The Gamer Gazette #11 ()
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Transcript of The Gamer Gazette #11 ()
In This Issue!
Tazer News:
No Gamer Gazette Next Month:
Next month there will be no
Issue of The Gamer Gazette
because our editor is going to be
on Holiday, and therefore will
not be able to sort out
everything for release. However,
in November with will a slightly
larger issue than usual to make
up for it.
New Video Schedule for YT: We
have come up with a brand new
YouTube schedule which took
effect on Monday 29th
September 2014. This will
include several new series as
well as dropping some of the old
ones. Among the new series are
“Early Access Reviews”, “Free
Games Fridays” and “Games
with Nathan”. To find out more
information about the changes
please visit our YouTube
Channels.
New Tazer Member: We now
have a brand new member to
the Tazer Roster called Korpah.
He is a small YouTuber from
Holland who will be joining us to
take over the Tazer Plays! Series.
But if you can’t wait till the first
video is released, why not check
out his review of Action Henk in
this Issue of The Gamer Gazette!
Hello everyone, this is Korpah!
Welcome to the running, jumping and butt-
sliding to glory, toy-filled world of
Action Henk! Yep, that’s a title you
won’t soon forget!
I’m Korpah the new
member of Tazer PC
Gaming Community, and
when I joined Nathan asked
me if I’d like to do a
review on a game he’d got
his hands on. I of course jumped at the
opportunity to get my first review out
there.
So, Action
Henk is a
game in early
access on
steam
currently
version 5. It is
developed
and
published by
the Dutch indie developer Rage Squid.
So it’s great to see and review a game that
has been made on Dutch soil!
Action Henk is an action racing game, and
normally not on my ‘play’ list, so I was very
interested as to what my thoughts would
be about this game. So truthfully, I
went into the game a bit skeptical,
but when I launched
Action Henk for the first
time my ears where filled
with joyful music while my
eyes were captivated by
the colorful menu.
When checking out the graphic menu there
are a lot of options to make the game look
better, but it also shows you what FPS
(Frames Per
Second) the
game will
run on. As
this is a
fast-paced
game the
last thing
you want is
a slow FPS,
by turning on
or off options the FPS will change which
gives you less trial and error runs with the
options menu if the game isn’t running
perfectly so that is great!
When starting up my first track I had to
select a Hero and here is where our Henk
enters the frame, Henk is a fat, strong
looking,
middle aged
man, with a
t-shirt too
short for his
belly,
resulting in
a great deal
of it sticking
out.
Yeah...that’s
our hero
Action Henk!
It seems more heroes will become available
later on when you have completed multiple
tracks and when the game is further down
its development
path.
Although I
could not
find out if a
specific hero
gives a
specific pro
or con.
But action
Henk will be
our butt-sliding
hero and he will set the best time needed
to win all the Rainbow medals… well that’s
the plan.
The first track looks like a race car track,
and a lot of other toys are involved in the
track and the area surrounding the track.
These provide a nice environment together
with the music that just makes you want to
go fast!
The game starts off easy providing you with
the right
learning
curve to
learn all the
tricks like;
jump, slide,
and further
down the
game the
use of a
suction gun
which makes
you swing like Tarzan in the jungle!
While the game provides onscreen tips as
to what buttons to press, to jump and slide,
the game is really fast paced and you have
almost no time
to read the
onscreen
information
and to press
the right
button to,
jump, slide
and to use
your suction
gun on time,
making a
repeat of the map nearly unavoidable. But
it seems that the developer Rage Squid
knew that and provided a one-press ‘restart
the map button’, which really works well
and it’s a good thing that it’s there.
However, re-trying a map is not the only
thing you have to do to become a better
butt-sliding hero, there’s also a ghost
depending on the medal you selected, that
shows you how it needs to be done in order
to get that gold medal! Or even a rainbow
one!
I played this game with the Xbox controller
and although this game works with mouse
and keyboard I would recommend you play
this with a controller. It feels more natural
and this is just one of those games that you
have to play with a controller, in order for
you to get the most out of it.
I haven’t tried out the multiplayer yet
because it wasn’t available at the time of
the review, it seems that they release it
every Thursday and Saturday so they can
keep track of the play, and keep a close eye
to make sure everything works properly. It’s
a shame that I could not test it though,
because I can see myself playing this with
my girlfriend or a friend for a quick laugh.
Although I could not find out if there will be
hot seat/versus mode available without the
need of being connected to the internet, I
sure hope there will be one!
