Using Mobile Phones to Investigate The Effect of ...anujk1/SLRF2010.pdf · • Games allow for...

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Using Mobile Phones to Investigate The Effect of Productive Lexical Processing on Word Recognition in Rural India Anuj Kumar 1 , Pooja Reddy 2 , Matthew Kam 1 1 Human-Computer Interaction Institute, Carnegie Mellon University 2 Department of Modern Languages , Carnegie Mellon University SLRF, 2010 1

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Using Mobile Phones to Investigate The Effect of Productive Lexical Processing on

Word Recognition in Rural India

Anuj Kumar1, Pooja Reddy2, Matthew Kam1

1 Human-Computer Interaction Institute, Carnegie Mellon University 2 Department of Modern Languages , Carnegie Mellon University

SLRF, 2010

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Rural Poverty and Literacy Problems• 260 million children worldwide

are not reading at age level(UNICEF, 2009)

• In rural schools in the developingworld there is a lack of books;few, if any (skilled) teachers; 1:75 student-teacher ratio;children have to stay home often(Abadzi, 2006)

• In rural India, only 11% of childrencan read and understand Englishwords even after 3 years of schooling(Desai, Adams, & Dubai, 2008)

Above PovertyBelow Poverty

Socio-Economic Status

Read

ing

Scor

e1

1PISA, 2003

Source: Willlms, 2004

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The Need for English Literacy in Rural India

• Mastery of English is the “single most influential factor that determines access to … important economic and social avenues” (Kishwar 2005)

• In open-ended interviews with families, children, and other stake-holders in communities in rural parts of India, 96% agreedthat there is a dire need for English literacy skills “for survival”

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A Possible Solution – Mobile Learning• Mobile phones are the fastest growing technology platform in the

developing world

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A Possible Solution – Mobile Learning• Mobile educational games target learning any time, any place• 101 million children cannot/do not attend school (36 million

in South Asia and 39 million in Sub-Saharan Africa) – UNESCO, 2009

• Make literacy learning resources more accessible, even out-of school

• Make the learning process more enjoyable and thus more effective (Kam et al., 2008; 2009)

• Games allow for immersive, interactive, and digital environments, leading to more situated, contextualized learning (Gee, 2003)

• Thus, we use mobile technology to iteratively investigate and promote L2 word reading development in rural India

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Why Word Recognition?• Word recognition is operationalized as the ability to read and

understand a written word

• Need to recognize about 98% of words in a text to comprehend it (Hu & Nation, 2000; Carver, 1994)

• Word recognition is a critical stepping stone from “learning-to-read” to “reading-to-learn”(Carver 1990; Chall 1996; Perfetti 1985)

• Word recognition is a major bottleneck for L2 readers at the grade 4-5 level (Carlo et al., 2004; August et al., 2005)

• Baseline studies with this group have shown that basic English decoding was sufficient; however, word recognition remains problematic

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Components of Word Recognition:Lexical Quality Hypothesis

• Word recognition skills are contingent upon the quality of three representations: phonology, orthography, and semantics (Perfetti & Hart, 2001)

• Word recognition consists of decoding and semantic extraction

• Universality of phonological processes (Perfetti, 2003; c.f. Coltheart, 2001)

Orthography Phonology

Semantics

Decoding

Semantic Extraction

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The Role of Production in Lexical Processing

• Decoding and semantic extraction are usually measured as receptive processes (e.g. Perfetti, 1985)

• However, production is considered important for several aspects of language learning

• The act of production draws attention to one’s linguistic abilities, which in turn generates new knowledge or consolidates existing knowledge (Swain & Lapkin, 1995; Ellis & He, 1999)

• At the lexical level, production provides highly specific input back to your mind, which forms a feedback loop back which strengthens lexical representation (De Bot, 1996)

• This feedback loop translates declarative knowledge into procedural knowledge (De Bot, 1996)

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Theoretical Framework

Do receptive and productive lexical processing paths differentially impact word recognition?

