatedtotheAspect:hecantakethedealandoneof yourfatepointsordenythedealandgiveyouafate point.Inoroutofcombat,thedealisfreeformanditis anegotiationbetweenplayersandnotcharacters.You mightoffertheRefereeadealrelatingtoanyscopeas mentionedabove. Aspectscome intobeingin severalways: player characters startwith10 Aspects derivedfrom thecharacter generationSummary:Aspects Invokeyouraspectafterdiceroll: +2orreroll,costsyouafatepoint Taganotheraspectafterdiceroll: +2orreroll,costsyouafatepoint Compelanotheraspectbeforediceroll: negotiatedresult,costssomeoneafatepoint(compellerifaccepted, compelleeifdenied) pdfcrowd.com

open in browser customize

free license

SpacecraftDesign Assumptions BuildPoints Statistics StressTracks Stunts Aspects Fighters(optional) PersonalWeaponDesign BrawlingandCloseCombatWeapons SlugThrowers EnergyWeapons ArmourDesign Statistics Stunts Aspects Cost open in browser customize

compelleeifdenied) stories.They getafate refreshof5fatepointsatthebeginningofasession.

spaceshipsstartwith5Aspectscreatedbythedesigner (someforcedbythedesignprocess).Theystarteach sessionwithfivefatepoints. scenes,maps,campaigns,andthingsgetAspectsat thediscretionofthereferee.Therefereehasan unlimitedsupplyoffatepoints. playerscanputanAspectonacharacterorscenewith aManeuver.

ManeuversAmaneuveris anactionyour character takesthatwill changethe statusof somethingand thisstatus changewillbe representedby

free license

Aspects Theselectionofacharacter'saspectsanessentialpartofcharacter generation. Aspectsarethecatalystsfortheeconomiesoffatepoints.They needtobewordedinawaythatyoucaninvokethemonyourself(for whenabonustoarollisneeded),butmoreimportantlytheyneed toinvitecompelsfromthereferee.Otherwiseyouloseyourfatepoints tooquicklyandthereisnoobvioussourceforreplenishment. AwellwordedAspectcanbebothrevealingofthecharacter's nature,andbeobviouslyinvokableforbothbenefitanddetriment. Notallaspectscanworkthatway,anditmayemergeinplaythat someaspectsdonotenterintothefatepointeconomyatall.Theyare theoneswhichcanbetradedoutthroughtheexperienceprocess. Aspectsrevealsomethingaboutthecharacterthatthecharacter maynotevenbeawareof.Similarly,anAspectmightbeaphysical pdfcrowd.com

theadditionof object(anheirloomweapon,oraspaceship).Inmakingthatchoice, OPENGAMELICENSEVersion1.0a anAspect.The theplayeristellingtherefereethatthisobjectispartofthecharacter refereewill identity.Itwon'tbetakenaway,butitwillalsoconferobligationsand responsibilities,sothatittooisanactivepartoftheeconomy. decidewhattoroll(eitheraFixed DifficultyRolloranOpposedRoll seetheResolutionsection)andonsuccessthetargetacquiresan appropriateAspect. HavinganAspectofyourchoosingplacedonanenemyispretty powerfulallbyitself,butthereisanadditionalpower:anAspectplacedas aresultofamaneuvercanbetaggedwithoutpayingafatepointonceby themaneuvereroranally(itisfreetaggable).Itcanbetaggednormally subsequentlyaslongastheAspectlasts,butthefirsttime(andonlythe firsttime)isfree. Rule PlaceanAspectonanopponentorascenewithaSkillcheck(staticor opposed,asdeterminedbythereferee).Ifsuccessful,thetargetnowhas theAspect.ThisAspectcanbetaggedonceforfreeandthereafterfora fatepoint.

Cost

maynotevenbeawareof.Similarly,anAspectmightbeaphysical

ResolutionFirst,theactingplayerdeclareshisintendedactionand,ifthereisone,its target.Next,theplayermanagingtheorderofevents(usuallythereferee) asksforcompels. Anyplayercancompeltheactingplayerscharacter.Ifsomeonedoes, heoffersastorybasedononeoftheactingplayercharactersAspectsandopen in browser customizefree license

pdfcrowd.com

presentsafatepoint.Iftheactingplayeraccepts,hereceivesthefatepoint andcomplieswiththecompeller,forfeitinghisaction.Ifhedenieshemust paythecompellerafatepoint.Duringcombat,thecompellercandemand onlyoneoftwothings:inactionorforcedmovement.Themechanical specificsoftheseisdescribedineachcombatminigame. Thereferee,however,cancompelatanytime,inoroutofcombat,and theeffectsofthecompelarenotconstrained.Thatis,therefereecanoffer prettymuchanythingasacompel,aslongasittiesintotheAspectwell. Oncecompelshavebeenresolved,anyactionsthatcanbetakenwillbe resolved.ThisusuallymeansthatdicearerolledandaSkillvalueadded. PlayersmayinvokeanAspectoftheirs,narratinghowitrelatestothe situation,payafatepoint,andgaineither+2ontheirrollortherighttore roll.TheymaytaganAspectontheiropponent,narratinghowitrelatesto thesituation,payafatepoint,andgain+2ontheirroll. PlayersmaytagasmanyfreetaggableAspectsastheylikethatexiston theiropponentandgain+2ontheiropponentforeach. Playersmayuseanyspinaccumulatedbythemoranallytogain+1on theirroll.Anynumberofspinpointsmaybeusedtowardsagivenroll. Rule Compelshappenbeforethedicehitthetable.Invokes,tags,andspin happenafterthedicehitthetable. Thereareacoupleofpossiblekindsoftasksyoumightruninto:

FixedDifficultyRollopen in browser customizefree license

pdfcrowd.com

Therefereesetsadifficultylevelandtellsyouwhatskillyouneedtouse. Youthrowyourfatedice,addthemtoyourskillandifit'sequaltoor greaterthanthedifficulty,yousucceed.Ifyoufailorwanttoimproveyour result,youcaninvokeanAspectandspendafatepointfor+2orareroll. Ifyoustillarenotsatisfiedwiththeresult,youcantrytobringinanother Aspect.Andsoon. Rule Afixeddifficultyrollismadewith4dF+Skillagainstatargetvalue establishedbytherefereebasedontheestimationofthetask'sdifficulty (theLaddermaybeausefultoolhere). Theresultisthenumberofshiftsobtained.Zeroshiftsisasuccess. Rollsthatuseshiftsforeffectsdonotgenerateeffectswithzeroshifts. Thesemaybeuselesssuccesses.

OpposedRollYouwanttobeatsomeoneelseatsomething.Thedefenderrolls defensivelyandyouneedtomeetorbeatthatrolloffensively.Usefate pointsasbeforetoincreaseyourresult.Youropponentmaywelldothe same. Rule Anopposedrollis4dF+Skillcomparedagainstanopponent's4dF+ Skill.Attackeranddefendermayusedifferentskills.Theresultisthe numberofshiftsobtained. Zeroshiftsisasuccess.Rollsthatuseshiftsforeffectsdonotgenerateopen in browser customizefree license

pdfcrowd.com

effectswithzeroshifts.Thesemaybeuselesssuccesses.

ShiftsandSpinThedegreetowhichyoubeat yourtargetvalueisyourshift. Shiftsmayhaveamechaniceffect. Incombat,forexample,shifts determinetheamountofdamage done.Ifyouexceedyouropponent whenyoumakeadefensiveroll thatdoesnothaveanyeffectFixed

Summary:Rolls

Refereesetsadifficultyvalueandtheplayermustmeetorexceedit withdice+skill. Resultdifficulty=shifts. Opposed attackeranddefenderrolldiceandaddskill. Attackerresultdefenderresult=shifts. Ifnegative3orlower,defendergetsspin.

otherthanbeingasuccessful defense,youdon'tgetshifts. Instead,foreverythreebywhichyouexceedtheattackingroll,you generatespin. Spincanbeusedbyyouoranallytogain+1onarollbasicallyyour defensivemaneuverputyouropponentatadisadvantageoroneofyour alliesatanadvantagesomehow.Youneedtouseupspinbythetimethe turncomesbacktowhoevergeneratedithe'sthelastpersonthatcan

takeadvantage. Itcanbehandytothrowsomekindoftokenonthetabletoindicatespin andletanyonepickitup.Indexcardswiththegenerator'snameonit greatlyaidrememberingwhenitexpires. Rule Eachnumberabovethetargetvalueiscalledashift.Hittingthetargetopen in browser customizefree license

pdfcrowd.com

numberexactlyisasuccess,butgeneratesnoshifts.Whenanattacker failsbythreeormore(negativethreeshifts),thedefendergetsspin. Spincanbespentbythedefenderoranyally,andmustbeusedbefore theendofthedefendersnextturn.Defensesthatcanharmtheattacker (suchasdefendingagainstElectronicWarfareinspacecombat)donot generatespinbecausetheyalreadyhaveaneffectbeyondsuccessful defense.

DeclarationsAtanytimeaplayercanpayafatepointanddeclareatruefactaboutthe worldaspertainstothecharactersapexSkill.Therefereecanreturnthe fatepointandmodifythefactbutcannotsimplydenyitaltogether.

SkillinteractionsSometimesitmakessensetohavetwoskillsinteracttoformthebasisofa check. SkillAisLimitedbySkillB ThisindicatesthatSkillAisusedforthecheckbutatalevelnohigherthan SkillB. SkillAisAmplifiedbySkillB ThisindicatesthatSkillAisusedforthecheck.IfSkillBexceedsSkillA,open in browser customizefree license

pdfcrowd.com

thenanadditional+1isgranted.

DealingwithTimeWhenyouwantanactiontosucceedbuthavethedegreeofsuccess(or failure)determinehowlongittook,therefereeshouldsetthedifficultyand thebasetimeneededtoresolve(pickedfromtheTimeTrackinthe sidebar).Eachshiftgeneratedmovesupthetrackoneline.Negativeshifts movedownthetrackonelineforeachshift. Sometasksmightfailaltogetherwithnegativeshifts,butpotentiallygo fasterwithgreatersuccess. Therefereecandecidethatataskcannotfailifthecharactertakesall thetimeintheworldtofinishit.Inthatcase,negativeshiftdoesnotsignify failurebutadditionaltimeneeded,bymovingdownfromthebasetimeset accoringtotherolledresult.TheTimeTrack Instant Afewmoments Halfaminute Aminute Afewminutes 15minutes Halfanhour Anhour

CLUSTERSThefirstsessionofaDiasporacampaignisusedtocreatethesettingand thecharacters.Atthetimeofthisfirstsessionitisnotnecessarytohavea referee(whatsomegamescalltheGameMasterorGM).Everyonecan havecompletenarrativeauthorityoverthepiecestheywillcreate. Designatesomeoneascaller.Thispersonwillguidethegroupthrough theapplicationoftherulesandperhapstakenotesontheresults,even thoughthecallerscreativeinputneednotbeanygreaterthanthatofany otherplayer. Youwillcreateahandfulofsystemsandfindoutwhattheyarelike,fillingopen in browser customizefree license

Afewhours Anafternoon Aday Afewdays Aweek

pdfcrowd.com

indetailswithyourownstoriesasyoumakesenseofthesystemstatistics. Youwillthenlinkthesesystemsintoastructurecalledthecluster,which willshowwhichsystemsareconnectedtowhichothersystemsby slipstreams.Fasterthanlighttravelbetweenstarsonlyoccuralongthese paths.Oncethisgeometryisestablished,itcanbeusefultogobacktothe systemsandwritealittlemorehowdothevarioussurplusesand deficienciesaffecttrafficontheslipstreams?Whosuppliesslipships?Who competes?

