Understanding Cultural Variation in Social Behaviourjjb/ftp/Bryson-Culture-Istanbul11.pdfHow the...

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Joanna J. Bryson University of Bath, United Kingdom Understanding Cultural Variation in Social Behaviour A Social-Simulation Approach

Transcript of Understanding Cultural Variation in Social Behaviourjjb/ftp/Bryson-Culture-Istanbul11.pdfHow the...

Page 1: Understanding Cultural Variation in Social Behaviourjjb/ftp/Bryson-Culture-Istanbul11.pdfHow the Agents Behave • If possible, eat food from present location • Food regrows slowly;

Joanna J. BrysonUniversity of Bath, United Kingdom

Understanding Cultural Variation in Social Behaviour

A Social-Simulation Approach

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What Makes Humans Unique?

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Sociality?

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What Makes Humans Unique?

Language Built Culture

What Facilitates These?

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Computational Complexity• If . . .

– an agent knows 100 actions (e.g. eat, drink, sleep, step, turn, lift, grasp, poke, flip...), and – it has a goal (e.g. go to Madagascar)

• Then . . .

– Finding a one-step plan may take 100 acts. – A two-step plan may take 1002 (10,000). – For unknown number of steps, may search forever, missing critical steps or sequence.

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Intelligence as Search• Intelligence is a search for the next action.

• Preserving solutions (“good tricks”) once found is as important as innovation.

• Evolution, individual learning (including development), and on-line planning (thinking) are all mechanisms of search.

• Different species rely on different search strategies to different extents (as with locomotion).

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Combinatorics & Autonomy

• There are more possible chess positions than elementary particles in the Universe.

• Biology has a lot more options than chess.

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Strategies for Speeding Search

• Concurrency

• multiple searches at the same time,

• only effective if solutions can be communicated.

• Pruning

• limit search to likely space of solutions

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• If every agent has a 1% chance of discovering a skill in its lifetime (e.g. making yogurt), & there are 2000 agents, then at any instant some agents probably have that skill.

• If it is easier to learn the skill from a knowledgeable agent than by discovery, then there is selective pressure for culture.

• Inclusive fitness c < b × r (Hamilton 1964)

Culture & Concurrency

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Evolution & Concurrency• If 1% of agents have a better chance

of discovering / employing a skill in their lifetime (e.g. making yogurt), they are more likely to reproduce.

• Biological Darwinian evolution is also concurrent search, but transmission / “learning” takes much longer.

• selection is stochastic,

• transmission is entirely vertical (parent to child).

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Culture Lets Humans Search Faster

Language Built Culture

Why Don’t Other Species Use It?

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Humans Are Special – But How?

• Language / Reason

• Cause or consequence?

• Altruism / Giving away knowledge

• Sexual selection? (Dessalles 1998, 2007)

• Policing? (Boyd 2006, Fehr & Gächter)

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Humans Are Special – But How?

• Language / Reason

• Cause or consequence?

• Altruism / Giving away knowledge

• Sexual selection? (Dessalles 1998, 2007)

• Policing? (Boyd 2006, Fehr & Gächter)

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Altruism & Public Goods Games

• Public-goods game (PGG): 4 players contribute to common pool; pool ×3, then split between all 4 (Fehr & Gächter 2000).

• Most people will contribute, though they receive only 3/4 of their contribution back.

• Definition: Altruism – paying a cost (1/4) to benefit others (rest also get 3/4).

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Altruism & Punishment

• Altruism (PG contributions) reduces over repeated cycles, “not stable.”

• Punishment stabilises it.

Fehr & Gächter 2002

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Punishment Varies by Culture

• Some cultures invest heavily in anti-social punishment.

• Some seem to punish indiscriminately.

Hermann, Thöni & Gächter 2008

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Altruism & PunishmentRevisited

• Altruism (PG contributions) reduces over repeated cycles, “not stable.”

• Actually, it never degrades much.

Gächter, Renner & Sefton 2008

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Does Culture Really Need Punishment?

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Selection for Culture

Čače & Bryson (2007), Bryson, Lowe, Bilovich & Čače (under revision)

• Environment

• Agents’ Attributes

• Agents’ Behavior

• Results & Analysis

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Environment

• Torus-shaped space (surface of a donut).

• Discrete patches of food, but agent’s location is continuous.

• N types of food, N-1 of which require special knowledge for eating.

• The one easy food is also the most common; exists in fixed proportion.

• Communication is about food processing.

NetLogo

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Attributes of the Agents

• Species: either talker (altruist) or silent (free-rider.) Permanent, inherited.

• Location: x, y. Age: 0-MaxAge cycles.

• Energy level: moving & breeding costs, eating gains, born with 20% of parent’s.

• Knowledge: 5% discover 1 thing, all may overhear. Maximum N things known.

