University of Melbourne, Architectural Design Studio: Fire. Spring 2012
-
Upload
terence-ho -
Category
Documents
-
view
221 -
download
7
description
Transcript of University of Melbourne, Architectural Design Studio: Fire. Spring 2012
Site Plan - Refer to submitted document
“If one looks back over time and runs a memory record of a proj-ect through one’s mind, a diary of sorts takes shape. In serial fashion, key events milestone the project - changes, dead-ends, parallel lines of enquiry, the conclusion and the ambitions of that first inception - mo-ments of importance that turn into only a few days of recollection.... With each day the long hours of criticism, the short seconds of inspi-ration, the tug of all those movements that push and pull each way as what we call ‘The Project’ ticks on.”
- Cecil Balmond
“Architects always pretend the scheme we are presenting is with-in such a conviction and as if it comes out of magic. But of course we tested so many schemes before we arrive to the final scheme”
- Shohei Shigamatsu
Site Visitand
Analysis
The studio started with some normal work - addressing the brief, site visits, production of nec-essary materials such as site map and site model. Search of inspiration followed as site analysis and lengthy research were conducted.
Street scape - La Trobe Street
View towards Mackenzie Street
Interior - current carpark View from Mackenzie street
Parking signageGrant LaneTower adjacent to site
Site Visit
Views
Context Study
Production of site map
Renderings - Study of shadow and view
Streetscape on La Trobe Street
Rear Entrance
North-South Section
Volumetric Context
Autumn
Spring
Summer
Winter
9am 12nn 3pm
9am 12nn 3pm
9am 12nn 3pm
9am 12nn 3pm
Sun Path
Sun Path
Spring
Summer
Autumn
Winter
Autumn
Spring
Summer
Winter
9am 12nn 3pm
9am 12nn 3pm
9am 12nn 3pm
9am 12nn 3pm
Sun Path
Analytical Diagrams
Vehicular Circulation
Melbourne Centra
l Statio
n
Royal Exhibition Build
ing
Sunset
QV
Shop
ping
Mal
l
View Corridors
Initial Thoughtsand
Concepts
“You see fields of African mountains based on red Afri-can earth that at first sight look like junk yards and at sec-ond sight perhaps look like cemeteries for cars but that on closer inspection turn out to be incredibly integrated systems where individual people have tiny little sheds in which they are able with incredible precision to maintain, to restore or to recompose from the wreckage of other cars completely new cars like the Volkswagens seen in the background. So what is actually amazing is that what at first sight looks like a completely disorganized field with abandoned objects is actually a productive unit where local people are able to orchestrate endless streams of false spare parts from Taiwan and Mexico, from Mercedes and Peugeots, without any kind of infrastructure through the simple device of pure organiza-tion. So currently more Mercedes are driving in Nigeria than in the whole of Germany.”- Bigness and Velocity, Rem Koolhaas
“The city in th ereflection of the moving object”“ The very surface of the car is able to capture the reflected image of the city”- Concept for a car showroom, Enric Miralles
“In the beginning I looked around and could not find the car I dreamed of, so I decided to build it myself ”- Ferry Porsche
Concept for a car showroom - Enric Miralles, 1995
Research and concept graphics
Initial thoughts - deformation & graffiti in car park
Concept sketches
Street Racing and Drifting
Not that the original thoughts were bad, but Barlow, the client for this brief, was an adventurous man who challengd the shortest possible time driving from Darwin to Melbourne, and crashed a plane just to buy a new one a fortnight later. The mentioned serious ideas needed a more exciting and flamboyant translation.
Let there be speed, freedom, style, pride!
Let there be STREET RACING and DRIFTING!
Fast and Furious - Tokyo Drift
Need for Speed Underground - Video game about street racing
Plot study
Preliminary Design - Sketches
Form finding - intended to be a car but ended up too alike with a duck
Showroom - Option 1
Showroom - Option 2
Showroom - Option 3
Office Floor
Section & Program
Openings and Facade Expression
Conventional
PossibleScenario
Public
Racing
Car Park Tower
Section/Elevation Plan Plan
Concept diagram for Car Park Tower
Parking layout - Maximized efficiency
Preliminary Design - Diagrams
Apartment Circulation Block
Showroom,Parking,Service CentreComplex
Massing
Program
Neon Light Signage
Being rather unfamiliar with neon lighting, I’ve done some simulation in Photoshop examin-ing the use of color and lighting effect, trying to understand how the graphic should look like for my neon signage design. I was particularly happy with the gradation of ambience and the visual similarity of neon light tubes. Different type faces were laid out as an exercise to determine the font for Barlow’s signage.
