The Case for iCivics

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The case for Jeff Curley, Co-Founder & Deputy Director of iCivic Norton, Co-Founder & Creative Director of Filament

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Transcript of The Case for iCivics

Page 1: The Case for iCivics

The case for

Jeff Curley, Co-Founder & Deputy Director of iCivics

Dan Norton, Co-Founder & Creative Director of Filament Games

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iCivics Origin

Justice O’Connor “retired” in 2006

Found a basic lack of knowledge about how our government works

Students didn’t know how to engage in their communities and with government – responsibly

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Games & Civics

Games, like civics, are about navigating a system to get things done.

Games are goal-oriented, provide immediate feedback, and inspire inquiry.

Require little preparation from busy teachers.

Civics is largely about process and motivation. It’s not about abstract facts and figures – devoid of applicability and action.

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Filament Origin

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iCivics and Filament Partnership

iCivics connected with Filament Games through Jim Gee, and our organizations have grown together

organically since early 2009.

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iCivics.org

In May 2010, we expanded the site to meet a growing demand from

educators.

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Adoption Numbers

Since 2009, iCivics games have been played more than two million times by students in every state!

Traffic has climbed an average of 72% per month since launch.

More than 25,000 students have registered accounts this year alone!

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Develop clear learning objectives - they keep designers out of the clouds and protect development from scope creep.

Have a thorough (but flexible!) production plan. Build in plenty of playtesting and iteration!

Collaboration Lessons

Impact games should be designed in tandem with a distribution strategy. Know your audience(s) and how to reach them!

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Collaboration Lessons

Agile development increases the burden of communication, but minimizes surprises with a clear set of standards that control production and provide structure for feedback.

Time is more valuable than money.

Filament advocates for design; iCivics

advocates for content.

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Evolution

Avatars & achievements

Facebook integration

Expanded outreach through partnerships with Boys & Girls Clubs, Ashoka’s Youth Venture

iCivics offers full units of curriculum centered around games. Now we’re expanding the site’s community features:

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Impact Projects

Real-life, student-run service projects that address community issues.

Launched April 2011 thanks to support from the MacArthur Foundation.

Students have donated 51 million points. Average time on site has increased 30%.

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Questions

Jeff Curley [email protected], (202) 729-8144

Dan Norton [email protected], (608) 251-0477