The Evolution of the Developer Experience: From CLEs to ...Inefficient work product collaboration...
Transcript of The Evolution of the Developer Experience: From CLEs to ...Inefficient work product collaboration...
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The Evolution of the Developer Experience:From CLEs to IDEs to XDEs to CDEs
Grady BoochIBM Fellow
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Software developmenthas been, is, and remains hard
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The entire history of software engineeringis characterized by rising levels of abstraction
Assembly -> Fortran/COBOL -> Simula -> C++ -> JavaNaked HW -> BIOS -> OS -> Middleware -> Domain-specificStructured -> Object-oriented -> Iterative/asset-basedEarly tools -> CLE -> IDE -> XDE -> CDE
Languages:Platforms:
Processes:Tools:
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The Developer Experience
Most developers have grown up believing that the Internet has always existedMost programming occurs on the edge of a system and in the interstitial spaces among systemsThere have been only incremental improvements in programmer productivity and the programming model
CLI-> IDE -> XDE -> CDE
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The Role Of Development Tools
Tools exist toAutomate the creation and transformation of executable artifacts
Automate the creation and transformation of supporting artifacts
Analyze, reason about, explore within, and trace among all such artifacts
Automate and reduce the tedium associated with the processes associated with creating and transforming all such artifacts
Packaged Apps
Current Systems
New Systems
Build
ExtendModernize
DeployIntegrat
e Integrate
Integrate
Tools may be classified as forHeavy lifting
Visualizing
Measuring
Tracing
Polishing
Communicating
Daily hygiene
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The Architecture Of Development Environments
Transformational Semantic
Code-centric
Artifact-centric
Turbo Pascal
EclipseVisual Studio
MacLisp-D
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The Developer Experience
The developer experience is defined by the conceptual environment formed by the surrounding toolsetSuch an environment should be
Sufficient
Complete
Resilient
Consistent
SimpleSimple
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Points of Friction
Cost of start up and on-going working space organizationInefficient work product collaborationMaintaining effective group communication, including knowledge and experience, project status, and project memoryTime starvation across multiple tasksStakeholder negotiationStuff that doesn’t workHigh semantic density artifacts
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An ideal environment provides africtionless surface for development
tuned to the specific concerns of its users
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Development Environment Epochs
1945 – 1960 Early tools
1960 – 1980 Command Line Environments (CLE)
1980 – 2000 Integrated Development Environments (IDE)
2000 – 2004 eXtended Development Environments (XDE)
2005 - Collaborative Development Environments (CDE)
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Early Tools: Focus And Features
FocusRun programs on naked hardware
UsersCode warriors (albeit indistinguishable from engineers and mathematicians)
TargetSingle sequential programs on native machines
Operational and development environments largely indistinguishableFeatures
Loader
Executive
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Early Tools: Examples
Mark II Aiken Relay Computer EniacIlliacDEC PDPAltair
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Mark II (1945)
http://www.history.navy.mil/photos/pers-us/uspers-h/g-hoppr.htm
MachineMark IIMark II
Languages:Host:
Target:
First debugger
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Altair Basic (1976)BasicAltairAltair
Languages:Host:
Target:
First PC BasicFirst Microsoft product
Reuben Harris
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Early Tools: Forces
Growing complexity of the underlying hardwareImprovements in human-oriented I/O (terminals)
Advances in programming languages and compiler technologyEconomic and business pressure to develop more complex programs
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CLE: Focus And Features
FocusRun programs on basic operating systems
UsersCode warriors
TargetSingle sequential programs on native and hosted machines
Operational and development environments somewhat indistinguishableFeatures (same as for early tools plus)
Editor
Compiler
Linker
Make
Debugger
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CLE: Examples
Dartmouth BasicEmacsUnixProgrammer’s WorkbenchUCSD PascalApple MPW
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Stallman Emacs (1975)variousvariousvarious
Languages:Host:
Target:
Originally editor macrosfor TECO on ITSExtensibleScreen display/powerful vs VI
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Bell Laboratories Unix (1980)Cvariousvarious
Languages:Host:
Target:
ToolboxCommand language
Kernighan, B. and Mashey, J., 1983, “The UNIX Programming Environment”, Interactive Programming Environments, McGraw-Hill
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CLE: Forces
Growing complexity of the underlying hardwareImprovements in human-oriented I/O (graphical displays)
Advances in programming languages and compiler technologyEconomic and business pressure to develop more complex programs
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IDE: Focus And Features
FocusRun programs on basic operating systems
UsersCode warriors
TargetFamilies of programs on native and hosted machines
Tools as identifiable programsFeatures (same as for CLE plus)
Syntax-directed editor
Common developer experience
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IDE: Examples (Early Generation)
MacLisp-DProgrammer’s AssistantCornell Program SynthesizerHarvard Program Development SystemSmalltalkTurbo PascalStonemanRational Development EnvironmentI-CASE
Software Through PicturesVisual Basic
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Xerox InterLisp-D (1983)
WindowsSyntax-directed editingUndoDWIMBreakpointsInspectorsTraceabilityVisualizationIncrementality
LispPDP-10AI applications
Languages:Host:
Target:
Sheil, B., 1983, “Power Tools for Programmers,” Interactive Programming Environments, McGraw-Hill
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Xerox Smalltalk (1983)Smalltalkvariousvarious
Languages:Host:
Target:
Goldberg, A., 1983, “The Influence of an Object-Oriented Language on the Programming Environment,”Interactive Programming Environments, McGraw-Hill
BrowserInspector
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Borland TurboPascal (1983)PascalWindowsWindows
Languages:Host:
Target:
www.borland.com