Color Simulation - Nissan Skyline GTR34
Color and Font Study
Color Simulation - Zonda
Barlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow Motors
Barlow MotorsBarlow Motors
Barlow MotorsBarlow Motors
Barlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow MotorsBarlow Motors
Barlow MotorsBarlow Motors
Test of font for neon light signage
Screen Capture from Initial D the movie
Making of...
Sketch and draft image of neon light signage
When the theme of drifting was confirmed I re-turned to one of my favourite car movies called Initial D. It was originated from a Japanese fici-tion about downhill drifting, the D was of course the initials of these two words. There was a scene where the legendary Toyata AE86 overtook a monsterous Nissan GTR32 with the skill called “Inertia drifting”. The abstraction of road into higlighted lines, the motion of the car according to the perfect drifting line, the backlight rail all served as key inspiration of the neon light signage design.
Proposed position of neon signage
Week 4 Submission
Neon Light Signage0 0.5 1 2(m)
3
Final Design
Golf Hazard
To carry through the concept of racing and drifting I have been researching through Formula 1 and a car racing game called Gran Turismo to collect reference for racing courses. The idea was to create golf hazards in the form of tracks, to race or challenge the fastest lap time with golf ball would be the rule for the games.
Track maps from racing game Gran Turismo 4
Research on racing tracks
Track maps from Formula 1
Computer Modelling
Screen Captures during computer modelling
Week 7 Submission
Theme 1 - Ring
Theme 2 - Drag
Theme 3 - Dirt
Theme 4 - Glacier
Main Building
Returning to earlier sketches I could not withstand the shock of having my design looking like a faceted swan or giraffe, it has nothing to do with drifting, architecturally it was not appro-priate and intelligent, and it does not suit my taste. The car park tower must be axed. The axed prking lots have to be relocated so I returned to something my hometown, Hong Kong, specializes in - utilizing floor area and stuffing in parking lots.
It was a lateral process, with parking, circulation, structural layout and various functions being juxtaposed simutaneously. Ve-hicular circulation enjoyed a slightly higher priority as the drift-ing track was the soul of this design. Detailed design of strategic spaces such as entrance, showroom and rooftop apartment then fell in place. Facade was confirmed last when programming ap-peared satisfactory.
The volume this building encapsule is in cubic form, but the very openness and slenderness of structure presented a new ar-chitectural language to me. The tilted facade walls came together as a dynamic structure, excitment and livliness of events radiates from the interior. The way the structural system presented itself gave a sense of lightness to the building.
The spaces are also usable.
Layout and Programming - Development
LGEntrance Level
Basement
L1
UG
Development Sketches
LG - 27 Parking Lots
B3 - 49 Parking Lots B2 - 80 Parking Lots B1 - 67 Parking Lots
UG - 6 Parking Lots
Change of plans up to 11th September
Changes of plans up to 17th September
UG - 5 Parking Lots
B3 - 47 Parking Lots
L1 - 9 Parking Lots
B2 - 78 Parking Lots
L2 - 39 Parking Lots
B1 - 60 Parking Lots
L3 - 28 Parking Lots
LG - 26 Parking Lots
Change of plans up to 26th September
L3 - 36 Parking Lots
LG - 26 Parking Lots
L4 - Showroom
UG - 5 Parking Lots
L5 - Apartment
L1 - 9 Parking Lots
L6 - Apartment
L2 - 41 Parking Lots
UP
DISABLED
DIS
AB
LED
DIS
AB
LED
DN
DN
DISABLED
STORAGE
DN UP
AHU
UP
UP DN
M.A.C
1
2
3
4
5
6
7
8
9
10
11
12
13
14
A B E G H
G H
DA B C F
DN UP
AHU
UP
UP DN
M.A.C
DIS
AB
LED
DIS
AB
LED
DN
DNUP
DISABLED DISABLED
DISABLED DISABLED
1
2
3
4
5
6
7
8
9
10
11
12
13
14
A B E G H
G H
DA B C F
UP DN
M.A.C
UP
AHU
UP
DISABLED DISABLED
DISABLED DISABLED
1
2
3
4
5
6
7
8
9
10
11
12
13
14
A B E G H
G H
DA B C F
Final Floor Plans(Refer to submitted documents)
B3 B2 B1
BB
’
AA’
UPDN
DNUP
UP
DISABLED DISABLED
SEMI-OPENFUNCTIONALSPACE
KIOSK
STAFF LOUNGE
OFFICE
FEMALE CHANGEROOM &LOCKERS
UP
DN UP
UP
MALE CHANGEROOM &LOCKERS
UPDN
METER
1
2
3
4
5
6
7
8
9
10
11
12
13
14
A B E G H
G H
DA B C F
BB
’
AA’
1
2
3
4
5
6
7
8
9
10
11
12
13
14
A B E G H
G H
DA B C F
DN
DN
UP
UP
DN
ENTRANCELOBBY
BALCONY
OFFICE/STORAGE
M.A.C.
