Utilization of a Mobile Computing Environment

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    UTILIZATION OF A MOBILE COMPUTING ENVIRONMENT

    UTILIZATION OF A MOBILE COMPUTING ENVIRONMENT

    Presented by: Hari Krishna .K, Uma Mahesh .J.

    St.JOHNS COLLEGE OF ENGINEERING AND TECHNOLOGY, JNTU, YERRAKOTA,

    YEMMINGNUR, KURNOOL (DIST), A.P.

    Email ID: [email protected]

    [email protected]

    Abstract:

    The use of computers is ubiquitous in

    todays business communities, and is

    becoming so in education.

    However, this increased use has led to more

    problems for financially strapped

    educational institutions through the ever

    increasing demand for space and the

    continuous obsolescence of equipment.

    It is obviously time to think of student

    ownership as a means to meet demands for

    computer use, as costs of individual

    machines are falling below charges passed

    on by educational institutions.

    This paper presents a proposal for student

    ownership of laptop computers and

    networking through wireless communication

    as the environment of choice.

    Introduction:

    The laptop computer has been available for

    more than ten years. It started out as a heavy

    unit with an inferior liquid crystal screen.

    Today laptop computers may have 10.5 inch

    diagonal screens with full color and

    computational speeds challenging the 150

    MHz of their desktop cousins.

    Further, such computers can weigh less than

    six pounds and have a keyboard of near

    standard size.

    These computers may have a fax, a built-in

    modem and CD player and be equipped with

    wireless infrared communications.

    While the top-end laptops rival their top-end

    desktop cousins in costs, like the lower-end

    desktops it is possible to purchase a black

    and white 66 MHz, 8 to 16 MB RAM laptop

    for around $1000.00 with many if not all of

    the features mentioned above.

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    UTILIZATION OF A MOBILE COMPUTING ENVIRONMENT

    While a large amount of money as an

    additional college expense, compared to the

    costs of textbooks at $80.00 to $100.00 each

    and even in-state tuition at a public owned

    school, the cost over the four to five years of

    a B.S. degree in engineering is relatively

    small.

    The textbooks for the degree can easily

    amount to $3000.00 and the tuition to more

    than 20,000.00!

    Further, even a relatively slow 66 MHz

    computer can be an adequate tool for the

    word-processing and spreadsheet uses we

    will all need throughout our lives in an

    increasingly technological computer-based

    world.

    Thus, we can successfully argue for

    computer ownership for our engineering

    students and perhaps for all of the future

    college bound students.

    The next major question that we may ask is

    what is the need, followed closely by what is

    the value.

    After that is the more serious question of

    whether we are prepared in higher educationto take full advantage of the benefits of

    computers and information technology.

    In this paper, we will attempt to address all

    three questions briefly, and speak for the

    laptop as the computer of choice.

    What is the Need?

    Engineering skills demanded today require

    the ability to synthesize basic principles into

    design and to be able to analyze design

    solutions to points, ultimately leading to a

    high quality product which can compete

    economically in the marketplace.

    The development of this type of knowledge

    in our students requires us to provide them

    with more hands-on experiential learning.

    Further, todays engineers need better

    communication and teamwork skills.

    Todays communication is done not only by

    writing and public speaking but also through

    multimedia presentations.

    All of these communication skills need to be

    developed.

    Engineering skills can be developed

    interactively on the computer. Indeed it has

    been proposed to develop courses in basic

    mechanics, statistics, and dynamics and

    deliver them via the internet.

    The same is true of basic circuit analysis and

    thermodynamics, to name a few. These

    courses follow to a large degree the

    proposed self-paced learning programs of

    the late 1960s but have the ability to be

    corrective.

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    That is, errors can be detected in problems

    being worked and hints be provided to

    redirect students to a path leading to an

    acceptable solution.

    To take advantage of these learning aids

    requires a computer. To experience the

    design process as practiced today requires

    not only an adequate knowledge of the

    engineering sciences, but a working

    knowledge of the design tools currently in

    practice.

    These are ever increasing by design software

    and symbolic languages.

    Certain packages, available for use on a PC

    (DOS or Macintosh), have reached such

    standard usage that they are specifically

    mentioned as required skills in employment

    advertisements.

    Thus, they are introduced briefly in the

    classroom, and the students are left to learn

    them on their own.

    They might be learned more effectively with

    computers in the classroom, where an

    application is introduced and put into

    practice in the sort of practicum that was in place in the 1950s and 1960s, the

    practicum laboratory of descriptive

    geometry and drafting courses.

    What should the classroom for an

    interactive practicum look like?

    A good example was recently described by

    G.D. Stetten and S.C. Guthrie in the October1995 T.H.E. Journal.

    There they describe the Wireless Infrared

    Networking Duke Paperless Classroom.

