The role of The Mobile Collective, in the EU FP7 Citizen Cyberlab project

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Community Outreach & Engagement in the Ci3zen Cyberlab Margaret Gold / [email protected] WP7 T3 – Community Outreach & Engagement Margaret Gold – The Mobile Collective 1

Transcript of The role of The Mobile Collective, in the EU FP7 Citizen Cyberlab project

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Community  Outreach  &  Engagement  in  the  Ci3zen  Cyberlab  

   

Margaret Gold / [email protected] WP7 T3 – Community Outreach & Engagement

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CCL  Concept  &  Objec3ves  

“Citizen Cyberlab will conceive, research, test and evaluate on-line collaborative environments and software tools that stimulate creative learning through the design and conduct of scientific experiments that create new knowledge.”

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6  Ques3ons  to  Address  

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6  Ques3ons  to  Address  

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promote  learning  

s3mulate  crea3vity  

acquire  basic  scien3fic  knowledge  

*  *  

*  

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To  this  End:  

Ci3zen  Cyberlab  emphasizes  direct  par*cipa*on  of  ci*zens  at  all  stages  of  

evalua3on  and  research,      

in  par3cular  via  the  successful  ThinkCamp  events  developed  by  The  Mobile  

Collec3ve.  

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1.  Build  on  exis*ng  online  communi*es  of  volunteers  and  their  established  social  networking  infrastructures,  

Therefore  TMC  proposed  to:  

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2.  Organize  a  series  of  ‘ThinkCamps’  for  crea*ve  problem  solving  and  collabora*ve  learning  where  scien3sts  and  ci3zens  can  

 

• meet,    •  share  their  experiences,    •  devise  new  projects  for  Ci3zen  Cyberscience,  and    •  further  develop  the  Ci3zen  Cyberlab  toolkit.    

Therefore  TMC  proposed  to:  

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• directly  benefit  community  engagement  and  par*cipa*on,    

• provide  an  opportunity  for  improvisa3onal  crea*vity  and  tacit  learning,  and    

•  serve  as  a  litmus  test  of  soQware  tools  for  Ci3zen  Cyberscience.  

ThinkCamps:  

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Descrip3on  of  Work  

WORK PACKAGE 2: Community Building &

Creative Learning Requirements. (Yrs. 1 & 2)

Task 1: Understanding Learning Behaviours;

Task 2: Requirements for Learning & Creativity

Task: 3 Community Engagement

WORK PACKAGE 7: Dissemination &

Exploitation Planning. (Yr. 3)

Task 3: Community Outreach

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Summits  and  Conferences  

Pilot  Project  Events  

Ci3zen  Science  Tool  Hack  Days  

Subject  MaWer  ThinkCamps  

Grass  Roots  Meet  Ups  

Engagement  Reach  

Scien*sts  &  Academics  

Volunteers  &  Ci*zens  

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1.  Grass Roots awareness of Citizen Science

2.  Participation in Pilot Projects

3.  Participation in Tool Design

4.  Designing and launching new Projects

5.  Designing and building new Tools

6.  Becoming funding or sponsorship Partners of the Citizen CyberLab

Engagement  Ac3vity  

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Sustained  Engagement  

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KEY  =  our  ability  to  develop  and  maintain  a  community  in  which  individuals  have  both  the  opportunity  and  the  

mo*va*on  to  par*cipate  and  contribute.  

Pos3ng  Content   Viewing  Content  

Two  key  ac*vi*es  in  the  ongoing  dynamics  of    a  virtual  community  

Par3cipate  &  Contribute  

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Viewing  

Scien3sts’  Involvement  

Level  of  Offline  

Interac3on  

Usefulness  /  Fun  /  

Feedback  

Ease  of  Use  of  Interface  /  Clarity  of  Purpose  

Sense  of  Community  /  Forums  

1   2   3  

4  

5  

Pos3ng   Crea3ng   Contribu3ng  

S3mula3on  &  Mo3va3on  

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D2.2  Requirements  for  fostering  engagement,  learning  and  crea*vity  

Recommenda3ons  

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CV  

Project  Deliverables  

D2.2  Func3onal  Requirements  for  Fostering  Learning  &  Crea3vity  

D2.3  Engagement  

Plan  

D2.4  Community  

Engagement  in  Learning  

through  CCS  

D4.6  Crea3ve  Learning  in  CCL  

Ac3vi3es  

D7.2,  7.4,  7.6  &    7.9  

Dissemina3on  Plans  

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Recommenda*on  7:    

Go  beyond  curre

nt  

dissemina3on  plan  to  ac

hieve  

real  engagement  and  

community  building,  al

so  

beyond  communi*es  t

hat  the  

project  members  hav

e  

already  contacts  w

ith,  or  are  

relevant  with  the

 three  pilots.  

