Video Games and Learning Taylor Mar Mark Warschauer Paul Rama August 28, 2009.
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Transcript of Video Games and Learning Taylor Mar Mark Warschauer Paul Rama August 28, 2009.
![Page 1: Video Games and Learning Taylor Mar Mark Warschauer Paul Rama August 28, 2009.](https://reader030.fdocuments.in/reader030/viewer/2022032704/56649d3e5503460f94a1678e/html5/thumbnails/1.jpg)
Video Games and Learning
Taylor MarMark Warschauer
Paul RamaAugust 28, 2009
![Page 2: Video Games and Learning Taylor Mar Mark Warschauer Paul Rama August 28, 2009.](https://reader030.fdocuments.in/reader030/viewer/2022032704/56649d3e5503460f94a1678e/html5/thumbnails/2.jpg)
OverviewOverview
• Background
• Methodology
• Initial Findings
• Games
• Gender
![Page 3: Video Games and Learning Taylor Mar Mark Warschauer Paul Rama August 28, 2009.](https://reader030.fdocuments.in/reader030/viewer/2022032704/56649d3e5503460f94a1678e/html5/thumbnails/3.jpg)
Background
• Emerging field of video game research
• James Paul Gee
• 36 Principles
![Page 4: Video Games and Learning Taylor Mar Mark Warschauer Paul Rama August 28, 2009.](https://reader030.fdocuments.in/reader030/viewer/2022032704/56649d3e5503460f94a1678e/html5/thumbnails/4.jpg)
Principles• Achievement
• Bottom-up Skill
• Design
• Discovery
• Identity
• Incremental
• Multimodal
• Multiple Routes
• Practice
• Probing
• Self-Knowledge
• Semiotic Domains
![Page 5: Video Games and Learning Taylor Mar Mark Warschauer Paul Rama August 28, 2009.](https://reader030.fdocuments.in/reader030/viewer/2022032704/56649d3e5503460f94a1678e/html5/thumbnails/5.jpg)
Methodology
• Set up and Task
• Data Collection
• Video Recording
• Think-Aloud
• Stimulated Recall
• Questioning
• Wave 1 vs. Wave 2
![Page 6: Video Games and Learning Taylor Mar Mark Warschauer Paul Rama August 28, 2009.](https://reader030.fdocuments.in/reader030/viewer/2022032704/56649d3e5503460f94a1678e/html5/thumbnails/6.jpg)
Participants
![Page 7: Video Games and Learning Taylor Mar Mark Warschauer Paul Rama August 28, 2009.](https://reader030.fdocuments.in/reader030/viewer/2022032704/56649d3e5503460f94a1678e/html5/thumbnails/7.jpg)
Computer
Video Camera TVXbox 360
WiiGamecube
Computer
DV Converter
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Data Analysis
Principles
Codes
Transcriptions
![Page 9: Video Games and Learning Taylor Mar Mark Warschauer Paul Rama August 28, 2009.](https://reader030.fdocuments.in/reader030/viewer/2022032704/56649d3e5503460f94a1678e/html5/thumbnails/9.jpg)
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Finding 1: Different games Different principles
Pikmin
![Page 10: Video Games and Learning Taylor Mar Mark Warschauer Paul Rama August 28, 2009.](https://reader030.fdocuments.in/reader030/viewer/2022032704/56649d3e5503460f94a1678e/html5/thumbnails/10.jpg)
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Super Mario Galaxy
![Page 11: Video Games and Learning Taylor Mar Mark Warschauer Paul Rama August 28, 2009.](https://reader030.fdocuments.in/reader030/viewer/2022032704/56649d3e5503460f94a1678e/html5/thumbnails/11.jpg)
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Pikmin
![Page 12: Video Games and Learning Taylor Mar Mark Warschauer Paul Rama August 28, 2009.](https://reader030.fdocuments.in/reader030/viewer/2022032704/56649d3e5503460f94a1678e/html5/thumbnails/12.jpg)
Finding 2:Gender Differences
Gameplay/Think Aloud
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Example of Gender differences
• Initial Findings
• Code Differences
• Video Observations
“Oh my god, no. It ate one. No, how do you fight the slug? Oh my
god no. What the hell? I don’t know what to do. Am I supposed to
sacrifice them? Like as he eats them he loses life. This is a really
bad game, cruel game. Oh so I am supposed to surround them with
him? Im gonna get reinforcements.”
- Female Participant
“Oh, big monster. I don’t know if I want to disturb the big
monster right now. I don’t know if I get anything for it.”
- Male Participant