The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from...

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The Kan Ban The Kan Ban Game Game

Transcript of The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from...

Page 1: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

The Kan Ban The Kan Ban GameGame

Page 2: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

2 © The Delos Partnership 2003

To understand how Kanbans

•Aid the transition from a Push to a Pull System

•Facilitate Continuous Improvement

To understand how Kanbans

•Aid the transition from a Push to a Pull System

•Facilitate Continuous Improvement

The Kanban GameThe Kanban Game

Aim of the game

Page 3: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

3 © The Delos Partnership 2003

To Maximise Customer Service

To Minimise Inventory (Finished Goods/WIP/Raw Mats)

To Maximise Customer Service

To Minimise Inventory (Finished Goods/WIP/Raw Mats)

Objectives of the Game

The Kanban GameThe Kanban Game

Page 4: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

4 © The Delos Partnership 2003

Supply two products (Red,Blue)

Supply two products (Red,Blue)

The Task

Raw Mat Make SquareTape Edges Staple Hole Punch Sticker Finished Goods

Dispense Garnulate Compress Coat QC Pack Finished Goods

The Kanban GameThe Kanban Game

Page 5: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

5 © The Delos Partnership 2003

Objectives:

•Customer Service

•Minimise Inventory

Objectives:

•Customer Service

•Minimise Inventory

Measures:

•# Stock Outs

•# Papers

Measures:

•# Stock Outs

•# Papers

KPIs

The Kanban GameThe Kanban Game

Page 6: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

6 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

Exercise One•Run for ten Minutes•Review performance

Exercise One•Run for ten Minutes•Review performance

MakeChanges

Exercise TwoExercise Two•Run for ten MinutesRun for ten Minutes•Review performanceReview performance

Exercise TwoExercise Two•Run for ten MinutesRun for ten Minutes•Review performanceReview performance

MakeChanges

Exercise ThreeExercise Three•Run for ten MinutesRun for ten Minutes•Review performanceReview performance

Exercise ThreeExercise Three•Run for ten MinutesRun for ten Minutes•Review performanceReview performance

Page 7: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

7 © The Delos Partnership 2003

Exercise OnePush System

The Kanban GameThe Kanban Game

DispensaryCampaign size =6

GranulationCampaign size = 6Stores

CompressionCampaign size = 6

CoatingCampaign size = 6

PackingCampaign size = 6

DespatchSafety Stock = 6

Suppliers

Customers

Page 8: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

8 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

How did you perform?•Customer Service?•Inventory?

How did you perform?•Customer Service?•Inventory?

Page 9: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

9 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

What changes would you make ?What changes would you make ?

Page 10: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

10 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

Kanban ~ Signal

There are three main types

Two Card Kanban• Move Card and Production Card

One Card Kanban• Production Card

Kanban Square• Marked out space on production floor

Page 11: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

11 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

Two Card KanbanOften used when operations are some distance apart

Process 1Process 2

MoveKanban

Process 1 needs more material so sends a Kanban move card to process 2

Page 12: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

12 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

Two Card KanbanOften used when operations are some distance apart

Process 1Process 2

MoveKanban

The move card instructs process 2 to send so many of part x to process 1

Page 13: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

13 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

Two Card KanbanOften used when operations are some distance apart

Process 1Process 2

MoveKanban

The move card is exchanged with a production card to authorise process 2 to produce to replenish stock. The move card returns to process 1 with the material

ProductionKanban

Page 14: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

14 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

Two Card KanbanOften used when operations are some distance apart

Process 1Process 2

MoveKanban

Process 2 produces stock in line with the production card and then stops (untilanother move card is received)

Page 15: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

15 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

One Card KanbanOften used when operations are close together

Process 1Process 2

Process 1 needs more material

ProductionKanban

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16 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

One Card KanbanOften used when operations are close together

Process 1Process 2

ProductionKanban

So it takes some stock and sends a Kanban production card to process 2 authorising production

Page 17: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

17 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

One Card KanbanOften used when operations are close together

Process 1Process 2

ProductionKanban

Process 2 replenishes its stock, returns the Kanban card and stops

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18 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

Kanban SquareOften used when operations are close together

Process 1Process 2

Process 1 needs more material

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19 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

Kanban SquareOften used when operations are close together

Process 1Process 2

Process 1 takes materialThe empty square is authorisation for process 2 to make more product to replenish the square

Page 20: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

20 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

Kanban SquareOften used when operations are close together

Process 1Process 2

Process 2 stops and waits for the square to empty again

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21 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

Kanban GuidelinesThe Kanban should describe where to get product from and how much to get

Only produce product as per the Kanban

The Kanban should be attached to the parts

Only fill the Kanban with 100% defect free product

Make the Kanban quantity as small as possible so that frequent communication of production activity is maintained between operations

Balance Kanban sizes to maintain flow

Sales and Production should agree the monthly production plan so that a level schedule can be created

The number of Kanbans should be gradually reduced in order to link processes better and reduce inventory and expose waste for improvement

Suzaki & Ohno 1987

Page 22: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

22 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

Exercise One•Run for ten Minutes•Review performance

MakeChanges

Exercise TwoExercise Two•Run for ten MinutesRun for ten Minutes•Review performanceReview performance

Exercise TwoExercise Two•Run for ten MinutesRun for ten Minutes•Review performanceReview performance

MakeChanges

Exercise Three•Run for ten Minutes•Review performance

Page 23: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

23 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

DispensaryCampaign size = 3

GranulationCampaign size = 3Stores

CompressionCampaign size =3

CoatingCampaign size = 3

PackingCampaign size = 1

DespatchSafety Stock = 3

Suppliers

Customers

KBKB

KB

KB

KB

KBKB

Exercise TwoPull System v1

Page 24: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

24 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

How did you perform?•Customer Service?•Inventory?

How did you perform?•Customer Service?•Inventory?

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25 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

What changes would you make ?What changes would you make ?

Page 26: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

26 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

Exercise One•Run for ten Minutes•Review performance

MakeChanges

Exercise Two•Run for ten Minutes•Review performance

MakeChanges

Exercise ThreeExercise Three•Run for ten MinutesRun for ten Minutes•Review performanceReview performance

Exercise ThreeExercise Three•Run for ten MinutesRun for ten Minutes•Review performanceReview performance

Page 27: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

27 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

DispensaryCampaign size = 1

GranulationCampaign size = 1Stores

CompressionCampaign size =1

CoatingCampaign size = 1

PackingCampaign size = 1

DespatchSafety Stock = ?

Suppliers

Customers

KBKB

KB

KB

KB

KBKB

Exercise TwoPull System v2

Page 28: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

28 © The Delos Partnership 2003

The Kanban GameThe Kanban Game

How did you perform?•Customer Service?•Inventory?

How did you perform?•Customer Service?•Inventory?

Page 29: The Kan Ban Game. 2 © The Delos Partnership 2003 To understand how Kanbans Aid the transition from a Push to a Pull System Facilitate Continuous Improvement.

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The Kanban GameThe Kanban Game

Lessons learned?Lessons learned?