Video Games & Applied Behavioral Analysis (ABA): Making Friends Park
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Transcript of Video Games & Applied Behavioral Analysis (ABA): Making Friends Park
Video Games & ABAJacob Esparza
Making Friends Inc.
Thursday, October 3, 13
Hi, I’m Jacob EsparzaCEO & Co-Founder, Making Friends Inc.
@jacobespa @MakingFriendsSF
Thursday, October 3, 13
Controls
Video Games History
Today
Content
Interactions
Education
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Therapy
School Social Skills Groups
Video Games
Can Video Games Complement Care?
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Video Games & ABA Share the Same Principles
Clear GoalsVisual SupportReward-Based
Measurable Outcomes
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Technology Advantages
EngagementAvailabilityDistribution
Device DeploymentIteration Cycles
Interests + LearningConsistent
Safe Environment
DataRicher
More ObjectiveFaster Collection
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“We want to create a solution, not a game”
Design Requirements
Solutions need data
Data requires interactions
Interactions require engagement
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Learning Requirements
Real-World ScenariosIncorporate ABALarge Volume of Content Use Gaming MechanicsFun & Engaging
Avoid Addiction & Prompt Dependency
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How Do We Engage Kids on the Spectrum?
Diverse Range of Users• Behavioral Di!erences• Speech & Language• Sensory Needs
Adaptive Learning
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Early Adopter Customer Persona
Noah
Demographics
• “I don’t know how to make friends”• Obsessed with Pixar films• Loves mobile apps
• 8 years old, 3rd grader• Level 2 autism diagnosis• 2nd grade+ reading level• 20 hours/week therapy
Needs & Goals
Behaviors• 3 hrs/day playing apps: Youtube, Angry Birds, etc.• 8/10 can’t interpret conversations with others
• Wants friends• Anxious with new people• Needs to avoid being socially left behind
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Product Overview
GameplayMode
Navigate conversations to play games with friends(Non-Player Characters)
ComprehensionMode
Practice a skill or behavior in multiple
scenarios
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Navigation
• Role-Playing: touch to move & interact
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Conversations
• Verbal Responses• Physical Responses:Orientation, Gestures Emotional & Facial Expressions
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Mini-Games
• Arcade Gameplay • Highly Interactive• Common Playground Games & Rules• Motor Skills
Your turn!
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ABA Techniques
Video Modeling (animated characters)ChainingPositive ReinforcementProviding ChoicesPrimingVisual SupportVerbal PromptingVisual Prompting
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Skills & Behaviors
Social InitiationSharingTaking TurnsWaiting PatientlyAsking Peers QuestionsAnd More
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How To Make Learning Adaptive
Animation Speed, number of objects moving, frequency, order
Sound Language, tone/pitch, volume
User-InterfaceCopy, Layout, button(s), colors, patterns, shapes
User Interactions Gestures, reaction times
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How To Make Learning Adaptive
Animation Speed, number of objects moving, frequency, order
Sound Language, tone/pitch, volume
User-InterfaceCopy, Layout, button(s), colors, patterns, shapes
User Interactions Gestures, reaction times
Thursday, October 3, 13
Future
Bio-FeedbackEEGEye-TrackingHeart RateGalvanic Skin Response
Game ControlsNatural Language ProcessingBody Language Modeling
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Big Opportunity
Adaptive Educational Gaming That Teaches Social Skills
Data Insights to Help Assess Di!erences and Inform Care
Innovate on ABA Learning Models for Digital Delivery
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Thank You!Jacob EsparzaCEO & Co-Founder, Making Friends Inc.
[email protected]@jacobespa
Thursday, October 3, 13