Understanding by Design
description
Transcript of Understanding by Design
© 2002 Grant Wiggins & Jay McTighe UBD 08/20021
Understanding by Design
the ‘big ideas’of UbD
© 2002 Grant Wiggins & Jay McTighe UBD 08/20022
1. Identify desired results
2. Determine acceptable evidence
3. Plan learning experiences
& instruction
3 Stages of (“Backward”) Design
© 2002 Grant Wiggins & Jay McTighe UBD 08/20023
Why “backward”?
The stages are logical but they go against habits
We’re used to jumping to lesson and activity ideas - before clarifying our performance goals for students
By thinking through the assessments upfront, we ensure greater alignment of our goals and means, and that teaching is focused on desired results
© 2002 Grant Wiggins & Jay McTighe UBD 08/20024
Overarching understandings
Knowledge and skill to be acquired
Essential Questions
Understanding by Design Template: the basis of Exchange
The ubd template embodies the 3 stages of “Backward Design”
The template provides an easy mechanism for exchange of ideas
© 2002 Grant Wiggins & Jay McTighe UBD 08/20025
The “big ideas” of each stage:
Assessment Evidence
Learning Activities
Understandings Essential Questions
stage
2
stage
3
Standard(s):
stage
1
Performance Task(s): Other Evidence:
Unpack the content standards and ‘content’, focus on big ideas Analyze multiple
sources of evidence, aligned with Stage 1Derive the implied learning from Stages 1 & 2
What are the big ideas?
What’s the evidence?
How will we get there?
© 2002 Grant Wiggins & Jay McTighe UBD 08/20026
Each element is found behind a menu tab when designing units
LT
OE
R
U
K
Q
CS
Stage 1 Stage 2 Stage 3
Understandings
Questions
ContentStandards
Knowledge & Skill
Task(s)
Rubric(s)
OtherEvidence
LearningPlan
© 2002 Grant Wiggins & Jay McTighe UBD 08/20027
Not necessary to fill in the template “in order”
There are many ‘doorways’ into successful design – you can start
with... Content standards Performance goals A key resource or activity A required assessment A big idea, often
misunderstood An important skill or process An existing unit or lesson to
edit
!
© 2002 Grant Wiggins & Jay McTighe UBD 08/20028
Exchange featrues provide other entry points
You can – Search for, find, and attach other
designers’ essential questions and understandings to your own unit
Use the web links provided to find ideas on relevant sites for each design element
Study exemplary units and adapt them to your own needs and interests
© 2002 Grant Wiggins & Jay McTighe UBD 08/20029
Misconception Alert:the work is non-linear
It doesn’t matter where you start as long as the final design is coherent (all elements aligned)
Clarifying one element or Stage often forces changes to another element or Stage
The template “blueprint” is logical but the process is non-linear (think: home improvement!)
!
© 2002 Grant Wiggins & Jay McTighe UBD 08/200210
The big ideas provide a way to connect and recall knowledge
The Parallel postulateS.A.S.
Congruence
A2 + B2 = C2
Like rules of a game
Like Bill of Rights
Big Idea: A system
of many powerful inferences from a
small set of givens
© 2002 Grant Wiggins & Jay McTighe UBD 08/200211
“Big Ideas” are typically revealed via – Core concepts Focusing themes On-going debates/issues Insightful perspectives Illuminating paradox/problem Organizing theory Overarching principle Underlying assumption (Key questions) (Insightful inferences from
facts) U
Q
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Big Ideas in Literacy: Examples Rational persuasion (vs.
manipulation) audience and purpose in writing A story, as opposed to merely a
list of events linked by “and then…”
reading between the lines writing as revision a non-rhyming poem vs. prose fiction as a window into truth A critical yet empathetic reader A writer’s voice
© 2002 Grant Wiggins & Jay McTighe UBD 08/200213
Some questions for identifying truly “big ideas”
Does it have many layers and nuances, not obvious to the naïve or inexperienced person?
Can it yield great depth and breadth of insight into the subject? Can it be used throughout K-12?
Do you have to dig deep to really understand its subtle meanings and implications even if anyone can have a surface grasp of it?
Is it (therefore) prone to misunderstanding as well as disagreement?
Are you likely to change your mind about its meaning and importance over a lifetime?
Does it reflect the core ideas as judged by experts?
You’ve got to go below the surface...
