Using Open Wonderland Preview 5 for Education
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Transcript of Using Open Wonderland Preview 5 for Education
Using Open Wonderland Preview 5In Education
Nicole YankelovichExecutive DirectorOpen Wonderland [email protected]
Jonathan KaplanOpen Wonderland ArchitectOpen Wonderland [email protected]
2Copyright 2011, Open Wonderland Foundation
What is Open Wonderland?100% Java, free, open-source toolkit for
creating 3D immersive virtual worlds
3Copyright 2011, Open Wonderland Foundation
Vision• 3D Web
> Federated, specializedvirtual worlds
> Common way to express behavior across platforms(Java mobile code)
4Copyright 2011, Open Wonderland Foundation
Wonderland Core Features
• Application Sharing> Unmodified X11 apps> Collaboration-aware Java apps
• Immersive Audio> Includes mix of recorded and live audio,
range of audio fidelities, individual volume control, audio recording, and audio applications such as the virtualmicrophone and cone-of-silence
• Telephone Integration> Includes dial-in, dial out, and connecting
avatars with telephone audio
5Copyright 2011, Open Wonderland Foundation
Adding Content• Drag-and-drop
> Images: .gif, .jpg, .png> Documents: .pdf, .svg> 3D Models: .kmz, .dae> Others depending on configuration
• Application launches on drop
6Copyright 2011, Open Wonderland Foundation
3D Artwork• Direct support for Google
Earth (.kmz) format> Thousands of free models
in Google 3D Warehouse> Create models for free
with Google SketchUp
• Also standard COLLADA (.dae) format> Industry-standard tools
• Free: Blender • Proprietary: Maya, 3DS,...• Any tool with COLLADA exporter
7Copyright 2011, Open Wonderland Foundation
Arranging Objects
• Edit tools to move, rotate, and resize and Details pane for precise positioning
• Top placement forquick arrangement
8Copyright 2011, Open Wonderland Foundation
Adding Apps• Every OWL server has
a different selection of2D & 3D apps
• Video and poster appsbundled in Preview 5
• New apps can be found in theWonderland ModuleWarehouse
9Copyright 2011, Open Wonderland Foundation
Wonderland Module Warehouse
• Browseapps &features
• Share• Comment• Rate
10Copyright 2011, Open Wonderland Foundation
Modules for Extensibility
• Modules akin to “plug-ins”• Mechanism for packaging & sharing
Wonderland extensions written in Java> Can contain code, artwork, audio,
scripts, web management and web services> Also world configurations for sharing whole worlds> Deliver art assets via embedded HTTP server> Packaged as archive (jar) files
• Modules can depend on other modules
ModuleModule
CodeArtworkScripts
Assembled worldsOther resources
11Copyright 2011, Open Wonderland Foundation
Modules can add Objects
• Multi-user, interactive 2D objects
• Interactive 3D objects
Mic Twitter Feed PortalAudio Recorder
Whiteboard Screen SharerFirefox Webcam Viewer
2D + 3D Combined
Comp Sci Lesson
12Copyright 2011, Open Wonderland Foundation
Modules can add Menu items
• New functionality appears in menu hierarchy
13Copyright 2011, Open Wonderland Foundation
Modules can add Capabilities
• Capabilities are functionality that can be applied to any in-world object
• Each can optionally include a property sheet
14Copyright 2011, Open Wonderland Foundation
Capability Examples• Audio
> Add recorded audio or audio stream
• Container> Group objects; contained objects inherit properties
2
15Copyright 2011, Open Wonderland Foundation
Capability Examples• Placemark
> Turn object into a landmark
• Clickable Link> Launch external web browser
16Copyright 2011, Open Wonderland Foundation
Security Capabilities• Cone of Silence
> Sound-proof areas
• Object-level security> View or modify permissions
Team member's view Visitor's view
17Copyright 2011, Open Wonderland Foundation
New Capabilities• Basic enhanced
> Turn collision and selection on/off
• Sitting• Best View• Tooltip• Performance
18Copyright 2011, Open Wonderland Foundation
Web-based Admin Console
• Manageservers,users,apps,content,groups/security,modules,worlds
• Snapshots forsaving work
19Copyright 2011, Open Wonderland Foundation
New Default Worlds
20Copyright 2011, Open Wonderland Foundation
Build Worlds for...
