User-Generated Content and Brands - François Pétavy, Eyeka
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Transcript of User-Generated Content and Brands - François Pétavy, Eyeka
User-Generated Content and Brands
Closing the Gap
François Pétavy, VP Marketing & content, Eyekafrancois.petavy[at]eyeka.com
www.eyeka.com 2
Media usage patternsLiving in an age of Revolutions
15-25 y.o. Europeans spend more time on the Internet than watching TVChannel shift
Multitasking
Internet video
Usergenerated
contentYoutube attracts 56% of the total US Internet TV audience (Jan08)
2/3 of US adult internet users often surf the Web while watching TV
In Jan08, US video sites attracted more than 115m visitors viewing 6 billion streams
Source: European Interactive Advertising Association, Harris Interactive, Nielsen Online Videocensus
www.eyeka.com 3
User-generated content – is it a fad?
Source: The end of advertising as we know it, IBM Institute for Business Value
By 2011, almost 15% of TV time and 25% of PC time of consumed content will be user-generated
Content production« Everyone is an
author »10% have already
contributed
Community aggregation
New communities centered around
creation
Attention influence32% of Youtube viewers
follow friends recommendations
www.eyeka.com 4
The Marketers’ challenge for 2010
How do I maintain relationship with my audience as it moves away from TV?
Traditional communication formats & codes are becoming obsolete
Reach your audience on new channels (web/mobile)
Get endorsed by your consumers
Harness the power of User-Generated Content
Media consumptions patterns are shifting
Consumer trust in brands is endangered
www.eyeka.com 5www.eyeka.com
A few words about Eyeka
Contributions by
community
Your audience
Your content
Your 2.0 destination
Powered by
Video & mobile portals
Web TV solutions
Calls for submissions
Platform solutions
Content solutions
Author marketplace
www.eyeka.com 6www.eyeka.com
Eyeka’ solution to quality & impactful UGC
Creative briefContent moderation & editoriali-zation
Your audienceAND15.000+authors
Get it clearfrom the start
Stimulate the right talent mix
Control the content
Web TVs Video Portals
Select and Viralize
1 2 3 4
Powered by
www.eyeka.com 7
Example: enabling Canon to recruit & engage customers
• A Call for submissions on Eyeka • Authors read the brief and accept Canon’s Term & Conditions to participate
• Authors submit their contributions on Eyeka
• Canon moderates the content and chooses the winners
www.eyeka.com 8
Example: enabling CANAL+ to engage their creative community
•A video portal dedicated to aggregating the CANAL+ author community
•CANAL+ users can watch and upload home-made videos
• Selected contributions are featured in the « Home Made Movies » TV show
• Full integration into the CANAL+ information systems (SSO, front-office)
www.eyeka.com 9
The future for Brands
Massmarketing
Directmarketing
Loyalty schemes
50s and 60s 70s and 80s 90s 2000s
CRM
2010s
Customer engagementmarketing
Rise of brand productsand advertisingagencies
Focus: masscommunication
Beginning of direct marketing
Focus: identificationof the target group
Rise of loyalty programs
Focus: databases,analysis systems
Evolution of dynamic product marketing
Focus: customer relationship
Endorsement and enhancement of brands by consumers
New focus: net promoter score
Contact: francois.petavy[at]eyeka.com
About EyekaEyeka is an online platform that enables brands, media, content owners and mobile operators to seize opportunities in new media by operating their own contributive internet and mobile TVs. Eyeka provides its corporate clients with comprehensive solutions that include platforms, hosting and content services. Eyeka also helps its clients to source quality, contributive content through a vibrant community of authors. For authors, Eyeka is a leading marketplace that stimulates their creativity through calls for submissions and allows them to be recognized and rewarded.
Learn more about Eyeka: http://www.eyeka.com/corporate/?locale=en