Reviewer  Recommenda3ons  

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Community  Outreach  &  Engagement  in  Year  3  

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ci3zencyberlab.eu  

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•  11,000+  Sessions  

•  Majority  of  visits  via  Direct  Links  &  Google  Search  (Biology  +  Ci3zen  Cyberlab)  

•  688  Website  Hits  on  day  of  CERN  Compu3ng  Challenge  launch  

•  Average  Daily  visits  grew  from  11  in  year  1  to  16  in  year  3  

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Healthy  Growth  throughout  

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Social  Media  

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• CCL wide: •  Twitter •  Facebook Page •  Facebook Group •  YouTube •  Audioboom •  Storify •  Slideshare •  Flickr •  Slackline (OTA)

• Projects on Twitter: •  GeoTag-X •  RedWire •  ExCiteS •  SynBio4All •  CERN •  Epicollect

• Projects on Facebook: •  SynBio4All •  CERN

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CCL  Social  Media  Channels  

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@Ci3zenCyberlab  •  1,078  Followers  

•  674  Tweets  

•  37.6  K  Impressions  Mar-­‐May  

•  Top  Tweet  =  1,634  Impressions  

•  Pint  of  Science  =  3,279  Impressions  for  7  Tweets  

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YouTube:  Ci3zens  of  Science  

59  

214  

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Slideshare:  Ci3zen  Cyberlab  

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83  

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Mendeley:  Ci3zen  Cyberlab  

627  

71  

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Events  

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Ci3zen  Cyberlab  Summit  

Mozilla  Fes3val  

CERN  Public  Compu3ng  Challenge  

CERN  Webfest  /  Over  the  Air  

Hack  Days  

ThinkCamps  

London  Explorer  MeetUps  

Pint  of  Science  

RedWire  Ci3zen  Grid  

GeoKey  

SynBio4All  Geotag  X  Epicollect  

57  Events  in  total  in  Yr  3  

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Some  Event  Highlights:  

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Pint  of  Science  

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Pint  of  Science  

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•  CCL  Sponsored  the  London  &  Oxford  Series  –  reach  of  2,000+  

•  Coverage  on  BBC  Click  

•  5  CCL  Talks  with  GeoTag-­‐X,  CERN’s  Virtual  Atom  Smasher,  &  Epicollect  

•  35-­‐50  aWendees  per  talk  

•  70+  new  sessions  on  GeoTagX    

•  ‘Best  Pint’  demonstra3on  of  Epicollect  =  112  submissions    

•  LEARNING  =  20’s  audience  reached  

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Explorer  of  the  World  Playshops  

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Explorer  of  the  World  Playshops  •  6  Playshops  (Explorer  of  the  World)  

•  4  DIY  Aerial  Mapping  sessions  

•  8  -­‐  15  par3cipants  per  session  

•  86  aWendees  in  total  

•  1  –  3  hours  in  dura3on  

•  12  Other  Events,  112  aWendees  

•  LEARNING  =  DIY  Prac3ces  &  Scien3fic  Method  

•  CREATIVITY  =  par3cipant-­‐led  inves3ga3ons  &  outcomes  

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Mozilla  Science  Code  Sprints  

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•  2  CCL  Projects  for  the  Sprint:  GeoTag-­‐X  &  Ci*zen  Grid  

•  GeoTag-­‐X  +  174  sessions,  36  analysts  &  420  tasks  

•  90  par3cipants  

•  Code  commits  &  bug-­‐fixing  for  Ci*zen  Grid  

•  CREATIVITY  =  contribu3ons  to  code  base,  bug  fixing  

•  LEARNING  =  coders  &  young  scien3sts  from  around  the  world  

Mozilla  Science  Code  Sprints  

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Night  Science  

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Night  Science  •  3  CCL  talks:  SynBio4All,  

GeoTag-­‐X  &  ExCiteS  

•  SynBio4All  DIY  workshop  

•  3  ThinkCamp  Challenges  IdeaWeave,  Epicollect  &  GeoKey  

•  100+  AWendees  

•  CREATIVITY  &  LEARNING  =  collabora3ons,  knowledge  sharing,  &  cross-­‐field  applica3ons  

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CCL  Summit  

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CCL  Summit  •  CCL  talks  from  ALL  of  the  

partners  (accept  TMC)  

