The virtualtutor[3]
Transcript of The virtualtutor[3]
Background InformationPre-K-Second Grade-available for three different age grades.
Purpose-Help children master reading.
Developed by: MentorInterActiveIncTested by University of ColoradoUsed in over 50 classrooms
Interactive Books 6-8 interactive books for 3 different age levels:
http://vimeo.com/6211293
8 interactive books for Pre-K – Kindergarten
Norman’s Principles as it applies to My Virtual Tutor
Affordance
http://www.youtube.com/watch?v=cFW_JxAX21U&feature=related
Norman’s Principles as it applies to My Virtual Tutor
FeedbackParent Mode
http://vimeo.com/7191541
Literature on Parent Involvement
Hara & Burke (1998):
• When parents are involved with children’s education the child’s academic performance improves.
• Parents who are involved with their child’s education are those who demonstrate good parenting skills, communicate with school staff, help their children learn at home and take an active role in school-related decision making.
• Parents involvement in schools have a significant factor in both accelerated and sustained academic performance.
Mayer’s Principles as it applies to My Virtual Tutor
Personality Principle
http://www.youtube.com/watch?v=cFW_JxAX21U&feature=related
Mayer’s Principles as it applies to My Virtual Tutor
Segmenting
http://www.youtube.com/watch?v=cFW_JxAX21U&feature=related
Interactive Play Modes
• 4 different play modes such as:
– Read to Me
– Explore
– I can read
– Paint
Example of Read to Me Mode
Tufte’s Principles as it applies to My Virtual Tutor
Reading Mode
Making complexity accessible: Combining Words, Numbers, and Pictures
According to Tufte, Words and pictures belong together
Literature on Multimedia Games
Obinger (2006):
Games and game play can be effective learning environments not because they are fun but because they are:
- Immersive
- Requires the player to make important decisions
- Have clear goals
- Adapt to each player individually
- Involves player in a social network
- Helps player develop new understanding on being successful in problem solving
Literature on Multimedia Reading Games
Reinking (2001):
• Multi-media reading is interactive and more passive, so reading is less likely to be difficult due to various types of assistance available for readers.
• They are designed to determine if the reader is having difficulty with the reading material and whether they are responding correctly.
• They tend to be less serious, philosophical, more playful, rhetorical and concrete
• It leads to more intensive reading, more persistence in reading, greater comprehension in textual topics (i.e. off line reading) and more strategic reading
• When compared to conventional printed text, multi-media reading offers better communication between the reader and others about the material
References• Hara,S.R.,&Burke, D. J.,(1998). Parent Involvement: The key to Improved Student Achievement.
The School Community Journal, 8 1-11.
• Mayer, R.E.,&Chandler, P.,(2001).When learning is just a click away: Does simple user interaction foster
deeper understanding of multimedia messages? Journal of Educational Psychology, 93, 390-397.
• Mayer, R.E.,(2005). The Cambridge Handbook of Multimedia learning: Cambridge University Press.
• Moreno,R.,&Mayers, R.E.,(2004).Engaging students in active learning: The case of personalized multi- media messages. Journal of Educational Psychology, 92-724-733.
• Moreno.R.,&Mayers,R.E.,(1999).Cognitive principles of multimedia learning: The role of modality and contiguity. Journal of Educational Psychology, 91, 358-368.
• Norman, D.(2002). The Design of Everyday Things. New York: Basic Books.
Oblinger, D.G.,(2006). Games and learning. Educause Quarterly, 3 5-7.
• Reinking, D.(2001).Multimedia and engaged reading in a digital world. In L.Verhoeven&C.Snow (Eds.), Literacy and motivation: Reading engagement in individuals and group. Pp195-22. Mahwah NJ:Lawrence Erlbaum Ass.
• Sweller, J.,(1990).Instructional design in technical areas.Camberwell, Australia: ACER Press.
• www.myvirtuetutor.com