Afewweeks Amonth Afewmonths Aseason Halfayear Ayear

SystemsThefirststepincreatingaclusteristocreatethesetofsystemsthatwill belonginit.Thecallershallassigneachplayer,includinghimself,oneor twosystems.Thetotalnumberofsystemsusuallyisbetweensixandten. Systemswillbedescribedbytheirstatistics,andtheirAspects.Details canbeelaboratedthroughnarrative,butwillhavenomechanicaleffectin thegameunlessaccompaniedbyAspects. Eachsystemrepresentssomeplaceinspacewherehumansmight reside.Aplacewheretwoslipknotsexistthosemysteriouspointsinspace thatallowlimitedfasterthanlighttravel.Nothingelseiswritteninstonea systemcanbecompletelyemptybutfortheslipknots,andthatsgotto haveastory. Typicallyasystemconsistsofastarandsomeattendantplanetary bodies.Itcouldbeaasfamiliarasayellowstarwitheightworlds,oneof whichishabitable,orasexoticasanartificialquintetofneutronstarsanda vastfieldofrubbleathousandmillionmilesaway.Thesethingsareforyou todetermine.Theyarewhatyouinventtomakesenseofthestatistics.open in browser customizefree license

Afewyears Adecade Alifetime

pdfcrowd.com

Generation1. Eachplayer(includingthereferee)isassignedtheworldstheywilldevelop. Everyonewilluseslightlydifferentnotation,butnumberingtheworldstobe generatedonapieceofpaper,allowingthreeorfourlinespersystem,is sufficient.Wefindithelpfulifeveryonerecordstheinformationfor themselvesastheprocessisunderway. 2. Inturn,eachplayerdeterminestheattributesfortheirsystem.Systems havethreeattributes: Technology Environment Resources Attributesaregeneratedbyarollofthedice(4dF):thetypicalworldwill thereforebeT0E0R0,orasystemwithasustainablegardenworldwhich isactivelyexploringspace. 3. TheSlipstreamGuarantee.Itissuggested(thoughperhapsnotstrictly necessary)thatatleastonesystembeabletocreateandmaintainslip capableships.IfnosystemintheclusterhasT2orhigher,givethesystem withthelowestsumofattributesandthesystemwiththehighestsumof attributeseachT2.open in browser customizefree license

pdfcrowd.com

4. Eachattributevaluecorrespondstoashortphrase(seethetablebelow), whichmaybecome(andwillcertainlyinfluence)oneofthesystems Aspects.Thesemaybenoted,butastheyderiveautomaticallyfromthe attributevalue,theymayjustbeborneinmindastheprocedurecontinues. 5. Eachplayershallgiveeachoftheirsystemsaname. 6. PlayersgiveeachoftheirsystemstwoAspectsthatreflecttheirunique identities,extrapolatedfromtheattributes.Thefinalresultisunderthe controlofthetableauthority.GiveittwoAspectsthatdescribethingsthat arenotrepresentedbythenumbersorthatareimpliedbythenumbers. Thesethingsmightrelatetopolitics,philosophy,geography,hydrography, localastrographyorhistory.Orsomethingelse 7. Therelationshipbetweenthesystemswithintheclusteristhendeveloped. TheprocedureisdescribedbelowinthesectionLinkingSystems. 8. Playersshouldnowexaminetheirsystemsandtheirplaceinthecluster andaddafinalAspecttoeachsystemtoreflecttheirplaceinthisimplied weboftradeandpolitics.Discusstheramificationsoftheseworldsand theirplacementwhoisthehub?Whocontrolstechnology?Canthe resourceheavyworldsdefendthem?Dotheyneedto? 9. Finally,theplayergeneratingthesystemshouldwriteabriefparagraph describinglifeinit.Thiswillgetfleshedoutfurtherthroughcharacter generationandfurtherthroughplay,soitsnotnecessarythatitbeopen in browser customizefree license

pdfcrowd.com

comprehensive.Afewquestionsthatonemightwanttoanswerinclude: Whatdoestheskylooklikehere? Howdoestheaveragepersonlive? Whywasthissystemcolonized? Whathaschangedsincethen?

LinkingSystemsInDiaspora,systemsareseparatedbyunknownvolumesofspacetheir positionsintheuniversearesodiverseastobelikelyunknownand possiblyunknowable.Andyettheyareconnectedintoatightclusterofonly afewstarsbysomecurrentlyinexplicablelawsofphysics.These connections,theslipstreams,takeonlyaninstanttotraverse,butinthat instantvastquantitiesofheataccumulateandmustbedissipatedupon arrival. Slipstreampoints(slipknots)arelocatedatadistanceroughly5AU (astronomicalunits)aboveandbelowthebarycenter,whichisthepoint aroundwhichallbodiesinthesystemrevolve.Howcloseyouneedtobeto thispointisdeterminedbythetechnologylevelofyourslipsystemasmall device,butcapableoftranslatingtheshipacrossunknowndistancespre determinedbyhiddengeometriesofouruniverse. Youcanreuseyourclustersasoftenasyoulikethereisroominany oneofthemformorethanonecampaignbuttheyaresmallenoughthatopen in browser customizefree license

pdfcrowd.com

itssimpletobuildanewoneeverytimeyoumakecharactersifyouprefer.

ConstructionSequenceYouhavealreadycreatedsomenumberofWorlds,sonowwe'regoingto determinehowtheyareconnected.TheCallerwilldrawalineofSystems, usingtheinitialletterofeachsystemnametoidentifyit. Foreachsystem,theowningplayerwillrollfourfudgedice. Onanegativeresult,connectthesystemtothenextneighbourintheline. Onazeroresult,connectthesystemtothenextneighbourinthelineas above,butalso,ifasystemfurtherdownthelisthasnoconnections, connecttothatneighbour. Onapositiveresult,doallthatyoudoforazeroresultandifanother systemfurtherdownthelisthasnoconnections,alsoconnecttothat neighbour. Continueforeachsystemuntilallsystemsareconnected.Thesecondto lastsystemneverneedsarollitwillalwaysconnectonlytoitsnext neighbour. Thatsyourcluster!Itwillhavenaturalhubsandrelationshipsbetween systemswithpositiveandnegativeresources.Eachworldisconnectedby onetofivelinkstoothersystems.Nextwewilldiscoverwhichworldscan exploittheselinksandwhichwillhavetopaytoengageininterstellartrade.open in browser customizefree license

pdfcrowd.com

SystemAttributesTechnology Becauseofthenatureofthegame,thetechnologyscaleisprivileging spaceexplorationtechnologyoverothertechnologicaladvances. Associatedwitheachtechlevelisawholehostofothertechnological advances,andthesemaybeextrapolatedintheworlddesign,andmaybe clarifiedwithAspects. Environment Generallyahighenvironmentsystemisgoingtoseevastimmigration.How thelocalsysteminhabitantsfeelaboutthatwilldriveregionalpoliticsand adventure. Resources Theresourcevalueofasystemiswhatdrivestheeconomy.Ittellsyouif thesystemiseconomicallydependentonothersystems,orifitis supportingthem.Inordertocultivateasystem,inventtheflowoftradein thisway:everysystemwithaR2orlessisgettingsomethingfrom somewhere,andeverysystemwithanR2ormoremayverywellbethe source.Knowingwhattheseeconomicfactorsareshouldcreateplentyof roomforcompetinginterestsandestablishsomeconflictsbetween systems.open in browser customizefree license

pdfcrowd.com

AttributeRatings Rating 4 3 2 Technology Onthevergeof collapse Slipstreammastery Slipstreamuse Environment Manygarden worlds Somegarden worlds Onegardenand severalsurvivable worlds Onegardenand severalhostile environments Onegardenworld (perhapsadditional barrenworlds) Survivableworld Hostile environment (gravitybut dangerous athmosphere) 3 Metallurgy Barrenworld (gravity,no athmosphere) Nohabitable gravityor Multiple dependencies Noresources Resources Allyoucouldwant Multipleexports Onesignificant export Rich

1

Exploitingthe system Exploringthe system Atomicpower Industrialization

0

Sustainable

1 2

Almostviable Needsimports

4

StoneAge

open in browser customize

free license

pdfcrowd.com

athmosphere

CHARACTERSCreatingacharacterusesaprocessthatcreatessignificantinteractionin eachothersbackgrounds.NoDiasporagamebegins,Youallmeetina spacebar,howallthecharactersknoweachotherandevenwhatdirty secretstheysharewillallbeconsideredaspartofcharactercreation.By thisstageyoumayalreadyhaveselectedarefereefromyourgrouptorun thegame.Thatscoolandnatural.Resist,however,thetemptationforthe refereetonotmakeacharacter.Thereareseveralrewardstotheinclusion oftherefereeinthisprocess. First,whentherearemorethanthreecharactersbeingcreatedthereare characterswhodonotnecessarilyknoweachotherexceptasafriendofa friendandthisiscool. Second,andperhapsmoreimportantly,itcreatestheopportunityfor playerstochangerolesasthecampaignprogressesifaplayerhasa storyinmindandanurgetorefereeagametotriggerit,itsagreatdealof funifthepriorrefereecangrabhischaracterandjoinanewgameina familiarstoryline. OriginalMaterial YoucandownloadtwodifferentcharactersheetsfromtheDiaspora homepage: thestandardcharactersheetopen in browser customizefree license

pdfcrowd.com

afoldingcharactersheet Charactercreationisideallydoneaspartofthefirstsession:characters developnaturallyoutofthesystemdevelopment,andtheprocessof makingcharactersinturnelaboratescrucialdetailsaboutthecluster. Charactersarecomposedoffourmechanicalelements:theirAspects,their Skills,theirStunts,andtheirstresstracks(Health,Composure,and Wealth). Aspects areshort,evocativestatementsthatdescribethecharacterinwaysthat canbeusedmechanicallybothforandagainstthecharacteraswellas beingpointsatwhichtherefereecansuggestactionstoplayersfortheir characters. Skills arethebasicabilitiesofthecharacter,chosenfromalistprovidedlaterin thissection,andusedmechanicallytoaddtothebasicrollduringany conflictinwhichtheSkillisrelevant. Stunts arenewrulesthatapplytothecharacter. Stresstracksopen in browser customizefree license

pdfcrowd.com

areindicationsofhowstressedthecharacterisphysically,mentally,and financially. Aspectsderivefromthecharactersbackground.SkillsandStuntsare selectedafterthebackgroundisconstructed.Stresstrackshaveabasic ratingmodifiedbysomeSkillsandStunts. Somephasesarecollaborative. Foreachphase,playersshouldfollowthisprocedure: 1. Writeashortparagraphdescribingtheeventsofthisphase(thinkinterms ofallocatingnomorethanfiveminutesforthiseachtimelessisfine) 2. Inturn,readthemouttoeachother.Thisisimportant,asithelpsothers learnaboutyourcharacteratthesametimethatyoudo. 3. SelecttwoAspects,derivedfromthewrittenparagraph.Theycanliterally bephrasespulledfromtheparagraphornewphrasesrelevanttothe phase.Thiscanbedoneindividually,orasaconsultativeprocesswiththe table.Onceselected,everyoneshouldreadouttheirtwoderivedAspects. YoullfindthatthereisplentyoffiddlingwithAspectsatthispointhavefun withitanddontgettoostuckonprocedure:yourcoreobjectiveistocome upwithcoolAspects,andsolisteningtothetableandhowtheyrespondto yourideascanoftenyieldexcitingresults. 4. Repeatforeachofthefivephases,untileachcharacterhastenAspects.open in browser customizefree license