•  40+  aWendees  

•  50%  of  our  Advisory  Board  in  aWendance    

•  8  ThinkCamp  Sessions:    EpiCollect,  RedWire,  Ci*zenGrid,  Virtual  Atom  Smasher,  GeoTag-­‐X,  Crea*vity  and  Learning,  Extreme  Ci*zen  Science  Pilots,  CCL  Tracker  

•  CREATIVITY  &  LEARNING  =  knowledge  sharing,  &  cross-­‐field  applica3ons  

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Over  the  Air  

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Over  the  Air  

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•  CCL  sponsored  CS  Challenge  

•  Coverage  in  Fortune  &  BBC    

•  500+  AWendees  

•  2  CCL  Workshops:  RedWire,  Ci*zenGrid,  Epicollect,  &  GeoKey  

•  35-­‐50  AWendees  each  

•  CREATIVITY  =  5  Ci3zen  Science  entries  

•  LEARNING  =  dedicated  CS  workshops  

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The  Port  Hackathon  

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The  Port  Hackathon  •  150  par3cipants  

•  13  projects  

•  6  weeks  virtual  prepara3on  

•  60  hours  to  develop  further  

•  Projects  made  use  of  Epicollect  &  Pybossa  

•  CREATIVITY  &  LEARNING  =  mul3-­‐background  collabora3ons,  knowledge  sharing,  and  cross-­‐field  applica3ons  

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Mozilla  Fes3val  

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Mozilla  Fes3val  

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•  3  CCL  Workshops  2014  

•  4  CCL  Workshops  2015:  GeoTag-­‐X,  CERN  Webfest,  ScienceMakers,  &  CCC  (Open17)  

•  10  –  50  aWendees  each  

•  CREATIVITY  =  AppMaker  project  ideas,  contribu3ons  to  GeoTag-­‐X,  ScienceMakers  wiki  

•  LEARNING  =  New  Audience  Reached  

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10  CCL  Comms  Channels  

1  CCL  Website  

10  Project  &  Tool  Websites  

12  Project  Comms  Channels  

8,750+  CERN  Challenge  Par3cipants  2,350+  Event  AWendees  57  Total  Events  in  Y3  (23  Y2  &  25  Y1)    17  Hack  Days  &  ThinkCamps  Y3    

41,009  Users  &  Par3cipants  

Quan3ta3ve  Results  

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Plaaorm   Code   User  Community   Future  Use  Cases  

Ci3zen  Grid   95   85   VAS  Support  

RedWire   671   2000   LEKA  start-­‐up  

GeoKey   629   603   ExCiteS  ongoing  

EpiCollect   19   2852  

RedMetrics   97   (n/a)   Leka  start-­‐up  

IdeaWeave   319   300   Open  Seventeen  

GeoTag-­‐X   1263   5996   UNESCO  /  UNOCHA  

SynBio4All   (n/a)   2536   BeWencourt  Schueller  

Rhizi   2095   400   UPD  

Virtual  Atom  Smasher   319   670   CERN  

LiveQ   425   601   CERN  

VM  Web  API   67   8970   CERN  

Test4Theory  Challenge   179   9123   CERN  

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Quan3ta3ve  Results  

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Qualita3ve  Results  –  for  example,  a  number  of  resul3ng  external  

collabora3ons:  

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Qualita3ve  Results  

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Lightyear  Founda3on  +  Lab13  

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ScienceMakers  +  TMC  

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RedWire  +  INTERACT  Project  

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REACH  Ini3a3ve  +  GeoTag-­‐X  

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Nature  Museum  TEENS  +  EpiCollect  

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Tsinghua  +  IdeaWeave  +  Synbio4all  

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ESRI  +  GeoKey  

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OpenSeventeen  +  CCL  

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Broadcast  and  share  the  goals  of  the  Ci3zen  Cyberlab  project  to  as  wide  a  community  of  ci3zen  science  prac33oners  and  scien3sts  as  

possible,  in  order  to  learn  from  each  other  and  support  each  others’  ini*a*ves  in  a  collabora3ve  and  mutually  beneficial  fashion  

Stated  Objec3ves  Met  

Establish  the  founda*ons  for  an  engaged  community  of  volunteers  in  each  of  the  CCL  Pilot  Projects,  and  an  ac*ve  community  of  contributors  to  the  development  of  the  CCL  

tools  and  plarorms  for  ci3zen  science  

Raise  awareness  of  ci3zen  science  in  general,  such  that  more  people  are  aWracted  to  par*cipate  in  

projects  across  the  globe  

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