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UX is a Mindset [Tradecraft]
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Transcript of UX is a Mindset [Tradecraft]
UX TRACK • UX MINDSET • JANUARY 2014
UX is a mindset
User Experience basics + great moments in UX history
UX TRACK • UX MINDSET • JANUARY 2014
UX =• a mindset• focused on delivering value• inspires the right kinds of ideas• guides decisions
UX TRACK • UX MINDSET • JANUARY 2014
UX != UI
UX TRACK • UX MINDSET • JANUARY 2014
Who will use this?
Great products address key questions...
Why will they care?
What can it do that people will pay for?
What features
are most
important?How does everything fit together?
UX TRACK • UX MINDSET • JANUARY 2014
Who will use this?
with a bit of tweaking...
Why will they care?
What can it do that people will pay for?
What features
are most
important?How does everythingfit together?
UX TRACK • UX MINDSET • JANUARY 2014
with a bit of tweaking...
Who is it for?
Why does it matter to them?
What can they do that they couldnʼt do before?
What features do they need to do that?
How do those features fit together?
UX TRACK • UX MINDSET • JANUARY 2014
Who is it for?
Why does it matter to them?
What can they do that they couldnʼt do before?
What features do they need to do that?
How do those features fit together?
Users
Needs & goals
Uses
Features
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Product, brand & voice
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UX = basic elements
UX TRACK • UX MINDSET • JANUARY 2014
Features
Users
Uses
Product
NeedsCompany Purpose
via @luxrco
sketches, prototypes, pixelsUI
Users
Needs & goals
Uses
Features
��
��
Product, brand & voice
�
UX = a simple stack
UX TRACK • UX MINDSET • JANUARY 2014
Use the stack to find answers
UX TRACK • UX MINDSET • JANUARY 2014
Features
Users
Uses
Product
NeedsCompany Purpose
via @luxrco
sketches, prototypes, pixelsUI
UX = a variety of terms
Copywriting
Content Strategy
Usability Testing
User Research
Customer Development
Interaction Design
Information Architecture
Interface Design
Visual Design
UX Strategy
UX TRACK • UX MINDSET • JANUARY 2014
Eras of UX
People & work1910s - 1970s
People & computers1980s- 1990s
People & the Internet
1994 - 2001
People & experiences
2001 - now
Taylorism~ 1910s
Toyota Production System~ 1940s
HCI(Human Computer Interaction)~ 1950s
User-Centered Design
UsabilityInteraction Design
WebmasterUser Interface
Information ArchitectureUser Experience
Frederick Winslow TaylorHenry Ford
Sakichi Toyoda /Taiichi Ohno
Henry Dreyfuss
Don Norman
Jakob NeilsenAlan Cooper
Jared Spool
Steve Krug
Jesse James Garrett
* Many many other names
Paraphrased/cribbed from http://www.uxbooth.com/articles/where-ux-comes-from/
UX TRACK • UX MINDSET • JANUARY 2014
Books you should readover the next 10 weeks
UX TRACK • UX MINDSET • JANUARY 2014
Kate Rutter@katerutterhttp://intelleto.com
Perspectives based on personal experience.UX stack based on model by Luxr.co