Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter...

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Welcome to the Game™! By: Jamie Vaughan ©2001

Transcript of Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter...

Page 1: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Welcome to the Game™!

By: Jamie Vaughan

©2001

Page 2: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

How to Play:

Use your mouse to guide your alter ego. (An alter ego is a character outside the real world that resembles you in some way). Using your mouse to choose choices of what to do, like picking up certain things and moving your alter ego around. One tip: if you die, you can maximize your enjoyment by starting over so you can think your actions over instead of cheating by going back. You may also want to read carefully to die less often.

Inventory

Page 3: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Hero, you see the dragon’s maze ahead. To your left, you see a tree with a branch hanging off. To your right, you see a giant rock. Behind you is the bridge you just crossed to get here. Hmm, that cave mouth looks suspicious.

Page 4: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

There is nothing you can do to move the

boulder.

Page 5: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You get the stick, which is about as big

as the mouth cave.

Page 6: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

As you begin crossing the bridge, the giant boulder moves and the Dragon comes out and has an appetizer: You.

Page 7: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

As soon as you enter the cave, it’s stalactites and stalagmites begin moving and crunch you up.

Page 8: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Hero, you see the dragon’s maze ahead. To your left, you see a tree with the branch you took gone. To your right, you see a giant rock. Behind you is the bridge you just crossed to get here. Maybe there is something to do with the stick?

Use stick

Page 9: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

As soon as you place the stick in the cave it starts trying to break the stick. You laugh at its feeble attempts of breaking the gigantic branch and step inside.

Page 10: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Inside the cave, you see a few passages. One to the left, which seems to have a reddish glow, and one to the right. To your front is some strange glyphs. You could possibly open the Book of Symbols that your grandfather gave you to decode the hieroglyphics.

Use Book

Going Back requires time traveling!!!

Page 11: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Maybe you should get closer to READ the

hieroglyphics.

Page 12: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Use Book

Page 13: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Upside down V= to beat a

= the only way

=wits

=powerful dragon

=is to use your great

Page 14: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Inside the cave, you see a few passages. One to the left, and one to the right. Since you have used your book, you have decoded the message.

The only way to beat a powerful Dragon is to use your great wits.

Page 15: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Well, you seem to have stumbled upon the den. Happy stomach traveling!

Page 16: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You don’t like to read, do you?

Page 17: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

When the locals said a maze, they really meant it! So, big hero, are you going to save this town by sitting around? Find your way around!!! Hey, at least there is a well at the middle of the room.

Page 18: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Well, that is not much of a maze. In this room, you see a jewel hilted dagger, and a small mouse hole. In the book you have, “The Beginning Adventurer’s Guide to Monsters”, you read that sometimes mice can turn into giant mice that hop around and box. Unfortunately, you are in one of those type of cartoons which is a game.

Get Dagger

Back

Fight!

Mouse Fight

Page 19: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Well, that is not much of a maze. In this room, you see a a small mouse hole. In the book you have, “The Beginning

Adventurer’s Guide to Monsters”, you read that sometimes mice can turn into giant mice that hop around and box. Unfortunately, you are in one of those type of cartoons

which is a game.

Back

Fight!

Mouse Fight

Page 20: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You pick up the dagger.

Page 21: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

A gigantic THING breaks the wall, comes through and looks around a bit. You take that time to look up the monster, which is an Orat from another bit of data called Space Quest 1. But who cares? All it does is stuff you into a ball and starts bouncing you around pretending you are a ball. Too bad you didn’t survive the process of becoming a ball.

Wait!You have been resurrected.

Page 22: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

When the locals said a maze, they really meant it! So, big hero, are you going to save this town by sitting around? Find your way around!!! Hey, at least there is a well and a canteen at the middle of the room.

Get Canteen

Page 23: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Jewel Crested Dagger

Page 24: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You get the canteen.

