Utilizing Gamification to enhance eLearning Engagement
-
Upload
paradiso-solutions -
Category
Education
-
view
459 -
download
0
description
Transcript of Utilizing Gamification to enhance eLearning Engagement
710 - Utilizing Gamification To Enhance Elearning Engagement
Sach ChaudhariFounder and Technical Director
Paradiso Solutions
Thursday, March 20, 2014 03:45 PM - 4:45 PM
My Story
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
M.S.
Passionate about Technology in EducationIndia
Outline
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
- Why Gamification?- What is Gamification?- How to Gamify?- LMS Selection- Pitfalls- Q & A
HIV Enzyme
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Foldit
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
HIV Puzzle – What we learn from it
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
- Challenge- Social Interaction
WHY GAMIFY?
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
TRADITIONAL ELEARNING IS boring
WHY GAMIFY?
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Games are FUN
WHY GAMIFY?
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
WHY GAMIFY?
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
58% of Americans play video
games
There are an average of TWO GAMERS
in each game-playing U.S. household
The average U.S. Household OWNS AT LEAST ONE dedicated game console, PC or smarphone
51% of U.S. household OWNS a dedicated game console
and those that do, own an average of 2
The average age of game players is:
30
WHAT IS GAMIFICATION?
DEFINITION
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
¨ …….Gamification is the use of game
thinking and game mechanics in non-game contexts …….¨
Context = LEARNING
GAME MECHANICS AND DYNAMICS
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
TECHNOLOGY + PSYCHOLOGY = GAME
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Technology
Psychology
HOW TO GAMIFY?
GAME MECHANICS
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
• Badges• Points• competition• rewards• Leaderboard• Social – shares• Simulation• LMS skins
Adobe LevelUp
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
• Product Training• Customer Training• Challenge• Points• Sharing
Adobe LevelUp- Share
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Leaderboard
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
SIMULATIONS
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
- Safety training- Financial Training- Military training
Mouse over for more info
Adjust Dialer to See Reaction
- Medical- Leadership - Management
DEMO VIDEO
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
3D- Virtual World
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Go back here
Choose subject
Choose material
McDonald´s Nintendo
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
2 Nintendo DS systems for each of their 3,800+ stores in Japan
McDonald´s Nintendo
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
SAP SCN
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
SAP SCN
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
SAP SCN
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
After a month
SAP SCN
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
BADGES
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Acknowledge little achievements
BADGES
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
• Internal/external
• like certificate
• Great for marketing too
Sharing Achievements
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
SALESFORCE CHATTER
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
• personal attention from external peers friends
• Free marketing
AVATARS
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
PERSONALIZE
• Acceptance of individuality
• Fun
• Employee satisfaction
• Encourages culture
AVATARS
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
IMPORTANCE OF LMS IN GAMIFICATION
COURSES VERSUS LMS
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Gamified courses are isolated to the course.
Gamification in the LMS takes it to ALL actions.
LMS SELECTION CRITERIA
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
- Badges? - Open API- Easy to customize- Low cost- Gamification modules?
Customization is Key in Gamification
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
O P E N S O U R C E
Customization
Implementation
T R A D I T I O N
Customization
Licensed/Implementation
Moodle/Totara with Gamification Module
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Badges in Moodle/Totara
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
CMSCourse Library
LMS
eCommerce
Virtual Class
GAMIFICATION
Sales Training
CRM
Customer Training Partner
Training
Certification
Performance Management
Talent Management
HRIS LDAP Legacy
Integrations
CRM
Portal
Mobile App
Just in Time
API
EmployeeTraining
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
WILL SAAS WORK FOR YOU?
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Public CloudPrivate Cloud
• Multiple Clients• Low-Cost• Shared Infrastructure
• Single Client• High-Security
LMS Skins
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
LMS Skins
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Leaderboard
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Trigger/Action based games in LMS
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
With triggers achievements can be anything
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
• 10:10 on quiz
• Top score for team.
• Most training in a week.
• Most points in a week
Trigger/Action based games in LMS
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Bring it to the real world!
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Physical Rewards
Immediate Satisfaction
Pitfalls
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
-Most games are FLOP- Need expert to create simple but sticky
game
- Gaming for the sake of GAME- Do not loose site of Learning Objective
MAIN POINTS
• Gamification is the way of thinking, not a tool or process
• 80/20 Rule in Selecting content
• Find easy to customize LMS
Sach Chaudhari ¦ 1001 - Leveraging the Power of LMS and CRM Integration
About Paradiso Solutions
• In Business since 2007, based in Silicon Valley
• Experts in LMS Software and Content Creation
• Education and Corporate Sector• Full Service Providers:
LMS Implementations Integrations/Customizations Gamification Content Development
Sach Chaudhari ¦ 1001 - Leveraging the Power of LMS and CRM Integration
Contact us!
[email protected] ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Sach ChaudhariTechnical DirectorParadiso Solutions
Email: [email protected]
USA : +1 800 513 5902
QUESTIONS?Evaluations