Video Game Segmentation q3 2011 Interpret
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Transcript of Video Game Segmentation q3 2011 Interpret
Video Game Segmentation Report
New Media Measure™ Q3 2011
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Gamers are a diverse bunch, and we at Interpret wanted to make it easier for our clients to understand the differences between the types of gamers. We took our New Media Measure™ data and created a segmentation based on a number of variables, from genre preference to gaming behaviors. This report illustrates the differences in these groups and shows how they consume other media, and it is but a small sample of how the data can be used. With a subscription to New Media Measure™, these segments can be run against any question in our data set, from Social Media behaviors to Mobile devices to Home Entertainment consumption and more. In case you missed it, we also have ran a Social Media Segmentation late last year, and you can download that report here. For more information, please contact Alex Place at [email protected].
Video Game Segmentation
Video Game Segmentation Sizing
32%
12%
10% 10%
8%
8%
6%
5% 5% 4% Casual
FPS/AA on 360/PS3
MMO/RPG/RTS
Sports/Wrestling/Racing
Arcade/Cartoon/Wii
Wii/Exercise/Sports
Sims/Fashion/Wii/Music
Fishing/Hunting/Flight/FPS
AA/Horror/Fighting
Education and Activity Centers
3 Source: Interpret New Media Measure, Q3 2011
Casual Gamers
Video Game Attitudes:
• Soloists–Prefer playing games by
themselves, even when played online.
• Games as status symbols-Feel that the type
of games you play says something about who
you are.
• Virtual Explorers– Favorite part of a game is
exploring new areas and finding secrets
buried in the game.
• “Ville” Creation-Customization of character
and content are very important.
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Gameplay • Gaming Consoles Owned: PC-35% Wii-28% PS2-15% • HDTV Connected System: 31% • Online Gaming System: 73% • Median Age: 46.0 • Male: 36% Female: 64%
Gaming Behavior • Hours played:
5.57 hrs/wk video gaming 3.43 hrs/wk offline gaming 2.14 hrs/wk online gaming 5.04 hrs/wk casual gaming
Game Genres Played Casual Games: 57% Arcade Games: 8% Exercise Games: 3% Game Purchases (past 3 months) .47 game purchases .36 full game downloads
Source: Interpret New Media Measure, Q3 2011
Segment Summary:
• Console Dispersion- Ownership of most-owned console is the lowest among all segments, indicating parity across systems.
• Non-Buyers-Are the most infrequent purchasers of games.
• Low-Mileage Gamers-Spend little time (2nd lowest overall) and don’t play games outside the “casual genre.”
• Old, New Generation-The oldest segment (and largest) segment are partaking in games that weren’t around 10 years ago.
First-Person Shooter/Action Adventure on Xbox 360/PS3
Video Game Attitudes: • Virtual Explorers– Favorite part of a game is
exploring new areas and finding secrets buried in the game.
• Challenge Seekers-The more difficult the game, the better.
• Character Creation-Customization of character and content are very important.
• High-Energy Competition– Love competing against other people online.
5 Source: Interpret New Media Measure, Q3 2011
Gameplay • Gaming Consoles Owned: 360-53% PS3-35% Wii-31% • HDTV Connected System: 63% • Online Gaming System: 97% • Are Casual Gamers: 61% • Median Age: 25.0 • Male: 80% Female: 20%
Gaming Behavior • Hours played:
8.80 hrs/wk video gaming 4.08 hrs/wk offline gaming 4.72 hrs/wk online gaming 2.43 hrs/wk casual gaming
Game Genres Played First-Person Shooter: 74% Action Adventure: 38% Tactical Squad-based Shooter: 31% Game Purchases (past 3 months) 1.69 game purchases .64 full game downloads
Segment Summary: • FPS/AA skews young-Tied as the youngest
segment with a median age of 25 years old. • Active Gamers-Among the most active gamers
with the third highest time spent both gaming online and offline.
• Non-Casual-Though claiming the third highest percentage of casual gamers, they spend the least amount of time playing casual games.
• Game Replayers-Do not purchase as many games as other segments (6th overall) which may be result of lower disposable income due to younger age.