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How the Agents Behave

• If possible, eat food from present location

• Food regrows slowly; max one type of food in each place, may not know how to eat it.

• If you have enough energy, reproduce (lose 20% of energy to offspring, share location & species).

• If no energy or too old, die.

• Age, lose energy & move in a random direction.

• If talker, speak. Everyone near listens & learns.

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Basic Results: Altruists & Knowledge

0 2000 4000 6000 8000 10000 12000 14000

0.0

0.2

0.4

0.6

0.8

1.0

Cycles

Prop

ortio

n of

Tal

kers

01

23

45

67

Aver

age

Know

ledg

e

Note: cultural accumulation!

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Cost (in energy [ reproduction)

talker (altruist) silent (free-rider)

1 2 3 4 5 6 7

Number of Extra Food Types Known

Aver

age

Ener

gy

05

1015

2025

●●

71 313 25 365 13 341 5 269 3 166 1 68 1 13

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Summary of Results

• Sharing knowledge about food-processing behaviour is adaptive though costly.

• A Simpson’s Paradox resolved by proximity to similar individuals: determines knowledge.

• Unlimited motion or transmission eliminate this effect, but these are also totally unrealistic.

viscosity (Hamilton 1964)

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Ivana Čače and Joanna J. Bryson, “Agent Based Modelling of Communication Costs: Why Information can be Free”, in Emergence and Evolution of Linguistic Communication C. Lyon, C. L Nehaniv and A. Cangelosi, eds., pp. 305–322, Springer 2007.

Selection for Altruistic Communication Does

Not Require• Punishment,

• Tagging / kin recognition,

• Explicit multi-level structure,

• Hard boundaries between groups,

• Memory of individuals / tit for tat.

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Shouldn’t We Find Culture in Other

Species?

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Culture in non-human primates

Chimpanzees (Whiten, Goodall, McGew, Nishida, Reynolds, Sugiyama, Tutin, Wrangham, & Boesch Nature 1999, p . 684).

Macaques (de Waal & Johanowicz 1993); Capuchins (Perry et al 2003); Orangutans (van Schaik et al 2003).

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Solitary Tortoises Use Culture if It’s Available

0

2

4

6

8

10

12

Moses Aldous Molly Quinn

Num

ber o

f tria

ls in

whi

ch th

e to

rtois

es

reac

hed

the

goal

Tortoise

Left Right

0

2

4

6

8

10

12

Alexandra Wilhelmina Esme Emily

Num

ber o

f tria

ls in

whi

ch th

e to

rtois

e

re

ache

d th

e go

al

Tortoise

Social Learning in a Non-Social TortoiseAnna Wilkinson, Karin Künstner

Julia Müller& Ludwig Huber 2010.

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MGEs: e.g. Phages & Plasmids

31Images from Bharat Kumar Chimanlal Patel‘Books’?

One on One ‘speech’?

Even Bacteria Share Info

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• What limits the size of culture?

• Why don’t tortoises have laptops?

Biological tradeoffs determine amount of information transmittable per generation.

Cultural evolution determines quality of information.

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Altruists & Knowledge lifespan 40 versus 50 cycles

0 2000 4000 6000 8000 10000 12000 14000

0.0

0.2

0.4

0.6

0.8

1.0

Cycles

Prop

ortio

n of

Tal

kers

01

23

45

67

Aver

age

Know

ledg

e0 2000 4000 6000 8000 10000 12000 14000

0.0

0.2

0.4

0.6

0.8

1.0

CyclesPr

opor

tion

of T

alke

rs

01

23

45

67

Aver

age

Know

ledg

e

Note cultural accumulation (peaks when higher proportion of altruists / density of communicators).

➨➨

Life History & Culture

40 50

(Bryson, Lowe, Bilovich & Čače under revision)

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• The longer you live & faster you share the more society knows & the faster sharing fixates.

• The denser the society / higher the carrying capacity of the environment, the more society knows & the faster sharing fixates.

• The more food that can’t be exploited without knowledge, the faster sharing fixates.

Trade-Offs Increasing the Size of Culture

Bryson, Lowe, Bilovich & Čače (R&R)

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Big brains correlate w/ long life, slow maturation, big size & sparseness.

a, b Barrickman, Bastian, Isler & van Schaik (2008): y axes are residuals.c Brown, Gillooly, Allen, Savage &

West (2004)

a

c

b

Page 36: Understanding Cultural Variation in Social Behaviourjjb/ftp/Bryson-Culture-Istanbul11.pdfHow the Agents Behave • If possible, eat food from present location • Food regrows slowly;

• What limits the size of culture?

• Why don’t tortoises have laptops?

Biological tradeoffs determine amount of information transmittable per generation.

Cultural evolution determines quality of information.

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Cultural Evolution

• The size of culture is limited by biological constraints—e.g. evolutionary tradeoffs.

• These change relatively slowly, though they do (co)evolve.