pdfcrowd.com

Goingthroughthefivephasesforfourcharactersmighttake4560 minutes,includingreadingaloudthegradualdevelopmentofthe charactersaftereachphase. Rule CharactershavetenAspects phaseone:growingup Thisphaseshouldestablishthecharactershomesystemandmaybesome informationabouthisfamilyandupbringing.Informationwrittenheremight reasonablyfeedbackintothesystemdescriptionfortheworld:itslikely thattheplayerwillfindnewideaspercolatingabouttheworldashe wondersabouthischaractersplaceinit.ThetwoAspectsderivedfromthis phasemightincludefeaturesofthehomeworld,suchashowitstechnology orpoliticalstructureimpactsthecharacter. phasetwo:startingout Thisphasedescribesthecharacterpickingadirectioninlife.Itmightbea careerchoiceoraneducationoritmightbeacircumstanceforcedupon him,butitshouldbeaformativechoicethatestablisheswhothecharacter hasdecidedhewillbe.Careerdecisionsoftenmeantheplayerdecides whetherthecharacterhasgonetospacebefore,and,ifso,inwhat capacity.Doesheserveonaship?Ishepartofsomemilitaryor governmentorganization?Anindependenttrader?Abeltermining asteroids?Scientist,ninja,spy?Perhapsheisabarbarian,uncomfortableopen in browser customizefree license

pdfcrowd.com

withallthetechnologythatdrivestheclusterperhapsheisanexplorer,or adrivemechanic,orsomeonewhoneverfoundacareer,andhasbeen wanderingthestarslookingforpurpose phasethree:momentofcrisis Nowplayerswillwriteabriefdescriptionofaneventthatcreatedchangein thecharactersomethingthatthecharacterwouldtalkaboutlater(maybe tohispalsarounddrinks,maybeonlytohiswife,maybetohimselfwhilein hissleepwiththecoldsweatsandthevoicesandthescreaming).The momentofcrisismustreferencethecharacteroftheplayertoyourright youwanttobringtheminasanobserver,oraparticipant,orevenasthe focusoftheevent.Thisisanopportunitytohelpdefineanothercharacter aswellasyourown. phasefour:sidetracked Thisphaseisabouteventsoutofyourcontrol.Aswithlife,noteverything goesasplanned,anditmaybethatyourlifehastakenanunexpected turn.Thisphaserevisitstheplayertoyourleftcharactersmomentofcrisis eventfromyourcharactersperspective.Theywroteyouintotheir backgroundinphasethreenowisyourchancetotellitthewayyour charactersawithappen. phasefive:onyourown Inthefinalphase,writebrieflyaboutwherethecharacterisnow.Whatareopen in browser customizefree license

pdfcrowd.com

hisimmediateneedsandgoals?Whatishedoingtogetbyinahostile universe?

SkillsOriginalMaterial VSCAhaspreparedaonepageoverviewoftheskilllist,availablefrom theirwebsite. Rule Playersselect15skillsfortheircharacterandranktheminthepyramid: oneatlevel5,twoat4,threeat3,fourat2,andfiveat1. SelectedSkillsshouldbelogicallyconsistentwiththecharacters backgroundmaterialaselaboratedintheAspectsphasesbutthereareno hardandfastrulesforselection.Skillsareselectedsothattheyare appropriateforthecharactersaboutwhomwevenowlearnedquitealot (withevenmoreexistingintheplayersimaginations).Playerswillalso selectthreeStunts(seebelow).Someplayersmayprefertoselecttheir StuntsbeforetheirSkills,oratthesametime.Thisprocessmayrequire somerevisionofAspectsorsomeredefinitionofcharacterdirection. OneapproachfornewplayersistochooseanapexSkillfirstwhatthe characterdoesbest.Stuntsmayfollowfromthat.Finally,thesizeofthe varioushittracksiscalculated.Thisprocessmighttakeanother2030 minutesperhaps,yieldingcompletedcharacters. TherearemanySkillsfromwhichcharacterscanchoose,mostofwhich representsaspecificareaoflearnedknowledge.EachSkillispresentedopen in browser customizefree license

pdfcrowd.com

withabriefoverview,andsomeideaofwhatacharacterchoosingthisSkill astheirapexmightbe.Ineachcase,though,thepreciserangeofagiven Skillseffectistobedeterminedbytherefereeinconsultationwiththe table. Rule AnattempttouseanySkillthatisnotinthecharactersSkillpyramid doessoataneffectiveSkilllevelof1. Withinthislist,therearethreeclassesofSkillsthathavebeenidentified explicitly. CombatSkills representtheabilitytouseaweaponinpersonalcombatotherSkillsareof courseusefulincombat(Agility,Alertness),butdonotconveytheabilityto useaweapon. SpaceSkills representtheabilitytofillapositiononaspaceshipthatisrelevantto spacecombatotherSkillsareofcourseusefulinspace(Aircraft,EVA),but donotconveyspecificSkillsrelevanttothespacecombatminigame. Further,threeSkills(Assets,Resolve,andStamina)haveadirectimpact onthelengthofacharactersopen in browser customizefree license

pdfcrowd.com

stresstracks: withthesethreeSkillsalone,anuntrainedcharacterisconsideredtohave adefaultofzeroforthepurposesofdeterminingstresstracklength(i.e.a characteruntrainedinResolvewillstillhavethreeboxesintheir Composurestresstrack)checksontheseSkillsarestillmadeat1. MostcharacterswillwantatleastonecombatSkillandonespaceSkill,or willhaveagoodstoryforwhytheydonot. Agility measureshowfast,flexible,anddexterousacharacteris.UseAgilityto throwforaccuracy(opposedattackrolltohitsomeonewitharock),to dodgeanattack(opposedrollagainstanattackroll),ortovaultafence (fixeddifficulty).Itismosttypicallyusedasamovementcheckincombat. Apex:anacrobatorsimilarathletehisspeedandprecisionofmovement arelegendary. Aircraft theabilitytopilotallformsofaircraft,includinginterfacevehiclesintolow orbit.Apex:apilotcapableofdaredevilstuntsandprecisionaerobaticsthat winawards. Alertnessopen in browser customizefree license

pdfcrowd.com

determinesjusthowontheballacharacteris.Alertnesschecksmightbe madetoestablishwhetheracharacterspotsahiddencharacter(opposed roll,AlertnessagainstStealth)ortofixanorderofactionincombat.Apex: unsurprisable,thecharacterwithapexAlertnessmightbeahighlytrained martialartistorahighlyskilledobserversuchaninvestigatorormilitary scout. AnimalHandler representstheabilitytocontrol,break,andrideanimals(asappropriate) onallworldsforwhichthecharacterhasCulture/Tech.Apex:amasterof animals,perhapsrunningacircusorsomeonewithapreternaturalabilityto communewithanimals. Archaeology archaeologyintheclusteristhestudyofearliercivilizations,beforethe mostrecentfall.Anarchaeologistmightpossessbrokenfragmentsof knowledgeofhighertech,theresiduethatmighthavesurvivedthe inevitablecollapse,onallworldsforwhichthecharacterhasCulture/Tech. NotethatArchaeologyinaclusterisnotstrictlyanacademicpursuit.Infact inmostcasesitisnotacademicatallitcanbeindustrial,technical,and secretive.Inasenseitisclosertoprospectingthanwhatwethinkofas archaeology,henceitsdivisionfromtheScienceSkill.Apex:anintuitive locatorofartifacts,abletofindsignsofancienthabitationsintheslightest perturbationoforbitorchangeincolouroffoliagehispastfindsare legendaryandprobablydangerous.open in browser customizefree license

pdfcrowd.com

Arts understandingoftheliterature,history,andfineartsonallworldsforwhich thecharacterhasCulture/Tech.Apex:arenownedresearcherandteacher inherfieldwhoseopinionissoughtafterbyotherswhenevercontroversy arises,orahighlyskilledcreativegenius. Assets(track) theAssetsSkillistheonlywaytoberich.Moneyisnevertracked independently.Itisusedinpracticallyanyrollrelatedtoapurchaseandit establishesthelengthofthecharactersWealthstresstrack.Itmodelsthe availabilityofcash,butalsocontacts,convertibleproperties,loans,and evenanabilitytoevadedebtcollection.Apex:atycoonwiththeresources ofworldstobringtobear.Smallworlds,mindyou,butworlds. Brawling(combat) fists,feet,foundweapons.Apex:theBrawlermightbeanaccomplished professionalfighter,aspiritualmartialartsspecialist,oramilitarytrainer. Shemightalsojustbesomeonewithalotofexperienceincrummybars. Brokerage knowledgeofinterstellartradeandhowtomanipulateit.Directlyassists shipmaintenanceAssetschecksifshipsarehaulingcargoorpassengers.open in browser customizefree license

pdfcrowd.com

Apex:theBrokerisalegendamongsttradersandspeculatorsofany systemshespassedthrough.Shealwaysfindsabargainandalwaysfinds adesperatebuyerand,whentimesarereallytough,sheknowshowto makeherownluck.Afterallwhenshemakesadecision,wholestock marketsfollow. Bureaucracy facilitywithhandlingthepeopleandpaperworkassociatedwithgovernment andotherinstitutionalprocesses.UseyourBureaucracySkillwhenfilingfor alicensetomineanasteroidortofindthepersonresponsibleforpaying outyourslipshipinsurance.Apex:takingBureaucracyasaapexSkillflags thecharacterasaprofessionalpusherofpaper,certainly,butmore interestinglyaprofessionalpusherofpeopleinaprofessional,procedural contextthisisthekindofpersonthatknowshowtogamecorporateand governmentprocessestogetwhathewantsfrompeoplewhoattendmore closelytotheirproceduresandpaperworkthantherealityofwhattheyare doing.Whichismosteveryone. Charm sometimesyouwanttoswayyouroppositiononlooksandasmile. Whateveryouwantandwhereverthatmightlead,Charmisyouroneon onepersuasionSkill.Apex:theapexCharmermightbeacelebrity,trading onherstatusandfametopersuade,ormightbeoneofthosesmooth, naturallyfriendlypeoplethateveryonejustwantstoplease.Eitherwayshe islegendaryforit,whetherthroughfameorinfamy,orjustpolicerapopen in browser customizefree license

pdfcrowd.com

sheetsforfraudandconfidencetricks. CloseCombat(combat) knives,swords,spears,etc.Apex:theCloseCombatspecialistcanalways findauseforanapparentlyarchaicweapon.Hestheonethatknowsthe gladiusisthebestpossibleboardingweaponaslongasthedefenders donthavepikes(orfusioncannons),but,more,hesconfident(and correct)thathecangetinsideashootersguardbeforethetriggeris pulled.Hemightbeafamousswordsman(anentertaineroraduellist)orhe mightbealowprofilebutindemandtrainerformilitaryorprivateinterests. Communications(space) differentfromtheComputerSkill,Communicationsusescommunicationand computerassetsandisprimarilyoffensive:itsabouthacking,subverting, destroying,orotherwiseincapacitatingdataanddatacarryingsystems.In thespacecombatsystem,CommunicationsisusedtoaugmentElectronic Warfareattackanddefenserolls.Outsideofthatsystemitmightbeused forallmannerofnefariousanddestructivecommunicationsjamming, hacking,eavesdropping,spoofing,andsoon.Apex:theCommunication specialisthascommunicationequipmentwithheratalltimes,readyto communicatewithanythingevenifshehastojuryrigasolutiontodoit onceincommunicationsheownsthechannel,capableofmanipulatingits contentsandendpointstoherownneeds.Shesasecurityspecialist wearingbothhatsandmaybefamous,infamous,and/orwantedbythe police.open in browser customizefree license

