Topic 6 Data Network (Part 2)

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Topic 6 (Part 2) PUBLIC DATA NETWORK DEPARTMENT OF ELECTRICAL ENGINEERING EP601 DATA COMMUNICATION

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Data Network (Part 2)

Transcript of Topic 6 Data Network (Part 2)

  • Topic 6 (Part 2) PUBLIC DATA NETWORK

    DEPARTMENT OF ELECTRICAL ENGINEERING

    EP601 DATA COMMUNICATION

  • TOPIC 6 : PART 2

    At the end of this learning session, student must be able to;

    Define SONET

    Describe Synchronous Transport Signals (STS)

    Explain SONET System

    Explain NGN, Internet Protocol (IP), IPv4 and IPv6

    Identify NGN characteristics

    State type of NGN services

  • Introduction

    What is SONET / SDH???

    Synchronous Optical Network ANSI (US)

    Synchronous Digital Hierarchy ITU-T Europe

    Similar and compatible

    A standard to be used for fibre optics

    Recommendation for FOTS equipment

    Fibre Optic Transmission Systems

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  • Introduction cont

    SONET defines a hierarchy of electrical signaling levels called Synchronous transport signals (STSs)

    SDH specifies a similar system called a synchronous transport module (STM).

    It is another application of Time division Multiplexing (TDM).

    That is a synchronous system controlled by master clock

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  • SONET Overview

    The SONET specification defines:

    standard optical signals, which permits the interoperation of equipment from different manufacturers

    a synchronous frame structure for multiplexing digital traffic

    procedures for operations and maintenance (OAM)

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  • SONET Overview Cont

    SONET includes:

    support for broadband rates

    base rate approximately 50 Mbps

    hierarchical family of digital rates

    defines data rates up to 2.4 Gbps

    synchronous multiplexing

    global timing structure at physical layer

    synchronous implies simpler interface 6

  • Signal Hierarchy

    SONET : STS Synchronous Transport Signals

    support a certain base data rate- 51.84Mbps

    STS 1 STS 192 different hierarchies

    Corresponding carrier System

    Optical Carrier OC-1, OC-3, OC-12, OC-48

    SDH : STM Synchronous Transport Module

    STM 1 = STS 3

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  • SONET/SDH rates

    The lowest level or base signal is referred to as STS -1 i.e. Synchronous Transport Signal level -1 which operates at 51.840Mbps.

    Higher-level signals are integer multiples of STS -1.

    STS N signal is composed of N byte-interleaved STS -1 signals.

  • An STS-1 and an STS-n frame

    Each frame is a two-dimensional matrix of bytes with 9 rows

    by 90 n columns.

    Matrix of nine rows 90 octets = 90 bytes each

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  • STS-1 frames in transmission

    Each synchronous transfer signal STS - n is composed of 8000 frames.

    A SONET STS - n signal is transmitted at 8000 frames per second. Each byte in a SONET frame can carry a digitized voice channel.

  • SONET STS-1Frame

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    Frame1

    Frame2

    Frame8000

    Frame = 810 octets * 8 = 6480bits

    8000 frames/sec = 6480*8000 bits/sec = 51.84Mbps

    Each synchronous transfer signal STS - n is composed of 8000 frames.

    Each frame is a two-dimensional matrix of bytes with 9 rows by 90 n columns.

    Bytes (octets) are transmitted one row at a time, from left to right

    Note: 1 byte/frame = 64 kbps

  • STS-1 frame overheads

    Frame structure: 9 rows of 90 columns of 8-bit bytes First three columns of STS-1 frame are for section overhead and line overhead Remaining 87 columns are for the Synchronous Payload Envelope (SPE) 12

  • STS-1 frame: section overhead

    Overhead bytes are used by SONET equipment (e.g., switches) for exchange of control and signalling information, and as a low bandwidth data channel.

  • Find the data rate of an STS-3 signal.

    Solution

    STS-3, like other STS signals, sends 8000 frames per

    second. Each STS-3 frame is made of 9 by (3 90) bytes. Each byte is made of 8 bits. The data rate is.

    Note : In SONET, the data rate of an STS-n signal is n times the data rate of an STS-1 signal.

    Example

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  • 17.

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    What is the duration of an STS-1 frame? STS-3 frame?

    STS-n frame?

    Solution

    In SONET, 8000 frames are sent per second. This

    means that the duration of an STS-1, STS-3, or STS-n

    frame is the same and equal to 1/8000 s, or 125 s.

    Example

  • A simple network using SONET equipment

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  • STS multiplexers/demultiplexers - path terminating equipment : mark the beginning points and endpoints of a SONET link. - multiplex signals from multiple electrical sources and creates the corresponding optical signal and demultiplex an optical signal into corresponding electric signals.

