What is Game Design?
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Transcript of What is Game Design?
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What is Game Design?
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Who’s that guy?• 14 years in the industry• Director of design (Ubisoft & Relic)
Alexandre MandrykaCouple games I worked on
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Game Maker
What a Game Designer was
Jordan Mechner (80s)
Programming Art Rules Levels
Karateka Prince of Persia
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Game Making
Game creation evolved
• Game design is already a huge responsibility• GD and game vision require different skills• They each need full time attention
Game MakerProgramming Art Rules LevelsGame design Level design
Game vision
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• Define your vision
• Detail and expand it into concrete guiding principles that will help implementation
• Support the vision with your features
• Everyone is part of that process
Art Programming Design
Vision
feature
feature
feature
feature
feature
feature
feature
feature
feature
Game
Guiding principles Guiding
principles
Guiding principles
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SKILLS OF THE TRADEKnow what path to take
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Design skills – Game Design• System design: AI, economy, game rules Logic, mathematics, probabilities• Interaction design: Controls, interfaces,
feedback Ergonomics, biomechanics, cybernetics• Motivation design: Learning, reward,
difficulty Psychology, learning theory, motivation
theory
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Design skills – Level Design• Gameplay implementation: Challenge
creation, obstacles meet abilities Analysis of game’s core challenge• Environment creation: Building spaces to
naturally draw the player through 3D engines and tools, architecture,
landscaping• Theatrics: Environmental storytelling, mood
setting Staging, cinematography techniques
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Design skills – Narrative Design• Writing: Dialogue/screenplay, prose Literature, creative writing• Narrative Interface Design: Designing
methods to convey story to the player Media studies, media psychology,
communication• Player-Centric Plotting: Engaging the
player as protagonist - Don’t tell, don’t show, let me play it!
Psychology? Literature theory?
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Academic background in games
• Free to play monetisation – Analysts & Economists Establishing a better metric that “Fun”
Ph.D.combinatorial mathematics
Dr Eyjolfur GudmundssonLead Economist at CCP
Amy Jo Kimbehavioral neuroscience Ph.D.
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LET’S TALK ABOUT DESIGNBlowing your mind now
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2 kinds of rules
Touchdown: When any part of the ball, legally in possession of a player inbounds, breaks the plane of the opponent’s goal line, provided it is not a touchback.
Direct rules – How to win (Optimal strategy) Indirect rules – Limit unwanted dominantstrategies
Upkeep systemRested XP
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What if there’s no offside?
What is the effect on optimal strategy?
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Offside
Because we want midfield play to be relevant
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What is the effect of Offside?
Þ Makes Hockey a contact sport
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Sum of 4 runs
Intended experiencePrecisionThe most regular winsControlled risk
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Intended experienceFearlessThe most outrageous wins Best of 2 runs
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Halo’s 30 seconds of funaccuracyEngagement Enemy killed
Out of ammo
Player ChoiceReload
Grenade
Melee
average
good
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THANK YOU!QUICK Q&A
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