Triumphs and train wrecks

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TRIUMPHS AND TRAINWRECKS

description

A presentation given by Robin Raskin, Living in Digital Times on accomplishments and not in the kids interactive media business.

Transcript of Triumphs and train wrecks

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Not Since Living Books

Interactivity to the next level

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Underlying Technologies to Watch

3D Kinetic/Gesture Motion Sensor Location Based/Mobile Augmented Reality Bandwidth, Fast Chips, Graphics

Processors

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Triumphs

3D: None as of Yet (see Trainwrecks)Kinetic: Microsoft jumped the barNintendo jumped the shark ?Sensors: SpyGear, ZamzeeLocation Based: Hidden ParkAugmented Reality for Kids

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From Cradle to Grave

Zoodle – grandmother’s reading books Design : Simplicity, Less is More Family Game Nights

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TrainWrecks

Cartridges Limited room to let

seams out Can’t compete with

iPhone/iPad Conjecture on next

move?

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Digital TV Hasbro/Discovery PBS Kids Silo’ed gates of entertainment

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3D is Not Pretty

Kids and eye convergence

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The Death of the Watch Me Toy

http://multivu.prnewswire.com/mnr/dancestarmickey/46426/

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I Want What Mom and Dad Want

Ultimately the theme of the 2011 holiday season marks the end of childhood toys as we know them. Recent surveys make it clear.

Topping the kids’ wish lists are iPad, mobile phone, and a new gaming system.