    - map user payload into standard frame - Header goes end-to-end as part of Synchronous Payload Envelope - SPE

    SONET Devices

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  • SONET Devices cont

    Add /Drop Multiplexers

    - allow insertion and extraction of signals in an STS :

    an add/drop multiplexer can add an electrical

    signals into a given path or can remove a desired

    signal from a path.

    - use header address information to identify stream

    and remove

    - Line terminating Equipment

    - perform multiplexing, synchronization, APS

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  • SONET Devices cont

    Regenerator

    - Repeater : improves signal quality by taking a

    received optical signal and regenerates it.

    - replaces some of the existing overhead information with new information.

    - Operations include layer 2 : Frame alignment,

    scrambling, error monitoring

    - Section terminating equipment

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  • SONET

    Section

    Connects two neighboring devices

    Line

    Connects two multiplexers (STS , Add/Drop)

    Path

    Connects two STS Mux/demux

    Layers likewise path, line, section

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  • SONET layers compared with OSI or the Internet layers

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  • SONET layers

    Photonic layers

    - corresponds to the physical layer of the OSI

    model.

    - physical specifications for the optical fiber channel.

    - NRZ encoding used : the presence of light

    representing 1 and the absence of light

    representing 0

    Power level

    Wavelength

    Pulse shape

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  • Section layer

    is responsible for the movement of a signal across a physical section.

    Frames : identifies beginning of frame

    Scrambling : introducing 1s to derive clock

    error monitoring : at section level

    Adds 9 bytes to header : frame size 810 bytes

    Provided at all devices 23

    SONET layers cont

  • Line layer

    is responsible for the movement of a signal across a physical line.

    Locates partial payload virtual tributaries

    Provides frequency justification, bit stuffing

    To adjust to clocking from different systems

    Does APS

    Adds 18 bytes to header

    Provided at the STS Mux and Add/Drop Mux

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    SONET layers cont

  • Path layer

    is responsible for the movement of a signal from its source to its destination.

    Converts to optical signals and back to electromagnetic

    Adds 9 bytes to header - is part of SPE

    Defines the payload being carried

    End-to-end path control

    Support virtual tributaries

    Provided at the STS Mux 25

    SONET layers cont

  • Devicelayer relationship in SONET

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  • The next-generation network (NGN) is a body of key architectural changes in telecommunication core and access networks.

    The general idea behind the NGN is that one network transports all information and services (voice, data, and all sorts of media such as video) by encapsulating these into packets, similar to those used on the Internet.

    NGNs are commonly built around the Internet Protocol, and therefore the term all IP is also sometimes used to describe the transformation toward NGN.

    NEXT GENERATION NETWORK

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  • ITU-T definition of NGN (Feb 2004)

    A Next Generation Network (NGN) is a packet-based network

    Able to provide services including Telecommunications Services and able to make use of multiple broadband, QoS-enabled transport technologies and in which service-related functions are independent from underlying transport-related technologies.

    It offers unrestricted access by users to different service providers.

    It supports generalized mobility which will allow consistent and ubiquitous provision of services to users.

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  • 1990 1980 1970

    NGN Long-Term Network Convergence Perspective

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    Public Switched Telecommunication Network (PSTN)

    Intelligent Network Internet (IN)

    Open Systems Interconnection Internet (OSI)

    Commercial Mobile Radio Systems

    2000

    NGNs

    IP Internet (IP) private quasi-public

    Was never designed

    as public

    infrastructure

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    Telephone

    Services

    Data

    Services

    (WWW,

    e-mail, etc)

    Video

    Services

    (TV, movie, etc)

    Telephone

    Services

    Network

    Video

    Services

    Network

    Data

    Services

    Network

    Pre-NGN

    Policy Area 1 Policy Area 2 Policy Area 3

    Legacy: Vertically-Integrated Networks

  • Transport

    Services

    Telephone Services

    Data Services (WWW, e-mail, etc)

    Video Services (TV, movie, etc)

    Point to point, Point to multipoint, Multipoint to

    multipoint

    Point to point, Point to multipoint, Multipoint to

    multipoint

    NGN - Convergence

    NGN: Horizontally-Integrated Network

    In an NGN, two separate policy frameworks are required: one applicable to transport networks, and another applicable to content-based services.

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  • Internet Protocol

    (IP)

    Anything & Everything

    Everything

    Two Policy Domains

    (Any & All Network technologies)

    (Any/All Applications

    e.g. voice , data , video)

    NGN: Shape of things to come

    Scope Of

    Internet

    Services

    Transport

    Note :

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  • One network for everything

    Today Tomorrow

    Telephone network

    Mobile radio network

    IP-Network

    Multimedia Access - Advantages: easy to handle reliable mobile

    Internet

    Transition to NGN

    IP will become the networking protocol

    of choice.

