The Product Pitch
description
Transcript of The Product Pitch
Wildago World Q&A App.
Sammy LacockDan PowellSam SimmonsJames MitchellVikki Stevens
The Product Pitch
Crimson DesignWell, who are we?
Sammy Lacock
[BA] Games Design(Project Leader, Artist)
Dan Powell
[BA] Games Design(Design, Documenting, Artist)
Sam Simmons
[BA] Games Design(Programming)
Vikki Stevens
[BA] Animation & Visual FX(Social Media Artist)
James Mitchell
[BA] Digital Media Production(Documenting, Design)
Project Briefing
1. What is it?
2. What does it do?
3. How are you going about doing it?
4. What research have you done?
The four big questions:
About the Application Similar to an “Agony Aunt”.
Option to choose from different Characters.
Has preset Questions with answers.
Room for future expansion and quirky features.
Background ResearchResearched soundboard software interfaces and designs to for inspiration into our own designs.
The GUI is how we communicate with a computer. A poor GUI design will make life hard for the user.
Features
• Splash Screen• Character Selection• Q/A Page
(Refer to Handout #1 for more GUI Examples)
GUI (Graphic User Interface)
Sprites and ArtworkSprites are the images/icons in software.
Here are a few examples:
Sprites for Pearl and Smokey
Sprites for Menu bar
Alternate Menu bar sprite design
The Prototype (Still in progress!)
http://www.youtube.com/watch?v=HDt880ZH8zk&feature=youtu.be
(Click Video to Play)
Social Media Artwork
Social Media artwork can be used to advertise the product on social media sites. E.G. Twitter and Facebook.
(Refer to Handout #2 for more Examples)
Mock Ups of Designs
Crimson Design
Thank you for your time.
Any questions?
Blog: http://shucrimsondesign.wordpress.com/