Untold Stories - June 2016 UI/UX Meetup Berlin

25

Transcript of Untold Stories - June 2016 UI/UX Meetup Berlin

Page 1: Untold Stories - June 2016 UI/UX Meetup Berlin
Page 2: Untold Stories - June 2016 UI/UX Meetup Berlin

untold stories

Page 3: Untold Stories - June 2016 UI/UX Meetup Berlin

my lovely parents

Page 4: Untold Stories - June 2016 UI/UX Meetup Berlin

born > high school > (army) > university > get married > career > have children > have grandchildren > die

life

Page 5: Untold Stories - June 2016 UI/UX Meetup Berlin

how did this happen?

Page 6: Untold Stories - June 2016 UI/UX Meetup Berlin

the feeling of sadness or displeasure caused by the non-fulfillment of one's hopes or expectations.

dis·ap·point·ment

Page 7: Untold Stories - June 2016 UI/UX Meetup Berlin

a breakup, failing a class in university, suffering from an injury, not being able to find a job in your field of study, a

power hungry bosses, clients from hell...

Page 8: Untold Stories - June 2016 UI/UX Meetup Berlin

failure to launch.

Page 9: Untold Stories - June 2016 UI/UX Meetup Berlin

personal reactions

Page 10: Untold Stories - June 2016 UI/UX Meetup Berlin

designers are trained to think and find solutions to complex problems using creativity.

Page 11: Untold Stories - June 2016 UI/UX Meetup Berlin

we can visualize solutions and predict emotional and even physical reactions.

Page 12: Untold Stories - June 2016 UI/UX Meetup Berlin

for years experts said that the human body was simply not capable of running a mile (1.6km) in 4 minutes.

On May 6, 1954, Roger Bannister ran the distance in 3:59.4.

the 4 min mile

Page 13: Untold Stories - June 2016 UI/UX Meetup Berlin

once you stop believing something is impossible, it becomes possible.

Page 14: Untold Stories - June 2016 UI/UX Meetup Berlin

breaking your own 4 minute barrier using creativity

Page 15: Untold Stories - June 2016 UI/UX Meetup Berlin

Phase 1: Observation*

observing the end-user, learning, and being open to creative possibilities. understanding the people you’re designing for, Identify patterns of behavior and pain points

*according to IDEO's strategy of human-centered design process.

Page 16: Untold Stories - June 2016 UI/UX Meetup Berlin

leonardo dicaprio as Frank Abagnale in catch me if you can

Page 17: Untold Stories - June 2016 UI/UX Meetup Berlin

Phase 2: Ideation

brainstorm as many ideas as you can with your team staying focused on the needs and desires of the people you’re designing for.

Page 18: Untold Stories - June 2016 UI/UX Meetup Berlin

talk to your dog.

Page 19: Untold Stories - June 2016 UI/UX Meetup Berlin

Phase 3: Rapid Prototyping

build a simple prototype of your idea to test with the end-user for a feedback.Don’t try to build something fancy.

Page 20: Untold Stories - June 2016 UI/UX Meetup Berlin

“The only way a side project will work is if people give themselves permission to think simple, to change their minds, to fail — basically, to not take them too seriously,”

TOBIAS van Schneider

Page 21: Untold Stories - June 2016 UI/UX Meetup Berlin

Phase 4: User Feedback

Get your simple prototype into the hands of the people you Are designing for.Without input from your end-user you won’t know if your solution is on target or how to evolve

your design.

Page 22: Untold Stories - June 2016 UI/UX Meetup Berlin

Phase 5: Iteration

use THE FEEDBACK TO MAKE changes to your design AND KEEP IN MIND THAT With each iteration you’ll learn something new until you’ve fine tuned your solution aND it’s ready to be used.

Page 23: Untold Stories - June 2016 UI/UX Meetup Berlin

Phase 6: Implementation

It’s time to get out into the world.

Page 24: Untold Stories - June 2016 UI/UX Meetup Berlin

THANK YOU

QUESTIONS?

WWW.GABRIELATAMARACYCMAN.COMWWW.BOANA.DE

Page 25: Untold Stories - June 2016 UI/UX Meetup Berlin

Event organised by

“Technology with Impact”

http://wiredcraft.com/