What is an archetype? It describes the role that a character plays in a story. Think of a archetype...

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Transcript of What is an archetype? It describes the role that a character plays in a story. Think of a archetype...

Page 1: What is an archetype? It describes the role that a character plays in a story. Think of a archetype as kind of like a mask that a character wears. Some.
Page 2: What is an archetype? It describes the role that a character plays in a story. Think of a archetype as kind of like a mask that a character wears. Some.

What is an archetype?

• It describes the role that a character plays in a story.

• Think of a archetype as kind of like a mask that a character wears.

• Some characters play the same role in the story but others change roles.

Page 3: What is an archetype? It describes the role that a character plays in a story. Think of a archetype as kind of like a mask that a character wears. Some.

What is a Hero’s Journey??• In fairy tales and myths, heroes slay dragons or

monsters, do battle with evil minions and rescue the princess.

• During their life they undergo several steps that transform them from a nobody to a somebody.

• These steps are called the Hero’s Journey.

• There are 12 steps in the journey plus steps under each so I have taken the liberty to condense the steps and that should make it easier for you to understand and follow them.

Page 4: What is an archetype? It describes the role that a character plays in a story. Think of a archetype as kind of like a mask that a character wears. Some.

What is a Hero?

• A hero is someone (male or female- female heroes are called heroines) who symbolizes important ideals and values of his or her home culture.

• • EX: Superman fights for what is right

and fair in the city of Metropolis.

Page 5: What is an archetype? It describes the role that a character plays in a story. Think of a archetype as kind of like a mask that a character wears. Some.

The Elements of the Journey

• 1.Ordinary World - The hero's normal world before the story begins

• 2.Call to Adventure - The hero is presented with a problem, challenge or adventure. There is usually great danger and reward.

• 3.Refusal of the Call/Quest - The hero refuses the challenge or journey, usually because he's scared.

4. Accepting the Call/Entering the Unknown – Hero begins the journey and crosses the threshold into the unknown world.

• 5. Meeting the Mentor/Supernatural Aid - The hero meets a mentor to gain advice or training for the adventure

Page 6: What is an archetype? It describes the role that a character plays in a story. Think of a archetype as kind of like a mask that a character wears. Some.

6. Talisman – A special (sometimes magical) item that helps the hero on their quest.

7. Allies, and Helpers – Companions help hero along the way. Companions may fall into certain archetypes.

8. Tests & the Supreme Ordeal – series of conflicts the hero must face. Supreme ordeal is the major conflict.

9. Reward and the Journey Home- The hero has survived death, overcomes his fear and now earns the reward. The hero must return to the Ordinary World

10. Master of Two Worlds- The hero is now master of both the unknown and ordinary worlds. He/she has achieved victory.

The Elements of the Journey

Page 14: What is an archetype? It describes the role that a character plays in a story. Think of a archetype as kind of like a mask that a character wears. Some.

Tests & the Supreme Ordeal• The hero has hit setbacks during tests

and may need to try a new idea. EX: In the Percy Jackson & The Olympians series, Percy goes through several obstacles with each obstacle being conquered a new way.

• The biggest life or death crisis for the hero is the Supreme Ordeal.

EX: In The Wizard of Oz: Defeating the Wicked Witch.

Page 15: What is an archetype? It describes the role that a character plays in a story. Think of a archetype as kind of like a mask that a character wears. Some.

Reward & the Journey Home

• The hero has survived death, overcomes his fear and now earns the reward.

What was Jonas’ reward in The Giver?

• The journey home is the falling action of the story. Sometimes there are still an obstacle of two to overcome.

Harry Potter must return every summer to his life with his aunt & uncle.

Page 17: What is an archetype? It describes the role that a character plays in a story. Think of a archetype as kind of like a mask that a character wears. Some.

Bilbo’s Journey:

• Taking the 10 elements of a Hero’s Journey, you will create a PowerPoint project that will follow Bilbo’s Hero’s Journey in The Hobbit.

• Each slide will represent an element: give the definition of the element then explain how it relates to Bilbo.

• You will also need to use quotes from the novel ,pictures and graphics on each slide.

• This will be worth ONE summative grade and is due Monday, October 8th.

• * If you do not have access to PowerPoint, let me know.

Page 18: What is an archetype? It describes the role that a character plays in a story. Think of a archetype as kind of like a mask that a character wears. Some.

Example slide:

Ordinary World- The hero's normal world before the story begins.

Ex: Bilbo lived a quiet, peaceful life in The Hill before the dwarves and Gandalf arrived.

“…they (Baggins) never had any adventures or did anything unexpected.” (p.2)

This is just an example slide of what information you need on your slides- be creative and set up your slide however you want!