• The extent of culture—the amount of information / behaviour it contains, increases as representations become more efficient (Kirby 1999, Bryson 2010).

Joanna J. Bryson, “Cultural Ratcheting Results Primarily from Semantic Compression”, in Proceedings of the Evolution of Language 2010, Smith et al (eds.), World Scientific, pp. 50–57,

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Why are humans special?(Bryson 2008, 2009,2010)

• Humans are the only primate species capable of precise vocal imitation (Fitch 2000; 2007).

• Communicates lots of information, including volume, pitch, timbre and time.

• Allows redundant encoding to preserve important details while others can mutate ⇒ cultural evolution.

Joanna J. Bryson “Representations Underlying Social Learning and Cultural Evolution” Interaction Studies, 10(1):77–100, March 2009.

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Why should temporal imitation matter?

• More information contained in the ‘genetic’ substrate.

• Allows for more variation while providing redundancy, robustness -- assists GAs (Baluja1992; Weicker & Weicker; 2001;Miglino & Walker 2002).

• C.f. Wray (2000) on the evolution of language from phrases, Kirby (2000) on cultural selection for language efficacy.

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Human Uniqueness

• Mostly not unique, just at an extreme for utilising cognitive strategies for learning.

• As apes, preadapted with long lives, big brains.

• But having our signals themselves evolve allows compression: do more with less.

• Brains have been shrinking for 10K years.

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What About Punishment?

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Punishment Varies by Culture

• PGG results vary highly with two important things:

• Gross Natural Product, and

• Rule of Law (World Values Survey).

Hermann, Thöni & Gächter 2008

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43

• Optimal investment in public goods varies with environment.

• Evolution can find optimum faster by mixing populations with extreme strategies.

Bacteria again!

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Punishment in round 1

Sylwester, Mitchell & Bryson in prep

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Punishment in round 10

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Punishment in rounds 2-9

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fitness

space of individuals

if advantage relative to other groups is enough, loss relative to groupmates may

be adaptive for altruistic punishment

but antisocial punishment can only be explained with an additional fitness benefit

(e.g. resource access / dominance)

Fitnessand

Punishment

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Powers,Taylor &

Bryson, in prep.

When we assume a benefit to ASP e.g. social dominance, multi-level simulations evolve it when between-group competition is weak.

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otherwise, strong group competition favours cooperation & AP

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Religion

• Religion defines morality and ritual for a population.

• Two types: imagistic (small, tight groups, rare, painful rituals) and doctrinal (large populations, frequent rituals & dissemination).

• Rise of doctrinal religions correlates with writing, agriculture, urbanisation.

• Still see oscillations between types.

(c.f. Whitehouse 2002)

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Conclusions

• Culture is an exceedingly power computational device: concurrency.

• The unique extent to which humans exploit it is a consequence of our cognitive-strategy biology and our communicative abilities.

• Social behaviour nevertheless varies in response to environmental / economic context.

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Thanks! Ivana Čače

Avri Bilovich

Anna Wilkinson

Will Lowe

Artificial Models of Natural Intelligence:Gideon GluckmanBidan HuangDominic MitchellMarios Richards

Konrad Lorenz Institute for Evolution & Cognition Research

US Air Force Office of Scientific ResearchThe Nuffield Foundation

Sam Brown

Daniel Taylor

This effort is sponsored by the US Air Force Office of Scientific Research, Air Force Material Command, USAF, under grant number FA8655-10-1-3050.

Benedikt Herrmann

James Mitchell

Simon Powers

Karolina Sylvester

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Anil Seth, Tony Prescott & Joanna Bryson, eds (Nov 2011)

Cambridge University Press

Thank you for your attention & letting me advertise these:

New Book!

The Machine Question: AI, Ethics, and Moral ResponsibilitySymposium for AISB / IACAP World Congress 2012 - Alan Turing 20122-6 July 2012, Birmingham UK

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Selfish Genes?• Traits advantageous to the community but

costly to the individual were for some time considered inaccessible to evolution.

• Inclusive fitness & kin / group selection:

• What is transmitted is the replicator.

• The unit of selection is the vehicle (or interactor.)

• In the current ecology, most vehicles are composed of many, many replicators.

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Multiple Levels of Interaction ⇒Cooperation

ha ha

rats

Gene itself

Organism

ha harats

ratsha ha

Group

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Strategies for Speeding Search

• Concurrency

• multiple searches at the same time,

• only effective if solutions can be communicated.

• Pruning

• limit search to likely space of solutions

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space of all possible behaviour

species defined as a subspace

individuals as points in that space

Selection allows successful individuals to drag their species around

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Does Selection “Prune”?

• Given the vast scale of options, life so far is scraping the barrel of possibilities.

• By pruning bad options, evolution selects better operators, accelerating the rate of scraping – covering more ground.

h/t Mark Bishop