pdfcrowd.com

Computer(space) thecomputerengineeristheonecopingwithdatarelateddisasters.He wrotethesecuritypolicyandhecanrepairandrestoreinrealtime.In spacecombat,thisSkillisusedaspartofthedamagecontrolphase. Outsideofspacecombatitmightbeusedtoevaluatedatasystem,usea sophisticatedcomputertofindsomehiddendata,orreprogramadeviceto performanewfunction.Apex:ComputerasaapexSkilldescribesaperson obsessedwiththedetailofcomputerfunctionandoperation,possiblyatthe expenseofapplicationknowledge.Indeepmulticollapsedatabaseshe mightevenbeakindofarchaeologist,abletodredgeupobscureancient algorithmsandcraftthemtothecurrentpurposetogreateffect.Every problemlookslikeacomputerproblemtotheComputerspecialist,andit oftenishestheguythatwiredtheairlocktoignoresafetyinterlocksand blowthoseboardersoutofthehull,andthenfixeditafterwards. Culture/Tech representsthefacilityofthecharacterwithcultureandtechnologyofa givensysteminthecluster.Apex:Culture/TechisaspecialSkillandhaving itasanapexSkillismoreofaquantitativestatementthanqualitative:you havetravelledwidely,andareathomeinmostsystemsintheclusteryou mightevenbeabletopassyourselfoffasanativeofsomewhereelse. Demolitionsopen in browser customizefree license

pdfcrowd.com

anunderstandingandexperiencewiththecontrolleduseofexplosivesand relateddevices.ThisSkillwouldpertainatleastasmuchtodefusing explosivesastosettingthemoffandincludesknowledgeofeffectiveuseof theexplosivesfordemolitionandexcavation:youknowhowmuchtoput whereinordertogettheeffectyouwant.Apex:theDemolitionsguygets themostdonewiththeleasthecanmanufactureefficientexplosivesfrom stuffintheshipslocker,andcanusethoseimprovisedexplosivesto destroyabridgebecausehealsoknowstheweakpointsonsuch structures. EnergyWeapons(combat) lasers,plasmaweapons,lightningguns,oranythingelsethatdoesharm withenergy.Apex:energyweaponsareonlyreallyefficientatT2and above,sotheEnergyWeaponsexpertisanunusualenthusiastforthis specifickindofweapon.Shetakesadvantageofobscurefeaturesofher preferredweapontype,likethezeroflighttimeandthehighenergydensity instorageonthedevice,togeteveryounceofadvantagesheshoots downdrones,setslowpowerlasersonoverloadsotheyexplode,canget energyfromonedevicetoanother,canmodulatethepoweronalaserto useitasacommunicator,andhitseverythingsheaimsat.Herfascination withthespecificformofweaponlikelybordersonnerdish. Engineering(space) yourshipsengineeristheguythatkeepsthehulkinspace,moving,andat atemperatureyoucanalllivewith.Hesalsotheguythatrepairsdamageopen in browser customizefree license

pdfcrowd.com

frombattleoraccidentandgenerallyknowswhatswhere.Inspacecombat, thisSkillisusedaspartofthedamagecontrolphase,torepairdamageto theFramestresstracksonspacecraft.Outsideofspacecombatitmightbe usedtofixConsequencesonaship,assessthestateofavessel,ormake agadgetrelatedtospacecraftandtheirdrivesandpowerplants.Apex: choosingEngineeringasaapexSkillmeansbeingtheengineroommiracle workerwhenthepilotneedsalittlebitmoreVshiftfromthemotors,he deliverswhenthedamageseemsirrepairable,hegetscriticalsystems backonline. EVA theExtraVehicularActivitymasterknowsherwayaroundtheoutsideofa spaceshipandtheequipmentneededtodothat.UsetheEVASkilltopatch apressuresuit,getpeopleintoemergencygearfast,hangontothehull underthrust,orfindanobscurewayintosomeoneelsesspacestation. Apex:aspecialistinEVAknowseverythingthereistoknowaboutwearable vehicles.Anythingyouclimbintoandoperatelikeyourownlimbs,sheis comfortablewithitandreadytofightifneedbesheisusedtoworking surroundedbylethalenvironmentslikevacuum,oceans,ammonia atmospheres,andlethalvegetationleakingpoisonedsporessheknows whataWALDOisandhownottohurtherselfwithitshecanclimbthe outsideofaspaceshipunderthrustandgetbackinsidesafely.Whenthe onlysafeplaceisthecentimeterbetweenyourskinandtheinsideofthe suit,theEVAexpertrunstheshow. Gunnery(space)open in browser customizefree license

pdfcrowd.com

thisSkillgivescommandoverallthemanyshipsweaponsystems,whether torpedoesorbeams.Itisusedtoaugmentweaponryrollsinthespace combatsystembutitcanbeusedoutsidethatsystemtodeclareor discovercapabilitiesofexaminedequipmentortomodifyexistinggearfor goodorill.Apex:theGunneryspecialistisfamiliarwithallformsofshipto shipweaponsinoffensive,defensive,andcreativeuse.Ofcoursehecan hitanenemyvesselatahundredthousandmeterswithacoilgunbattery, buthealsoknowshowtorigamissileasanobservationdroneorsignal withafusiontorch.Hesawareofeverycomputerinterfaceandtargeting algorithmavailableforrunningweaponsandhehasdistinctpreferencehis customisedweaponsconsoleisprobablyincomprehensibletoanylesser user. Intimidation sometimesyouwanttoforcetheotherguytobackdownoractagainsthis interestsand,violentthoughyoumaybe,youdontfeellikeshootinghim justyet.Intimidationisyourfirststopbeforecombat.Anopposed IntimidationversusResolvemightbeusedtoblusteryourwaypastguards. Apex:choosingIntimidationasanapexSkillcreatesacharacterthatis usedtogettinghiswaywithoutbeingright.Hecanthreatensubtlyor overtly,bringingtobearknowledgeofweaponsorbureaucracy,buthe alwaysthreatens:whenhewantssomethingfromyou,youknowyouarein danger. Medicalopen in browser customizefree license

pdfcrowd.com

lowlevelsreflectbasicfirstaidadvancedlevelsreflecttheskillsofa professionalsurgeonorinternist.Apex:theMedicalexpertmightbea renowneddoctororjustanespeciallyskilledEmergencyMedical Technicianwhicheversheis,shegetsthingsdone:thispersonisnotby natureatheoristbutratherapracticalhealerofpeople. MicroG(combat) thefacilitytomoveandfightinaverylowgravityenvironment,suchasa shipunderlowornothrustorinspace.Whenfightinginthesemicro gravityenvironments,charactersusetheMicroGSkillinsteadofthe appropriatecombatSkill(replacingAgilityformovement,andBrawling, CloseCombat,andSlugThrowerfordoingdamageenergyweaponsare recoillessandstillusetheEnergyWeaponsskill).TheMicroGexpertmust stillbetrainedinthereplacedSkill,ofcoursenomatterwhatrankhis MicroG,hestillusesanuntrainedweapontypeatarankof1.Thismakes aMicroGexpertaversatileandcreativecombatantbutonlyinthis specializedenvironment.MicroGcouldalsobeusedtoperformother difficulttaskswhileinmicrogravity,suchasfindingawaytogetleverageto unjamawarpeddoorormaneuveringtoputaSpinningoutofcontrol Aspectonanopponent.ThoughthisSkillsupplantscombatSkillswhilein microgravityitdoesnotconferanyspecialfamiliaritywiththeweapons checkstoclearjams,disassemble,reassemble,fixsights,orotherwise manipulatetheweaponitselfusetheappropriateweaponskill.Apex:the MicroGspecialistiscompletelyathomeinverylowgravity,abletofinda griporbraceonanysurfaceandnevermakingupbiasmistakeshellopen in browser customizefree license

pdfcrowd.com

pickwhateverorientationismostadvantageousatanytime,usingrecoilto advantageandinstinctivelyignoringballisticsandcorioliseffects.When fightinginclosehenevermakesthemistakeoflookingforfrictionleverage, butalwaysfightsisometrically,bracingagainsthisopponentandhimself. Navigation(space) locatingthatenvelopeofspacewheretheslipstreamcanbeenteredis trickybusiness,andtheNavigatoristheonewhoknowsitinsideout.This Skillisusedinthespacecombatsystemtodecidetheplacementofmost shipsatthebeginningofafight.Navigationmightbeusedoutofcombatto plotefficientpathsthroughasystemortofindaplanetaryobjectthatisnt supposedtobethere.Apex:thededicatedNavigationspecialistisa cerebralmathematiciancapableofjugglingathousandvariablesina dynamicstatewithgreatprecision.Sheknowswherethingsshouldbe,how fasttheyshouldbegoing,andwhatthefastestormostefficientway throughis.Shemaybewellknowninsomecirclesandtotallyunknownin othersitspossiblenooneanywhereknowshername,butonlythatsheis uncatchableorinescapableinspace. Oratory whenyouneedtobepersuasivetoacrowd,youneedtospeaktothem withthathoneyedvoiceandcarefulelocutionthatmakesthemwanttolove you.UseOratorytorileupacrowdortalkonedown.Apex:theOratory specialisthasmadehislifesworkcommunicationwiththemasseshisgift isinpersuadingcrowds,takingadvantageofrhetoricalandemotionaltoolsopen in browser customizefree license

pdfcrowd.com

thatmakepeoplebelieve.Heslikelywellknown,hisfacerecognizedhe maybeamediapersonalityorapolitician. Pilot(space) someonehastoflythesethings!PilotSkillisusedinthespacecombat systemtoinfluenceeachturnspositioningroll.Italsomightbeused outsideofthatsystemtoresolveanescapescenequicklyortoconducta complicatedorbitalmaneuver.PilotSkillrefersspecificallytothebiglong haulreactiondrivesshipinuseforintraaswellasintersystemtravel,but notforinterfacevehiclesthatplythespacebetweengroundandorbit. Apex:thehotshotPilotidentifiesherselfwithhercraft,understandingthat thebasicsofspaceshipsarethesamenomatterwhereyougoorhow technologychanges.Sheknowshowmuchfurtheryoucanpushamotor pastitsdesignspecs,andcantellfromthehullvibrationjusthow dangerousamaneuverisshemanagesheatandburnsoastogain maximumtacticaladvantageoverothervessels,andisprobablyindemand byprivatemilitaryventuresandcriminalseverywhereelseyoucan survivewithamediocrepilot. Profession: playerschooseaprofessionandcanexpecttoperformanytasksrelatedto thatprofessionusingthisSkillrank.Apex:anapexProfessionalisthebest atwhathedoes,gracingthecoverofappropriatetrademagazinesandis soughtafterforadvicebylesserprofessionalsheisatthecuttingedgeof hisprofessionsdevelopmentandspeaksfrequentlyatlarge,veryseriousopen in browser customizefree license

