Tapping into the Internet as an Acoustical / Musical ...cc/pub/pdf/tapInternetMedium.pdf · Tapping...
Transcript of Tapping into the Internet as an Acoustical / Musical ...cc/pub/pdf/tapInternetMedium.pdf · Tapping...
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Interactive Networked Music --Tapping into the Internet as anAcoustical / Musical Medium
Chris Chafe
Center for Computer Research inMusic and Acoustics (CCRMA)
Stanford University
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Our theme as a magazine cover...
(ACMDec-01)
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(Dec-06)
Stanford Chicago
RPI, NYSanta Cruz
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Analogies to other acoustical media: air, water, earth, etc.
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topologies
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Acoustical Monitoring for Network Operations(NASA)
Interactive Sound Art / Theater(SF MOMA, Parc de la Villette)
Distributed Musical Ensembles
Distributed Instrument Synthesis (Physical Models)
Distributed DSP Algorithms (Internet Reverb)
Applications:
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Studies:
Studies of Rhythm Locking under Delay Conditions
Thoughts on the Qualities of an IP Acoustical Medium
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Duo PianoConcert
Stanford / Belfast
(15-May-07)
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Duo PianoConcert
Stanford / Belfast
(15-May-07)
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Jam SessionStanford ?? (2002)
next studio?Berkeley?
Sacramento?Denver
Chicago
Montreal
London
Bass & Saxat Stanford
Listening quiz: The drums are where?
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Jam SessionStanford ?? (2002)
next studio?Berkeley?
Sacramento?Denver
Chicago
Montreal
London
Bass & Saxat Stanford
Listening quiz: The drums are where?
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Drums are inMontreal
Bass & Saxat Stanford
Jam SessionStanford McGill Univ. (2002)
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Jam SessionsStanford McGill Univ. (2002)
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Round trip time (ms)Stanford Princeton
Quintet (June, 2006)Banff, Alberta (St. Lawrence String Qt.)CCRMA, Stanford (2nd viola)
(25 msec oneway)
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Round trip time (ms)Stanford Princeton
Listening from Banff side
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Round trip time (ms)Stanford Princeton
Listening from Stanford side
Quintet (June, 2006)Banff, Alberta (St. Lawrence String Qt.)CCRMA, Stanford (2nd viola)
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Round trip time (ms)Stanford Princeton
The Perfect Ritard
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Round trip time (ms)Stanford Princeton
The Perfect Ritard
Egads! A new use forthe Internet.
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Round trip time (ms)Stanford Princeton
Fighting off the Ritard
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Round trip time (ms)Stanford Princeton
Fighting off the Ritard
Hmm... wishful thinking.
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Round trip time (ms)Stanford Princeton
Power Structure, the 4 ignore the 1(music minus one)
4 players
1 player follows
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Round trip time (ms)Stanford Princeton
Power Structure, the 4 ignore the 1(music minus one)
4 players
1 player follows
Best! ...but result is onesided.
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Here's what happensjust across a room... (length of room, ca. 20 feet)
4 players
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Quartet, recorded in a room.Take 1: all together in one corner
4 players
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Take 2, separated by a partition
3 players
exiled violist
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Take 2, separated by a partition
3 players
exiled violist
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Take 2, after recording,compensated by 21 msec
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Take 2, after recording,compensated by 21 msec
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Summary:
Separation delay is like molasses (slows tempo down)
Equality of ensemble makes it worse
Tactics to compensate (“y ou lead, I'll follow”)
Post-production compensation
Room and reverb seem to help
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Let's make some music, anyway.
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Trio (May, 2004)Stanford (bass guitar) / Victoria, BC (sitar) / Missoula, MT (elec. Violin)
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Round trip time (ms)Stanford Princeton
Quartet (June, 2004)Stanford (flute, elec. cello)Stockholm (bass flute, piano)
...really slow tempo,not much rhythm...
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Round trip time (ms)Stanford Princeton
Quartet (June, 2004)Stanford (flute, elec. cello)Stockholm (bass flute, piano)
...really slow tempo,not much rhythm...
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Round trip time (ms)Stanford Princeton
Octet (March, 2006)Stanford (violin)Seattle (uilleann pipes)Belfast (sextet)
...fast, rhythmic...
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Round trip time (ms)Stanford Princeton
Octet (March, 2006)Stanford (violin)Seattle (uilleann pipes)Belfast (sextet)
...fast, rhythmic...
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Round trip time (ms)Stanford PrincetonNext gig?
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Experiment Designed toDetermine Effect of Latency onEnsemble Accuracy
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Subjects = students and staff at Stanford(paired randomly)
Task = play rhythm accurately, keep an even tempo(no strategies given)
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Interlocking rhythm
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Sound(2ms delay each direction, metronome cue = mm94)
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Delays: 0 – 77ms (each way) in 12 steps
Experiment 1 with 17 pairs of subjects
0 25 9
1420
2735
44
54
65
77
Delay Times (ms) Tested
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Deceleration from longer delaybut where does it start to cause
trouble?
Sound(77ms delay each direction, metronome cue = mm90)
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Deceleration from longer delaybut where does it start to cause
trouble?
Sound(77ms delay each direction, metronome cue = mm90)
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Results
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Human clappers at 65ms delay
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Acceleration vs. delay time(r2 = 0.98)
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Tempo slope = 0
Delay = 11.5 ms
@ Delay 11.5 ms, 85% of trials slowed down
Sweet Spot?
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Rhythm Locking
new field of study, useful for applicationssimilar to turn taking studies
we like to lock, music, dance, ...physical, fun
clumsy locking is frustrating
and tech stuff can really mess it up(i.e., bad network audio) but, also human stuff
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Analogies to other acoustical media: air, water, earth, etc.
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speed of sound
due to network delay jitter and asymmetrythe speed of sound is never uniform
(but there are also special LAN digital audio networks using dedicated hardware which are constant)
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never uniform
easy to interpret by ear...
sonified pings Stanford www.newscientist.com
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never uniform
easy to interpret by ear...
sonified pings Stanford www.newscientist.com
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sound quality
depends on QoS of network pathand hosts' network and audiocapabilities
...test with audio feedback loops
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fast echoes = pitches
SoundWIRE “ plucking” technique, recirculates audio for fine-grained QoS monitoring
Stanford UCBerkeley
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changing delay = variable speed of sound = potential signal discontinuities = sonic booms
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packet transmission errors = glitches from dropped data or duplicates
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anisotropic
in wood, speed of sound isfaster with the grain
in network, speed of sound is faster in the corebut slows down near the edges where there's often lots of routers
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Round trip time (ms)Stanford Princeton
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asymmetric
speed never exactly the same bidirectionally
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Best match: < 25ms = longest delay > 25 ms = mean of delays
Asymmetry
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no distance effects on signal = no attenuation, filtering or dispersion
no mixing =wave channels can be 100% discrete
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SummaryInternet acoustics, same but differentMore than just a telephone because there's computing involved...musical instruments, spaces, effects are created in software...and prediction algorithms
Thanks!