Video Game Attitudes: • Virtual Explorers– Favorite part of a game is
exploring new areas and finding secrets buried in the game.
• Character Creation-Customization of character and content are
very important. • Soloists–Prefer playing games by themselves even when played online. • Story Enthusiasts-Plot and cinematics/cutscenes are the most important part of the game.
Massively Multiplayer/Role Playing/Real Time Strategy
6 Source: Interpret New Media Measure, Q3 2011
Gameplay • Gaming Consoles Owned: PC-57% Wii-35% PS2-33% • HDTV Connected System: 49% • Online Gaming System: 93% • Are Casual Gamers: 77% • Median Age: 31.0 • Male: 69% Female: 31%
Gaming Behavior • Hours played:
11.20 hrs/wk video gaming 5.18 hrs/wk offline gaming 6.02 hrs/wk online gaming 4.85 hrs/wk casual gaming
Game Genres Played RPG: 58% Strategy: 56% Free-to-play MMO: 39% Game Purchases (past 3 months) 1.71 game purchases 1.23 full game downloads
Segment Summary: • PC Gaming-Prefer PC gaming to current
generation high definition consoles by a wide margin.
• Hardcore Gamers-Play more than 11 hours of games per week on average (2nd overall).
• Online Emphasis-Spend the most time online playing games of all segments.
• Between Raid Gamers-spend nearly as much time per week casual gaming as the casual game segment (potentially due to large “down times” in MMOs).
Sports/Wrestling/Racing
7 Source: Interpret New Media Measure, Q3 2011
Gameplay • Gaming Consoles Owned: Wii-38% PS3-36% 360-33% • HDTV Connected System: 63% • Online Gaming System: 95% • Are Casual Gamers: 65% • Median Age: 30.0 • Male: 82% Female: 18%
Gaming Behavior • Hours played:
7.35 hrs/wk video gaming 4.62 hrs/wk offline gaming 2.73 hrs/wk online gaming 2.69 hrs/wk casual gaming
Game Genres Played Traditional Sports Games: 58% Sports Racing Games: 56% Fighting Games: 35% Wrestling Games: 30% Game Purchases (past 3 months) 1.23 game purchases .52 full game downloads
Video Game Attitudes: • Soloists–Prefer playing games by themselves,
even when played online.
• Athlete Creation-Customization of character and content are very important.
• Challenge Seekers-The more difficult the game, the better.
• Status Symbols-The type of games you play says something about who you are.
Segment Summary: • Console Owners-Ownership is close to even
across all three current generation consoles. • Infrequent Male Gamers-Of all male-
dominated segments (male>60%), they spend the least amount of time gaming per week.
• HD Gamers-Are the third most likely segment to have their gaming consoles hooked up to an HDTV.
• Franchise Mode-Annual titles, enjoyment of player creation features, and low purchase rates means they get value from franchise/create-a-pro modes.
Arcade/Cartoon/Wii
8 Source: Interpret New Media Measure, Q3 2011
Gameplay • Gaming Consoles Owned: Wii-56% PC-46% 360-21% • HDTV Connected System: 54% • Online Gaming System: 92% • Are Casual Gamers: 82% • Median Age: 37.0 • Male: 36% Female: 64%
Gaming Behavior • Hours played:
6.13 hrs/wk video gaming 4.16 hrs/wk offline gaming 1.97 hrs/wk online gaming 4.02 hrs/wk casual gaming
Game Genres Played Arcade Games: 82% Casual Games: 54% Platform Games: 38% Party Games: 35% Game Purchases (past 3 months) .94 game purchases .44 full game downloads
Video Game Attitudes: • Soloists–Prefer playing games by
themselves, even when played online.
• Virtual Explorers– Favorite part of a game is exploring new areas and finding secrets buried in the game.
• Status Symbols-The type of games you play say something about who you are. • Story Enthusiasts-Plot and
cinematics/cutscenes are the most important part of the game.
Segment Summary: • Throwback Gamers–The oldest median age
of all traditional gaming segments relish the golden age of arcade gaming, with only casual gaming being older.
• Light Volume-Ranks in bottom three in time spent gaming and games purchased.
• Casual Involvement-Have the third highest rate of casual gaming incidence and second highest as a genre played, but time spent is among the lowest (7th overall).
