The Evolution of the Game Controller
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Transcript of The Evolution of the Game Controller
The Evolution of theGame Controller
A story of human-computer
interaction in gaming
::In the beginning...
The Atari 2600
+Released in 1977+Very basic design+Very bad design
The Atari 5200
+1st with start, pause, reset+Keypad??+Awkward!
::First Success
The Nintendo
+Came to US in 1985/86
+1st “hold with both hands, control with both thumbs design”
+The DPad revolution
::New kid on the block
The SEGA Genesis
+Sleek Ergonomics
+6 buttons, 1 thumb
+Fighter's Choice Award
::The Next Generation
Super Nintendo
+Ergonomics again
+Shoulder Buttons
+Short on face buttons
+Most copied design
::Getting Even
The Sony Playstation
+The Controversy
+We've got a copycat
+Moving in the 3rd dimension
::Changes in 3D
Nintendo 64
+3 prongs for 3D
+The “Z” trigger
+Lets get ready to rumble
::Catching the Trend
The Playstation Dual Shockand the PS2 Dual Shock
+Another copycat
+”If it ain't broke, don't fix it”
::The Odd Man Out
SEGA Dreamcast
+SEGA Saturn descendant +Rather large, but comfy
+The VMU
::MS Invasion
Xbox
+Too big for Japanese+Lots of borrowing+Longer, quick release cord
Xbox 360
+Wireless freedom+Menu access+Best of both worlds
::Embracing change...again
Nintendo GameCube
+Very comfortable and intuitive design
+Simplicity
+New triggers
::Wii Like It
Nintendo Wii
+Paradigm shift
+Its like a TV remote
+The Nunchuck
Wii DrumsWii Zapper