Wp7 intro
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Transcript of Wp7 intro
![Page 1: Wp7 intro](https://reader033.fdocuments.in/reader033/viewer/2022061109/54506295af795961138b567d/html5/thumbnails/1.jpg)
WINDOWS PHONE 7A tech overview & quick start
Alexandre Marreiros, 2011
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Agenda Key Ideas; Requirements; First Conclusions; Architecture Elements; Development LifeCycle; References; Contacts;
Alexandre Marreiros, 2011
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Key IdeasAlexandre Marreiros, 2011
Mobile plataform; Abstraction from the device focus
on the exprience; Same exprience Multiple Devices; Business and also final user target
(interface Metro) Hubs; A phone marketPlace; Based on .Net framework;
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RequirementsCapacitive Touch / Input
4 or more contact points / Optional Vertical or Horizontal KeyboardSensors
A-GPS, Accelerometer, Compass, Light, Proximity
Camera
5 Megapixels or more
Memory
256MB RAM or more, 8GB Flash or more
GPU
DirectX 9 Acceleration
CPU
1GHz ARMv7 Cortex/Scorpion or better
Hardware Buttons
Back, Start, Search – Power/Sleep, Volume Up, Volume Down, Camera
Alexandre Marreiros, 2011
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First ConclusionsAlexandre Marreiros, 2011
Windows Phone
Consistent Framework
Consistent Experience
Consistent Hardware no vendor
Attatch
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Architecture ElementsAlexandre Marreiros, 2011
Screen Runtime code you write on the client
ServicesCode you write on server in microsoft vision on the cloud
Local
Cloud
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Architecture ElementsAlexandre Marreiros, 2011
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Architecture ElementsAlexandre Marreiros, 2011
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Aplication LifecycleAlexandre Marreiros, 2011
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Development LifecycleAlexandre Marreiros, 2011
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References http
://msdn.microsoft.com/en-us/magazine/hh148153.aspx;
http://create.msdn.com/en-US/education/basics/developer_resources;
http://msdn.microsoft.com/en-us/library/ff402535(v=vs.92).aspx;
http://create.msdn.com/en-US/;
Alexandre Marreiros, 2011