Unit 90 3D Design Media Techniques and Technology

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    Edexcel BTEC Level 3 Nationals specification in Art and Design

    Issue 1 January 2010 Edexcel Limited 20092

    Learning outcomes

    On completion of this unit a learner should:

    1 Know about the characteristics and properties of 3D materials

    2 Be able to investigate 3D media, techniques and technology

    3 Be able to use 3D media, techniques and technology safely

    4 Understand own use of 3D media, techniques and technology.

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    Edexcel BTEC Level 3 Nationals specification in Art and Design

    Issue 1 January 2010 Edexcel Limited 20094

    Assessment and grading criteria

    In order to pass this unit, the evidence that the learner presents for assessment needs to demonstrate that

    they can meet all the learning outcomes for the unit. The assessment criteria for a pass grade describe the

    level of achievement required to pass this unit.

    Assessment and grading criteria

    To achieve a pass grade the

    evidence must show that the

    learner is able to:

    To achieve a merit grade the

    evidence must show that, in

    addition to the pass criteria,

    the learner is able to:

    To achieve a distinction grade

    the evidence must show that,

    in addition to the pass and

    merit criteria, the learner is

    able to:

    P1 describe the characteristicsand properties of 3Dmaterials

    [IE, CT, RL, TW, SM, EP]

    M1 describe the characteristicsand properties of diverse 3Dmaterials

    D1 describe in detail withcorrect terminology thecharacteristics and properties

    of a comprehensive range of3D materials

    P2 investigate 3D media,techniques and technology[IE, CT, RL, TW, SM, EP]

    M2 effectively investigate adiverse range of 3D media,techniques and technology

    D2 independently investigatea comprehensive range of3D media, techniques andtechnology

    P3 use 3D media, techniquesand technology safely[IE, CT, RL, TW, SM, EP]

    M3 coherently use a diverserange of 3D media,techniques and technology

    D3 innovatively use acomprehensive range of3D media, techniques andtechnology

    P4 discuss own use of 3Dmedia, techniques andtechnology.[IE, CT, RL, TW, SM, EP]

    M4 analyse own use of 3Dmedia, techniques andtechnology.

    D4 evaluate own use of 3Dmedia, techniques andtechnology.

    PLTS: This summary references where applicable, in the square brackets, the elements of the personal,

    learning and thinking skills applicable in the pass criteria. It identifies opportunities for learners to demonstrate

    effective application of the referenced elements of the skills.

    Key IE independent enquirers

    CT creative thinkers

    RL reflective learners

    TW team workers

    SM self-managers

    EP effective participators

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    5Edexcel BTEC Level 3 Nationals specification in Art and Design Issue 1 January 2010 Edexcel Limited 2009

    Essential guidance for tutors

    Delivery

    This unit requires the learner to develop and demonstrate an understanding of working with 3D design

    media, techniques and technology.

    In this unit, while there is a requirement to make appropriate reference to the work of other designers, the

    emphasis is on acquiring skills and understanding related to an area of practice (ceramics, product design,

    jewellery, interior or spatial design, model making, installations). These areas of practice can mostly be

    related to the materials categories (paper, card, clay, wood, metal, plastics) but some may include the use

    of less familiar materials for design making. The breadth of the learning programme should be flexible and

    allow learners to either pursue a general learning experience or to develop skills in a more focused way.

    Delivery should stimulate and motivate the learners to explore the creative possibilities of using materials and

    techniques.

    Learners should be encouraged to undertake in-depth exploration and to extend their capability to develop

    confident manipulative skills and understanding. There are traditional skills associated with each discipline

    and these should be taught so as to provide a sound basis for self-directed study. Learners should also

    be encouraged to explore creative, unconventional uses of materials and techniques but it is essential

    that exploration be conducted on the basis of awareness of potential risk and with confidence in applying

    conventional skills. Learners should use hands-on material manipulation to inform understanding and design

    work produced using CAD software.

    It is also important for learners to acquire the skills necessary to analyse, evaluate and discuss their own work

    and that of relevant professional practitioners. This will enable them to self-critically develop creative solutions

    to design briefs.

    It is likely that the criteria for all four learning outcomes will be met from a series of briefs that allow learnersto explore the nature of materials and use that exploration to develop responses to 3D design or craft briefs.

    The process should include recording all experiments and ideas as well as finished objects. Project scenarios

    should be realistic and, if simulated, should be set in an industrial context.

    Learning outcomes 1 and 2 should be delivered primarily through practical studio and workshop experiences.

    Learners should have access to appropriate 3D media and equipment. Teaching should be stimulating,

    contextual and include innovative opportunities to explore the potential of materials and associated techniques

    to develop ideas. The delivery should also provide opportunities for learners to develop their understanding

    of historical and contemporary craft and design.