SEMI-OPENFUNCTIONAL SPACE
KIOSK
DISABLED
AC
CE
SS
C
ON
TRO
L &
OFFIC
E
DN
STAFF LOUNGEBELOW
DN UP
AHU
UP
UP
DN
M.A.C
LG UG
UPDN
DN
DN UP
AHU
DN
DN
UP
SERVICE CENTRE
KIOSK
1
2
3
4
5
6
7
8
9
10
11
12
13
14
A B E G H
G H
DA B C F
UPDN
DN
DN UP
AHU
DN
UP
OFFICE
DN
DN
SERVICE CENTRE BELOW
SERVICE HUB ABOVE
ELEVATOR ABOVE
1
2
3
4
5
6
7
8
9
10
11
12
13
14
A B E G H
G H
DA B C F
L1 L2
DN
UP
DISABLED
DISABLED
KITCHEN
SERVICE HUB BELOW
CAFE
ELEVATEDSERVICEPLATFORM
UP
DISABLED DISABLED
DISABLEDDISABLED
UPDN
DN
DN UP
AHU
DN
1
2
3
4
5
6
7
8
9
10
11
12
13
14
A B E G H
G H
DA B C F
UPDN
DN
DN
AHU
DN
1
2
3
4
5
6
7
8
9
10
11
12
13
14
A B E G H
G H
DA B C F
BOARDROOM
CAFEBELOW
DN
DN
BARLOW'S CAR LIFT
HUB 3 HUB 4
HUB 6
DN
HUB 5
HUB 1
HUB 2
GOLF TERRACE
HUB 7
SUSPENDEDEXHIBITIONPLATFORM
L3 L4
UP
BARLOW'S TEST DRIVE
COURTYARD
GARAGE
STO
RA
GE
1
2
3
4
5
6
7
8
9
10
11
12
13
14
A B E G H
G H
DA B C F
1
2
3
4
5
6
7
8
9
10
11
12
13
14
A B E G H
G H
DA B C F
DN
BARLOW'S TEST DRIVE
COURTYARD
L5 L6
Circulation/Drifting Track
BasementParking/START
ServiceCentre
MacKenzieEntrance
La Trobe StreetEntrance/TURN
Cafe andGolf Terrace
Showroom/FINISH
Barlow’s Rooftop Apartment
Programming and circulation
Showroom
The showroom is meant to be the highest level the public can access, it is also the finish-ing point of race. At first it was a mix of parking and display zones. It seemed to offer a better flexibility and also tackled the problem of insufficient parking space on lower levels. However it was too rigid in terms of geometry, presenting a less spectacular and pleas-ant nevigation experience. The intended flexibility could as well ended up as uncontrolled mess. Another option was explored where the entire floor is occupied by free-form dis-play hubs and golf terrace. The program mix offered a sense of fluidity. The idea of a space with no walls remained as the hubs are defined by light tubes, shorter than human height and separated wide enough for people to walk through them freely. It should now offer a more pleasant user experience.
Option 1 - Showroom and Parking Option 2 - Display hubs and golf
Test rendering on ceiling lighting effect
Precedent study for light tubes - Hello Stranger by Vehovar + Jauslin Architects
Preliminary sketches, showroom layout
Showroom - Day time
Showroom - Night time
Barlow’s Apartment
Form construction according to floor plan
Opening and framing patterns
The idea for Barlow’s apartment was to create an iconic single house on the roof top, where spectacular views over the city can be enjoyed. As the entire roof level is surren-dered to Barlow, the provision if an exclusive driving field is in fact possible. The sense of privacy and hierarchy, along with the convenience of enjoying a private test track, should fit Barlow’s pursuit of an extravagance life.
Front of apartment and Barlow’s driving field
Back of apartment and Barlow’s driving field
Form, Expression and Appearance
Massing and La Trobe Street Entrance
Braced structural Expression on facade
Bracing replaced tilted sheer walls
Confirmation of form, expression and lighting
Elevations and Sections(Refer to Submitted Documents)
From Top: East Elevation, South Elevation, West Elevation
From Top: North Elevation, Side Section, Rear Section
Model Making
Vector drawing files for laser cutting and fabrication of model materials
Preparation
Photograph Collection
Physical model of building, rooftop apartment and golf hazard
Finish Line
Pres
enta
tion
Pane
l (R
efer
to
subm
itted
doc
umen
ts)
Not
es fo
r pr
esen
tatio
n sp
eech