  • Internet Protocol (IP)

    What is IP?

    The Internet Protocol (IP) is the method or protocol by which data is sent from one computer to another on the Internet.

    When IP was first standardized in Sep 1981, each system attached to the IP based Internet had to be assigned a unique 32-bit address.

    IPv4, defines a 32-bit address - 232

    (4,294,967,296) IPv4 addresses available

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  • IP Address Shortage

    Proliferation of Internet devices:

    405M mobile phones sold in 2000

    1B+ by 2005

    New emerging populations:

    China, Korea, Japan, India, Russia

    Solution = IPv6

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  • Address Formats

    IPv4

    32-bit

    Ex: 192.156.136.22

    IPv6

    128 bits

    Ex: 1080:0:0:0:8:800:200C:417A

    Or in compressed format:

    1080::8:800:200C:417A

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    8 groups of 16-bit hexadecimal numbers separated by :

    :: = all zeros in one or more group of 16-bit hexadecimal numbers

  • 128 bits 32 bits

    IPv4 & IPv6 Header Comparison

    Version IHL Type of Service

    Total Length

    Identification Flag

    s Fragment

    Offset

    Time to Live

    Protocol Header Checksum

    Source Address

    Destination Address

    Options Padding

    Version Traffic Class

    Flow Label

    Payload Length Next Header Hop Limit

    Source Address

    Destination Address

    IPv4 Header IPv6 Header

    - fields name kept from IPv4 to IPv6

    - fields not kept in IPv6

    - Name & position changed in IPv6

    - New field in IPv6 Le

    ge

    nd

    The basic IPv4 packet header has 12 fields with a total size of

    20 octets (160 bits).

    20

    octe

    ts

    The basic IPv6 packet header has 8 fields with a total size of 40 octets (320 bits).

    40

    octe

    ts

  • Major Improvements of IPv6 Header

    No option field: Replaced by extension header. Result in a fixed length, 40-byte IP header.

    No header checksum: Result in fast processing.

    No fragmentation at intermediate nodes: Result in fast IP forwarding.

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  • Advantages to IPv6

    Larger address space

    Reduce end-to-end delay

    Higher level of security (IPSec Mandated, works End-to-End )

    Mobility (Mobile IP with Direct Routing)

    No fragmentation

    Network autoconfiguration (Serverless, Reconfiguration, DHCP

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  • Basic characteristics of NGN

    Packet-based transfer,

    Separation of control functions

    Decoupling of service provision

    Support for a wide range of services

    Broadband capabilities

    Interworking with legacy networks

    Generalized mobility

    Unfettered access 40

  • NGN Services

    Several services that will be important drivers in the NGN environment are:

    1-Voice Telephony: e.g.Call Waiting, Call Forwarding, 3-Way Calling

    2-Voice Portal: provide callers with anywhere, anytime access to information like news, weather, stock quotes, and account balances using simple voice commands and any telephone,..

    3-Data services: bandwidth-on-demand, connection reliability/resilient ,

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  • 4-Multimedia services: This allows customers to converse with each other while displaying visual information.

    5-Virtual Private Networks: allow large, geographically dispersed organizations to combine their existing private networks with portions of the PSTN, thus providing subscribers with uniform dialing capabilities.

    6-Public Network Computing: Provides public network-based computing services for businesses and consumers (e.g, to host a web page, store/maintain/backup data files, or run a computing application).

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    NGN Services cont

  • 7-Unified Messaging: Supports the delivery of voice mail, email, fax mail, and pages through common interfaces .

    8-Information Brokering: Involves advertising, finding, and providing information to match consumers with providers.

    9-E-Commerce: Allows consumers to purchase goods and services electronically over the network.

    10-Call Center Services: A subscriber could place a call to a call center agent by clicking on a Web page.

    11-Interactive gaming: Offers consumers a way to meet online and establish interactive gaming sessions. 43

    NGN Services cont

  • 12-Distributed Virtual Reality: Refers to technologically generated reperesentations of real-word events, people, places,experiences, etc., in which the participants in and providers of the virtual experience are physically distributed.

    13-Home Manager: These services could monitor and control home security systems, energy systems, home entertainment systems, and other home appliances.

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    NGN Services cont

  • REFERENCES:

    Main: Forouzan, B.A. (2012). Data Communications and Networking (5th edision). Mc Graw Hill. (ISBN: 978-0-07-131586-9) Additional: William Stallings. (2011). Data And Computer Communication (9th edition). Prentice Hall. (ISBN-10: 0131392050)