The Journey to Digital Singularity: A Case for Humanity

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© 2016 Av asant LLC. All Rights Reserv ed. Proprietary and Confidential. No part of this document may be reproduced in any form or by any electronic or mechanical means, including information storage and retriev al dev ices or systems, without prior written permission from Av asant LLC. Tuesday, March 7, 2017 A Case for Humanity The Journey to Digital Singularity: Kevin S. Parikh, CEO, Avasant

Transcript of The Journey to Digital Singularity: A Case for Humanity

Page 1: The Journey to Digital Singularity: A Case for Humanity

© 2016 Av asant LLC. All Rights Reserv ed.Proprietary and Confidential. No part of this document may be reproduced in any form or by any electronic or mechanical means,

including information storage and retriev al dev ices or systems, without prior written permission from Av asant LLC.

Tuesday, March 7, 2017

A Case for Humanity

The Journey to Digital Singularity:

Kevin S. Parikh, CEO, Avasant

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The Journey to Digital SingularityDigital Singularity is the point where technological omnipresence

and the human experience converge

A Case for Humanity

Digital Singularity will free

humankind to achieve greatness and reach our true potential

Technology will End Humanity

Digital Singularity will unleash

artificial intelligence that will grow at an exponential rate, and ultimately surpass humanity

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Human Experience in a Digital World

1997

2007

2017

2027

Master / Slave Relationship:

Typewriters, fax machines,

dial-up modems, pagers,

audiocassettes, VHS tapes,

pay phones.

Symbiosis:PDA dev ices, DVDs,

point and shoot cameras,

landlines, social networks,

wearables

Singularity:VR goggles, v irtual

assistants, 3D modeling,

cloud-based CAD,

implants, social media

avatars

Boomers:

• Success determined by

resource control (i.e.

control of technology)

• Slow to innovate

Xers:

• Comfortable with

being “equal” in

relation to

technology

Millennials:

• Rapid adopters of disruptive

technologies

• Defining patterns of consumption,

definitions of value, and norms of

social organization

Millennials

Xers

Boomers

Acceptance of

technological

omnipresence

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Journey to Digital Singularity

Hig

h

Low

Technological Omnipresence

Java Development

Testing

Low

Data Analytics & Reporting

Hu

ma

n E

xpe

rien

ce

Artificial Intelligence

ERP Implementation

Social Media Support

IT Application

Digital Enterprise

Hyper Convergence

Digital Moments

Augmented Reality

Customer Experience Management

Transboundary Communities

Digital Twins

Intelligent Automation

Data Architecture

Mobile Everything

Infrastructure solution design

Product Development

High

Wearables

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Hyper Convergence

Digital Moments

Digital Twins

Transboundary Communities

Augmented Reality

Digital Enterprise

The Six Indicators of Digital Singularity

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Hyper Convergence

Unify devices, platforms, software, and users

Image Credit: https://www.behance.net/gallery/48161423/XXL-FYOUTURESource:Millenial expectations as per AutoTrader 2016 Cartech Impact Study

Summon transportMillennials love their

Smartphones – ‘Smartphone

Never Leaves My Side’

Millennials expect vehicle

technology to do everything a

smartphone can 46%

87%

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Digital Moments

Fleeting multi-dimensional

opportunities

Interactive ‘Live Pause’ with 360 degree

view and customized offers on screen

Convergence of content, services, and

product over interface (TV)

$21.99

$74.99

$64.99

Live Pause

360O

Visit Store

Retail Sales are influenced by Digital interactions 86%

Growth in number of marketing technology companies between

2015 and 201687%

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Purchasing Transactions

Work and School Life

Relationship Management

Social Communities

Financial Management

Security Management

Digital Twins

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Digital Twins

Image Credits: Institute of Mechanical Engineers, (www.imeche.org)

