TOM MT 317

21
Theory of Machines, MT 317 Engr. Akhtar Khurshid 1

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Theory Of Machines, MT317, Lecture 1 Slides, Basic Course, by Engineer Akhtar Khursheed

Transcript of TOM MT 317

  • Theory of Machines, MT 317

    Engr. Akhtar Khurshid

    1

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    SUBJECT: MT-317 THEORY OF MACHINES

    CREDIT HOURS: 2-0

    CONTACT HOURS: 2 Hrs per Week

    INSTRUCTOR: Assistant Professor Engr. Akhtar Khurshid

    TEXT BOOK: R. Norton, Design of Machinery,. An introduction to

    Synthesis and Analysis of Mechanisms and Machines, McGraw-Hill,

    Latest Edition.

    REFERENCE BOOK: . J.E. Shigley and Uicker, Theory of

    Machines and Mechanisms, Laest Edition, McGraw-Hill. Mechanisms

    and dynamics of machinery, Hamilton H Mabie, McGraw-Hill, Laest

    Edition.

    PREREQUISITE: a. Calculus: Basic

    b. Engineering Statics

    c. Engineering Dynamics.

    MODE OF TEACHING: Lectures/Demonstrations

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    COURSE OBJECTIVES: The objective of the course is to introduce the

    preliminary concepts of mechanisms and to present methods of analysis for the

    motion and force transmission in mechanism. After this course the students are able to

    understand the various independent technical approaches that exist in the field of

    mechanisms, kinematics and machine dynamics.

    GRADING:

    a. Midterm Exam 30%

    b. Quizzes 10%

    c. Assignments 5%

    d. Project 10%

    e. Final: 45%

    STUDY PLAN

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    DETAILS OF SYLLABUS

    Kinematics, Kinetics, Mechanisms and Machines, Design Process

    Degrees of Freedom, Types of Motion, Links and Joints, Kinematic chain, Grashof

    Conditions

    Graphical Linkage Synthesis, Limiting Conditions, Two Position and three position

    synthesis

    Position Analysis, Coordinate systems, Translation, Graphical position analysis

    Velocity Analysis, graphical velocity analysis, Instant center of velocity

    Cam Design and Gear Trains

    Balancing, static balancing and dynamic balancing

    STUDY PLAN

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    In this text we will explore the topics of

    Kinematics and dynamics of machinery in

    respect to the Synthesis of mechanisms in order to

    accomplish Desired motions or tasks, and also the

    analysis of Mechanisms in order to determine

    their rigid-body dynamic behavior.

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    Theory of machines may be defined as

    that branch of engineering science which

    deals with the study of relative motion

    between the various parts of machines

    and the forces which act on them. The

    knowledge of this subject is very essential

    for an engineer in designing the various

    parts of a machine.

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    Kinematics and Kinetics

    Kinematics: The study of motion without regard to forces.

    Kinematics is that branch of theory of machines which is

    responsible to study the motion of bodies without reference

    to the forces which cause this motion, i.e. it relates the

    motion variables (displacement, velocity, acceleration) with

    the time.

    Kinetics: The study of forces on systems in motion.

    Kinetics is that branch of theory of machines which is

    responsible to relate the action of forces on bodies to their

    resulting motion.

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    Virtually any machine or device that moves contains one or more

    kinematic elements such as linkages, cams, gears, belts, chains.

    Bicycle is a simple example of a kinematic System that contains a

    chain drive to provide torque multiplication and simple cable-

    operated linkages for braking.

    In an automobile there are steering systems, wheel

    suspension, piston engine which contains linkages, engine valves

    open/close with cams, transmission is through gears.

    The windshield wipers are linkage-driven. Construction

    equipment such as tractors cranes and backhoes all use

    linkages. Exercise equipment also uses linkages.

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    It is the process of applying the various

    techniques and scientific principles for the

    purpose of defining a device, a process or a system

    in sufficient detail to permit its

    realization.

    Design may be simple or enormously complex, easy

    or difficult, mathematical or nonmathematical; it

    may involve a trivial problem or one of great

    importance.

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    Design process has following steps:

    Identification of need

    Background Research

    Goal Statement

    Performance Specification

    Ideation and Invention

    Analysis

    Selection

    Detailed Design

    Prototyping and Testing

    Production

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    Identification of need

    First step in design is What we need? This may be

    an unstructured problem statement or a structured

    problem statement. It requires brainstorming to

    identify the needs.

    For example if we say we need a better lawn

    mower.

    This statement is brief and lacking in details. e.g. Is

    it Automatic, Semiautomatic or Manual?, Expensive

    or cheap, motor driven or engine driven, etc.

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    Background Research

    This is the most important phase in the process, and

    is unfortunately often the most neglected. The term

    research is used in this context, which is to collect

    the background information on different aspects of

    problem. If the similar problem is solved before then

    it is no point to reinvent the wheel. The patent

    literature and technical publications in the subject

    area are the obvious sources of information.

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    Goal Statement

    After understanding the background, recast the

    problem statement to a goal statement. This should

    be concise, be general and be uncolored. The goal

    statement clearly define the functional visualization

    of the design.

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    Performance Specifications

    After the goal is clearly stated, formulate the set of

    performance specifications. The difference between

    performance specifications and design specifications

    is that former define what the system must do

    while the later define how the system must do. The

    purpose of performance specifications is to carefully

    define and constrain the problem so that it both can

    be solved and can be shown to have been solved

    after the fact.

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    Ideation and Invention

    This phase is much critical for most designers. It

    consists of brainstorming process, idea generation

    process and creative process.

    Brainstormings rules require that no one is allowed

    to make fun of or criticize anyones suggestions, no

    matter how ridiculous it is.

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    Analysis

    By applying analysis techniques the performance of

    the design is examined

    Selection

    When the technical analysis indicates that you have

    some potentially viable designs, the best one available

    must be selected for detailed design and drawing,

    prototyping and testing. A decision matrix is made

    which helps to identify the best solution after

    considering a variety of factors in a systematic way.

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    Detailed Design

    This step usually includes the creation of a complete set of assembly and detailed drawings or computer aided design(CAD) of each part. Each detailed drawing must specify all the dimensions and the material specifications necessary to make that part.

    Prototyping and Testing

    Although a mathematical model is very useful yet it can never be as complete and accurate as a physical model. Prototypes are often very expensive but may be the most economical way to prove a design, short of building the actual, full scale device. Testing of prototype is done for observing the functionality of design.

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    Production

    Finally with enough time, money and persistence the

    design will be ready for production.