The Animation Process - Monash...
Transcript of The Animation Process - Monash...
The Animation Process
Myles Strous
The Animation Process
● Designed for teams or groups– Useful for indivduals
● Organisation, planning– Save time and effort– Improve quality
The Animation Process
● Story writing and scripting● Storyboard – planning camera shots and angles● Sound and dialogue● Animatic (Leica reel) – preview for overall timing
● Modelling, texturing, rigging● Lighting, staging
● Animation– Principles and practice
Story writing and scripting
● Setting ● Tension● Resolution
● Script format
The Animation Process
Storyboard
Cinematography
● Directing the camera, rather than actors
● Camera Angles● Continuity● Cutting● Close-ups● Composition
● Cheating
Storyboarding – planning stage● A “comic book” visual layout of the story -
visualisation.
● Anything from stick figures to full artwork
● Camera angles, camera moves● Number of shots, locations● Continuity
● Framing● Layout – backgrounds, character positioning
Storyboarding for the home animator● How many sets or backgrounds are needed ?
– How much detail ?● What props are needed ?
– How much detail ?– Pre-made or custom-made ?
● How much of the character is seen ?– From what angles ?– From what distance ?
Can you simplify ? – e.g. Closeup – simpler background
Creating storyboards
● Pen and paper● Any drawing or painting tool --> slideshow● HTML● Powerpoint / Impress● Multimedia software● Specialised storyboarding software
Storyboard software
● Freeware– Storyboard Pro– Storyboard Tools 1.5– MoviePlanner
● Shareware– Springboard – one generic text field– Storyboard Tools 1.6
● Commercial– BoardMaster (import your own graphics)– Storyboard Quick – 2D, libraries (props, people)– Storyboard Lite – 3D– FrameForge 3D Studio
Storyboard Pro
Storyboard Tools
MoviePlanner
Springboard
BoardMaster
Storyboard Quick
Storyboard Lite
FrameForge 3D Studio
Sample storyboard
Title sequence
Set the scene: wizard's tower
● Wizard's tower
● Zoom in on “Do not disturb sign”
● Linger for audience to read
● Zoom back out to full scene
● Zoom in on tower window
● Dissolve to wizard in bed, snoring
● Dissolve back out to tower window
● Zoom back out to full scene
● Sound of hoofbeats approaches and stops
● Knight walks up to tower
● Cut to medium shot – knight looks at sign on door
● Cut to subjective shot (knight's point-of-view) – read sign
● Pan across to rope
● Grab rope ...
● ... and pull
● Cut to trap-door
● ... which opens
● Stone block slowly emerges
● ... and falls
● Cut back to medium shot of knight still pulling on rope
●
● Shadow falls over knight
● Knight looks up “huh?”
● CRASH!
● Cut quickly during crash to wizard snoring
● Camera shake, wizard just snores and settles
● Cut back to block● Zoom in on attached
sign
● Pause on sign
● Zoom (cut ?) back to show knight's lower legs fall from vertical to horizontal.
● Credits
The Animation Process
Animatic
Soundtrack
● Dialogue● Foley / sound effects● Music● Sources
– Record your own– Sound effects libraries and CDs– Voice talent
Animatic – director's review
● Storyboard + soundtrack
● Timing and pacing
● A timed multimedia slideshow
● Add sounds and dialogue to storyboard images
● Use a video editor
Leica reel
● Different term for animaticOR● detailed animatic
– animator's review– key poses (for later pose-to-pose animation)– strobing key frames
Animatic