A living, virtual model of a physical entity

Growth in personal data points

per person100x

3Megabytes of data generated by

typical American worker everyday

US Individuals whose location is

known via mobile phones95%

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Augmented Reality

VR is for content… AR is for the real world

People willing to pay more for a product they can experience in AR

Logistics & Supply Chain companies using or experimenting with AR

Education: K-12 using AR in learning programs

90%

90%

40%

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Transboundary

Communities

Pe

rso

na

Enhancers

Sensors

Cognition

User

Experience

Wearables

Number of people globally engaged in the “gig economy” by 2020

% of workforce in Freelance mode by 2020

Augmented Human Interactions

50%

2.2B

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Digital Enterprise

Enterprise Digital Transformation

Initiatives involve executives other

than the CIO

Executives undergoing formal digital

transformation efforts in 2017

Customer Driven Enterprise Value Chain

Business Processes automated by

transformation-focused

organizations in 2016

Traditional Value Chains

Analog Speed

Digital Enterprise Value Chains

Digital Speed

Source: Altimeter Group and MIT Sloan

88%

78%

59%

Enterprise

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Digital Singularity and Value Maslow proposed that as basic needs are met, a person may focus on higher order endeavors.

Technology offers the levers to push human endeavor upwards.

2007 2017 20271997

Physiological

Safety

Belonging

Esteem

Self

Actualization

40%31%

22%

10%

36%

25%

22%

16%

11%

18%

21%

24%

8%

15%

20%

30%

5%11% 15%

20%

Chart is representativ e only, based on Av asant estimates(Sources: IMF, World Bank and UN World Happiness Index Statistics)

Maslow’s Hierarchy

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We Will Solve the Grand Challenges.

We Will Live in a Different World.

87% 100%65%% of population in developing

countries with access to food

86%

79%

90% 96%

85% 100%

1997 2007 2017

% of population in developing

countries with access to water

% of population in developing

countries with access to utilities

2027

59%

65%

64%

Source: World Health Organization

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$113 billion

68years

$169 billion

72years

$200 billion plus

78years

1997 2007 2017 2027

$96 billion

62years

Source: World Health Organization

Global Life

Expectancy

Global spend on

Life Sciences R&D

Full E. coli genome

sequenced with high-

throughput systems

DNA colony

sequencing

patented

Tens of millions of

human genomes

sequenced &

digitized

Billions of human

genomes

will be sequenced,

digitized

We Will Solve the Grand Challenges. We will extend life.

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How Will Life Change in 2027?

The New Human Renaissance

30%

Barrier Free Access

Playing without rules

50%

Democratized

Egalitarianism

Enterprise of One

80%

Sharing

Communities

Designer Worlds

With unlimited access to data

and information 30% will seek

out non-traditional education

paths and employment

50% will work as independent

contractors and supplement

their income through multiple

channels

80% will design their own social

reality and communities

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Digital Capital Policies • Increase policies related to human

capital, investment attraction and trade

that drive the digital economy

Direct Democracy Governments as both a consumer of digital technologies and a regulator will…

• Give voice to previously marginalized

groups

• Reduce the distance between the

government and the governed

Digital Infrastructure • Invest in key infrastructure related to

connectivity, trade, and institutional

maturity

• Leverage digital technologies to drive

improved and cost-effective services to stakeholders across various government

functions

Enlightened

Regulatory Framework • Make changes to the regulatory

framework to keep pace with changing

social norms and enable Digital business models

• Focus on security, privacy, risk, and Fake

News

The Role of

Government

will Change

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Social Enterprisewill drive 100 percent of business

transactions and give power to the people.

Digital Value Chainswill drive a new digital enterprise

Zero Cost Transformationwill support business partnerships and rapid change to the new world

Technologywill cease to be an asset, but rather become ubiquitous with

human experience

What does this mean

for our industry?

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Disruption Trends for 2017

Tectonic shift in US

Administration

Brexit: The Exit Process Intelligent Automation

+ Cognitive Takes off

Level 3 Autonomous

Vehicles Hit the Road

Augmented Reality for

B2B becomes a

Reality

Platforms become a

commodity

Emergence of the

Cognitive Era

Connected Liv ing

Transforms the Home

Mainstreaming of the

AI Personal Assistant

Drones Take Off

3-D Printing disrupts

supply-chain/logistics

The Industrial

Internet Play

Media

Democratization

IOT Pivots To Sentient

Tools

Rise of the Alternate

Economies

Increasing Insularity,

Nationalism, and

Protectionism

Data as a Serv ice

explodes

Socio-Economic Advanced Technology Business & Industrial Personal & Consumer

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Digital Singularity does not mean the end of humanity, but rather it is the beginning of a new era to free human creativity and deliver opportunity for all.

The Future is

Here

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Empowering Beyond

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