pdfcrowd.com

gatheringshemaybeoncommittees,settingstandardsforhisareaof expertise. Repair theabilitytoeffectmechanicalandelectronicrepairs,excludingcomputer repairs,weaponmaintenance,andspaceshipdrivemaintenance.Apex:to theRepairexpertnothingisbroken,justtemporarilyoutofcommission missingpartscanbefabricatedfromsubstitutematerials,brokenthings canbegluedorweldedorbraced,electronicscanberepurposedfrom onedevicetoanotherwithjustalittlelogicfromthisthirdthingbetween shehasatoolforeverypurposeandaboxfullofminimumessentialparts, alladaptabletomyriadpurposes. Resolve(track) thisishowdedicatedacharacteristohisobjectives.Justhowfarishe willingtogo?WhileResolveprimarilydeterminesthelengthofthe Composurestresstrack,itwouldalsobeusedtodefendagainstcovering fire(defensiverolltoopposeaComposureattackwithaweapon)orto opposeIntimidationattempts(defensiverolltoopposeanIntimidationroll). Apex:apersonwithpeakResolveisacool,coolcustomerunderthedirest ofcircumstanceshedoesnotshake,pressthewrongbuttons,ormakebad choices,butratherheproceedswithhispurposeunshakenandallhis facultiesintactheisvirtuallyimmunetoanyformofpersuasionunlesshe decidestobepersuaded.open in browser customizefree license

pdfcrowd.com

Science anunderstandingoftheprinciplesofphysics,mathematics,chemistry,and biology.Apex:acharacterwithapexScienceSkillisascientistofsome renownknown,soughtafter,published,andcitedalloverthecluster,or atleastthesystem.Sheknowsherfieldandremainssomethingofajack ofalltradesinotherfields,bringinghervastknowledgeandearnestdesire forfactstobearonallproblems. SlugThrowers(combat) firearms,whetherblackpowder,cordite,orobscurebinarypropellants. Apex:thischaracterisyourclassicmoviegunslinger,familiarwithall projectilehurlingweaponsandtheirnuances.Shecanpatchammunitionto sabotthroughtoolargeabarrel,shecanoverchargeabinarypropellant magazinetogetbetterpenetration,andsheknowsballisticstablesbetter thanyouknowthegalleymenuaftersevenyearsonthesameship.She hitswhatsheaimsateverytimeandhasapreternaturalintuitionforwhen youaregoingtoexposeyourselffromcovershesakiller. Stamina(track) measuresthecharactersgeneralwellbeingandstrength.Itisprimarily usedtoestablishthelengthofthecharactersHealthstresstrack,but wouldalsobecheckedwhenexposedtodisease(fixeddifficultycheck)or toliftheavyweights.Apex:theStaminaspecialistisasuperman.Heeats right,liveswell,trainshisbody,andasaresulthefindshimselfimmunetoopen in browser customizefree license

pdfcrowd.com

normaldiseaseandabletostresshisbodyalmostindefinitely.Hesa powerfulathlete:aweightlifter,anendurancerunner,andanAphexian buzzclouder.Alternatively,hisaugmentationmaybeunnatural,theresultof technologyratherthangoodliving.Heisalmostunstoppablebynatural means. Stealth thisistheSkillforsneakingaround,andavoidingnotice.Apex:thelocal equivalentofthemythicalninja,theStealthspecialistisneverseenor heard.Sheisnotjusthyperawareofhersurroundingsandhowtheymake herapparent,butalsoamasterofavailabletechnologywhetherthatslight bendingmetamaterialclothingorlampblack.Shealmostcertainlyusesher Skillsprofessionally,anditshardtoimaginehowthatslegal,thoughshe mightbeanexspecialforcesmilitaryprofessionalorperhapsafamous practitionerofanobscurelocalsport.Shealwaysenterstheroom unnoticedanddepartswithoutcomment. Survival theabilitytosurviveinthewilderness:buildingfires,makingshelters, survivinghostileenvironments,etc.Apex:theSurvivalistknowseverything thereistoknowaboutmakingthebasicsoflifesupportfromwhateveris handyanydabblercanmakedointhewildernessofanearthlikeplanet forafewmonths,butthisextremistcanfindairenoughinfrozengasesto topuphistanksandhastheadapterforhersuittodoitsheknowswhat animalsyoucaneat,canmakeafire,andcanmakealethaltrapfromopen in browser customizefree license

pdfcrowd.com

somethingflexibleandsomethingsharp.Leftalonealmostanywhere,she willstillbetherewhenyougetback. Tactics theabilitytomaketherightchoicesintheheatofcombat.UseyourTactics SkilltoplaceunpleasantAspectsonyouropponentsasamaneuver(Out intheopen!)oronthescene(Fogisrollingin).Theimplicationisthat thiswasalwaystrue,butthatthecharacterwithTacticscanmakeituseful tohimselfandhisallies,sonowitisanAspect.Apex:acharacterwith TacticsashisapexSkillisamasteratmovingmenthroughhostile situationshealwayschoosesthebestcover,timeshisactionsatthe expenseofhisopponents,andprovidesthebestadvicehesprobablya militarymanoramemberofanelitepoliceunitandhesseencombat before. Vehicle theabilitytodriveallterrestrialvehicles,onlandandwater.Apex:the characterwithVehicleashisapexSkillisabletodrivepracticallyanything aslongasgravity(oranartificialequivalent)ispinningthebottomofthe vehicletosomething.Hesthegotopersonforgetawaysandpursuits planetside.

SomespecialSkillsProfessionopen in browser customizefree license

pdfcrowd.com

ProfessionistheonlySkillthatcanbetakenmorethanonce.Itrepresents thecharactersfamiliaritywiththeexpectationsofagivenprofession. Anyonewithtwolevelsinagivenprofessionmayconfidentlypresent themselvesasamemberofthatprofession,whetheritbecobbleror diplomat.Notethataknowledgeofprofessionalstandardscanattimesbe separatefromapracticalexpertiseinthenecessarysubjectareas. Profession:Astronomer(whichinvolvesthenecessarySkillsassociated withholdingtheprofession)isdifferentfrombothScience(whichmight includeastronomicalknowledgeaspartofageneralappreciationof science)andNavigation(whichistheappliedknowledge,usingastronomy inthefield,asitwere).Aplayerwishingtoplayanastronomermaywishto investinallthreeSkills,oronlysomeofthemeachcombinationcouldyield slightlydifferentstories.Professionallowstheplayertochooseaparticular careerforhischaracternototherwisecoveredintheSkillset. Culture/Tech Culture/Techrepresentstheability togetbyonotherplanetswithin thecluster,andcoversanything thatwouldbepartofregular civiliandaytodaylife.Itwont makeyouanatomicplant engineer,butitwillletyouwireup aVCR.Theintentismore exclusivethaninclusiveitsmoreopen in browser customizefree license

optionalrule:weaponfamiliarity AllCloseCombatweapons,SlugThrowers,andEnergyWeapons haveatechnologyrating,whichreflectstheircapabilities.Characters areskilledinallweaponsforthetechnologyratingsintherange betweenthehighesttechandlowesttechworldforwhichtheyhave Culture/Tech(C/T)familiarity.AcharacterwhohasC/TfortwoT2 worldscanonlyuseT2weaponsandBrawlingweaponswiththeir combatskillsallotherweaponsareconsidereduntrained(skill1).A characterwithC/TforaT1worldandaT1worldcanuseT1,T0,and T1weaponsastrained. Charactersmay,however,selectarchaicweaponryinsteadofa systemintheclustertogainfamiliarityinhistoricalstylesoffighting (T4tothehighestC/Ttechvalue)ormaychooseprecollapse weaponrytogainproficiencywithhightechweapons(fromthe pdfcrowd.com

usefulinhowitkeepscharacters fromeasilyperformingbasictasks wayoutsidetheirareaof

weaponrytogainproficiencywithhightechweapons(fromthe lowestC/TtechvaluetoT4).Playersshouldnoteontheircharacter sheetsthetechrangeofweaponstheircharactersarefamiliarwith.

familiarity.Culture/TechworksdifferentlythanotherSkills,inthatranks indicatethetotalnumberofsystemsinwhichthecharacteriscomfortable: itisnotsomethingthatissubjecttorolls,thoughlackingtheSkillinan appropriatecontextmightcreateapenaltytorollsonotherSkills.Forevery rankinthisskill,yougetbyinoneadditionalworldinthecluster.So someonewithCulture/Tech3wouldnotealltheworldsonwhichthe characteriscomfortable(i.e.thehomeworldandthreeothers).Onthe charactersheet,theycouldusethesystemlettercodetoindicatetheir comfortzones:C/T3(A,B,F,D).Thismeansthatsomeonewithanapex investmentintheSkilliscomfortableonmostworldsinthecluster,butits unlikelythatanyoneishappyeverywhere.Playersmayselectfamiliarity withculturesthatdonotactuallyexistinordertorepresenthistorical knowledgeorreenactmenthobbies.IfyouareplayingwiththeWeapon Familiarityoptionalrulesbelow,thiscanbeacoolwaytobuildahigh technologypersonwithaninterest(andfacility)inancientformsofwarfare. Languages(optional) Somegamesmaywishtoaddtheissueoflanguagecomprehension.Ifso, thisSkillcanbeincluded.ItworkslikeCulture/Techwitheachrank correspondingtoonelanguageyoucanspeakfluentlyotherthanyour nativetongue.(Allcharactersareassumedtospeakonelanguage fluently).open in browser customizefree license

pdfcrowd.com

StressTracksEverycharacterhasthreestresstracks:Health,Composure,andWealth. EachhasarelevantSkillthatcanmodifythenumberofboxesinthetrack. SomeStuntscanmodifythenumberofboxesaswell.TheHealthtrackis associatedwiththeStaminaSkill.ComposureisassociatedwithResolve. WealthisassociatedwithAssets. Tracksstartoutwiththreeboxesinthem,whichrepresentsacharacter untrainedintherelevantSkill.IftherelevantSkillis1or2,thetrackis4 boxesifitis3or4,thetrackis5boxesifitis5,thetrackhas6boxes. Health TheHealthstresstrackrepresentshowcloseyouaretosustainingan injurythatwillaffectyourperformanceandrequiretimetorecoverfrom.It doesnotrepresentactualinjury.TheHealthstresstrackismodifiedby Stamina. TheHealthstresstracktakeshitswhenacharacterlosesacombat checkhetakesabullet,getsburnedbyalaser,iscutbyaknife,oris punchedintheeye.Itsnotaneffectiveinjuryunlessitcausesa Consequencethereisnomechanicaleffecttohavingaboxfilledina track.Itswhenboxesyoudonthavegetfilledthatyouhavetrouble. Composure TheComposurestresstrackrepresentshowcloseyouaretomental breakdown.Itdoesnotrepresentthedegreeofactualbreakdown.Theopen in browser customizefree license

pdfcrowd.com

ComposurestresstrackismodifiedbyResolve. TheComposurestresstracktakeshitswhenacharacterlosesasocial combatcheckandsometimeswhenunderfireincombat.AswithHealth,its notaneffectivehituntilaConsequenceisapplied. Wealth TheWealthstresstrackrepresentshowcloseyouaretohavingreal financialtrouble.Itdoesnotrepresentactualdebtorfinancialruinbut ratherhowcloseyouaretofeelingtheramificationsofdebt.TheWealth stresstrackismodifiedbyAssets. TheWealthstresstracktakeshitswhenacharacterfailsaWealthcheck whenbuyingsomethingorassistingwithmonthlyshipmaintenance.It followsallthesamerulesastheotherstresstracksdo,thoughrecovery cantakelonger.