Page 25: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

When the locals said a maze, they really meant it! So, big hero, are you going to save this town by sitting around? Find your way around!!! Hey, at least there is a well and a canteen at the middle of the room.

Fill Canteen

Page 26: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Jewel Crested Dagger

Empty Canteen

Page 27: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Inside the cave, you see a few passages. One to the left, and one to the right. Since you have used your book, you have decoded the message.

The only way to beat a powerful Dragon is to use your great wits.

Page 28: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Inside the cave, you see a few passages. One to the left, and one to the right. Since you have used your book, you have decoded the message.

The only way to beat a powerful Dragon is to use your great wits.

Page 29: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Inside the cave, you see a few passages. One to the left, and one to the right. Since you have used your book, you have decoded the message.

The only way to beat a powerful Dragon is to use your great wits.

Page 30: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You Fill your Canteen.

Page 31: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

When the locals said a maze, they really meant it! So, big hero, are you going to save this town by sitting around? Find your way around!!! Hey, at least there is a well and a canteen at the middle of the room.

Fill Canteen

Page 32: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You have:

Jewel Crested Dagger

Canteen Full of Water

Page 33: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Inside the cave, you see a few passages. One to the left, and one to the right. Since you have used your book, you have decoded the message.

The only way to beat a powerful Dragon is to use your great wits.

Page 34: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

ARGHHH!!!There’s a fire here! Better watch out!

Hint?Go Back

Walk Through

Douse with Canteen Water

Page 35: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

That fire is big. Too big.

Page 36: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Oh Dear!

Apparently there was some explosive there that caught and exploded. You became small enough for a mouse to eat…

which I think is happening.

BOOM

Page 37: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Oh Dear!

Apparently there was not enough time to douse out the water. Some incinedary exploded by the fire and blew you

up in the process, into tiny itty bitty pieces.

BOOM

Page 38: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

There is a small fire here.

Douse FireWalk through

HintGo Back

Page 39: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Note: SMALL fire!!!

Page 40: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Stomp Out Douse with Canteen

Page 41: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Soon your boots begin melting. They start searing your feet, the pain you feel is hurting very bad. You are now glued to the floor

by your melting boots. Your feet feel itchy now. You look down and see the fire is creeping up your legs and your feet are melting. Now Your body is charred, with no charred remains of

your feet. Looks like you’ve come to a halt in life!

Page 42: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You easily douse the flames with the water in your canteen, but your canteen gets destroyed by the fire.

Page 43: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You find a giant hose, which you take.

Page 44: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

When the locals said a maze, they really meant it! So, big hero, are you going to save this town by sitting around? Find your way around!!! Hey, at least there is a well and a canteen at the middle of the room.

Hook Hose Up

Page 45: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

There is nothing more you can do here.

Page 46: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

ARGHHH!!!There’s a fire here! Better watch out!

Hint?Go Back

Walk Through

Spray with hose

Page 47: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You have:

Jewel Crested Dagger

Hose

Page 48: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

When the locals said a maze, they really meant it! So, big hero, are you going to save this town by sitting around? Find your way around!!! Hey, at least there is a well at the middle of the room.

Page 49: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You have:

Jewel Crested Dagger

Hose hooked to well

Page 50: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

ARGHHH!!!There’s a fire here! Better watch out!

Hint?Go Back

Walk Through

Page 51: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

After you douse the flames, you find a few matches, a lantern, and some bombs. There is nothing else in here.

Page 52: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

When the locals said a maze, they really meant it! So, big hero, are you going to save this town by sitting around? Find your way around!!! The room to the north has caved in.

Page 53: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You have:

Jewel Crested Dagger

Hose hooked to well

A Lantern

3 Matches

2 Bombs

Page 54: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Well, that is not much of a maze. In this room, you see a a small mouse hole. In the book you have, “The Beginning

Adventurer’s Guide to Monsters”, you read that sometimes mice can turn into giant mice that hop around and box. Unfortunately, you are in one of those type of cartoons

which is a game.