So if you like fast action-paced racing
games, Action Henk just might be what
you’re looking for, so make sure to follow it
on steam if you do. Take into consideration
that this game is in early access and thus
not finished, it seems the developers are
doing regular updates and the game is very
playable in its current state. Although, a lot
can still be added to make the game worth
its price tag of 10 euro’s, or your region
equivalent. (£6.99 for the UK)
Pro’s
Great rich environment and Music
Fun characters and maps
Provides a good learning curve
Controller and keyboard/mouse
support
Con’s
Still in Early Access
No Multiplayer as of yet
Thanks for taking the time to read this. And
I would love to hear your thoughts on the
review.
Thank you!
Hi people, first I would like to say this is
another alpha game so what I will say here
is about its current state and NOT the
finished product. So I will simply tell you
about the game as it is right now. It’s
Thursday the 25th of September, just so
you know when this was made. I think it's
important to know this as the game will
undoubtedly be moving forward and
continually changing till release day.
Ok, so now we’ve gotten
that out of the way
this game is
hard to make
a review on,
not because
its good or
bad but for
the absence
of so much else.
I don’t know what
the point of the game is.
Is it to survive or to fight back from the
alien organism? Since the game doesn’t tell
me otherwise I will assume it's simply to
survive. But that’s all the story there is so
far or maybe I just haven’t dug deep
enough to get to anything else.
I normally divide this into chapters such as
gameplay, characters and story. But since I
know very little about the story and there's
only 3 characters in the game... well 2... 1 is
still in development and there's no voice
acting to speak of. So I think I’ll simply talk
about the gameplay itself and whenever I
need to jump back and forth about the
games features I will.
When you start out you're in a safe house
and will get a few hints about how to
control your character and how to make
some basic items like a campfire. Then you
are off out into the world.
As you explore you will
find houses, some
big, some small
and start by
looting
everything
that’s not
nailed down, I
know I did, and
still do as much as
possible.
This means I’ll be forced to leave behind a
few things since I don’t know what is
important or not. The crafting system tries
to help though by telling me what I can do
as soon as I enter the menu for it and it's
not that hard to craft, most recipes are
already there and it's easy to get going. But
a lot of stuff is just junk as far as I can see,
but I just keep gathering stuff till I find
something better or have to throw it away.
And this is what I hate with all crafting
games, what to keep and what to give up. I
simply don’t know what will be useful later.
And I'm not very good with storing it
somewhere so I can pick it up later, my
memory won't allow that, so I end up
getting pissy and frustrated instead.
Even if the crafting
system tries to
help me along I
still don’t like
it at all. I
don’t even
know why,
maybe the
crafting gods are
stroking my hairs
counter clock wise while I play it,
but it just feels tiresome to look at, be it the
layout or colour I simply don’t know.
In truth I can't find much that I like with it at
all. The environments feel like a bad
painting, they’re not ugly in any specific
way, just very boring. Even in
midday it's still dark
and boring, I
remember
being forced
to see the
extended
cut of
Schindler’s List
in school, it's like
that, with the
commentaries'. It's just not "alive"
to the point where I would like it. It's all
grey and whites and becomes very boring
very fast. And to top it off I found a ‘Rat
Sausage’ in one of the cupboards, and you
have no idea how thankful I was at the time
that there's no such thing as ‘Smell TV’ or
‘Taste TV’, I had no choice but to eat it and
smile about it.
But it's not all just empty hallways and
questionable food, there are also a few
creatures that have been
infected by this
strange new
visitor from
space and
mutated.
Now they
are hunting
the chilly
surroundings for
food as well, unlucky for
you, you happen to be on the menu. I was
positively surprised as I started playing the
game again after deciding to give it another
´go that there was now even MORE
enemies in it, first time around I played
over the hour and only found 2-3 monsters
and I was getting a bit bored to
be honest. Second
time around I had
3 in the matter
of 10 to 15
minutes. I
clear
improvement.
Now, I know that
many people don’t want
them there at all, as it disrupts
them from building, the part many consider
to be the most fun. Me on the other hand, I
like the fights and not the building stuff so
much. I liked to welcome the monsters with
a nailbord I just made, showing them my
craftsmanship and telling them how much I
appreciated them looking in at me at the
same time.
After this I decided I wanted a cabin of my
own and set off to find some trees to cut
down and use as planks, and I promptly
discovered why I left the game behind in
the first place, the cold. It's so cold outside
that a minute or so unprotected, will make
you want to run inside and hide by the fire
for as long as possible. I will add to this if
you open the map to see anything while
outside you will still freeze. So in other
words, you might close the map
just in time to see
yourself die. I’m
pretty sure
I’ve frozen
to death
far more
than
being
killed by the
monsters. As a
matter of fact, I can't
remember if I was EVER killed by a
monster at all. Starvation and the numbing
cold is by far a worse enemy than the
monsters. Anyways, as I was saying,
building a cottage or any type of house you
need lumber to make planks, and
something to make the roof from. Not so
bad yes? Well kind of is, lumber weighs a
lot so you can't carry that much, so you will
need to make your cottage close to a forest
so you don’t have to go so far away from it.