    To understand the properties and characteristics of 3D materials, learners need to record their

    experimentation demonstrating influences on their use of materials, in the context and styling of the outcomesthey produce. Working models, prototypes and maquettes, leading to a 3D outcome, will practically

    demonstrate the sophistication of those choices.

    Learning outcome 3 delivery and learning works in tandem with learning outcomes 1 and 2, as developing

    skills in manipulating materials and safety awareness is integral to the process of experimentation and

    exploration. Health and safety considerations are a particularly important part of this unit and learners should

    be fully aware of their responsibilities within the studio and the major legislation that applies to their work.

    Evidence of this awareness may take the form of annotations, written responses, inclusion of safety notes or

    handouts in sketchbooks, worksheets or work journals, or evidence from verbal responses. Learner skills

    development can be demonstrated by a range of samples, experiments or finished objects that confirm a

    growing competence in the use of techniques and handling of materials. Learners ability to use materialscreatively and innovatively is likely to develop through specific skills acquisition and competences in using

    materials. Access to photographic resources, to record elemental stages, would be helpful but is not essential.

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    Edexcel BTEC Level 3 Nationals specification in Art and Design

    Issue 1 January 2010 Edexcel Limited 20096

    Learners should be encouraged to discuss their own, their peers and others views on the effects, in design

    and craft of using 3D materials. Learners should use the correct technical terms when discussing the materials

    and techniques they have used and the effects they have created in their work. Regular feedback should be

    given to learners through day-to-day discussion and formal and informal interim assessment. Evidence of

    evaluation for learning outcome 4 can also take the form of notes, formal evaluative statements and a record

    of verbal feedback.

    Outline learning plan

    The outline learning plan has been included in this unit as guidance and can be used in conjunction with the

    programme of suggested assignments.

    The outline learning plan demonstrates one way in planning the delivery and assessment of this unit.

    Topic and suggested assignments/activities and/assessment

    Introduction to unit and structure of the programme whole class.

    Creating photographs using photographic techniques whole class.

    Photographic media whole class.

    Photographic technology whole class.

    Review own use of photographic materials, techniques and technology whole class.

    Assignment 1: Packaging for Fragile Objects

    Learners individually plan and produce 3D design for an identified purpose, collating evidence of exploration intheir sketchbook.

    Pre-production techniques:

    identify purpose: client requirement, target audience

    generate ideas: analysis of researched images, identification of techniques, Identification of own technicaland aesthetic preferences

    develop ideas: reflection upon creative intentions

    plan media: technology selection, preparations and priorities.

    Presentation; ideas for own 3D designs.

    Production; apply production techniques.

    Review: own use of 3D materials, techniques and technology.

    Learner initiated study.

    Assignment 2: Research 3D Media, Techniques and Technology

    Learners work in small groups to prepare an individual media, techniques and technology research folder toinclude:

    Researched material with learner annotation and summaries of:

    selected 3D media

    selected 3D technology

    selected 3D techniques.

    Summaries of the suitability of selected 3D and techniques.

    Description of the suitability of selected 3D technology for identified purposes.

    Learner-initiated study.

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    7Edexcel BTEC Level 3 Nationals specification in Art and Design Issue 1 January 2010 Edexcel Limited 2009

    Topic and suggested assignments/activities and/assessment

    Assignment 3: Create 3D Artefacts

    Learners individually plan and produce 3D for an identified purpose, collating evidence of exploration in theirsketchbook.

    Pre-production techniques:

    Identify purpose: client requirement, target audience.

    Generate ideas: analysis of researched images, identification of techniques, identification of own technical andaesthetic preferences.

    Develop ideas: reflection upon creative intentions.

    Plan media: technology selection, preparations and priorities.

    Presentations: ideas for own 3D designs.

    Production: apply production techniques.

    Review: own use of 3D materials, techniques and technology.

    Learner-initiated study.Review of unit and assessment.

    Assessment

    For P1, P2 and P3 must use a range of making skills safely and effectively, and to communicate the

    characteristics and properties of the 3D materials used.

    To achieve these criteria, learners are expected to use a range of making skills in either a variety of materials

    or in a single specialism. Evidence should include a range of studies and samples showing how their skills

    have developed and showing an awareness of safe working practices. Evidence of experiments may also beprovided through records in worksheets, sketchbooks, notes or in folders of collected material, demonstrating

    the learners clear understanding of the characteristics and properties of materials. Much of the clarity will be

    driven by tutor support, guidance and direction.

    For P4, learners must use generally correct terminology when discussing their work and their use of

    3D. There should be reflection on learners choices and use of materials and techniques through formal

    evaluations, annotated sketches or worksheets, via a presentation to the class or witness statements. Using

    any of these methods, learners need to evidence their understanding of the properties of media, materials

    and techniques.

    For M1, M2 and M3 learners should combine practical research, demonstrations and secondary sources to

    describe, investigate and exploit the characteristics and properties of diverse 3D materials.

