TELE-IMMERSION PRESENTED BY: N. Saai Kaushiik N. Saai Kaushiik.
Tele immersion
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Tele-Immersion
Presented ByAnup Dere
7th Sem (ETRX)
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overviewIntroduction
Overview of Tele-Immersion
Requirement of Tele Immersion
Main Parts of Tele Immersion:-
How Tele-Immersion Works
Challenges of 3D Tele-Immersion Data
Application
Conclusion
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Users will feel as if they are actually looking, talking and meeting with each other face to face in the same place, even
though they may be miles apart physically.
INTRODUCTION Tele immersion is a technology that will be allow users in
different geographic locations to come together and interact with each other in a simulated holographic environment as if they are in the same physical room.
It is an integration of 3D audio and video conferencing.
Each user is surrounded by cameras and audio devices to capture his or her body movements.
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Overview of Tele-Immersion
Tele-Immersion Architecture
It has three levels:-
3. Displaying Level:- It displays the 3D video streams.
1. Capturing Level:- It consists of a set 3D cameras.
2. Transmission Level:- This receives the compressed 3D video streams.
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Requirement of Tele Immersion
Tele-cubicle or CAVE
3D environment scanning
Audio technologies
Powerful networking
CAVE
CAVE:- The CAVE cubed multi-person, room-sized, high-resolution, 3D video and audio environment.
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Main FUNCTIONAL Parts of Tele - Immersion:-
3. Remote data and computational services.:-
2. Tele-immersion server (TIS):-
The data generated by Tele-immersion client managed by Tele-immersion server.
1. Tele-immersion client (TIC):-
It consists of CAVE to allow the participants to Communicate with one another.
It compute the intensive task running on supercomputers .If data is too much large to visualize, it will compress the data & performs specific tasks to visualize the data for another participants.
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How Tele-Immersion Works
Main user
Tele-Immersive user
There is a sea of cameras & displaying level which provide view of users and their surroundings.
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Challenges of 3D Tele-Immersion Data
Transport challenges:-If resolution of camera is high then it required more bandwidth in Mbps.
Rendering challenges:-Rendering is the transformation of geometric information into images for Display.
Rendering Needs:-
High-Performance Architecture:-
Rendering system must generate image frames at a minimum 20-30 Hz rate.
Generally minimum the bandwidth required up to 30-50 Mbps.
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Large network bandwidth requirements.
The realization of Tele-Immersion is Critical today due to:-
The non-availability of high speed networks.
The streaming or reconstruction of audio & video are critical to achieving the feel of Telepresence.
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ApplicationInteracting with peoples miles away in a simulated
environment.
Tele-immersion also finds its application in the field of education for distance learning.
Use in Engineering.
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Tele-immersion can be of immense use in medical industry like surgery-cal training and diagnosis.
Use in offices for Teleconferencing.
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It is conclude that Tele-Immersion is a
fast developing technology and it is going to benefit the
common people. It helps in many fields, it reduces the
travelling time in business other fields .It is the way for
humans, interact with each other . Although it is as good
as "being there", it might be good enough for business
meetings, professional consultations, training sessions,
etc.
Tele-Immersion is a technology that is certainly going
to bring a new revolution in the world.
Conclusion
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Thank You