It does take a lot of timber but it was not as
bad as the first time I made it, but it still
took too long as far as I'm concerned. Not
only that, it was boring as well. All the
monsters I found were on the inside, so
maybe they can't go outside or they will
freeze to death as well? I don’t know, but it
would be nice if you knew that you only had
to face the cold and starvation outside. But
after I was done with my house there's not
a thing to do with it, it’s a house where I
can sleep and keep warm but not much
else. To me it's far too much work for not
much in the way of any benefits.
In my honest opinion I do not like this game
as it is. It’s far too grey and boring right now
and I will advise players to stay
away from it until they
get more of it
completed.
Unless you
really like
the game
so far
then by all
means go for
it. I'm not saying
it won't be great when
it's done, I'm just saying it’s far from
there yet.
When I play the game I feel like the levels
are a stamp and I'm just the fly crawling
over it, I don’t feel part of it at all, and it
ruins the (If you can excuse me for using
such a word) ‘mojo’ of the game. I need a
story to make this game work, a goal more
than just surviving as long as one can. But
for now I will stay away and let the
developers work on it and maybe, just
maybe, they will be able to get me to come
back to it at a later state. And before the
final words I would like to remind you it is
an alpha build right now, so don’t hate it
just because I'm not a fan of it. That would
not be fair, I simply suggest letting it mature
a bit longer before plucking and tasting it.
That’s it for now, and I hope to see you
soon again.
Happy Gaming People.
This game is a bit old, but I will still
encourage you to play it. Not only is it good,
it pushes on all the right buttons when it
comes to my preferred game style. Or
maybe more my evil side since this game is
all about the evil but it does manage to
keep a sort of "cute" undertone.
When you
start the
game you
are awoken
by your
minions as
there former
master was
apparently
killed by a
bunch of
heroes, this
made me
immediately feel like they're second choice
but let's go with it. They then proceed to
rub acid in my eyes in order to sort of wash
away the sleepy still in my eyes. And since
I’m the new, I assume I'm a real badass
from the start. How bad though is up to the
player.
Characters
This is an easy one, it's me my trusty
minions and the
lady of my
tower, that’s
pretty much it.
Oh no there is
one more,
the boss
minion, he's
the kind of
creature
that takes
care of
things
when there is no overlord to take care of
things. Other than this there is not much to
tell really, makes me wonder why I put this
segment here in the first place. But they will
be following you around for a while. The
voice acting in the game is meant to be
more funny and cute then good and
sincere, and I love it. Minions sound like
gremlins, the lady of the tower sounds like
a spoiled lady should, and all the villagers
sound like they’re one pitchfork short of a
full set.
Story
You are the overlord, and you’re a major
badass. That’s
basically all you
need to know...
well ok maybe a
bit more.
As you wake up
you are told
that the old
overlord was
killed by some
heroes and
now it's your
job to get
your evil tower and the
armies back up and running again. As you
go, you will gain power in the form of more
minions, more and stronger spells and
better equipment. But you will also be
tasked with finding maidens (Because no
evil tower is complete without some
scantily clad maidens right?), repairing your
tower and finding the hives for all of your
different minions. You also need to find a
lady for your tower, as couple of maidens
are not sufficient apparently...
The rest of the story is a bit back and forth
as you have to back track so much and the
lack of a proper map (more about that
later) makes it a proper drag. The game is
fun but because of all the ‘back and
forthing’ after a while I kind of forgot the
story so you go back do some touch ups and
then move on again. But to be fair you
don’t play it for the story, yes it's not bad
but you play it for all the funny s**t the
game throws at you on the way. Not to
mention you have to be nice to the
villagers….or do you? You can if you want to
but I usually take what I want, and then I
come to a place where I need their
help…..s**t!
And have
to do some
special
missions in
order to get
what I
needed. But
it's all fun.
And I enjoy
the game for
what it is.
Gameplay
I play the game with a controller on Steam,
and since it was originally a console game
(as far as I know) this works really well. And
they have had plenty of time to fix any and
all bugs in it. It runs really well. You play in
third person and control yourself with the
left stick and when you need to, your
minions with the right one. There's a few
different commands for them as well….well
there's two, but they do different things
depending on what you’re pointing at, but
the command remain the same. They will
attack, carry or plunder for you as you
command them to, but they can also stay
put in order to guard any given area as well.