ConsequencesAnytimeyouaretakinghitstoastresstrack,youcanreducethenumber ofhitswithConsequences.AmildConsequencereducestheincominghits (usuallyshifts)byone,amoderateConsequencereducesthembytwo, andasevereConsequencereducesbyfour.Normallyyoucanhaveat mostthreeConsequencesandnomorethanoneofeachkind.Each ConsequenceisakindofAspectandrepresentsrealdamage:Shattered jaworHopelesslydepressedorHuntedbyloansharksareallgood. Eachisfreetaggablebyyourenemiesonce.Consequencesarediscussed inmoredetailineachcombatchapter.open in browser customizefree license

pdfcrowd.com

TakenOutWhenyoutakeahitthatwouldgooffyourstresstrack,youareTakenOut. Whoeverscoredthatfatalhitgetstodecidewhathappenstoyou.You couldbedeadoryoucouldjustbeunconscious.Or,withafinancialhit,you couldbeslavingawayinaburgerjointwithnoprospectsofhappinessor promotion.

ConcessionsAtanytimeinafightofanykind,ifyouhavenotbeenTakenOut,youcan offeraconcession.Refereesespeciallylikethistokeepvillainsalivefor anotherday.Aconcessionissomethingyouoffertoendthecombat insteadofplayitthrough.Ifyouropponentacceptsit,itstrue.Good concessionsgivesomethingupbutkeepyouinplay.Thingslike,Itellhim thecombinationtothesafebutsneakoutwhilehesnotlooking,escaping backtomysafehouseorOurshipescapesthroughtheslipknotbutour motorsarenotworkingsowerestrandedontheothersidearegreat.

StuntsEachcharacteralsoselectsthreeStunts,fromalistofgeneralStunttypes. PlayersareexpectedtodefinewhatexactlytheirStuntdoesbasedonthe generalruleforthetypeofStunttheyhaveselected. Ruleopen in browser customizefree license

pdfcrowd.com

CharactershavethreeStunts. Therearefourwelldefinedcategoriesofstunts:militarygrade,havea thing,skillsubstitution,andalteratrack.Thereisalsoroomtobuildyour ownstuntswithoutreferencetothesecategories,whichwecallfreeform stunts. militarygrade ApplytooneSkill.Militarygrade(MGforshort)providesaqualitative differencetoitsSkill:itallowsyoutomakerollsincircumstanceswhereyou wouldnotbeabletootherwise.Forweaponsandarmour,thecharacter cannowuseandhaveaccesstononcivilianweapons.ForspaceSkills, theeffectvariesbysystemseeSpaceCombat. ForotherSkillstheplayermayhavetoinventtheeffect.Theprecise effectsofamilitarygradeStuntcanvaryfromgametogameandfrom charactertocharacter. haveathing Thecharacterhasanimportantthingathisdisposal.Thismightbea spaceship,property,orsomethingelse.Notethatthisdoesnothelpwith monthlymaintenancecosts,andsoacharacterwiththisStuntwhohas takenaslipshipmaybeassumingobligationsheotherwisewouldntface. Increasedtechnologyopen in browser customizefree license

pdfcrowd.com

withtherefereesapprovalandagoodnarrative,thethingmaybeatone techlevelabovetheclustermaximum:e.g.Grandmasblasteranancient T3laserpistolthatsurvivedthelastcollapse.Thisworksbetterfor personalweaponsorarmourthanforaspaceship,thoughconceivablytwo Stuntscouldjustifyowningaspaceshipatechlevelhigherthanthesystem maximum(nottoexceed+4,naturally). Integralequipment whenacharactersdesigndemandsthatsomepieceofstandard equipmentbeintrinsictohisbody,thisStuntprovidesit.Chooseapieceof equipmentofT0orloweranditwillalwaysbepresent.UseAspectsto providelimitationsifthatfeelsnecessary.Applyingthisstunttwicecould grantfunctionalityofaT2orT1pieceofgear. Skillsubstitution ApplytooneSkill,tobenefiteitheryourselforanally. SwapaSkill SomeSkillyouhavecanbeusedinplaceofsomeotherSkillyoualso have,toamaximumvalueof3.IfyouwanttouseahighrankingSkillata higherlevel,thisStuntcostsyouafatepointeachtimeitisused(high rankingSkillscanbeusedatlevel3withoutpayingapoint). UsemySkillopen in browser customizefree license

pdfcrowd.com

alliescanusetheSkillyouspecify(ortheymayuseitasanotherSkill) insteadoftheirown,toamaximumvalueofthree.Youneedtoexplainhow thisworksanditshouldbeconditionalsothatisnotuniversallyapplicable. Takeabonus alliescanuseaSkillofatleastlevel3toreceivea+1bonustoaroll,as specified.Whentherearerestrictions,theeffectsmayoperateatthescale ofspaceorplatooncombat,subjecttotheapprovalofthereferee. Note:UsingaTakeabonusStuntinspacecombatcountsasthe charactersactionforthatphase,andrisksincurringSkillpenaltiesfor furtheractionslaterintheturn. AlteraTrack Improvethelengthorfunctionalityofoneofyourstresstracksandtheway hitsonthemaremitigated. Freeformstunts StuntslikeMilitarygradethatcanhaveaplayerdefinedeffectare approvedundertheauthorityofthetablethatis,theyareacceptable whenthereisconsensusfromallplayers. OtherStuntsmightbecreatedatthediscretionofthetable.

Equipmentopen in browser customizefree license

pdfcrowd.com

Charactersshouldbeconsideredtostartwithwhateverequipmentis relevanttotheirSkillsandanytrivialequipmentshouldbepresentif neededunlesslackingtheitemadvancestheplot.Theonlyequipmentthat isguaranteedtobewiththecharacterwhentheyneeditisequipmentthat isrepresentedbyaHaveathingStunt. TherefereecannottakeawayequipmentspecifiedasaStuntfroma playerscharacterunlesstheplayeragreesandtheStuntischanged.This doesnotimplythatanownedspacecraft(throughaStunt)cannotbe TakenOutincombat,butratherthatTakenOutcannotmeantotallossof thecraftwithnochanceofrepairorreplacement,unlesstheowningplayer agrees. Ratherthanitemizinginalist,startinggearisassumedbasedonthe Skillsplayersselectfortheircharactersqualityofgearmightalsobe affectedbytheSkilllevel:acharacterwithEVA1mighthaveanoldT1suit wornbyherfatheracharacterwithEVA4mighthaveasleekT3suit, customfitted.

AutomaticSkillGearSomeSkillsimplyaccesstosomekindsofequipment.Belowarealistof associationsthatonecanaffordtotakeforgranted,though,unlessthe equipmentisrepresentedbyaHaveathingStunt,itsnotguaranteedto alwaysbewiththecharacteritcanbelostordestroyed.Thislistcanbe extended,accordingtothedecisionofthetable:thestandardiswhatevers reasonable.open in browser customize pdfcrowd.com

free license

AutomaticSkillGear Agility Aircraft Arts Brawling Brokerage Bureaucracy CloseCombat Communications Computer EnergyWeapons Engineering EVA Gunnery MicroG Navigation accesstoagym. certification,silkscarf. toolkit,ordatabaseofrelevant information. goldteeth. certification,contacts. apersonalorganizerand communicator. oneappropriateweapon. handcomputer. handcomputer. anenergyweapon. anironring(certification),toolkit, accesstoamachineshop. apressuresuit. certification. velcroshoes. certification,computerwith databaseofstarchartsforthe cluster. Pilot Profession Resolveopen in browser customizefree license

alicensetoflyinsystem (certification). playerchoicebasedonchosen profession. sunglasses.pdfcrowd.com

Science SlugThrowers Stamina Survival Vehicle

databaseofrelevantinformation. aslugthrower. runningshoes. emergencykit,rations. certification,fuzzydice.

Nothingguaranteesthecontinuedpresenceoftheequipment,unlessthere isalsoanStunttocoverit. Manypeoplewillwantthehighesttechnologygearfortheircharacters, anditisworthkeepingtrackofthetechnologyratingofanything purchased,ifonlybecausethatcanpossiblyserveasanAspectat momentsofcrisis.Nevertheless,thingsdonotstayatthesamequality oncetheyareinvented,andaT3handcomputerwillbefarsuperiortoa T0one. Creativitycanberewarded,especiallywhenthebenefitscomeatthe levelofroleplaying,ratherthanatthelevelofthespecificcombatsub games.Ahighlyadvancedknifemightnotdoanymoredamage,but perhapsismadeofamemoryplasticwheninactive,itisasimplecylinder ofplasticbutbecomesactivatedbysmackingitagainstahardsurface,and thecylinderdeformstobecomeahard,sharp,combatblade. Similarly,anenergyweaponmighthaveabiometriccheckassociated withit,allowingonlytheowningplayertouseit(thiswouldbesimilarto makingtheweaponintegral).Somethinglikethismightbehardtofind,and itmaybeillegal,butitdoesnotrequireaspecialSkillorStunttouse.

PLAYopen in browser customizefree license

pdfcrowd.com

TheRefreshThefirstfewminutesofeverysessionaresetasidetomanagesome accountingandpreparationthatneedstotakeplacebeforeactuallygetting downtothegame.Thisiscalledtherefresh.InFATEthisiswhenyouget yourfatepointsassignedforthesession.InDiasporathereissomemore goingon. Assignfatepointsforeachcharacterandeachspacecraft. Charactersgetfivefatepointseach.Fatepointsarenotrecorded betweensessions,soattherefreshallcharactersstartwithfivenomatter howmanytheyendedthelastsessionwith.Spacecraftsimilarlygetfive fatepoints. Playersmaymakeadjustmentstotheircharacterstorepresentchanges andexperienceasaresultofthelastsession. Charactersshouldbecheckedtoseeiftheyqualifyforanyhealing. Specifically,anysevereConsequencesthathavebeencarriedcompletely throughthelastsession(thatis,theywereinflictedthesessionbeforethe lastsession)canfinallyerasethatconsequence.AllHealthandComposure stressiscleared.Wealthstressmightbecleared(seeStressTrack Recovery). Ifthesessionbeginsatanappropriatefacility,anyspacecraftmaymake amaintenancerollnowusingmodifiersbasedonthepriorsession(for determiningwhetherthevesselwasengagedintrade,andsoon). Occasionallyasessionwillnarrateawaylargeblocksoftimeas downtime.Itsperfectlyreasonablefortherefereetoofferoneoreven severalrefreshestolettheplayersdecidehowthistimehasaffectedtheir characters.Arefereemaygranttwoorthreerefreshestotheplayerstoopen in browser customizefree license

pdfcrowd.com

indicatemajorlifechangesthattakeplaceoverseveralmonths.

FatePointsPlayersusuallyregainfatepointsbetweensessions,whenarefresh occurs.Iftherefereeleftthingsatacliffhanger,heisentitledtosaythatno refreshhasoccurredbetweensessions.Bythesametoken,ifthereferee feelsthatasubstantialamountofdowntimeandrestoccursinplay,a refreshoffatepointsmayoccurmidsession.Normallyeachcharacter startseachsessionwithexactlyfiveFatepoints.