Collaboration with Live DocsCollaboration with Live Docs
3D Data Visualization and Analysis3D Data Visualization and Analysis
SimulationSimulation
Mixed-Reality InteractionsMixed-Reality Interactions
Integrating with Real WorldIntegrating with Real World
21Copyright 2011, Open Wonderland Foundation
Virtual Academy - VEGA
22Copyright 2011, Open Wonderland Foundation
MiRTLE – University of Essex
23Copyright 2011, Open Wonderland Foundation
MiRTLE – South HS, Minneapolis, MN
Virtual classroom display
Presentation Board
PresentationBoard
Virtual Classroom
DisplayCeiling Webcam
Roofmounted
Projectors
Instructor'sDesk
Instructor's Workstation
Wonderland Client Machine
Internet Connection to WL Serverat St. Paul College
Classroom Layout
24Copyright 2011, Open Wonderland Foundation
SIMiLLE – University of Essex
25Copyright 2011, Open Wonderland Foundation
+ Spaces – University of Essex
26Copyright 2011, Open Wonderland Foundation
ShangAI Lectures – U of Zurich
27Copyright 2011, Open Wonderland Foundation
iSocial – U of Missouri
28Copyright 2011, Open Wonderland Foundation
Bicycle Game – U of Alberta
29Copyright 2011, Open Wonderland Foundation
COMSLIVE – Birmingham City U
30Copyright 2011, Open Wonderland Foundation
Medical Training – IAVANTE
31Copyright 2011, Open Wonderland Foundation
– Sun Labs
32Copyright 2011, Open Wonderland Foundation
TEALSim Physics - MIT
33Copyright 2011, Open Wonderland Foundation
Gouy Experiment – U of West Indies
34Copyright 2011, Open Wonderland Foundation
Microscopic World - WonderBuilders
35Copyright 2011, Open Wonderland Foundation
Music Browser – U of Aizu
36Copyright 2011, Open Wonderland Foundation
Virtual Warehouse – Ngee Ann Poly
37Copyright 2011, Open Wonderland Foundation
Alice Integration – Stanford / CMU / Sun
Program animation in Alice3 Drop into WL and interact
38Copyright 2011, Open Wonderland Foundation
WonderSchool – Startup
39Copyright 2011, Open Wonderland Foundation
Sorting - WonderBuilders
40Copyright 2011, Open Wonderland Foundation
P2PU Course – OWL Community
P2PU + Open Wonderland = Learning virtualworlds development with and from each otherJose Dominguez7am PT, Saturday, March 19th
Building: WEST; Room: West Auxiliary
41Copyright 2011, Open Wonderland Foundation
Subsnapshots – OWL Community
Learning to Program Collaboratively in OWLJonathan Kaplan, Nicole Yankelovich, Kathryn Aten, and Nina Nussbaum-Jones1pm PT, Saturday, March 19th
Building: SOUTH; Room: South Auxiliary
42Copyright 2011, Open Wonderland Foundation
Reason to try Open Wonderland
• Adding slides in SL> Save slides as individual
images> Batch upload and click
through 42 dialogs (!)> Pay money> Load images into tool
• Adding slides in OWL> Save slides as PDF> Drag and drop
43Copyright 2011, Open Wonderland Foundation
Open Wonderland Resources• Open Source Project Site
> http://OpenWonderland.org> FAQ, download code, find documentation and discussion forum
• WonderBlog - Ofcial Wonderland Blog> http://blogs.openwonderland.org
• Facebook and Twitter> http://facebook.com/openwonderland> http://twitter.com/openwonderland - use hashtag: #openwonderland
• Workshops> “Learn to Build an Open Wonderland Virtual World”
http://www.eventbrite.com/s/3sUB> “Basics of Open Wonderland Development”
http://www.eventbrite.com/s/3sXd