Technology intelligences

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Li ng uistic-verba I Logical- mathematical Naturalist Spatial-visual Body-ki nesthetic Musical I nterpersonal lntrapersonal FIGURE 11 Using Gardner's original eight multiple intelligences and technology integration, teachers can find ways to reach all students' Ease in using language; think in words; sensitivitY to rhythm and order; enjoY writ- ing, reading, telling stories, and doing crossword puzzles Ability to engage in inductive and deductive reasoning; use numbers effectively and to categorize, infer, make general- izations, and test hypotheses Abllity to visualize objects and special dimensions, think in images and pictures, like to draw and design, and enjoy puzzles Ability to move the body with skill and control, expertise in using the body to express ideas and feelings Ability to recognize patterns and sounds; sensitivitY to Pitch and rhythm; the capacity to perceive, express, transform or discern musical forms; think in tones, and learn through rhythm and melody Ability to understand and communicate effectively with others, understand them, and interpret their behavior An awareness of oneself goals, and emotions; the capacitY for self-knowledge of one's own feelings; and the ability to use that knowledge for personal understanding An awareness of the natural world around them; can identifY people, plants, and other envi- ronmental features; can develoP a sense of cause and effect in relation to natural occurrences such as weather; can formulate and test hypotheses Word processing programs, prompted programs, label-making programs, word game programs, and programs that require the student to read and answer questions Database programs, spreadsheet programs, problem-solving software, simulations that allow students to experiment with problems and observe results, and strategy game formats Draw and paint programs; graphic production software; reading programs that use visual clues such as color coding, desktop publishing, hyper- media, multimedia, concept mapping, and atlas pr0grams Software requiring alternate input such as joystick, mouse, touch window or graphics tablet; keyboard- ing/word processing programs; graphics programs that produce blueprlnts for making 3-D models; and software that includes animated graphics Programs that combine stories with songs; reading programs that associate lettersisounds with music; programs that use music as a reward; programs that allow students to create their own songs, hypermedia, and multrmedia Telecommunications programs, programs that address social issues, programs that include group participation or decision making, pro- grams that turn learning into a social activity, and games that require two or more players Tutorial software, programs that are self-paced, instructional games in which the opponent is the computer, programs that encourage self-awareness or build self-improvement skills, and programs that allow students to work independently Problem-solving software, simulations that allow students to experiment with problems and observe results, strategy game formats, database software, concept mapping software, and weather probeware

Transcript of Technology intelligences

Page 1: Technology intelligences

Li ng uistic-verba I

Logical-mathematical

Naturalist

Spatial-visual

Body-ki nesthetic

Musical

I nterpersonal

lntrapersonal

FIGURE 11 Using Gardner's original eight multiple intelligences and technology

integration, teachers can find ways to reach all students'

Ease in using language;

think in words; sensitivitY to

rhythm and order; enjoY writ-

ing, reading, telling stories, and

doing crossword puzzles

Ability to engage in inductive

and deductive reasoning; use

numbers effectively and to

categorize, infer, make general-

izations, and test hypotheses

Abllity to visualize objects and

special dimensions, think in

images and pictures, like to

draw and design, and enjoy

puzzles

Ability to move the body with

skill and control, expertise in

using the body to express ideas

and feelings

Ability to recognize patterns

and sounds; sensitivitY to Pitchand rhythm; the capacity to

perceive, express, transform or

discern musical forms; think in

tones, and learn through

rhythm and melody

Ability to understand and

communicate effectively withothers, understand them, and

interpret their behavior

An awareness of oneself goals,

and emotions; the capacitY for

self-knowledge of one's own

feelings; and the ability to use

that knowledge for personal

understanding

An awareness of the natural

world around them; can identifY

people, plants, and other envi-

ronmental features; can develoP

a sense of cause and effect in

relation to natural occurrences

such as weather; can formulate

and test hypotheses

Word processing programs, prompted programs,

label-making programs, word game programs,

and programs that require the student to read

and answer questions

Database programs, spreadsheet programs,

problem-solving software, simulations that allow

students to experiment with problems and

observe results, and strategy game formats

Draw and paint programs; graphic production

software; reading programs that use visual clues

such as color coding, desktop publishing, hyper-

media, multimedia, concept mapping, and atlas

pr0grams

Software requiring alternate input such as joystick,

mouse, touch window or graphics tablet; keyboard-

ing/word processing programs; graphics programs

that produce blueprlnts for making 3-D models; and

software that includes animated graphics

Programs that combine stories with songs;