• Wii-Friendly-Wii ownership among segment is one of highest rates of ownership across all segments.
Wii/Exercise/Sports
9 Source: Interpret New Media Measure, Q3 2011
Gameplay • Gaming Consoles Owned: Wii-81% DS-28% PC-28% • HDTV Connected System: 69% • Online Gaming System: 97% • Are Casual Gamers: 64% • Median Age: 32.0 • Male: 24% Female: 76%
Gaming Behavior • Hours played:
4.48 hrs/wk video gaming 3.08 hrs/wk offline gaming 1.40 hrs/wk online gaming 2.45 hrs/wk casual gaming
Game Genres Played Exercise Games: 69% Music/Rhythm/Singing Games: 52% Party Games: 39% Game Purchases (past 3 months) .96 game purchases .32 full game downloads
Video Game Attitudes: • Soloists–Prefer playing games by themselves,
even when played online. • Status Symbols-The type of games you play say something about who you are. • Workout Creation-Customization of character and content are
very important. • Entertainment Evangelist-Likes to share information about the games they play with others online.
Segment Summary: • Wii-Warrior–The vast majority own a Wii and
no other current generation console. • Wii-Beneficiary-Top genres played are ones
with games for which the Wii has been consistently excellent.
• Light Gamers—Spend the least amount of time per week gaming across all segments, and purchase the least amount of games across traditional gaming segments.
• Wii’s New Reach-Example of new gamer demographic and play style that Wii reached that had previously been unaccounted for.
Sims/Fashion/Wii/Music
10 Source: Interpret New Media Measure, Q3 2011
Gameplay • Gaming Consoles Owned: PC-46% Wii-44% DS-27% • HDTV Connected System: 48% • Online Gaming System: 90% • Are Casual Gamers: 64% • Median Age: 27.0 • Male: 23% Female: 77%
Gaming Behavior • Hours played:
8.04 hrs/wk video gaming 5.05 hrs/wk offline gaming 2.99 hrs/wk online gaming 5.62 hrs/wk casual gaming
Game Genres Played Life Simulation: 74% Casual Games: 56% Virtual World Games: 40% Game Purchases (past 3 months) 1.58 game purchases .87 full game downloads
Video Game Attitudes: • Set list Creation-Customization of character and content are very important. • Status Symbols-The type of games you play say something about who you are. • Story Enthusiasts-Plot and
cinematics/cutscenes are the most important part of the game. • Entertainment Evangelist-Likes to share information about the games they play with others online.
Segment Summary: • Young Female Appeal–Of all segments
skewing female, this segment has youngest median age.
• Standard Def Gamers-Among the lowest incidence of HD gamers, due to high PC gaming and Wii/DS ownership.
• Heavy Female Skew-Owns the highest skew towards female of all segments.
• Involved Gamers-Play the most hours/week by nearly two hours vs. other female skews.
Action-Adventure/Horror/Fighting
11 Source: Interpret New Media Measure, Q3 2011
Gameplay • Gaming Consoles Owned: PC-60% 360-55% Wii-53% • HDTV Connected System: 69% • Online Gaming System: 99% • Are Casual Gamers: 51% • Median Age: 25.0 • Male: 69% Female: 31%
Gaming Behavior • Hours played:
12.50 hrs/wk video gaming 7.74 hrs/wk offline gaming 4.76 hrs/wk online gaming 4.00 hrs/wk casual gaming
Game Genres Played Action Adventure Games:83% Survival Horror Games: 78% Fighting Games: 77% Game Purchases (past 3 months) 3.11 game purchases 1.58 full game downloads
Video Game Attitudes: • Virtual Explorers– Favorite part of a game is
exploring new areas and finding secrets buried in the game.
• Challenge Seekers-The more difficult the game, the better.
• Mission Control-Customization of character and content are very important. • Story Enthusiasts-Plot and
cinematics/cutscenes are the most important part of the game.
Segment Summary: • Major Gamers– Spend the most time playing games (nearly 13 hours!) per week of any
segment. • Big Time Buyers-Are the most frequent
buyers of video games, as they average nearly 5 games purchased as a group in past quarter.