You can, yourself, join in the fight with a
series of weapons you forge by sacrificing
your minions.
This game is not only about the killing
though, you have to have a bit of patience
as it involves a lot of back tracking and
puzzle solving as well. You have four
different types of minions; Browns, the
most common type, these are your
standard fighters; Reds, these ones can
throw
fireballs
and can
put out
other fires
allowing for
safe passage;
Greens, these
are immune
to poisons and
can be good in
combat as well
if you guide
them on top of
someone’s back,
and finally the Blues, they are healers and
can therefore bring a few other minions
back to life should you lose them. They are
also the only minion that does not die in
water. Not only do you keep track of how
many minions you need (it might not
always be a good idea to max them out)
you also need to think what type of minion
you need with you as well. And if that was
not hard enough, you can't just summon
them either. You need some soul power
from the appropriate colour in order to
summon them, so using them without
thinking will force you to leave your current
quest and go find some more. This might
cause you to walk a long way and it adds
probably many hours to the gameplay of
this game but it's fun to kill anyway so I
don’t really mind. Besides I can kill stuff as I
go forward. Remember though that it is a
game that resolves around your minions,
you can kill and be a badass on your own,
but you need their help in order to go
forward. Not only in combat are
they valuable
but in other
areas as well.
Like carrying
parts for
your Evil
Tower,
kidnapping
maidens
(yes again
really)
and you
also use
them
at the
forge that I mentioned earlier. When you
get access to it (for that you have to find
the fire minions first) you can start to
augment your current weapons and
armour, as well as making new ones. For
this you need some gold and you also need
to sacrifice minions, the more minions the
better. Different minion types also give
different effects on the weapon, but don’t
go overboard. If you use too many you
won't have any left for fighting later, and
that can be a problem for you. It’s a bit of a
pros and cons thing. You have to think
before doing. You can get more soul
summons more minions later no problem,
but can you do it now when you need
them?, that’s the hard part. And sometimes
maybe you need a brown soul in order to
get a blue depending on how the area looks
like. It's like a brain teaser for children but
with grown up humour in the mix.
It does have one huge drawback though...
the lack of a proper map. There is so much
going back and forth you forget what is
where and if you take like a week's break
from the game your’re screwed. The levels
are fairly big and there's no real map to use
to tell you where you are and where your
objectives are. This adds a lot of game time
to it but it does get a bit tedious in the end.
In order to overcome my boredom though I
kill everything in sight and laugh maniacally
as I do so!
All in all it’s a fun little game, but some
patience is required. I recommend it and
after this I feel like I should take on the
second one as well, aptly named Overlord
2. Its evil, fun…and...and...well that’s it,
you’re evil and the game is fun, that’s it. If
you have some time to ‘kill’ (LOL, Like what
I did there?) look it up and be as evil as you
like.
Happy Gaming People.
Metal Slug X
PC
Shooter
SNK Playmore
October 2, 2014
Assassin’s Creed: Birth of a New World -
The American Saga Collection
PC
Compilation
Ubisoft
October 28, 2014
Alien: Isolation
PC
Action
SEGA
October 7, 2014
Ryse: Son of Rome
PC
Action , Adventure
Crytek Studios
October 10, 2014
Borderlands: The Pre-Sequel
PC
Shooter , RPG
2K Games
October 17, 2014
The Evil Within
PC
Adventure
Bethesda Softworks
October 14, 2014
A City Sleeps
PC
Shooter
Harmonix
October 16, 2014
F1 2014
PC
Racing
Codemasters
October 17, 2014
Jagged Alliance: Flashback
PC
Strategy
Full Control Games
October 21, 2014
Screencheat
PC
Shooter
Surprise Attack Games
October 21, 2014
Just Dance 2015
PC
Music
Ubisoft
October 23, 2014
Sid Meier's Civilization: Beyond Earth
PC
Simulation
2K Games
October 2014
Lords of the Fallen
PC
RPG , Action
CI Games
October 31, 2014
MX vs. ATV Supercross
PC
Racing
Nordic Games Publishing
October 28, 2014
Grand Theft Auto Online
PC
Action
Rockstar Games
October 2014
Styx: Master of Shadows
PC
Action
Focus Home Interactive
October 2014
Poltergeist: A Pixelated Horror
PC
Puzzle
Glitchy Pixel
October 2014
Costume Quest 2
PC
RPG
Midnight City
October 2014
Microsoft
October 2014