Using the wii in the classroom
-
Upload
guestde9e3d -
Category
Education
-
view
5.179 -
download
2
description
Transcript of Using the wii in the classroom
![Page 1: Using the wii in the classroom](https://reader035.fdocuments.in/reader035/viewer/2022062708/5589cf44d8b42a62578b45e4/html5/thumbnails/1.jpg)
Using theNintendo Wii
In the Classroom
Roy Z. Gonzalez Torres840-04-3313
TEED3005 (online course)Prof. Mary Moore
![Page 2: Using the wii in the classroom](https://reader035.fdocuments.in/reader035/viewer/2022062708/5589cf44d8b42a62578b45e4/html5/thumbnails/2.jpg)
![Page 3: Using the wii in the classroom](https://reader035.fdocuments.in/reader035/viewer/2022062708/5589cf44d8b42a62578b45e4/html5/thumbnails/3.jpg)
About the Nintendo Wii• The Nintendo Wii is one of the
latest gaming consoles available in the market.
• Wii is a home video system with a wireless motion-sensitive remote control that enables players to point to the television screen and interact with the game.
• This console is user friendly and its suitable for all ages.
• It has become a revolutionary console for it has opened windows in the teaching field.
• Many ask, can this be done? Is it effective?
![Page 4: Using the wii in the classroom](https://reader035.fdocuments.in/reader035/viewer/2022062708/5589cf44d8b42a62578b45e4/html5/thumbnails/4.jpg)
It’s use in the classroom• It is based upon the principles of
student engagement and creative uses of Nintendo Wii technology in the classroom in whole class and small group sessions.
• The education world is rapidly changing and teachers need to encompass and utilize a wide range of strategies and tools to further engage students in their learning.
• Wii is currently emerging in K-12 classrooms as a means for teaching the arts, physical education, English as a second language, science, geography, and other topics in innovative ways.
![Page 5: Using the wii in the classroom](https://reader035.fdocuments.in/reader035/viewer/2022062708/5589cf44d8b42a62578b45e4/html5/thumbnails/5.jpg)
How can it be used?• The Wii has multiple
channels that can be integrated in the classroom.
• These channels are:▫ The Wii Forecast Channel▫ The Mii Channel▫ The Wii News Channel▫ Everybody Votes Channel▫ The photo Channel
• Similar to the I’pod and I’pad, nintendo hosts hundreds of channels that may be downloaded for free using Wi-Fi connection.
![Page 6: Using the wii in the classroom](https://reader035.fdocuments.in/reader035/viewer/2022062708/5589cf44d8b42a62578b45e4/html5/thumbnails/6.jpg)
Are there any useful games?• In deed, there is a great
collection of games that can become useful tools in the classroom.
• In this vast variety there are games that cover language, reading, and grammatical skills.
• These games are useful tools for ESL teachers especially when students have problems with associating language to objects.
• Click on the games on the right to see previews of their content.
![Page 7: Using the wii in the classroom](https://reader035.fdocuments.in/reader035/viewer/2022062708/5589cf44d8b42a62578b45e4/html5/thumbnails/7.jpg)
Where can this be implemented?
• When constructing a lesson plan there are four teaching phases.▫ Initial Routine▫ Initial activity▫Developmental activity▫Concluding activity
• The Concluding activity is where the game can be effectively placed.
• The Initial and developmental activities should be short and precise.
• The teacher must know how to use the system in order to explain how to use the device.
![Page 8: Using the wii in the classroom](https://reader035.fdocuments.in/reader035/viewer/2022062708/5589cf44d8b42a62578b45e4/html5/thumbnails/8.jpg)
Is this suitable for all students?• The nintendo Wii is user friendly
which means that anyone can use it.
• Many teachers in the United States and in Puerto Rico have used this system in special education classes.
• Assistive technologies are defined as any item, piece of equipment, or product system that can increase, maintain, or improve functional capabilities of individuals with disabilities (Morrissey, 1988).
• The Wii can be considered an alternate assistive technology in the special education classroom.
![Page 9: Using the wii in the classroom](https://reader035.fdocuments.in/reader035/viewer/2022062708/5589cf44d8b42a62578b45e4/html5/thumbnails/9.jpg)
Only for ESL classrooms?• Many games promote discovery and art skills.• Other games promote psychomotor skills and
exercising.• Others promote math skills, science, history,
and fiction.• Examples of games are:
▫Wii Fit▫Wii sports ▫Sonic and Mario at the olympics ▫Mario Kart Wii▫Star Wars: The Clone Wars light saber duels
![Page 10: Using the wii in the classroom](https://reader035.fdocuments.in/reader035/viewer/2022062708/5589cf44d8b42a62578b45e4/html5/thumbnails/10.jpg)
Interesting Facts• Wii systems, when connected
to the Internet, grant teachers access to up-to-the-minute local, national, and international news.
• Using the Wii system can encourage students to use the Web as a research tool on a topic of personal interest.
• Many games promote identification, memorization, analysis, visualization, and problem solving, thus, enhancing thinking skills.
• Four students can play at a time, all depending on the game.
• Game activities are based on a high level of arm and leg movements.
• Players are directed through game situations that include challenges and problems to solve before moving to the next level.
• They promote valuable social skills, such as turn taking, interactive responses, and social language, are embedded in the games.
![Page 11: Using the wii in the classroom](https://reader035.fdocuments.in/reader035/viewer/2022062708/5589cf44d8b42a62578b45e4/html5/thumbnails/11.jpg)
Acquiring the system
•The Nintendo Wii console is available in game stores around the globe.
•It’s cost is of $200 or less.•Each game is between $20 to $50, not
surpassing from that price.•Remotes and other tools have standard
prices to help the consumer save money.
![Page 12: Using the wii in the classroom](https://reader035.fdocuments.in/reader035/viewer/2022062708/5589cf44d8b42a62578b45e4/html5/thumbnails/12.jpg)
Bibliography• Wii: an innovative learning tool in the classroom. The Free
library. Taken from: http://www.thefreelibrary.com/Wii:+an+innovative+learning+tool+in+the+classroom.-a0225579898
• The wii classroom. Taken from: http://www.wiiclassroom.com/• Nintendo Home Page.
▫ http://www.nintendo.com/wii