Back

Put bomb near mouse hole

Page 55: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Well, that is not much of a maze. In this room, you see a a small mouse hole. In the book you have, “The Beginning

Adventurer’s Guide to Monsters”, you read that sometimes mice can turn into giant mice that hop around and box. Unfortunately, you are in one of those type of cartoons

which is a game.

Back

Light bomb and run!!!!

Page 56: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You light the bomb and run a long way out of the room. The fuse is very long. Before the fuse is ¾ finished, an Orat comes out of the wall and looks around. After he is finished, he picks up the bomb and eats it.

“Bye Bye!” You say, as the Orat is blown to smithereens. You notice a sword in the wall after the explosion. You get it and leave the room, which caves in.

Page 57: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

When the locals said a maze, they really meant it! So, big hero, are you going to save this town by sitting around? Find your way around!!! The room to the north and west has caved in. The well exploded as well, taking your hose with it.

Page 58: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You have:

Jewel Crested Dagger

A Lantern

2 Matches

1 Bomb

Magical Sword

Page 59: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Inside the cave, you see a few passages. One to the left, and one to the right. The cave to the left has lost it’s reddish glow.

BEWARE OF TIME WARPS!!!!

The only way to beat a powerful Dragon is to use your great wits.

Page 60: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Hey, this place is dark like a lark!

Audience: Stop rhyming, we mean it!

Narrator: Does anyone have a peanut?

Page 61: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You have:

Jewel Crested Dagger

A Lantern

2 Matches

1 Bomb

Magical SwordLight

Page 62: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You light the lantern with a match.

O K

Page 63: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Now that you have lit your lantern, you see you are trapped. The passage behind you has caved in.

Page 64: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You have:

Jewel Crested Dagger

A Lit Lantern

1 Matches

1 Bomb

Magical Sword

Hey, your dagger has a jewel button!

Press

Page 65: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Oh wow! When you pressed that button, a giant slab of rock moved aside to reveal… THE DRAGON!!!!!! Without

thinking, you rip a big piece of fuse from your bomb, light it and throw it at the Dragon. It exploded right on contact, but

does nothing. The dragon stirs a bit and then wakes up!!! WATCH OUT!

Run!!

Page 66: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

Ew. You don’t even want to know what happened when the dragon caught you. Trust me.

Page 67: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You have:

Jewel Crested Dagger

A Lit Lantern

Magical Sword

¾ Fuse from Bomb

Attack Dragon with Sword

Page 68: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You decide the best thing to try to do is to fight. If you die, you die with honor.

Chop the Dragon’s Head off

Quickly readGlyphs on

Sword

Page 69: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

“LEVATO!”You say.

Page 70: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You begin flying up and land on top of the dragon.

Hack away at the dragon

Thrust the Sword into the dragon

Page 71: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You thrust the sword into the dragon and…

Beams of light burst out from the dragon’s body. About 20 beams later, the dragon just disappears.

Page 72: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

As you explore the rest of the dungeon, you fill your pockets with as much treasure as you can. You also notice a hole about the size of the bomb fuse. There is also one symbol on the gold

coins.

Use Book to decipher Gold

Symbols

Page 73: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

You have:

Jewel Crested Dagger

A Lit Lantern

Magical Sword

¾ Fuse from Bomb

Lots of treasure

Put fuse in hole you

found

Page 74: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

All the glyph says is, “Gold”.

Page 75: Welcome to the Game™! By: Jamie Vaughan ©2001. How to Play: Use your mouse to guide your alter ego. (An alter ego is a character outside the real world.

As you stick the fuse all the way in, the wall you stuck it in opens up and you find yourself where you had started your quest. You sigh as you realize nobody will care that you

defeated the Dragon, since you have most of it’s gold (money grubbers). Luckily, you can go back through the cave any time because of the dagger you have. You live a long, and happy

life and raise a family.

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