Utilizingkinect

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Utilizing Kinect control for a more immersive interaction with 3D environments Supervised by Dr. Ammar Joukhadar Dr. Noor Shaker Eng. Mohammad Shaker Designed, Implemented and Tested by Mohammed Saed Haj Ali Marah Halawa Kinda Tarboush F.I.T.E of Damascus, Syria – AI Department 2014

Transcript of Utilizingkinect

Page 1: Utilizingkinect

Utilizing Kinect control for a more immersive interaction

with 3D environments

Supervised byDr. Ammar Joukhadar Dr. Noor Shaker Eng. Mohammad Shaker

Designed, Implemented and Tested byMohammed Saed Haj Ali Marah Halawa Kinda Tarboush

F.I.T.E of Damascus, Syria – AI Department 2014

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Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

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Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

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“Why using astylus when Godgave us tenfingers!” Steve Jobs when

introducingthe first iPhone, 2010

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Good design looks great, yes,

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Good design looks great, yes, but

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smell great and sound great?

Good design looks great, yes, but

why shouldn't it also feel great,

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smell great and sound great?

Good design looks great, yes, but

why shouldn't it also feel great,

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Jinsop Lee

“Design for all 5 senses”

The Concept of

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Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

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The player mostly has only one method to interact with the game (most games has the

same playing peripherals) like joystick or mouse

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Most games don’t let the player to create their own content\ worlds and share it with others.

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For most games there’s no direct interaction between the game and the player (only one way

from the player to the game)

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For most games there’s no direct interaction between the game and the player (only one way

from the player to the game)

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A Game For You to Use Your

Senses

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Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

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Sketching a Level

Sketch Your Level

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Using Kinect

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Interaction with the environment

Hand Gesture

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Interaction with the environment

Voice Command

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Our Game

Put here a picture or a short video of the game. Just so that people know what are you talking about

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The Immersion Process

Player Sketch

Generating basic Level

Canvas

Allow Edit and

Generation of Content

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The Immersion Process

Player Sketch

Generating basic Level

Canvas

Allow Edit and

Generation of Content

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The Immersion Process

Player Sketch

Generating basic Level

Canvas

Allow Edit and

Generation of Content

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Sketching a Level

Put here a picture of a sketch and a picture of the height map of the same sketch

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The Immersion Process

Player Sketch

Generating basic Level

Canvas

Allow Edit and

Generation of Content

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Sketch to Level Conversion

Talk about the conversion from sketch to level and the cuboid algorithm you did (with picture)

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The Immersion Process

Player Sketch

Generating basic Level

Canvas

Allow Edit and

Generation of Content

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Hand Gesture

Interaction with

Dynamic Hand

Gesture

Interaction with

Static Hand

Gesture

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Dynamic Hand Gesture

• Animated gestures

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Static Hand Gesture

• Comparison with reference images• Using machine learning• Rule based system

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SelectRotateDelete Move

The gestures that we will

use

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Hand gesture in our application

Dynamic Hand

Gesture

Static Hand

Gesture

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Hand gesture in our application

Dynamic Hand Gesture

Discrete Markov

Processes

Static Hand Gesture

Rule based system

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Hand gesture in our application

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Interaction via Voice Commands

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Voice Command

• Audio to text conversion

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Voice Command

• Speech Recognition Hidden Markov Model

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Voice Command

• Words Meaning Conceptual Grammar

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Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

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Our Application

Generate 3D environment and edit it using most of your senses!

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Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

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Future Perspective

• Enhance the social aspect of the game• Multiple player playing at the same time at

the same level

• Assess the game immersions metrics

• Allow for more immersive and enhanced gestures

• Analyze the applicability of the approach on other hardware (like Oculus Rift)

• Analyze the applicability of the approach on other game genres

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Content

• Motivation

• The Problem with Today’s Games

• Modeling• Sketching a Level• Generating the Basic Level Structure• Allow Edit and Creation on Content through

in-game Interactions• Hand Gesture • Voice Command

• Our Application

• Future Perspectives

• Demo

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Thanx for listening!