Whack-a-Mole for the Visually Impaired
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Transcript of Whack-a-Mole for the Visually Impaired
Whack-a-Mole for the Whack-a-Mole for the Visually ImpairedVisually Impaired
Luv KohliLuv Kohli
COMP290-039COMP290-039
February 24, 2004February 24, 2004
Images and sounds by Pat Friedl
Images and sounds by Pat Friedl
Images and sounds by Pat Friedl
MotivationMotivation
• Lack of fun games for visually impaired Lack of fun games for visually impaired childrenchildren
• Children need exercise for muscle toneChildren need exercise for muscle tone• Educational – spatial reasoningEducational – spatial reasoning
The GameThe Game
• Furry woodland creatures appear at Furry woodland creatures appear at random to pester the playerrandom to pester the player
• Based on the location creature sounds Based on the location creature sounds are coming from, the player hits the are coming from, the player hits the creature back into its holecreature back into its hole
GoalsGoals
• Fun and enjoyable gameFun and enjoyable game• Physical activityPhysical activity• Inexpensive equipmentInexpensive equipment
AudioAudio
• Several speakers (4?) in some spatial Several speakers (4?) in some spatial arrangementarrangement
• FMOD or DirectSound?FMOD or DirectSound?
InterfaceInterface
• Need to make sure children do not hurt Need to make sure children do not hurt themselvesthemselves– Colored foam spongesColored foam sponges
• Camera looks at colors and determines Camera looks at colors and determines what is covered up to see what is being what is covered up to see what is being hithit