ExperienceDuringtherefresh,aplayerhastheoptiontochangehischaracterinthree ways. 1. AplayermaymoveanySkilluptheSkillpyramidoneplace(thoughnot pastlevel5)andthenmustmoveaSkillfromthatnewrankdownonelevel. ThismusthappenwithintheSkillpyramid,alwayshavingoneSkillatrank five,twoatrankfour,andsoon. 2. AplayermaychangeanunderusedAspectforanAspectrelatingtoin gameeventsfromprevioussessions. 3. AplayermayexchangeoneStunt. Charactersmaythereforechangefromonesessiontothenext,andcanopen in browser customizefree license

pdfcrowd.com

developSkillsandinterestsastimeprogresses.Neverthelessthereisclear continuityfromonesessiontothenext.

StressTrackRecoveryDowntimecanremovetheaccumulatedeffectsofhitstotheHealthand Composuretracks. Rule HealthandComposurestresstracksareclearedanytimethereisa refresh. Wealthstressboxhitsdontgoawayaseasilyasotherstress. Rule Wealthstresstrackhitsareclearedattheendofanysessioninwhich thecharactertakesnohitsorConsequencesagainsthisWealthstress track.

RemovingConsequencesConsequencesfadewithtime.Howlongthistakesdependsuponthe severityoftheConsequence,whichinturndependsuponhowitwas received. MildConsequencesareremovedanytimethecharacterhasthe opportunitytositdownandtakeabreatherforafewminutes.These Consequenceswillusuallylastuntiltheendofthecurrentscene,unlessopen in browser customizefree license

pdfcrowd.com

thereisnobreakbetweenscenes. ModerateConsequencesrequirethecharactergetalittlemoretimeand distance.Agoodnightssleeporotherextendedperiodofrestand diversionisrequired. Rule BothmildandmoderateConsequencesareremovedeachtimethereis arefresh. SevereConsequenceswillgenerallylingerfortheentiresessionfollowing theoneitwasreceived.Thatsessionshouldcontainamonthorsoofin gametimeexplicitlyspentrecuperating. Rule SevereConsequencesmustbecarriedthroughonecompletesession (frombeginningtoend)inwhichthestresstrackassociatedwiththe Consequencedoesnottakeanyhits,andareremovedatthenextrefresh.

OppositionOneaspectofconflictinthestoriesyouwilltellisgoingtobecombat, whetherphysicalorsocial,andthatwillrequiresomekindofmechanically representedopposition. Thisprocessacknowledgesthattheplayercharactersareexceptional. Theyarentsuperheroes,buttheyareexceptionallycompetent.

NonPlayerCharactersopen in browser customizefree license

pdfcrowd.com

Itsnotnecessarytocreatestatisticsforallcharactersthattherefereewill bringintoplay.Inmanycasestherefereeneedonlyestablishtheirsingle Skillrankinmuchthesamemannerashewouldestimateadifficultylevel forastaticcheck. NonPlayerCharacters(NPCs)haveSkillsinapyramidjustasthe regularplayercharactershave,butthepeakvalueofthepyramidmightbe lowerthan5.AmoderatethreatNPC,forexample,mightbecappedatSkill rank3(a3capcharacter,forshort):oneSkillat3,twoat2,andthreeat 1.NPCshaveoneAspectforeachrankintheirapexSkill,onefatepoint perAspect,andStuntsasappropriate(nomorethan3). Thisisasufficientrepresentationforthugs,policemen,goons,and villains.WhilesixSkillslotsdoesnotseemlikemany(comparedtothe fifteenoftheplayercharacters),inpracticeitworksbecausethese charactershavecontextappropriateSkills.NPCs,inmostcases,needonly befunctionalinagivenenvironment,forashorttime(oftenonlyone scene),andaredesignedforthatcircumstance. Thereremains,however,enoughvariabilitythatagivenopponentmay stillhavearankinaSkillthattheplayercharacterslack,andcanthenbe cooptedandintroducedintothelargerstory. NPCshaveHealthandComposurestresstracksderivedfromtheirSkill pyramidasplayercharactersdo. Whennonplayercharactershavenotbeenmadeinadvance,itis possiblefortheplayerstodefineAspectsforthesecharactersthrough maneuvers.Thismightencouragetherefereetofilloutthecardinother ways.ThecreationofNPCsbecomesacollaborativeprocess. TherefereecandecidenottoallowthesuggestedAspect,butshouldopen in browser customizefree license

pdfcrowd.com

offertheplayersomethingelse,anotherAspecttohelpfillthecharacter out.ThismeansthataplayersactionsdonotneedtodeterminetheSkills andabilitiesoftheNPCstheyencounter,butthatthroughtheprocessof interactiontheplayerswillcometoknowwhoitisthattheyaredealingwith. Inmostcases,NPCswillnottakeConsequences:anyhitovertheirstress trackstakesthemoutofthescene.Onlyincaseswheretherefereeneeds thecharacterkeptalive(forplot,orbecauseaplayercharacterhasan associatedAspect)shouldNPCsbegivenConsequences.

AnimalsAnimalscanbemodeledpreciselyasnonplayercharacters,butanimal Skilldiversityisprobablynotashigh.InsteadgivethemaSkillcolumn:one Skillateachrankstartingatsomemaximum.AddaStunttoroundthem out.NoSkillshouldexceedlevel6.SomeSkills(suchasStaminaand Resolve)willnotaffecttracks,butcanstillbeusedtoachievemaneuvers anddefenses.Anyappropriateintegralequipmentcanbemodeledbased onthenearesthumanequivalentinmostcases,itshouldbepoweredbya newSkill,NaturalWeapons.AllNaturalWeaponsorarmourwouldalso requireaStuntanalogoustoIntegralEquipment. CommonanimalSkillsare:Agility,Alertness,Brawling,Charm, Intimidation,Resolve,Stamina,Stealth,Strength,Survival,andTactics. SomeanimalsalsohaveaSkillinNaturalWeapons,whichisnotavailable toPCs(humanswithbuiltinweaponsfromaStuntuseBrawling). AnimalsonlyhaveHealthandComposuretracks,ofwhateverlengththe refereedeemsappropriate,basedonthesizeandmassofthecreaturein question.Asmallanimalmighthaveoneortwoboxes,anythingaboutopen in browser customizefree license

pdfcrowd.com

humansizedisthreetofiveboxes,largeranimalsare6to8boxes,and giantanimalsmaybe10boxesormore. Huntinglargeranimalsthereforerequiresattrition,wearingdownthe trackswithmultiplehits.Suchanimalscandoextensivedamage,andthen retreatorflee.Whentheyfirstachieveahit,theplayersdecidewhetheror nottheywantanopposinganimaltotakeConsequences.Iftheydo,then victorymeanstheplayerscannarratetheconditionsofthevictory (trophy!)iftheydonot,thentherefereedoes(whichmaybedeath,but mayalsobeflight).

MooksSometimesevennonplayercharactersaretoomuchtorepresentacertain kindofthreat.Apackofdogs,say,oragangofteenagers,doesntneed fullrepresentationinthesystem.Insuchcases,establishathreatlevelto representhowmuchtroublethesemooksare.Theywillberepresented withoutSkillsorAspects.Insteadtheyhaveasinglestresstrackthatis usedtomarkallhits.Thenumberofuncheckedboxesonthistrackisalso theirattackanddefensevalueforallcases.Anyhitthatgoespastthe stresstrackdefeatsallofthemooksrepresentedbyit.Withmooksyoudo notapplytheFirstBloodrules.

SpaceTravel WhatisaSpaceship?Allsciencefictionspacecrafthaveadistinctivefeelderivedfromtheiropen in browser customizefree license

pdfcrowd.com

setting,andthisisnodifferentinDiaspora.SpacecraftinDiasporaarebig. Space,ofcourse,isbigger,andintheendsizedidntmakeagreatdealof difference,nomatterhowwechosetosimulatespacecraftdesign. SpacecraftarebuiltaroundasymmetricalFrame,attachedtowhichare themotors,whichtakereactionmaterialandconvertitintosomething pushedoutthebackendthatshowshipstravelthroughspace.Welargely abstractthefuelfromtheconversionprocesssincethebulkoftheships totalmassisreactionmaterial,whichisconsumedandneedsconstant replenishment.Withoutreactionmaterial,theresnowaytogoanywhere. Shipscannotenteratmosphere,asthegravitywouldcrushtheframe.All travelbetweenplanetsurfacesandorbitingstationsorspacecraftisdone throughinterfacevehicles. Whentraveling,shipsacceleratetothemidpointoftheirjourney,turn around,anddecelerate.Nodogfights,noImmelmannorCrazyIvan maneuvers:safetravelmeansacceleratingtoamidpointat1.01.5G,turn around,decelerateat1.01.5G,overaperiodofseveraldays.Shipsare builtlikeofficetowers,withsmalldecksstackedontopofeachother,which experiencegravityonlywhentheshipisunderthrust. Heatisalwaysaproblem,andaninabilitytodissipateheatcangetone intotrouble.Burnyourenginestoomuch,orfiretoomanylasers,andyou starttohaveproblemsincombatyourself,becauseofaninabilitytoradiate heatintothedarknessofspace. BothHeatandFrametrackscanbeattackedincombat,fromwhicha shipmayreceiveConsequences.Athirdtrack,theDatatrack,represents theshipscomputersystem:datahackingandelectronicwarfare(EW) generallyseemedafunandpowerfuldimensiontoaddtospacecombat. Theseconcernscombinetosuggestthatashipspayloadsectionisopen in browser customizefree license

pdfcrowd.com

relativelysmall(1030%oftheshipsmass),Giventhelimitsonpayload, spaceforcrew,weapons,cargo,andextrasislimited.Slipdrivesaresmall toallowFTLtravelwithinthedesignconstraints(i.e.wewantedshipsboth withslipdrivesandwithguns),andsothelimitonFTLtravelcomesfrom thepointofdeparture,wellabovetheeclipticofthesystem. AshipsVshiftratingmodelsitsabilitytochangevectors:thatwill representablendofacceleration,maneuverability,andstructuralstrength.

