User experience. What is it anyway?

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User Experience So, what is it, anyway?

description

User Experience (UX) can be confusing, unless you are a practitioner. This introductory presentation defines user experience, shows you how to do it, how to evaluate web sites for their user experience and names the components of user experience.

Transcript of User experience. What is it anyway?

Page 1: User experience. What is it anyway?

User Experience So, what is it, anyway?

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The definition of UXUX encompasses all aspects of the end-user’s interaction with an organization, its services, and its products.– Jakob Neilsen

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My definition of UXThe discipline of UX is the process of optimizing the interactions between a person and an organization, its products, web sites/apps.

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UserNeeds

Components of UX

Jessica Ivins, jessicaivins.net/blog

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BusinessGoals

Components of UX

Jessica Ivins, jessicaivins.net/blog

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TechnicalConstraints

Components of UX

Jessica Ivins, jessicaivins.net/blog

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UserNeeds

BusinessGoals

TechnicalConstraints

Combine the Components

Jessica Ivins, jessicaivins.net/blog

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UserNeeds

BusinessGoals

TechnicalConstraints

UX

UX, the Sweet Spot!

Jessica Ivins, jessicaivins.net/blog

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The Goal of UXCreate an easy-to-use, pleasing & valuable product, web site/app

useful

desirableusable

valuable

�ndable

creditable

accessible

Peter Morville, semantidstudios.com

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UX is an Iterative Process From this…

…To this.Rama, WikiMedia Commons

Apple, apple.com

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Is it easy-to-use, pleasing, valuable?

useful

desirableusable

valuable

�ndable

creditable

accessible

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Is it easy-to-use, pleasing, valuable?

useful

desirableusable

valuable

�ndable

creditable

accessible

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Is it easy-to-use, pleasing, valuable?

useful

desirableusable

valuable

�ndable

creditable

accessible

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Is it easy-to-use, pleasing, valuable?

useful

desirableusable

valuable

�ndable

creditable

accessible

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UX: How to do it.1. Get to know

your users.

2. Include user needs when deciding how a site/app looks, behaves, and what it allows a user to do.

UserNeeds

BusinessGoals

TechnicalConstraints

UX

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Techniques for getting to know your users:

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Techniques for getting to know your users: • Interview them.

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Techniques for getting to know your users: • Interview them.• Observe them.

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Techniques for getting to know your users: • Interview them.• Observe them. • Survey them.

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Techniques for getting to know your users: • Interview them.• Observe them. • Survey them. • Conduct Usability testing.

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Techniques for getting to know your users: • Interview them.• Observe them. • Survey them. • Conduct Usability testing.• Conduct Card Sorting.

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Techniques for getting to know your users: • Interview them.• Observe them. • Survey them. • Conduct Usability testing.• Conduct Card Sorting.• Interpret Search Analytics.

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UserNeeds

BusinessGoals

TechnicalConstraints

UX

How do we include user needs in the decision-makingprocess?

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The Elements of User ExperienceJesse James Garrett

Surface: Visual design Visual design

Skeleton: Interface design Navigation design

Structure: Interaction design Information architecture

Scope: Functional specifications Content requirements

Strategy: User needs Business objectives

Web as: Software Interface Hypertext Content

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The Elements of User ExperienceSurface: Visual design Visual design

Skeleton: Interface design Navigation design

Structure: Interaction design Information architecture

Scope: Functional specifications Content requirements

Strategy: User needs Business objectives

Web as: Software Interface Hypertext Content

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The Elements of User ExperienceSurface: Visual design Visual design

Skeleton: Interface design Navigation design

Structure: Interaction design Information architecture

Scope: Functional specifications Content requirements

Strategy: User needs Business objectives

Web as: Software Interface Hypertext Content

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The Elements of User ExperienceSurface: Visual design Visual design

Skeleton: Interface design Navigation design

Structure: Interaction design Information architecture

Scope: Functional specifications Content requirements

Strategy: User needs Business objectives

Web as: Software Interface Hypertext Content

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The Elements of User ExperienceSurface: Visual design Visual design

Skeleton: Interface design Navigation design

Structure: Interaction design Information architecture

Scope: Functional specifications Content requirements

Strategy: User needs Business objectives

Web as: Software Interface Hypertext Content

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The ResultUX practices increase users’ satisfaction while meeting business objectives within technical constraints.

UserNeeds

BusinessGoals

TechnicalConstraints

UX

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The Take-Aways1. Get to know your users.

2. Work together on UX.

3. Build easy-to-use, pleasing & valuable sites/apps

4. Use the adjectives to evaluate UX:

useful

desirableusable

valuable

�ndable

creditable

accessible

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BibliographyUXThe Elements of User Experience: User-Centered Design for the World

Wide Web, 2nd Edition, by Jesse James Garrett. ©2010, New Riders.The Design of Everyday Things, by Don Norman, Neilsen Norman Group.

©2013, Basic Books.Designing for Behavior Change, Dr. Stephen Wendel, Hello Wallet. ©2013,

O’Reilly Media, Inc. Sketching User Experiences: the Workbook, By Saul Greenberg, Sheelagh

Carpendale, Nicolai Marquardt, Bill Buxton. ©2012, Elsevier, Inc. The User Experience Team of One: A Research and Design Survival Guide,

By Leah Buley. ©2013, Rosenfeld Media.Innovating for People: Handbook of Human-Centered Design, by the LUMA

Institute. ©2012, LUMA Institute.

Content StrategyContent Srategy for the Web, by Kristina Halvorson. ©2010, New Riders/

Pearson Publications. Managing Enterprise Content: A Unified Content Strategy, by Ann Rockley,

Charles Cooper. ©2012, O’Reilly Media.The Accidental Taxonomist, by Heather Hedden. ©2010, Information Today.Letting Go of the Words: Writing Web Content that Works, by Janice

(Ginny) Redish, 2nd Edition. ©2012, Elsevier.The Web Content Strategist’s Bible: The Complete Guide to a New and

Lucrative Career for Writers of All Kinds, by Richard Sheffield. ©2013, CLUEfox Publishing.

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Morville & Louis Rosenfeld. ©2013, O’Reilly Media.Information Architecture: Blueprints for the Web, 2nd Edition, by Christina

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Nodder. ©2013, Wiley & Sons, Inc.Microinteractions, Dan Saffer, Smart Design. ©2014, O’Reilly Media.Designing Interfaces, by Jenifer Tidwell. ©2010, O’Reilly Media.

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Louis Rosenfeld. ©2011, Rosenfeld Media. Designing the Search Experience: The Information Architecture of

Discovery, by Tony Russell-Rose, Tyler Tate. ©2013, Elsevier, Inc.

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Riders.Web Site Usability: A Designer’s Guide, by Jared M. Spool, Tara Scanlon,

Will Schroeder, Carolyn Snyder, Terri DeAngelo. ©2007, Elsevier, Inc.Card Sorting, by Donna Spencer. ©2011, Rosenfeld Media.Usable Usability: Simple Steps for Making Stuff Better, by Eric Reiss. ©2012,

Wiley & Sons, Inc.Measuring the User Experience: Collecting, Analyzing, and Presenting

Usability Metrics, by Thomas Tullis and William Albert. ©2010, Elsevier.