World of Warcraft - InfoBarrel

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World of Warcraft - InfoBarrel I believe that the honor system to be superior to the token system in everyway. This system allowed players to work as hard as they could to get what they desired. The token system simply allowed everyone to get what they wanted if they worked hard enough. It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers that had developed during the honor days. This was the reason that I quit WoW, because it took away the only presitge offered in the game and opened it up to everyone. The honor system allowed players to compete for the top ranking of Grand Marshal or High Warlord. These ranks installed a sense of loyalty and admiration for the player. As a high level officer I respected the Grand Marshals that I played with. When I entered a battle ground and there was a Grand Marshal fighting with me, I suddenly felt a little better. These were the best of the best, the best players on the server. They weren't raiders, they were pvpers. I could relate to them and admire them. Sure, the cons to the honor system were that not everyone could get the rare armor, not everyone could play 15 hours a day to get enough kills and honor points to level up at the end of the week. But, those who did like me were rewarded hamsomly. I played a little of the current token system, but never felt at home with it. World PVP was discouraged. The old honor system, of classic WoW were gone. The token system took away the honor and admiration for the best pvpers. IT made everyone the same. No longer could you compete to be a top rank, you could simply play as hard and as long as you could and get the rare armor, like everyone else. By taking away the ranks and making the honor avaliable to everyone, it suddenly made the best part of the game, the honor system, simply a formality to grinding pvp gear. I played World of Warcraft for almost two years. During, this period of my life I ran a small guild, but was a notable PVPer on my server Boulderfist. I was a Lieutenant Commander of the Alliance. And, I was a retribution Paladin. Now I am sure I lost all the Horde players and Paladin haters right there. But, yes I was a great Paladin and PVPer on my server. During those years we had the Honor System, not the token system that exists today. This article will be devoted to the pros of the Honor System and the cons of the Token system.

Transcript of World of Warcraft - InfoBarrel

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World of Warcraft - InfoBarrel

I believe that the honor system to be superior to the token system in everyway. This system allowedplayers to work as hard as they could to get what they desired. The token system simply allowedeveryone to get what they wanted if they worked hard enough. It took away the prestige of thegame, it rewarded the ordinary and penalized the super elite class of pvpers that had developedduring the honor days. This was the reason that I quit WoW, because it took away the only presitgeoffered in the game and opened it up to everyone.

The honor system allowed players to competefor the top ranking of Grand Marshal or HighWarlord. These ranks installed a sense of loyaltyand admiration for the player. As a high levelofficer I respected the Grand Marshals that Iplayed with. When I entered a battle ground andthere was a Grand Marshal fighting with me, Isuddenly felt a little better. These were the bestof the best, the best players on the server. Theyweren't raiders, they were pvpers. I could relateto them and admire them. Sure, the cons to thehonor system were that not everyone could getthe rare armor, not everyone could play 15hours a day to get enough kills and honor pointsto level up at the end of the week. But, thosewho did like me were rewarded hamsomly.

I played a little of the current token system, but never felt at home with it. World PVP wasdiscouraged. The old honor system, of classic WoW were gone. The token system took away thehonor and admiration for the best pvpers. IT made everyone the same. No longer could you competeto be a top rank, you could simply play as hard and as long as you could and get the rare armor, likeeveryone else. By taking away the ranks and making the honor avaliable to everyone, it suddenlymade the best part of the game, the honor system, simply a formality to grinding pvp gear.

I played World of Warcraft for almost two years. During, this period of my life I ran a small guild, butwas a notable PVPer on my server Boulderfist. I was a Lieutenant Commander of the Alliance. And, Iwas a retribution Paladin. Now I am sure I lost all the Horde players and Paladin haters right there.But, yes I was a great Paladin and PVPer on my server. During those years we had the HonorSystem, not the token system that exists today. This article will be devoted to the pros of the HonorSystem and the cons of the Token system.