UMR Opening Week 2004
description
Transcript of UMR Opening Week 2004
UMROpening Week
2004
PROJECT“X”
New Student Programs & Enrollment Management
NIKKO and UMR working together for Powerful FUN!
Freshman Class of 2004
Project X – Internal GoalsHave All New Students:
Meet one another and make 15 friends before classes start.
Meet and work with UMR staff & faculty. Learn about the campus buildings, resources and
facilities. Appreciate the need for individuals with different
interests and skill-sets. Experience the benefits of teamwork and success
from interdisciplinary learning. Better understand the technological campus
culture and mission.
Learning Objectivesof Project “X”
Begin the learning process
Involve collaborative learning
Common experience Higher retention Interact and bond with
students, faculty and staff Empower students to
develop character Introduce to campus
resources
Foundation for future success
Promote teamwork Respect cultural
backgrounds and differences
Understand importance of Communication skills
Other skills developed » Critical thinking, problem
solving, Brain storming and conflict resolution.
Have FUN!
A License to LearnTeams will race against time
to compete in the
“Missions”
to seize
“Miner bucks”
for gadgets at
“Central Intelligence”
To complete
PROJECT “X”!
PROJECT “X”
60 groups of 15-20 new UMR students will work as a team to earn funds to buy materials for designing, building and racing a remote
controlled vehicle through an obstacle course.
Upper-Class Students will server as Mentors and lead the groups as advisors
Current UMR Design Teams members were available for consulting (i.e. robotics club, formula car team, solar house team, steel bridge etc.)
A Faculty member will be provide guidance to each group throughout week
Limited time, materials and resourcesSame theme, instructions and objectives
Reference ManualTraining for mentors, organizations and faculty
Campus Pandemonium(Cross campus – Involvement)
College of Arts and Sciences
School of Materials, Energy and Earth Resources
School of Engineering
School of Management and Information Systems
Project DeliverablesA Focus on HOW student teams achieve the final outcomes
Writing/documentation
Presenting/spokesperson
Marketing/PR
Budget/accounting
Design aspect
Final vehicle design and demonstration
Every student must be involved in the physical project not only the external assignments
Performance Formula
Time (how long it takes to get to finish line) Pushing ping-pong balls into hole (number of
balls in holes) Climbing hills Obstacles (around 5 cones or flags)
How will it be built?
Create anything to be attached to the top of the Radio Controlled Truck Chassis
Focus on Judging formula: - Deliverables, Aesthetic, Creativity, Obstacle Course Time
- Limited materials and time- No limitations on design, creativity and
presenting projects
Pictures from Project X
Students working in mentor groups creating projects
Limited materials
Working on Journals
Problem Solving
Critical Thinking
Team Building
Building Character
Making Friends
Communicating
Budget
Creativity
The Ethics of Competition
Success
Running the Obstacle Course
Waiting to announce the Winners!
Grand Prize – Team 50NIKKO Outstanding Team Award
Mexican Steamrollers
First Place – Team 10 – Mystery Machine
RESULTS - Student Comments from some of the reflection evaluation:
-“Our team thinks that this project will help us to be successful in the classroom in several ways. First of all, it taught us to be dependable. It taught us to show up to our meetings on time and to make good use of our time. We also learned a lot about teamwork. We learned that as a team we could do more than we could as individuals. We also learned that is you get to know your classmates/teammates then your life will be much easier. When you know who you are working with it is easier to know who would be best for what jobs and who can help you when you need help with your part.”
-“Our team had a great time working on this project. It was a fun time all around.” -We feel that by working together everyone on team 7 now has a betterUnderstanding of teamwork and a new appreciation for each other’s unique and Special abilities and talents. We all realized how important having talents in many areas is needed to be successful.
-Each team member has met new & interesting people with different backgrounds & personalities. We now have a respect for each that wasn’t there when we first met. We learned how different people can work really well together to complete the best car ever!
-We enjoyed working on the project because it was interesting & has something to do with everyone in the team’s field of study.
-Team 24 immensely enjoyed the project. After overcoming our initial timidity, we enjoyed interacting with each other and compiling thoughts on the project. As the vehicle progressed, we channeled our competitive energy into one Impenetrable force, determined to make the most creative, bizarre vehicle ever to emerge from the depths of University Missouri-Rolla. The common drive to succeed in our group has caused the project to be enriching. Instead of lethargically pondering simple solutions to the “problem” of modifying the chassis, our team enthusiastically proposes and executes our plan and enjoys every minute.
- Although we did not know each other, once we started the project we developed a close tight-knit team and relationships that will hopefully continue throughout the rest of the year and even the rest of our UMR career and maybe even beyond that, like Dr. Kim Colter, the convocation speaker, spoke of in his speech.