Video Game Collaboration
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Transcript of Video Game Collaboration
Collaboration
● Working with a team is hard
● Everyone needs to:
o have the same vision
o know what they are in charge of doing
o have a task to work on
o know who to ask for direction
o know where to store the code (svn, github, etc.)
● How can we accomplish this effectively?
What is a Game Design Doc
● “A GDD must teach everyone who reads it how the
game that you’re talking about works.”
● “In order to do this, you need to explain not just the
mechanics, but also how the game’s objects
(characters, enemies, puzzles, weapons, environment,
and so on) interact with each other, what your game is
about, and how it looks.”
Parts of a GDD
● Introduction
o Concept
o Summary
o Features / ideas
● Gameplay
o First 5 minutes
o Gameflow
o Victor conditions
● Art / Sound
● Game Specific
Concept
● Acts as the introduction to the GDD
● Should briefly introduce what the game is about
● Think of it as the high level concept of your game
● Guidelines:
o 1 or 2 paragraphs max
o Avoid any technical aspects or details about the
game
Summary
● Detailed description of the game
● Describe
o Core mechanics
o Secondary mechanics
o Player progression and goals
o Game narrative / setting
Features / Ideas
● Keep a running list of all the neat ideas and features
you would love to put into the game that would make it
great
● Best to do this as a bulleted list
● Rank each feature / idea
First 5 Minutes
● Describe what the game looks / feels like as soon as it
loads up
● Describe
o What the player is shown
o How the player knows what to do
o What information is presented to the player
o How the player interacts with the game
o Etc.
Art
● Describe what you will need art for (characters, menu
screens, buttons, etc.)
● Describe the HUD
● Show
o Examples of what the interface or graphics could
look like (for inspiration)
o Sketches
Sound
● Describe what you will need sound for (background
music, effects, etc.)
● Describe what style of sounds you are looking for
Credit
● http://gamedev.tutsplus.com/tutorials/business/git-and-
github-for-game-developers/
● http://gamedev.tutsplus.com/tutorials/business/around-
the-world-making-international-collaborations-work/
● http://hub.tutsplus.com/articles/effectively-organize-
your-games-development-with-a-game-design-
document--active-10140
● http://gamedev.tutsplus.com/articles/business-
articles/working-with-other-gamedevs/
Additional Reading/Viewing
● http://gamedev.tutsplus.com/tutorials/game-design/the-
many-ways-to-show-the-player-how-its-done-with-in-
game-tutorials/
● Extra Credits: Tutorials
101https://www.youtube.com/watch?v=BCPcn-Q5nKE
● Extra Credits: Starting Off
Righthttps://www.youtube.com/watch?v=EFU4tjMndi4