Third Session With Watermark

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 Third session Gaming for good Tesso Stevens Adrian Hon Time’s Up Alice Taylor Moderated by Matt Locke Matt Locke Intro Tesso Steven’s @agencyofconey @tassosstevens A collective agency making play for people Code name with a secret society called Rabbits Play following principles including Adventure curiosity reciprocity and loveliness Gaming for Good Gamingvocation, Gaming  Jet pack joyrides , APP game reality collecting scientists-An answer to a Broken reality? Desperate reality Charismatic vs nuanced SuperMe Games commissioned by Channel 4 www.playsuperme.com worth having a go Play games collect experience and score points: Dimensions of resilience: Agency Relatedness

Transcript of Third Session With Watermark

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Third session

Gaming for good

Tesso Stevens

Adrian Hon

Time’s Up

Alice Taylor

Moderated by Matt Locke

Matt Locke

Intro

Tesso Steven’s

@agencyofconey

@tassosstevens

A collective agency making play for people

Code name with a secret society called Rabbits

Play following principles including

Adventure curiosity reciprocity and loveliness

Gaming for Good

Gamingvocation, Gaming

Jet pack joyrides , APP game reality collecting scientists-An answer to a Broken reality?

Desperate reality

Charismatic vs nuanced

SuperMe Games commissioned by Channel 4

www.playsuperme.com

worth having a go Play games collect experience and score points:

Dimensions of resilience:

Agency

Relatedness

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Adaptability

All powered by reflection

www.nightmarehigh.com

The rubbish Game

Reduce reuse and recycle, a game which also provides education on waste management

Adventures-in-learning, class of 8 years trying to help a cats trapped by Egyptologist.

Haringey Challenge Match

Substance misuse, more important aspect was people using the agency.

A small town anywhere, a story that responds to the choices made by its aud ience

Example: One town, a player wanted to become Major, seeing how a fascist state was encroachingupon the town.

The Loveliness Principle, a hunt for small acts of loveliness- reverse pick pocketing people withoutbeing realised with love messages.

Playful Secret Agent Training, brought in people to train, gifting spreading, the play space. Additionalcircumstances

Research of those going to theatre, people more concerned with the structure of the building, take 5

times to enter before they fully engage with performance,

Major concerns of those who are unengaged before they enter a venue:

How do I pay, where do I go? Can I bring a friend? Am I allow here? Is this really me?

Making a gift,

Coney tried to control, wrongly, have to be a positive host and let them take ownership in order toempower the audience.

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Adrian Hon

@adrianhon

Collaboration and co-operation

How to get people to do this?

Trying to get to a consensus is problematic and might not be the best approach

Zero-Sum Game

If this is the case there is no point in collaboration because there is one winner.

There are other types of games and possible winners.

Call of Duty , Fortress 2 – high quality gaming involving collaborative play together and collaborate towinner objectives

Sectors tab , 4 people to build up greater land, involving trade (Develops individual skills in thinkingstrategically)

Co-operation

Everyone wins or loses together

Pandemic : new disease that threatens to kill everyone, have to involve everyone to surviveTale in the Desert : Like War Craft no conflict, aim to build structures collaboratively to buildmomentums

Guy Richardson- The Most Human You , Debating with a computer

Anti-Lincoln-Douglas Debate

Two teams with two opposing objectives collaboration on a bill. Each team argues to the judges whythe bill supports their goal. The judges score both bills, and teams

New platforms, new players

Resolving conflicts and creating greater civic unity

[email protected]

Going online creates the issue of less face to face interaction.

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Time’s Up

Tim Boykett

Physical Narratives

The Living Room

This process takes place in an intense interactive space of social contact ambiguously called the‘living’ room Riggins 94

Snoop! Identity Claims, Feeling Regulators, Behavioural residue

What is Physical Narrative? Physical Space, Exploration

Detective story inspired by: Christoph Buchel: Shelter II

Other Models

Theatre without actors- exploring the stage to discover a story hidden within a set. Building layers tothe involvement and creating audience’s own complete picture

One Frame film

3D still life

Sensory Circus

Areas of interest: MultiplayerDomestic Bliss, Exploration Narratives, Victors discussing their experience, Multiple models

Relational why instead of technical how, Complex not complicated social hardware

Domestic Bliss

Old residential building

Fictional story- narrator gets killed, cinematic experience

Physical space, Television acts as narrator, Time shifts

20 seconds into the future

Fictional science-fiction based story

Some narrative Tools

Classic science communication presentation video interactive computers

Radio show

Diagrams, mathematical family tree, calendar

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Real time: Emails arriving answering machine faxes

Scientific

Physical and alternative reality narratives, Extending out from one space cultural contexts.

Physical virtual explorable Series, Notations and Context

Don’t let the truth get in the way of a good story

Timesup.org

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Alice Taylor

Games are more and more about squeezing maximum amount of money from the player

Toys for entertainment are usually developed with the largest profit margin in mind.

95% of the western toy industry is made in the Far East: toys have major air miles

A hopeful capsule

Games and Play are the most powerful teaching tools we have.

Zcorp

Despite a sea of pink guns and consumerism, our young people today are more sav vy

Phone Story , accessible android history of the phone, Banned by Apple

Teens are varied in their tests and explorations identity is important genders is ridiculous

Fashion is more creative than ever. Making is satisfying 50 percent of teachers say making stuff isstudents happiest learning in schools

Creativity

Pink for girls and guns for boys

Blythe clothes , movement away from traditionally enforced norms.

UK tribes - self describes what they are generated by Channel 4 each year

3D printing technology

Shapeways gaming toys jewellery iphone cases, materialise

MakerBOT

Ceramic models are created from scratch through 3D printing

Pro ’s

Local clean technology non-plastics coming in built recycling

Individually customisable product

Con ’s

No easily colourised plastic yet

Not as fast, efficient as globalised bulk production

Not cheap

Designed to connect with an online version in game /world data freckles

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Will encourage hands on making clothes, accessories, etc with real world

Makielab.com

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