First PC IDE
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Microsoft Visual Basic (1983)BasicWindowsWindows
Languages:Host:
Target:
First graphics PC IDE
www.microsoft.com
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Ada Stoneman (1980)Adavariousvarious
Languages:Host:
Target:
Intentional environment
Ada Joint Program Office, 1980, Stoneman Specification
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Rational Development Environment (1987)AdaR1000various
Languages:Host:
Target:
High-order languageArchitectureDIANAIncremental compilationSourceInstalledCodedSubsystems
www.rational.com
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IDE: Examples (Present Generation)
Microsoft Visual StudioIBM Websphere StudioSun Studio OneBorland JBuilder
Dreamweaver MX
Metrowerks CodeWarriorGreen Hills MultiParallax Javeline Integrated Development Environment
National Instruments LabView
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Microsoft Visual Studio (present)C#, C++, VBWindowsWindows
Languages:Host:
Target:
www.microsoft.com
Windows-centricMorphing to Whidby
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Macromedia Dreaweaver (present)various web-specificvariousweb
Languages:Host:
Target:
GUI toolsVarious assistants
www.microsoft.com
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Metrowerks CodeWarrior (present)C/C++Windowsvarious
Languages:Host:
Target:
www.metrowerks.com
RTOS support
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Greenhills MULTI (present)C, C++, Ada, Fortranvarious32/64 bit chips/DSP
Languages:Host:
Target:
Event analyzerPerformance profilerCode coverageMemory viewer
www.ghs.com
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National Instruments LabView (present)Visualvariousvarious
Languages:Host:
Target:
Graphics IDESimulation
www.ni.com
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IDE: Forces
Growing distance from underlying hardwareGrowth of middleware
Advances in programming languages and compiler technologyAdvances in software engineeringEconomic and business pressure to develop more complex programs
Continuous evolution
Heterogeneous
Distributed, concurrent, and secure
Multiple stakeholders
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XDE: Focus And Features
FocusRun programs on distributed systems
UsersAnalystsArchitectsDevelopersTesters
TargetFamilies of programs on native and hosted machinesInterdependent tools
Features (same as for IDE plus)RefactoringRequirements managementConfiguration/change managementModeling
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XDE: Examples
Rational XDEEclipseRational Software Development Platform
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Rational XDEUML, Java, C++variousvarious
Languages:Host:
Target:
Suite integrationProcess integrationPattern engineExecution/simulation
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XDE: Forces
Virtualization of the underlying hardwareGrowth of architectural patterns
Advances in modeling languagesEconomic and business pressure to develop more complex programs
Geographically and temporally distributed development
Pervasive devices as part of an enterprise
Dependency upon non-software elements
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CDE: Focus And Features
FocusRun programs on distributed systems
UsersAnalysts, architects, developers, testers
Graphics and multimedia designers
Network and hardware engineers
Domain expertsTarget
Families of programs on native and hosted machines
Tools addressing the human factorFeatures (same as for XDE plus)
Virtualization of the team
IM, presence, web meetings, discussions, archives
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Points of Friction
Cost of start up and on-going working space organizationInefficient work product collaborationMaintaining effective group communication, including knowledge and experience, project status, and project memoryTime starvation across multiple tasksStakeholder negotiationStuff that doesn’t workHigh semantic density artifacts
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Infrastructure
Social networksThe watercooler/trust problem
Blogsinformation sites
Mailing listssmall groups with a common purpose
Message boardsAsking and answering questions
Chat roomsHolding scheduled events, real time discussion, back channel communication, hanging out
WhiteboardsBrainstorming, communicating, discussing
Net meetingsOne-on-one discussions
PortalsCommunities of practice
WikisMessage boards on steroids
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CDE Features
Instant messagingVirtual meeting roomApplication sharingCentralized information managementSearching and indexingConfiguration control of shared artifactsCo-browsingElectronic document routing and workflowCalendaring and schedulingOnline event notificationProject resource profilingWhite boardsOnline voting and polling
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CDE Features
Team member presenceTools for connected/disconnected useThreaded discussionsAccess to personal and project blogsProject dashboards and metricsSelf-publication of contentSelf-administation of projectsLightweight peer-to-peer conferencingLightweight group conferencingNon-intrusive auditing of changesMultiple levels of information visibiliytPersonalization of contentSeamless access to tools that manipulate a project’s artifactsMultiple points of entry
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CDE: Examples
BuildTopiaSourceForgeSourceCastJazz
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Collab.net SourceCast (present)
www.collab.net
variousWebvarious
Languages:Host:
Target:
Global developmentASP
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Jazz and Team Concert
Jazz is a technology platform
Rational Team Concert is the first Jazz based product
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Team Concert Themes
Themes derived from the CDE properties:Integration
Team First
Collaboration
Transparency/visibility
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CDE: Forces
Virtualization of the underlying hardwareBlurring of hardware and software
Advances in domain-specific languagesEconomic and business pressure to develop more complex programs
Systems of systems
Separation of concerns
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CDE Out-Of-The Box Features
Systems that break the constraints of single- or double-monitor per developerThe use of non-human agentsThe exploitation of virtual worlds
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Conclusion
Development environments will continue to evolvein reaction to and
to lead advancesin languages, platforms, and processes
Ultimately, tools exist to support innovation throughrapid development
customization
modernization
deployment
of internal and customer-facing software and systems