• Young Gamers-Are tied for the youngest median age (25 years) of any segment.
• Massive Online Play-99% of gamers in this segment have a console hooked up to the internet.
Fishing/Hunting/Flight/First-Person Shooter
12 Source: Interpret New Media Measure, Q3 2011
Gameplay • Gaming Consoles Owned: Wii-43% PC-43% 360-36% • HDTV Connected System: 48% • Online Gaming System: 96% • Are Casual Gamers: 79% • Median Age: 33.0 • Male: 81% Female: 19%
Gaming Behavior • Hours played:
8.08 hrs/wk video gaming 5.34 hrs/wk offline gaming 3.74 hrs/wk online gaming 4.26 hrs/wk casual gaming
Game Genres Played Fishing/Hunting Games: 58% Sports Racing Games: 54% First-Person Shooter Games: 50% Flight Simulator Games:48% Game Purchases (past 3 months) 2.01 game purchases 1.05 full game downloads
Video Game Attitudes: • Virtual Explorers– Favorite part of a game is
exploring new areas and finding secrets buried in the game.
• Challenge Seekers-The more difficult the game, the better.
• Mission Control-Customization of character and content are very important.
• Soloists-–Prefer playing games by themselves, even when played online.
Segment Summary: • Motion Control—Wii’s motion controls for
hunting/fishing games make it highest owned in segment.
• Big Game (Buyers)-Among all male skewing segments, this segment makes the second most game purchases.
• Grown-up Gamers-Have the oldest median age (33 years old) among male skewing segments.
• FPS Diversion-Enjoy popular FPS and sports racing games, in addition to being fans of simulation
genre games.
Education and Activity Centers
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Gameplay • Gaming Consoles Owned: Wii-54% PC-38% 360-34% • HDTV Connected System: 57% • Online Gaming System: 97% • Are Casual Gamers: 86% • Median Age: 33.0 • Male: 40% Female: 60%
Gaming Behavior • Hours played:
8.33 hrs/wk video gaming 4.50 hrs/wk offline gaming 3.83 hrs/wk online gaming 4.76 hrs/wk casual gaming
Game Genres Played Educational Games: 78% Casual Games: 56% Activity Centers: 51% Game Purchases (past 3 months) 2.27 game purchases 1.31 full game downloads
Video Game Attitudes: • Soloists-–Prefer playing games by
themselves, even when played online.
• Virtual Explorers– Favorite part of a game is exploring new areas and finding secrets buried in the game.
• Challenge Seekers-The more
difficult the game, the better. • Status Symbols-The type of games you play say something about who you are.
Segment Summary: • Parents–Have a much higher likelihood to be
parents than any other segment. • Personal Enrichment-Play games that provide
educational value and purchase such games frequently.
• Casual Gamers-The most frequent casual game players outside of the Casual game segment and spend more time on average per week playing casual games.
• Frequent Players-For niche segment, Education and Activity Center gamers spend the 4th most amount of time per week gaming.
Source: Interpret New Media Measure, Q3 2011
DEMOGRAPHICS
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Demographics
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Casual FPS/AA MMO/
RPG/RTS
Sports/ Wrestling/Racing
Arcade/ Cartoon/
Wii
Wii/ Exercise/
Sports
Sims/ Fashion/
Wii/ Music
AA/ Horror/ Fighting
Fishing/ Hunting/
Flight/ FPS
EducationActivity Centers
Males 36% 80% 69% 82% 36% 24% 23% 69% 81% 40% 12-17 3% 17% 8% 15% 5% 4% 4% 13% 12% 7% 18-34 8% 38% 33% 35% 9% 9% 11% 41% 31% 19% 35-54 15% 22% 23% 29% 19% 11% 9% 15% 32% 13%
55+ 10% 6% 3% 4% 4% 1% <1% 1% 6% 1% Females 64% 20% 31% 18% 64% 76% 77% 31% 19% 60%
12-17 5% 4% 5% 3% 7% 14% 19% 7% 4% 8% 18-34 14% 11% 13% 8% 23% 30% 37% 17% 7% 23% 35-54 28% 5% 11% 6% 24% 28% 18% 7% 7% 27%
55+ 17% <1% 3% 1% 9% 5% 3% <1% 2% 2%
Parent 26% 28% 28% 35% 35% 41% 34% 29% 37% 60%
Non-Parent 74% 72% 72% 65% 65% 59% 66% 71% 63% 40%
White 66% 64% 71% 55% 66% 62% 61% 58% 70% 52% Black 13% 9% 7% 22% 11% 10% 15% 13% 10% 13%
Hispanic 15% 18% 11% 16% 16% 21% 16% 19% 13% 21%
Other 5% 8% 10% 7% 7% 6% 7% 8% 7% 13%
Source: Interpret New Media Measure, Q3 2011
The Casual gaming segment, as well as those with Wii-leaning genres, tend to be more female than male.