Orthography

Phonology

Semantics

Receptive

Productive

Decoding

Semantic Extraction

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Hypotheses1. Training the productive processing path will improve word

recognition scores more than training the receptive processing path

2. In decreasing order, these three conditions will benefit word recognition scores:

a) Productive processing training with an orthographic hint

b) Productive processing training

c) Receptive processing training

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Method - Study Context• N= 31 (18 boys)

• Age 9-13 (grade 4-5) equivalent

• L1’s : Telugu or Kannada

• Public school in rural India

• English as a foreign language in

the classroom

• Teacher had “difficulty” communicating in English

• Most of the participating households had at least one cellphone Source: NCAER, 2001

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Experimental Design• 2 Games – Farm and Market (all children played both games)

• 1 hour sessions after school hours

• Words were from the government-issued curriculum (grades 4-5)

• 27 concrete nouns (14 for market game and 14 for farm game)

Word Recognition Pre-Test Word Recognition Pre-Test

Market Game Farm Game

Productive Processing with Orthographic Hint

10 children 11 children

Productive Processing 10 children 10 children

Receptive Processing 11children 10 children

Word Recognition Post-Test Word Recognition Post-Test

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Game Designs• Game designs were based on experiments exploring common

practices and activities in rural India (Kumar et al., 2010)

• Actions in the games were taken from traditional village games, such as catch a player or evade him (Kam et al. 2009)

Market Game Farm Game

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Condition 1: Productive Training + Orthographic Hint

• Productive + orthographic hint group was shown an image (one at a time) with the first letter of the word as a hint, and they had to recognize the image and say it aloud

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Condition 2: Productive Training

• Productive training group was shown an image (one at a time) that they had to recognize and say aloud

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Condition 3: Receptive Training

• Receptive phonology group were shown four images, heard a word in English, and had to select the corresponding image

Papaya

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Outcome Variable: Word Recognition

• Word Recognition test

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Data Collapsed across Games• Combined scores across same conditions for both games because:

– Similar data distribution

– No significant difference in the gains across games for each condition

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Pre-Test Scores• Normal distribution of pre-test scores

• No significant difference between conditions

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Learning Benefits• After 30 minutes of game play there was

– A gain of 1 new word in the receptive condition (p=.05)

– A gain of 2.7 new words in the productive condition (p=.01)

– A gain of 2.9 new words in the productive + orthographic hint condition (p=.01)

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Results – Gains Across Conditions• Productive training led to significantly higher gains in word reading

than receptive training (p=0.01)

• Productive training with an orthographic hint lead to significantly

higher gains than receptive training (p=0.01)

• There was no significant difference between productive training

and productive + orthographic hint training*

*

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Discussion• Hypothesis 1: Training the productive processing path

will improve word recognition scores more than training the receptive processing path

• Productive lexical processing training was better than receptive lexical processing training for word reading

• Voicing a word helps strengthen the link between the phonological and semantic representations

• Triggers a process that sends highly specified input back to your mind (De Bot, 1996)

• Highlights the role of training of productive skills even in receptive tasks (like reading)

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Discussion• Hypothesis 2: productive + orthographic hint >

productive > receptive

• Training with the orthographic hint did not provide any additional benefit to word recognition

• Extra cognitive push that’s needed without the orthography may help strengthen the lexical representation of the word

• Alternatively, the design of the game did not make orthographic hint salient enough (6 out of 21 said they did not notice the hint)

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Implications and Future Work• Pedagogically, this study makes the case for mobile learning in

the developing world

• Theoretically, this study highlights the role of production in lexical processing for reading

• Further investigation of

role of productive

phonological awareness,

graphophonological

awareness in word reading

• Orthography component needs to

be fine-tuned

• In the classroom, productive tasks take long and are individual-based; technology can help 24

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Acknowledgements• Thanks to Maxine Eskenazi, Jack Mostow, John Canny, Anuj

Tewari, David Huggins-Daines, Venkatesh Keri, Yash Soni, Shabnam Aggarwal, Indrani Vedula and all our financial supporters (CMU HCII, Nokia Research)

• Special thanks to Rekha Rao and T. Krishna, from Naandi Foundation in India

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Thank you!

Questions? Comments?

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Speech Corpus

• Training dataset for the speech recognizer was constructed from utterances of 50 children, each child speaking 125 words

• Words were selected from school textbook and high-frequency word lists for grades 4 and 5

– Equal coverage of all phones

– Coverage of all phones with minimal number of words

– Coverage of all phones in various contexts

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Other Observations

• Low correlation with teacher ratings

– Poor performers are equally likely to learn as star performers

– Language learning cellphone games provide individual attention as opposed to group learning in classrooms

– Game-based learning is more engaging than classroom

• Low correlation with socio-economic status

– Equal cellphone exposure

– Access to electricity and gender barriers would affect mobile learning in out-of-school setting (Kumar et al., 2010)

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Starting Behind, Staying Behind

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