reading programs that associate lettersisounds

with music; programs that use music as a

reward; programs that allow students to create

their own songs, hypermedia, and multrmedia

Telecommunications programs, programs that

address social issues, programs that include

group participation or decision making, pro-

grams that turn learning into a social activity,

and games that require two or more players

Tutorial software, programs that are self-paced,

instructional games in which the opponent is

the computer, programs that encourage

self-awareness or build self-improvement skills,

and programs that allow students to work

independently

Problem-solving software, simulations that allow

students to experiment with problems and

observe results, strategy game formats, database

software, concept mapping software, and

weather probeware

Page 2: Technology intelligences

Flash 5 Tool Box

Subselect Tool (V)

Line Tool (N)

Pen Tool (P)

Oval Tool (O)

Pencil Tool (Y)

Ink Bottle Tool (S)

Dropper Tool (I)

Hand Tool (Space bar)

Rotate

@lsm

Stroke Color

Page 3: Technology intelligences

Assessment For Web Site Design

Web desien Assessment G"tdg

Level I (Static)

excellent

1. Consistent Bac *om tint to link, color or

2. ConsisGnt Font lJsage, size and

are Powerful EYe A l, not cluttered

4. Easy to Navigate

icenetous areas of unfiliede

: outside space and borders

& Contin"itv from one page to aqglhgimases. sliced/ not oversized

10. Color choices are

t t. en oUvious color theme wlth harmon

of the web page is clearfoiinteraction with the user

is easv to read, easY to follorv

il17.Web desien zuides the user's e

i& HvDue is the web Page design?

of the web Page? Y4lM"r-based or scree4 !3!e4j{eb isn? Tall or Wide?

n. Overtoad of Informutiq"?-ffl2:. ts there a table? YA{

toFroressionilry d"tigqg4 rI,*utgr?

28. Overall ratingfor design?

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White space in web design

Source: Webmastering BASICS by Knowlton, Hunt and Bates; Thomson CourseTechnology.

White space is the blank area on a Web page. There are two types of whitespace, active and passive. Active white space is blank areas on a web page thatare placed on purpose. lt is what separates content and is a design element ofits own. Sometimes the use of white space can be the difference between agreat Web site and a mediocre one. Passive white space is the blank areas on aweb page that are a result of incomplete or mismatched shapes.

white space

ite space

White space can be used to determine the proximity of content. By placing anappropriate amount of white space around an element or a group of elements,you can effectively define a close proximity. By applying appropriate whitespace, your web page will be much easier to read and more pleasing to look at.

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wwwwBelow are features that can make a web rlesign lookunprofessional. These are not just my personal opinions, butare ideas I have collected from speaking io groups aroundthe country. Examples of many of these fr:atures and moredetailed explanations of the problems ancl solutions are in mybook, The Non-Designer's Web Book, written with JohnTollett.

Backgrounds

o Default gray colorr Color combinations of text and backgrourd that make the text hard

to readr Busy, distracting backgrounds that make the text hard to read

Text

o Text that is too small to readr Text crowding against the left edgeo Text that stretches all the way across the page

o Centered type over flush left body copye Paragraphs of type in all capsr Paragraphs of type in boldo Paragraphs of type in italico Paragraphs of type in all caps, bold, and italic all at oncee Underlined text that is not a link

Links

o Default blue linkso Blue link borders around graphicse Links that are not clear about where they will take youo Links in body copy that distract readers aird lead them off to

remote,useless pageso Text links that are not underlined so you clon't know they are linkso Dead links (links that don't work anymore)

Graphics

r Large graphic files that take forever to loedo Meaningless or useless graphicsr Thumbnail images that are nearly as larg{l as the full-sized images

they link tor Graphics with no alt labels :

e Missing graphics, especially missing graphics with no alt labelso Graphics that don't fit on the screen (assuming a screen of 640x460

pixels)