    Thirty-six students per year over a two year

    span learned introductory computer

    programming (C-language) and numerical

    methods using student purchased Macintosh

    Powerbooks equipped with a Photonics

    device called a cooperative transceiver.

    The powerbooks were the now obsolete

    (speed-wise) models 165c and 520. The IR

    devices were used to form a local talk

    network.

    The teachers computer was attached to a

    computer graphics projector.

    Using Farallons Timbuktu Pro software,

    any students screen could be projected onto

    the instructors screen or the students could

    access the instructors screen.

    In effect, the whole class could work on

    projects via the computer in a physically

    unaltered classroom.

    Stetten and Guthrie point to the fact that the

    use of student owned notebook computers

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    offer the students important advantages over

    university maintained clusters.

    These include increased accessibility, and

    greater pride and responsibility ofownership.

    The portable laptop allows students direct

    acquisition of knowledge in classrooms,

    libraries and laboratories throughout the

    entire campus.

    Carrying a laptop on the quest for

    knowledge allows students unlimited access

    to their own individual environment as well

    as in special classrooms for notebook

    computers, if such courses are included in

    the curriculum.

    What is the Value?

    The value of a mobile computing scheme for

    the students was treated briefly under the

    need mentioned above.

    The value is through enhanced learning and

    the better use of space, and overall cost of

    education to the public.

    The value of accessibility to gaining

    knowledge is obvious. On the campus, the

    portable computer is a better means of

    accumulating facts and impressions.

    However, through the often built-in modem,

    it is a link to other electronic information via

    campus wide networks or the internet and

    World Wide Web.

    Data bases can be reached from anywhere.

    The often used Thomas Register will soon be available to users seeking vendors for

    products, and catalogs will soon follow.

    In the classroom, the use of standard lecture

    format will continue in part, but will use the

    computer screen instead of the blackboard,

    thereby allowing students to concentrate on

    the material being presented rather than on

    writing notes.

    Problem sessions, or difficulties in learning

    can be communicated with a degree of

    privacy not found elsewhere, as a student

    can indicate a difficulty electronically which

    would be noted by the instructor who could

    place the student screen on the projector.

    Sharing of projects can also be achieved,

    and student originated

    demonstrations/presentations can be more

    accessible.

    The paperless mobile computing classroom

    does not have to be a laboratory for a single

    group.

    It can be used for a wiring studio to teach

    music composition, visual arts, and

    architecture, where software exists.

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    Similarly it can be used in the sciences and

    mathematics. In history, geology, and

    human physiology, which are rapidly

    undergoing a revolution in computer-based

    education, the universal wireless classroom

    can also be utilized.

    Is Higher Education Ready for a Mobile

    Learning Environment?

    The question of whether higher education is

    ready for an increased use of technology in

    the classroom and more particularly,

    whether engineering education is ready is a

    difficult one.

    It is obvious that the need for distance

    education and more economical offerings of

    education are being demanded by both the

    taxpayer and the learner.

    In 1967 at Colorado State University video-

    based delivery of courses was developed to

    meet the needs of professionals in business

    and engineering.

    Such courses still continue, and the National

    Technical University was an outgrowth of

    the CSU program.

    Such educational opportunities have both

    advantages and disadvantages.

    The advantages include the use of noted

    lecturers far from their homes, and the

    flexibility of viewing the videos on ones

    own schedule.

    A disadvantage is the lack of personal

    interaction in real time.

    The availability of PICTURETEL and other

    compressed video presentations overcomes

    the interactive shortfalls but limits the

    flexibility of time.

    The solution of at-call interactive learning is

    still not available; however, it could be to a

    great extent through the World Wide Web.

    The development of truly interactive

    software which foresees most problems is an

    expensive proposition, as typically a great

    amount of time is required to prepare for a

    single one hour presentation.

    At this time, a program is in the planning

    stage involving Liberal Arts, Natural

    Sciences, Business and Engineering. A

    common course of study is planned for the

    freshman year involving 100 students each

    and the following courses: Expository

    Writing, Multi-media Ethics in a Business

    Society, History of Technology, Calculus,

    Statistics, Introduction to Computers,

    Introduction to Business and Product

    Realization. The latter course has all of the

    segments of an engineering product

    realization course, but concentrates on the

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    processes. It is aimed at understanding

    marketing, conceptualization, preliminary

    design, production method selection, final

    design, production, distribution, customer

    acceptance evaluation, product evolution

    and final product disposal.

    It is to be taught using groups (teams) of

    students of mixed academic backgrounds so

    that each can see the role of those with

    different backgrounds.

    Conclusion:

    It is time for universities to take full

    advantage of the electronic/computer

    revolution. Laptops prove the greatest

    versatility to the knowledge seeker.

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