Demographics
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Casual FPS/AA MMO/
RPG/RTS
Sports/ Wrestling/Racing
Arcade/ Cartoon/
Wii
Wii/ Exercise/
Sports
Sims/ Fashion/
Wii/ Music
AA/ Horror/ Fighting
Fishing/ Hunting/
Flight/ FPS
EducationActivity Centers
High School Grad
25% 25% 23% 24% 19% 20% 22% 28% 30% 20%
4- Year College Grad
16% 13% 16% 17% 18% 18% 14% 9% 15% 24%
Post-Graduate
12% 9% 12% 10% 9% 15% 12% 10% 9% 18%
Single 26% 41% 42% 39% 27% 24% 34% 47% 32% 24%
Engaged/ Married
44% 30% 32% 34% 45% 45% 34% 29% 40% 51%
Separated/ Divorced/ Widowed
21% 7% 12% 8% 15% 12% 8% 5% 11% 9%
Median Age 46.0 25.0 31.0 30.0 37.0 32.0 27.0 25.0 33.0 33.0
Source: Interpret New Media Measure, Q3 2011
Casual gamers are much older on average (46) than any of the other segments, while the “hard-core” groups such as FPS/AA and AA/Horror/Fighting are in their mid 20s.
OTHER ATTITUDES AND BEHAVIORS
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Device Ownership
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Casual FPS/AA MMO/
RPG/RTS
Sports/ Wrestling/Racing
Arcade/ Cartoon/
Wii
Wii/ Exercise/
Sports
Sims/ Fashion/
Wii/ Music
AA/ Horror/ Fighting
Fishing/ Hunting/
Flight/ FPS
EducationActivity Centers
Blu-ray Player 18% 24% 18% 25% 24% 27% 22% 29% 26% 34% Smartphone 29% 43% 31% 36% 42% 44% 41% 46% 42% 46%
Desktop Computer
73% 65% 76% 69% 76% 72% 71% 69% 72% 75%
E-reader 13% 13% 16% 15% 14% 20% 19% 18% 16% 27% Handheld
Gaming Device
23% 43% 41% 39% 47% 47% 45% 62% 41% 49%
Laptop Computer
64% 69% 66% 66% 70% 78% 71% 73% 69% 72%
Tablet Computer
11% 16% 12% 14% 13% 12% 16% 13% 14% 28%
Source: Interpret New Media Measure, Q3 2011
Casual segment ownership of nearly all tech products are significantly lower compared to other segments, while the other heavily skewing female segments (Exercise/Sports and Fashion/Music/Sims) show strong ownership of both smartphones and e-readers. AA/Horror/Fighting show very high levels of handheld gaming devices, though they could be at risk for smartphone defection if more of those game genres are made for smartphones.
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Average Monthly Internet Purchases
2.00
2.72 2.78
2.28
2.91 2.64
2.79
3.45
2.93
4.14
Casual FPS/AA MMO/ RPG/ RTS/
Sports/ Wrestling/
Racing
Arcade/ Cartoon/
Wii
Wii/ Exercise/
Sports
Sims/ Fashion/
Wii/ Music
AA/ Horror/ Fighting
Fishing/ Hunting/
Flight/ FPS
Education/ Activity Centers
Source: Interpret New Media Measure, Q3 2011
Though a small group, the Education/Activity Centers segment are an attractive one to Internet retailers – they make more purchases than any other group. The biggest group by far, Casuals make the fewest.