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Tables

o Borders iurned on in tablesr Tables used as desirSn elements, especially with extra large

(unprofessional)borc ers

Blinking and animations

r Anything that blinks, especially textr Multiple things that blinko Rainbow rules (lines)

o Rainbow rules that blink or animate l

o "Under construction" signs, especially of little men workingo Animated "under corrstruction" signso Animated pictures for e-mailo Animations that never stope Multiple animations that never stop

Junk

o Counters on pages-who careso Junky advertisingo Having to scroll sideways (640 x 460 pixels)o Too many little pictures of meaningless awards on the first pageo Frame scroll bars in the middle of a pageo Multiple frame scroll bars in the middle of a page

iiavigaiiorr

e Unclear navigation; clver complex navigationr Complicated frames, too many frames, unnecessary scroll bars

inframesr Orphan pages (no lir:ks back to where they came from, no

identification)r Useless page titles ttrat don't explain what the page is about

General Design

r Entry page or home page that does not fit within standard browserwindow (640 x 460 pixels)

o Frames that make yc,u scroll sidewayso No focal point on the page

o Too many focal poinls on the pageo Navigation buttons ar; the only visual interest, especially when

they're large (and unprofessional)o Cluttered, not enough alignment of elementso Lack of contrast (ingilor, text, to create hierarchy of information,

etc.)r Pages that look okay in one browser but not in another

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Web Site Design Elements and Concepts

Home Page: The homepage makes the first impression.The "Wow" or "Splash" must grab the attention of your audience.Let your viewers know what they can expect on the site (the "big picture" up front).

Alignment: A page that is aligned well appears clean, organized, and its purpose is clear"o The items on a page must be consistently aligned. This doesn't mean that

everything is aligned along the same edge.o Center alignment has an invisible line down the middle, but the edges have no

definition. (Can be used for certain effects).o Buttons and links should line up horizontally.

Colors: Choose a color theme and work within a range of colors.. Use colors to coordinate, compliment, and show contrast.o If your ethnic group is associated with particular colors, consider using them.r Cornbine colors to convey emotions or attract attention.o Make sure the text shows up well on the background color.

Size and Depth: Place graphics and lines, or create layers to prioritize information.o Large graphic objects and thicl< lines appear to advance toward the viewer.r Smaller objects and thinner lines appear to recede.

Proximitv: Spacing arrangements provide visual clues as to the meaning andimportance of different pieces of information.

. Every item should be on the page for a reasonc All elements should have a visual connection with another element on the page.o When two items are close they appear to belong together.o Group items together that belong together.o Visual spaces create a hierarchy of groups of information.o Use active white space to display imagery and set to off various groups of

elements.

Contrast: Contrast guides your eyes around the page.o Create a hierarchy of information.o Contrast items of the most importance-a focal point.o Contrast must be strong. Make elements very different, not almost the same.o Things with no importance don't belong on the page.

Consistency: Placement of navigation or graphic elements tie the page together.o Each page in the Web site should look like it belongs to the same site or concept.o Repetition of elements creates consistency.o A consistent navigation system helps visitors get the most out of your site.o Colors, style, illustrations, format, layout, typography, etc. can unifr the site.

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r Personality of the page must be evident, such as funny, technical, hip, formal, etc.Deciding on animation or no animation, also, plays a major role in pagepersonality.

$pelling & Grammar: Bad spelling eurd grammar can destroy the professional effect ofa site.

Getting Started: (See page 32 in your HTML book).o Start with a good simple Web site plan.r Make a rough list of the information to be includedm the site.r Organizethe inforrnation to serve as the basic structure of the site.o Later you may rnake changes such as combining several topics into one, or

splitting topics into smaller, separate ones.r Generally speaking, each main item in your outline will be a different pageon

your web site layout.r Sketch out a rough diagram of the site with boxes, or you oan use post it notes, to

move ideas around easily.

Multimedia: Some viewers will need to download specific plug-ins for viewing sometypes of multimedia.