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Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Mobile payments
Informing a new design framework
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
The problem• Usage of mobile services is dropping• Revenue is down by a couple of %, even though
traffic still increases• New services are needed• Development costs are increasing and needs to
be recovered• Content providers fear alternatives to operator-
controlled billing are too cumbersome• This seems to implicate a need for m-payment
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
However,...• Can m-payment beat credit cards and cash?
– ”Mobilhandel”, a platform for mobile purchases have 40 000 users per week, according to Telenor
– Bank access card generate 460 million transactions annually
• Little evidence of users being too lazy to get a service that they need or want
• Mobile payment could offer ”fringe benefits”• Is this a disruptive technology ”in the making”?
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Vending machines and ’meters• Mpay in Norway (2005)• C-mode in Japan (2004)• Easypark and Telenor
(2003) • Telstra’s ”dial-a-Coke”
(2001)• Sonera’s ”Virtual Parking
System” (2000)
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Tickets• Octopus, Hong Kong
(”more than ecash”)• Prestige (London) and • __
– Basically pre-paidRFID-based travelcards
– Until ”value-added” services
• Cinema tickets– With “Mobile Purchase”
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
TV2 DropZone (i)• PDA service for TV2 and
HP in Norway• TV2 wanted to distribute
content effectively to customers with PDAs– News– Sports – Entertainment
• Content was updated continuously
• Synch-ed seamlessly even through intermittent connections
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
TV2 DropZone (ii)• Introductory free offer,
receiving a fair bit of attention
• Then, web-based payment
• No interest!• Then, included with web-
TV suscriptions, which are still successfully paid for with Payex
• Still no interest,...
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Norwegian Air Shuttle• Send SMS• Needs to have a ”mobile
purchase account” with Telenor, – Which is, Visa or– direct withdrawal for
smaller amounts
• Only selected flights• Cannot change• Need to check-in, • Etc.
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Content Provider Access (CPA)• Four digit access number• SMS redirected via
gateway to content provider
• CDR generated according to ”standard”
• Content (URL) return via push-WAP or SMS
• Operator collectsthe payment, on the regular phone bill
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Users trust of mobile payments
34 3538 39
45 43
3734
21 222725
0
25
50
75
100
02-Q2 02-Q4 03-Q4 04-Q3
YesNoDon't know
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
What do users make of it?• Method: Quantitative examination of the relationship
between – mobility, – emotive aspects such as trust, – experiences with m/e-commerce and – usability
• We carried out several pilots with small samples from various populations:– Students
• A: 27 from a course on Mobile Informatics• B: 58 from the Bachelor-program on Digital Media
– Random sample• C: 21 people (respondents, family, friends,...)
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Results from A• Young males paying for their own phone usage• Not very mobile • 75% have purchased mobile content and paid for it using
their mobile, – But, that was more than 4 weeks ago for 85% of them!– Ring tones and logos ”not very often”– Games and cinema tickets even rarer– Tickets to the cinema slightly more often on the Internet, but
even there airline tickets, e.g., scored 1.6 on a scale from 1 to 7 (1 being never), which is exactly the same score as for buying a pdf-newspaper and paying for it with e-cash
• There is nothing wrong with using the mobile phone to purchase content for the mobile phone, but there is nothing special about it either
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Results from B (expected)• People increasingly see themselves as
depending on their mobile phones• Trusting the technology is determinant of a
positive evaluation of the scenario as well as actual use (of mobile parking)
• Can be used ”everywhere”– Interesting scenario– Simple to connect– Better receipts
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Results from B (surprising?)• Anonymity – longer ownership• Anonymity – wants better receipts• Use everywhere – dedicated currency• Dedicated currency – age• Trust credit cards more – younger users
– Or, rather, ”older” users are less concerned?– But, this is one point where the low number of ”older”
user may (most likely?) invalidate the observation• Credit cards are unanimously more trusted than
m-payment• No correlation on mobility?
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Results from C• Experienced, professional PC/Internet
users– Generally positive attitude to technology– Specifically indifferent attitudes to their own
mobile phones• WAP• UMTS• Purchasing airline tickets using SMS
• One person mentions e-payment as an issue for SMS as an m-commerce channel
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
So, perhaps it is true that:• ”The days when billing was a simple back-office
administration function are long gone (Crookes, BT Technnol J 14(3), 1996).”
• The need is still there:– New services are required to defend 3G investments– Such services have to have a commercial soundness,
however:– Enrolment and overhead of preferred payment is
sometimes excessive, but still – That does not seem to hinder adoption
• What then, stands in the way of ”the best m-payment solution”?
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
The design framework• Consider payment as an integrated part of
purchasing experience
• Focus on the ”immediatness” of issuing confirmations
• Focus on the ”inspiredness” of buying• Model these aspects more precisely
Payment ApplicationConfirming receiptBuying
UsingWithdrawing
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Applying the framework
Same ”medium”
Different ”medium”
Immediately Later
CPA
Drop
Norwegian
Paying and buying
Confirmation
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Implications for mobile IS research• Mobility (in a physical sense) is not a particularly
interesting determinant• Technology can be good enough without that resulting in
adoption• Social vs. technological, push vs. pull
– The social construction of technology needs to be seen as technology actually being tested against user expectations
– Framing devices are recognizably rhetorical and technology still has to prove itself
• Disruptive innovation (seems to be) a post-hoc rationalization – Most successful companies do not end up implementing
disruptive innovation– But, then again, neither do ”less successful” companies
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Implications for m-payment • M-payment is about facilitating action in
mobile value networks, rather than re-representing value
• Payment is either an integrated part of the shopping experience, or it is a barrier
• The ultimate receipt is a confirmation that ”the product” works, therefore buying, paying and trying should take place in the same ”ambient”
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Summary• Mobility is not a particularly interesting predictor
of ”mobile services” adoption• There is an uninteresting contrast between the
”indifference” of mobile content and the ”heavy” enrolment needed for (alternative) payment schemes
• There is a much more intriguing ambient relationship between the ”hereness” of paying for content and the ”nowness” of testing it
• Users are not impressed by the services they have been offered by the industry. So far.
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Questions?
• Steinar [email protected]
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Epilogue (i): Mobile banking• 5% or 175 000 bank
customers in Norway uses SMS or WAP to do mobile banking– Account information– Money transfer between
(own) accounts– *Some* use it to pay their
bills
• 25% (800 000 customers) would like to be able to use SMS or WAP to do banking in the future
Social Studies of IT Workshop 2005 Steinar Kristoffersen
Univ
ersity
of O
slo U
niv
ersity
of O
slo
Epilogue (ii): Podcasting• ”Disruptively” similar to
Drop,– Radio from Internet
sources– Buffered and synch-ed to
the iPod from the desktop– Played back ”offline” when
it is most convenient• Popular hardware and
fashion is important• And, it proves that
nothing beats ”a free lunch”, after all,...
• Can the framework of ”dis-ambience” presented earlier be used to analyse iTunes and Podcasting?
BuyingIspaying
Paying andbuying are ”dis-ambient”
Immediate confirmation Postponed confirmation
CPA
DropNorwegian
iTunes