Media Usage…Hours Per Week
20 Source: Interpret New Media Measure, Q3 2011
Casual FPS/AA MMO/
RPG/RTS
Sports/ Wrestling/Racing
Arcade/ Cartoon/
Wii
Wii/ Exercise/
Sports
Sims/ Fashion/
Wii/ Music
AA/ Horror/ Fighting
Fishing/ Hunting/
Flight/ FPS
Educa-tion
Activity Centers
Watching TV on Cable/
Satellite 17.54 12.53 14.07 15.43 16.98 14.81 14.19 13.58 15.30 13.99
Playing Video /Casual Games
5.79
4.89
8.80
2.45
11.20
4.84
7.35
2.70
6.13
3.90
4.48
2.50
8.04
5.56
12.50
3.99
8.08
4.24
8.33
4.93
Listening to Music
5.84 8.69 7.88 7.75 7.98 7.78 9.86 10.90 9.34 9.63
Social Networking
Activities 4.96 4.56 5.33 4.75 5.26 5.48 7.30 5.53 4.35 5.42
Watching TV/Movies on
Internet 1.80 3.26 3.67 2.58 2.98 2.33 3.93 5.13 3.69 3.95
Casual and Arcade/Cartoon watch significantly more TV than the other segments, though Casuals do not interact with other media as much. The MMO/RPG/RTS and AA/Horror/Fighting segments spend the most time gaming by far, though it does not affect their time with other media – they also spend a lot of time with music, social networking and watching videos on the Internet.
Overall Game Console Ownership
21 Source: Interpret New Media Measure, Q3 2011
Casual FPS/AA MMO/
RPG/RTS
Sports/ Wrestling/Racing
Arcade/ Cartoon/
Wii
Wii/ Exercise/
Sports
Sims/ Fashion/
Wii/ Music
AA/ Horror/ Fighting
Fishing/ Hunting/
Flight/ FPS
Educa-tion
Activity Centers
Nintendo Wii 28% 31% 35% 38% 56% 81% 44% 53% 43% 54%
Personal Computer
35% 30% 58% 32% 46% 27% 46% 60% 43% 38%
Xbox 360 13% 53% 32% 33% 21% 26% 27% 55% 36% 34%
Playstation 2 15% 28% 33% 33% 26% 23% 27% 52% 33% 28%
Playstation 3 12% 35% 26% 36% 17% 18% 19% 46% 28% 24%
Nintendo DS 13% 17% 22% 15% 27% 28% 27% 39% 19% 25%
Mobile phone for gaming
14% 16% 20% 18% 27% 19% 25% 31% 19% 24%
Nintendo 3DS 2% 4% 3% 4% 3% 3% 6% 10% 6% 11%
The MMO/RPG/RTS and AA/Horror/Fighting segments are the most likely to own 360s and PCs.
Online Console Use Among Internet Connected Wii/Xbox 360/Playstation 3 Owners
22 Source: Interpret New Media Measure, Q3 2011
14%
22% 19%
24%
19% 17%
37%
29% 29%
33%
1% 3% 4% 4% 3% 3%
12%
6% 9%
16%
26%
37%
42%
31%
37% 40% 41%
50%
39%
47%
3%
7% 8% 7%
1% 4%
16% 16%
7%
16%
Twitter*
Netflix
Hulu Plus#
Casual FPS/AA MMO/ RPG/ RTS/
Sports/ Wrestling/
Racing
Arcade/ Cartoon/
Wii
Wii/ Exercise/
Sports
Sims/ Fashion/
Wii/ Music
AA/ Horror/ Fighting
Fishing/ Hunting/
Flight/ FPS
Education/ Activity Centers
Sims/Fashion/Music spend the most time social networking and unsurprisingly have the highest incidence of using Facebook, and second-highest of Twitter through game consoles. AA/Horror/Fighting spend the most time watching movies/TV through the internet and are the biggest users of both Hulu Plus and Netflix streaming.
*Only among 360 and Wii owners #Only among 360 and PS3 owners
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Alex Place Account Executive
227 Broadway, Suite 300 Santa Monica, CA 90401
[email protected] p: 310-255-0590 ext. 346
www.interpretllc.com
Contact for more information