© 2002 Grant Wiggins & Jay McTighe UBD 08/200215
to uncover the really ‘big ideas.’
© 2002 Grant Wiggins & Jay McTighe UBD 08/200216
1. Identify desired results
2. Determine acceptable evidence
3. Plan learning experiences
& instruction
3 Stages of Design, elaborated
© 2002 Grant Wiggins & Jay McTighe UBD 08/200217
Stage 1 – Identify desired results.
Key: Focus on Big ideas Enduring Understandings: What specific
insights about big ideas do we want students to leave with?
What essential questions will frame the teaching and learning, pointing toward key issues and ideas, and suggest meaningful and provocative inquiry into content?
What should students know and be able to do?
What content standards are addressed explicitly by the unit?
U
K
Q
CS
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The “big idea” of Stage 1:
There is a clear focus in the unit on the big ideas
Implications: Organize content around key concepts Show how the big ideas offer a purpose
and rationale for the student You will need to “unpack” Content
standards in many cases to make the implied big ideas clear
© 2002 Grant Wiggins & Jay McTighe UBD 08/200219
An understanding is a “moral of the story” about the
big ideas
What specific insights will students take away about the the meaning of ‘content’ via big ideas?
Understandings summarize the desired insights we want students to realize
From Big Ideas to Understandings about them U
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Understanding, defined: They are...
specific generalizations about the “big ideas.” They summarize the key meanings, inferences, and importance of the ‘content’
deliberately framed as a full sentence “moral of the story” – “Students will understand THAT…”
Require “uncoverage” because they are not “facts” to the novice, but unobvious inferences drawn from facts - counter-intuitive & easily misunderstood
© 2002 Grant Wiggins & Jay McTighe UBD 08/200221
Understandings: examples... Great artists often break with
conventions to better express what they see and feel.
Price is a function of supply and demand.
Friendships can be deepened or undone by hard times
History is the story told by the “winners”
F = ma (weight is not mass) Math models simplify physical
relations – and even sometimes distort relations – to deepen our understanding of them
The storyteller rarely tells the meaning of the story
U
© 2002 Grant Wiggins & Jay McTighe UBD 08/200222
Knowledge vs. Understanding An understanding is an unobvious
and important inference, needing “uncoverage” in the unit; knowledge is a set of established “facts”.
Understandings make sense of facts, skills, and ideas: they tell us what our knowledge means; they ‘connect the dots’
Any understandings are inherently fallible “theories”; knowledge consists of the accepted “facts” upon which a “theory” is based and the “facts” which a “theory” yields.
© 2002 Grant Wiggins & Jay McTighe UBD 08/200223
Essential QuestionsWhat questions –
are arguable - and important to argue about?
are at the heart of the subject? recur - and should recur - in
professional work, adult life, as well as in classroom inquiry?
raise more questions – provoking and sustaining engaged inquiry?
often raise important conceptual or philosophical issues?
can provide organizing purpose for meaningful & connected learning?
Q
© 2002 Grant Wiggins & Jay McTighe UBD 08/200224
Essential vs. “leading” Q’s used in teaching (Stage 3)
Essential - STAGE 1
Asked to be argued
Designed to “uncover” new ideas, views, lines of argument
Set up inquiry, heading to new understandings
Leading - STAGE 3 Asked as a
reminder, to prompt recall
Designed to “cover” knowledge
Point to a single, straightforward fact - a rhetorical question
© 2002 Grant Wiggins & Jay McTighe UBD 08/200225
Sample Essential Questions: Who are my true friends - and how
do I know for sure? How “rational” is the market? Does a good read differ from a
‘great book’? Why are some books fads, and others classics?
To what extent is geography destiny?
Should an axiom be obvious? How different is a scientific theory
from a plausible belief? What is the government’s proper
role?
Q
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1. Identify desired results
2. Determine acceptable evidence3. Plan learning
experiences & instruction
3 Stages of Design: Stage 2
© 2002 Grant Wiggins & Jay McTighe UBD 08/200227
Stage 2 – Assessment Evidence
Template fields ask:
What are key complex performance tasks indicative of understanding?
What other evidence will be collected to build the case for understanding, knowledge, and skill?
What rubrics will be used to assess complex performance?
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OE
R
© 2002 Grant Wiggins & Jay McTighe UBD 08/200228
The big ideafor Stage 2
The evidence should be credible & helpful.
