Using Mobile as an Instrument to Affect Behavior - 20120326a€¦ · 1 Permission granted to cite,...

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1 Permission granted to cite, copy and distribute with attribution Using Mobile as an Instrument to Trigger, Enable and Reinforce Behaviors - Overview of Research for Wireless Innovation Council March 26, 2012 Dr. Phil Hendrix Founder and Director, immr and GigaOm Pro Analyst www.immr.org 1 (770) 612-1488 [email protected]

Transcript of Using Mobile as an Instrument to Affect Behavior - 20120326a€¦ · 1 Permission granted to cite,...

Page 1: Using Mobile as an Instrument to Affect Behavior - 20120326a€¦ · 1 Permission granted to cite, copy and distribute with attribution Using Mobile as an Instrument to Trigger, Enable

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Using Mobile as an Instrument

to Trigger, Enable and Reinforce

Behaviors - Overview of Research for Wireless Innovation Council

March 26, 2012

Dr. Phil Hendrix

Founder and Director, immr and GigaOm Pro Analyst

www.immr.org

1 (770) 612-1488

[email protected]

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So What’s all the Hype about?

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Companies Trying to Understand, Shape Behaviors

Volume of Google Searches – 2007 – 2011

Gamification

Behavioral Economics

Neuromarketing

User Experience

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Especially Customer Behaviors

Illustrative List of Customer Behaviors†

†Source: Dr. Phil Hendrix, immr

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Smartphones becoming Dominant

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More Tablets sold than PCs by end of next year

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Overview and Research Objectives

Prospects

Customers

Employees

+

Devices

Apps

Internet

Cloud

Mobile Capabilities

Mobile Instruments

Behavior Change

Strategies

To Affect

Behavior

Gamification

Behavioral Economics

Persuasive Technologies

Choice Architecture

Neuromarketing

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Another View of Customers’ Behaviors

Interacting, Sharing, and Communicating

with Other Customers

†Including POEM (Paid, Owned, and Earned (e.g., Social) Media)

Shopping/Buying

Needs/ Wants,

Solutions

Products, Brands,

Merchants

Products and

Services

Compare Buy

Consuming

Products, Services,

Media†

Use Discover

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Mobile Capabilities Relevant to Behavior Change – Examples

Mobile Devices/

Mobile Apps SoLoMo

(Social+Local+Mobile)

Ambient

Connections Intelligence

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Strategies Come Together across Three Dimensions

Behavior Change

Strategies

Mobile Instruments

Guidelines and

Recommendations

Target Behaviors

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Deliverables and Benefits for WIC Members

Behavior Change Concepts, Tools Relevant Mobile Instruments

Summary of key Behavior Change

theories and concepts

Links to key resources

- Sources, conferences

- Biography (articles, books)

- Links to experts and blogs

- Tools, solutions and providers

Mobile Capabilities Influencing Behavior

Devices Sensors

Context aware Artificial

Intelligence

Augmented Reality Mindful Apps

Case Examples Recommendations, Guidelines

Case studies:

• Target audience

• Behavioral objective

• Behavioral strategies employed

• Mobile capabilities leveraged

• Results achieved

• Lessons learned

Which behaviors can mobile instruments

most affect?

What are the most effective Behavior

Change strategies?

What is the “readiness” of selected

mobile capabilities (e.g., AI, AR, etc.)?

How can organizations build mobile

behavior change capabilities?

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WIC Member Participation

Participation Lead Advisers Other

Members

Identify key behaviors your organization

wishes to affect with mobile instruments

Provide input, feedback on

Behavior Change strategies, frameworks

Identify, facilitate access to case studies

(own, other companies)

Preview, comment on draft(s) of report

Other involvement TBD

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Related immr Research

Reports (click on cover to

download copy of

report)

Recent/

Upcoming

Conferences

Consumers’ Digital Signals, GigaOm

Structure:Data Conference, NYC, March 21-22

Social Mobile Payments, Orlando, April 11-12

The Era of SoLoMo, iMedia Agency Summit,

Colorado Springs, May 20-23

What’s in your Wallet, Social-Loco, San Francisco,

June 18