The Game Accelerator Experience: Building Business and Games
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Transcript of The Game Accelerator Experience: Building Business and Games
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In
The Game Accelerator Experience – Making the Most of It
Andrew WalkerCreative Mobile GameDev Day 2014
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Quick Background on Me
• 1993 – Joined game studio startup • Microsoft – DirectX, Xbox and Xbox Live
launch team member• THQ Publishing – Business Development• Left in 2010 – did the startup thing again• Jan 2014 – Joined GameFounders as Partner
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GF Facts and FiguresГеография
400+ applications67 countries
4th Program Underway28 Total Teams in Portfolio
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Studios operating 100%Making revenue 67% (14/21)
No of people involved 81 (3.9 per studio)
Studios with original IP launched 62% (13/21)
Studios with publisher/ investor 29% (6/21)
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Why go to an accelerator?
• Mentoring• Connections• Investment• Holiday in Estonia• Build a scalable creative business!
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What’s The First Thing To Do When You Enter An Business Accelerator?
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Define SuccessSet Your Goals!
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Ideal Team Size?
vs.
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Mentoring
Drink from the Fire Hose!
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Be Ready to Pivot
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Making the Most of It
• Finish your game• Listen, Research and Analyze with Mentors• Learn new business models• Decide - publishing or self-publishing• Connect with Investors
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What’s Next?
Time + Hard Work
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Summary
• Preparation is key – know what you want• Research your mentors• It’s a great option if –– You want to build a scalable business– Listen and accept constructive criticism– You are in it for the long haul
• Be ready to pivot• The more you put in – the more you will get out
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Thank You!