Implications: the assessments should –
Be grounded in real-world applications, supplemented as needed by more traditional school evidence
Provide useful feedback to the learner, be transparent, and minimize secrecy
Be valid, reliable - aligned with the desired results of Stage 1 (and fair)
© 2002 Grant Wiggins & Jay McTighe UBD 08/200229
Just because the student “knows it” …
Evidence of understanding is a greater challenge than
evidence that the student knows a correct or valid
answer Understanding is inferred, not
seen It can only be inferred if we see
evidence that the student knows why (it works) so what? (why it matters), how (to apply it) – not just knowing that specific inference
© 2002 Grant Wiggins & Jay McTighe UBD 08/200230
Assessment of Understanding via the 6 facets
i.e. You really understand when you can:
explain, connect, systematize, predict it
show its meaning, importance apply or adapt it to novel situations see it as one plausible perspective
among others, question its assumptions
see it as its author/speaker saw it avoid and point out common
misconceptions, biases, or simplistic views
© 2002 Grant Wiggins & Jay McTighe UBD 08/200231
Scenarios for Authentic TasksBuild assessments
anchored in authentic tasks using GRASPS:
What is the Goal in the scenario?
What is the Role? Who is the Audience? What is your Situation
(context)? What is the Performance
challenge? By what Standards will work be
judged in the scenario?
SPS
GRA
T
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Reliability: Snapshot vs. Photo Album
We need patterns that overcome inherent measurement error
Sound assessment (particularly of State Standards) requires multiple evidence over time - a photo album vs. a single snapshot
© 2002 Grant Wiggins & Jay McTighe UBD 08/200233
For Reliability & Sufficiency:Use a Variety of Assessments
Varied types, over time: authentic tasks and projects academic exam questions,
prompts, and problems quizzes and test items informal checks for
understanding student self-assessments
© 2002 Grant Wiggins & Jay McTighe UBD 08/200234
Some key understandings about assessment
The local assessment is direct; the state assessment is indirect (an audit of local work)
It is therefore always unwise to merely mimic the state’s assessment approaches
The only way to assess for understanding is via contextualized performance - “applying” in the broadest sense our knowledge and skill, wisely and effectively
Performance is more than the sum of the drills: using only conventional quizzes and tests is insufficient and as misleading as relying only on sideline drills to judge athletic performance ability
© 2002 Grant Wiggins & Jay McTighe UBD 08/200235
1. Identify desired results
2. Determine acceptable evidence
3. Plan learning experiences
& instruction
3 Stages of Design: Stage 3
© 2002 Grant Wiggins & Jay McTighe UBD 08/200236
Stage 3 big idea:
EFFECTIVE
and
ENGAGING
© 2002 Grant Wiggins & Jay McTighe UBD 08/200237
Stage 3 – Plan Learning Experiences & Instruction
A focus on engaging and effective learning,
“designed in” What learning experiences and
instruction will promote the desired understanding, knowledge and skill of Stage 1?
How will the design ensure that all students are maximally engaged and effective at meeting the goals?
L
© 2002 Grant Wiggins & Jay McTighe UBD 08/200238
Think of your obligations via W. H. E. R. E. T. O.
“Where are we headed?” (the student’s Q!)
How will the student be ‘hooked’?What opportunities will there be to be equipped, and to experience and explore key ideas?
What will provide opportunities to rethink, rehearse, refine and revise?
How will students evaluate their work?How will the work be tailored to individual needs, interests, styles?
How will the work be organized for maximal engagement and effectiveness?
WHE
ER
L
TO
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Note that some fields require you to enter one idea at a time
One idea per box allows for more powerful searching,
selecting, and attaching to units when you browse
Essential questions Enduring understandings Tasks of complex performance Rubrics
Also: makes expert reviewer assignment of “blue ribbons”
more precise
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UQ
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Help in the Exchange about all template design elements
Get to know the icons! A summary of each field Examples for each field A self-test of your understanding
for that field FAQ’s and Glossary A special unit in which each field
is explained: click the icon for UBD TEMPLATE
Web links to resources for that field
Q
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Ubd template
© 2002 Grant Wiggins & Jay McTighe UBD 08/200241
for further information...Contact us:
Grant Wiggins, co-author: [email protected]
Jay McTighe, co-author: [email protected]
Steve Petti, webmaster: [email protected]