    Learners should safely experiment with and develop ideas using their understanding of the materials and

    processes. Learners should demonstrate a deeper practical understanding of media, materials and techniques,

    using a broader range of materials and processes than at pass level. They should demonstrate a greater

    awareness of skills and knowledge gained in their discussion of their work and use mainly correct technical

    terms. Assessment evidence for these criteria can take a similar format to that for P1, P2 and P3.

    For M4, learners should use mainly correct and appropriate terminology when discussing their work and

    their use of 3D. There should be reflection on learners choices and use of materials and techniques and

    consideration of improvements for future work.

    For D1, more detailed descriptions of working properties and characteristics are required, which more fullyaddress the indicative Unit content. This should be linked to practical investigations and use of 3D for D2 and

    D3. Learners should be working more independently and showing innovation in the ways they work with and

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    9Edexcel BTEC Level 3 Nationals specification in Art and Design Issue 1 January 2010 Edexcel Limited 2009

    Level 1 Level 2 Level 3

    Explore and Create Surface Relief Small-scale Working

    Small-scale Design

    Human-scale Working

    Human-scale Design

    Large-scale Working

    Large-scale Design

    National Occupational Standards

    This unit also provides development opportunities for some of the underpinning skills, knowledge and

    understanding of the following National Occupational Standards:

    CCSkills Sector Skills Council

    Design (revisions in draft form June 2009)DES1 Apply research on the history and theory of design to your own design activities

    DES2 Apply design industry knowledge to inform your own design work practice and work

    DES3 Use Critical Thinking Techniques in your design work

    DES7 Contribute to the production of prototypes, models, mock-ups, samples or test pieces.

    Essential resources

    Learners need access to a range of media, materials and associated tools and equipment as well as adequate

    work and storage space. Studio and workshop space that is suitable for a range of experimental studies andmaking activities is essential for this unit. Library and learning facilities that enable learners to access examples

    of 3D design and craftwork should be available. Access to a range of digital applications would also be

    beneficial.

    Employer engagement and vocational contexts

    Centres should develop links with practising artists, craftspeople and designers, to deliver assignments to

    learners or to provide work experience.

    Links with employers are essential to the delivery of the programme for work experience and future

    employment.Vocational learning support resources:

    Learning and Skills Network www.vocationallearning.org.uk

    Business and finance advice:

    local and regional Business Link www.businesslink.gov.uk

    Assignments should be vocationally relevant; centres should consider the delivery of live projects for example

    to support the vocational content of the unit and programme.

    Creative and Cultural Skills (www.ccskills.org.uk), the Sector Skills Council for Arts, Crafts and Design

    has launched the web portal Creative Choices (www.creative-choices.co.uk). This portal has a range ofinformation about careers in the arts, crafts and design sector, including job descriptions.

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    Edexcel BTEC Level 3 Nationals specification in Art and Design

    Issue 1 January 2010 Edexcel Limited 200912

    Functional Skills Level 2

    Skill When learners are

    ICT Use ICT systems

    Select, interact with and use ICT systemsindependently for a complex task to meet avariety of needs

    researching 3D design media, techniques and technologies

    Use ICT to effectively plan work andevaluate the effectiveness of the ICT systemthey have used

    planning for a design project which involves investigating,understanding and demonstrating 3D design media, techniquesand technologies

    Manage information storage to enableefficient retrieval

    developing appropriate methods of storing visual and writtenmaterials relating to the design project

    Follow and understand the need for safetyand security practices

    creating and finding appropriate materials, techniques andprocesses, and adapting them for use

    Troubleshoot exploring, extracting and assessing the relevance of information

    from design-related specialists and associated sources

    ICT Find and select information

    Select and use a variety of sources ofinformation independently for a complex task

    creating and finding appropriate resources, materials, techniques,technologies and processes, and adapting them as principles in adesign project

    Access, search for, select and use ICT-based information and evaluate its fitness forpurpose

    exploring and assessing the relevance of information from design-related websites

    ICT Develop, present and

    communicate information

    Enter, develop and format informationindependently to suit its meaning andpurpose including:

    text and tables

    images

    numbers

    records

    sourcing, evaluating and testing appropriate information toinfluence ideas, underpin proposals and effect safe use of media,materials, techniques and processes

    Bring together information to suit contentand purpose

    implementing design proposals, bringing together a variety ofideas, concepts, materials, techniques and processes gathered

    through research and developmentPresent information in ways that are fit forpurpose and audience

    using specialist media, techniques and processes to presentdesign proposals

    Evaluate the selection and use of ICT toolsand facilities used to present information

    evaluating the appropriate use of tools and software in the designdevelopment and presentation of design proposals

    Select and use ICT to communicate andexchange information safely, responsibly andeffectively including storage of messages andcontact lists

    communicating with other members of a design project researchand development team

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