SlippingbetweenSystemsActivatingaslipdriveisrelativelysimple:flickaswitchandyourethere.A robotcoulddoit.Problemis,youcantpredictwithinahundredthousand kilometerswherethatwillbe.Norhowfastyoullbegoing.Norinwhat direction.Sinceashipemergingfromtheslipknothas,essentially,a randomvector,inalmosteverycaseonelosesbygoingthroughwith momentum.Exceptinemergencies,pilotstendtodecelerateasthey approachtheknot. Apersonwithsufficienttrainingandagoodcomputerwithuptodate information,however,cansignificantlyreducetheunknowns:momentum canusuallybepreserved,eveniftheentryvectorcannotbegoverned. Theprocessrequiressophisticatedproblemsolvingandpattern matchingthatisjustnotavailabledirectlytocomputersuntilthedreamof artificialintelligenceisrealized(T4).Thismakesautomationpractically uselessformilitaryoperations. Rule Whenexitingaslipstream,makeaNavigationrollagainsttheTimeopen in browser customizefree license

pdfcrowd.com

Table,measuringthepositiveornegativeshiftsagainstatargetofaday. Theresultisthetimetoorientthevesselandbeginnormaltravel.Ifaship hadenteredtheslipknotwithoutcontrol(e.g.iftherehadbeenno deceleration),thisrollismadeat2. Automatednavigationsystemsalwaysscorea4onaNavigationroll(that is,theydontroll:theyalwaysgenerate4shifts)unlessithasT4 equipment.T4equipmenthasarbitrarybehaviourunderthenarrative controlofthetableorthereferee. AllspacecrafthaveaHeatstresstrackthatkeepsarecordofhowhot thevesseliscomparedtohowfastitcandissipatetheheat.Thisstress trackisusedincombat.Italsoabsorbstheheatthatisgeneratedwhile traversingtheslipstream.Onarrivalafteraslip,ashipwithaT2slipdrive hasitsHeattrackfilled.AshipwithaT3slipdrivehasitshighestbox marked,butnonebelow.T4slipdrivesdonotgenerateHeatstressinthe slipstream. Ifashipenterscombatasitentersthesystem,theinitialdetectionphase oftheshipcombatsystemreplacestheorientationcheck.Shipsleave combatoriented. Notethatamuchworseroll,3,wouldmeanadisastrousovershot,and requireafewweekstoreorient.Theshipmightnothaveenough suppliesforthat,andsuddenlythestorybecomesoneofdeepspace rescue.

MovingwithinSystemsWearepostulatingrealisticreactionmotorswhoseefficiencychangesasopen in browser customizefree license

pdfcrowd.com

technologyincreases,butwhicharestillfundamentallyoperatedby sendingsomereactionmassoutthebackathighvelocity,usuallyby heatingit.TheperformanceofaspacecraftismeasuredbyitsVshiftSkill forgamemechanicalpurposes. Advancesintechnologyonlychangelittleinthefactthatreactionmass makesupforamajorityofsystemlevelships,withthebestmass/payload ratioapproachingbutnotgoingunder5:1for1Gofthrust.Radical changesshouldonlybeexpectedatthefarendofT4development. Ingeneral,traveltimeswillbedeterminedbytherefereeorthetable,but youmaywantmoredetail.Thefollowingtablegivessomeguidelines, highlightingthecommoncase:travelbetweentheslipknotandthe habitableorbitzoneofmoststars. IntersystemTravelTimes typical range V shift 0 1 2 3open in browser customizefree license

Earth to Moon (400,00 km) 34 hours 11 hours 5hours 3.5 hours

Earth to Mars (.5 AU) 17 days 5.5 days 2.5 days 2 days

Earth to Pluto (30 AU) 6 months 56 days 25 days 18 days

Earth to Oort cloud (1ly) 40 years 12.5 years 5.5 years 4 yearspdfcrowd.com

Duration (extended Acc.(g) 0.01 0.1 0.5 1 range) 130(520) days 40(160) days 18(72) days 13(52) days

to slipknot (5AU) 65days 20days 9days 6.5days

4 5 6

1.5 2 3

10(40) days 9(36)days 8(32)days

5days 4.5days 4days

3hours 2.5 hours 2hours

34 hours 29 hours 24 hours

14 days 12 days 10 days

3 years 2.8 years 2.3 years

Interplanetarydistancesareclosestapproach.SafetosaythattheOort cloudisforeveroutofreachtohumantravel:noonehasenoughrmassto runamotorfor2yearsandnoonewouldbeabletoliveunder3G accelerationforthattimeanyway. Movingaroundinsidethesystemcanbeextrapolatedfromthese numbersthetypicaldistancetoaslipstreamentrancefromaworldonthe eclipticisaround5AU,whichisalittlelessthanthedistancefromthesunto Jupiter.Typicaldestinationinsideasystemwillbearoundthatnumber muchlessinsideaplanetarysystem,travelingfrommoontomoon.

ResourcesShipsgenerallycarryenoughrmasstoreachaslipknotandback,with sometospare.Youcangofaster,usingallyourrmass,toacloser destination. Civilianshipsnevertravelatmorethan1G(Vshift3)forlongerthana fullday. Militaryshipsnevertravelatmorethan2G(Vshift5)forlongerthana fullday.open in browser customizefree license

pdfcrowd.com

AnyshipthrustingatitsfullVshiftforatleasttheratedtimetoslipknot hasthefreetaggableAspectLowonrmass. AnytimesomeoneattemptstofreetagaLowonrmassAspect,the shipsnavigatormaymakeaNavigationcheckagainsttarget3todenyit, indicatingthathehasplottedanextremelyefficientcourse. AshipthattravelsatspeedstwoVshiftslowerisconservingrmassto maximizeeffectivetravelrange.Itmayusetheextendedrangedurationfor the(adjusted)Vshiftrating.

OverburnAshipmaytravelatoneVshifthigherthanitsstatvaluefornolongerthan thetimeittakestoreachaslipknot(overburn).OnarrivaltheHeattrackis filledandtheshipacquiresthefreetaggableAspectLowonrmass.If youcancountonarefuelingpointrightoutsideyourslipstream,youcan usethenextbettercategory:aVshift2canreachtheentrancepointin6.5 days,arrivingemptyandhelpless. Followinganoverburn,ashiphasaneffectiveVshift0untilitcanre supply.Forpurposesofcombat,theAspectandHeattrackproblems shouldbeenoughtodealwith.

ExtendedRangeShipswiththeExtendedrangeStuntcannotconductanoverburn,since theyarenotoutsidethedesignefficiencyenvelopeformassversusdrive design.Theycan,however,travelfor4timesthenormalperiod.So, whereasaVshift2vesselnormallyhasadurationof18days(twicetheopen in browser customizefree license

pdfcrowd.com

slipknotdistance),onewiththeExtendedrangeStunthasadurationof72 daysbutcannotrunfasterthanVshift2. Notethatthisdoesnotspeakchtolifesupportduration. Anyshipcanbeassumedtocarryayearsworthoflifesupportmaterial. Extendedrangevesselscarrytwicethat. IfyouarriveinthemiddleofafirefightwithafreetaggableAspectanda fullHeattrack,youareprobablyscrewedandsoontobeTakenOut anyway.Ifyouarriveinthatstateatawaystation,youaretotallynot screwedinfactyourefine.Iftheresnofightandnowaystation,then thatsastoryinitself,sotellit!Youdontneedamechanismtotellyouwhat todo.

EconomicsWealthinDiasporaisaplayerchoice.Itsnotarewardgrantedbythe refereetoplayercharactersbutisinsteadintegraltothecharactereach playerhasintended.Assuch,theresnoeconomicminigamethatplayers canplaytogettheircharactersrich.Youwanttoberich?MakeAssets yourapexSkill.Wanttomodelgettingrich?Usetheadvancementsystem toshiftAssetsupyourpyramiduntilitsyourpeakstat.Playersarein completecontrolofthis.Butwestillwanttomodelthefactthatcharacters arenotincontrolofit.Sometimestheycanaffordsomethingand sometimestheycant.Andsometimestheybuyitanyway. AllitemshaveaCostattribute,whethertheyarespacecraftorcandy bars.Somebigitems(mainlyspacecraft)alsorequireregularmaintenance checks.TheCostattributeisanexponentialscalethatrepresentsthe difficultyacharactermighthaveinscrapingupthefunds(whethercashonopen in browser customizefree license

pdfcrowd.com

hand,sellingstocks,oracquiringloans)togettheitem.Andspacecraft requireconstantupkeepowningaship(throughaStunt,andperhaps supportedbyanAspect)doesnotconfertheresourcesneededtomaintain it.Thisismodeledonarequiredrolleachsession.

PurchasinganItemPurchasinganitemisaAssetsSkillcheckagainsttheCostoftheitem. Regardlessofsuccessorfailure,thecharactergetstheitem.Afailuredoes generateahitonhisWealthstresstrackequaltothenumberofnegative shifts:markthatboxandallthecharactersboxesbelowit.Iftheboxis alreadymarked,thenmarkthenexthigheravailableboxandallbelowit.As always,acharactercantakeaConsequencetoreduceorremovethe numberofshifts.TheWealthstresstrackaccrueshitsandismitigatedby Consequences(whichagaincomeoutofyourpreciousthree)andcould leadtobeingTakenOut(inthiscasesmotheredbydebt,workingasafry cookforever,ordodgingloansharks). AsAssetsis,unlikeallotherSkills, tiedtosomethingfairlyconcrete, freetaggingmultipleAspectsset upbymaneuverssimplydoesnt workorratheritworkstoowell: threecharacterswithoutanickel caneachperformamaneuvertoPurchasingSpacecraft IfacharacterdoesnotstartwithashipasaStunt,theymaychoose topayforone.Thismayrepresentoutrightownershiporanextended lease.Initialshipcost(separatefromregularpayments)is8, modifiedasfollows:2iftheshiphastheCivilianStunt1ifithasthe CheapStunt. Costisfinallymodifiedbythedifferencebetweentheship technologyandthesystemtechnologywhereitisbeingpurchased.

placeafreetaggableAspecton thesituation(orvendororwhatever)andthenacharacterwith,say,Assetsopen in browser customizefree license

pdfcrowd.com

5couldtagallthreeforanextra+6bonusandbuyastarsystem.Since thatsnotwhatwewantoutoftheeconomicsystem,inthiscaseonlyfree tagsmaynotbestacked.Purchasesareapersonalaffair. Rule Whenmakingpurchases,thecharacterwhoseAssetsSkillisbeingrolled (andwhoseWealthtrackisatrisk)mayinvokeasingleAspect(free taggableorotherwise),andmayreceivenootherhelp. Examplecost Cost 1 2 3 weapon Civilianslugthrower Militaryslugthrower,single passagetickettoanothersystem, civilianenergyweapon 4 5 6 7 8 Vehicle(ground),pressuresuit, militaryenergyweapon Interfacevehicle,vehicle (specialty) Civilianspaceship,anicehouse Hugehousewithservants Militaryspacecraft Example Hotel(perday),closecombat

Thecostofthingsisdeterminedbythereferee:whiletheeconomicsofaopen in browser customizefree license

pdfcrowd.com

givensystemwilldependontheoverallcluster,thetableaboveisoffered togiveapproximatepricepoints. IfanitemfallsbetweentwoCostpoints,thehighernumberisused. Specificpricesandcurrencyaredependentonthesystemorcluster,of course,buteachadditionalCostpointshouldrepresentsubstantially increasedexpense.ForanycharacterwithanAssetsSkill,arollforCost1 itemsshouldonlyberequirediftheresultispotentiallyinterestingforthe narrative:iffailureisboring,itemsshouldsimplybegranted.

DebtandSolvencyWealthstresstrackhitsdontgoawayaseasilyasotherstress.The combatoffinanceisanongoingissueandcharactersareneververyfar fromit.Consequently,recoveryrequirestimeexplicitlyspentrecovering finances.Itonlyrequiresthatthedowntimeexists.

RecoveringStressHitsWealthstresshitsmustbecarriedforonecompletesession.Attheendof thefirstsessioninwhichnonewWealthstressorConsequenceshave beenacquired,eraseallWealthstress.

recoveringconsequencesAmildConsequenceisclearedwhenthestresstrackis. AmoderateConsequencecanbeclearedbyanyone(includingthe character)withanAssetscheckagainstdifficultyoneassoonasallWealthopen in browser customizefree license

pdfcrowd.com

stressiscleared.Itisautomaticallyclearedifitiscarriedthrougha completesessionwithaclearWealthstresstra